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ArtCrusade

Manifest Armour Lootfilter

Jul 12th, 2021
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
  3. <name>0.8.2 Manifest Armour Forgeguard</name>
  4. <filterIcon>5</filterIcon>
  5. <filterIconColor>13</filterIconColor>
  6. <description>by ArtCrusader</description>
  7. <lastModifiedInVersion>0.8.2i</lastModifiedInVersion>
  8. <lootFilterVersion>0</lootFilterVersion>
  9. <rules>
  10. <Rule>
  11. <type>HIDE</type>
  12. <conditions />
  13. <color>0</color>
  14. <isEnabled>true</isEnabled>
  15. <levelDependent>false</levelDependent>
  16. <minLvl>0</minLvl>
  17. <maxLvl>0</maxLvl>
  18. <emphasized>false</emphasized>
  19. <nameOverride />
  20. </Rule>
  21. <Rule>
  22. <type>SHOW</type>
  23. <conditions>
  24. <Condition i:type="SubTypeCondition">
  25. <type>
  26. <EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
  27. <EquipmentType>IDOL_1x1_LAGON</EquipmentType>
  28. <EquipmentType>IDOL_2x1</EquipmentType>
  29. <EquipmentType>IDOL_1x2</EquipmentType>
  30. <EquipmentType>IDOL_3x1</EquipmentType>
  31. <EquipmentType>IDOL_1x3</EquipmentType>
  32. <EquipmentType>IDOL_4x1</EquipmentType>
  33. <EquipmentType>IDOL_1x4</EquipmentType>
  34. <EquipmentType>IDOL_2x2</EquipmentType>
  35. </type>
  36. <subTypes />
  37. </Condition>
  38. </conditions>
  39. <color>0</color>
  40. <isEnabled>true</isEnabled>
  41. <levelDependent>false</levelDependent>
  42. <minLvl>0</minLvl>
  43. <maxLvl>0</maxLvl>
  44. <emphasized>false</emphasized>
  45. <nameOverride />
  46. </Rule>
  47. <Rule>
  48. <type>SHOW</type>
  49. <conditions>
  50. <Condition i:type="RarityCondition">
  51. <rarity>MAGIC RARE</rarity>
  52. </Condition>
  53. </conditions>
  54. <color>0</color>
  55. <isEnabled>true</isEnabled>
  56. <levelDependent>true</levelDependent>
  57. <minLvl>0</minLvl>
  58. <maxLvl>45</maxLvl>
  59. <emphasized>false</emphasized>
  60. <nameOverride>leveling: magic/rare</nameOverride>
  61. </Rule>
  62. <Rule>
  63. <type>HIGHLIGHT</type>
  64. <conditions>
  65. <Condition i:type="SubTypeCondition">
  66. <type>
  67. <EquipmentType>RING</EquipmentType>
  68. </type>
  69. <subTypes>
  70. <int>3</int>
  71. </subTypes>
  72. </Condition>
  73. </conditions>
  74. <color>7</color>
  75. <isEnabled>true</isEnabled>
  76. <levelDependent>true</levelDependent>
  77. <minLvl>0</minLvl>
  78. <maxLvl>45</maxLvl>
  79. <emphasized>false</emphasized>
  80. <nameOverride>leveling: silver ring</nameOverride>
  81. </Rule>
  82. <Rule>
  83. <type>HIGHLIGHT</type>
  84. <conditions>
  85. <Condition i:type="AffixCondition">
  86. <affixes>
  87. <int>28</int>
  88. </affixes>
  89. <comparsion>ANY</comparsion>
  90. <comparsionValue>0</comparsionValue>
  91. <minOnTheSameItem>1</minOnTheSameItem>
  92. <combinedComparsion>ANY</combinedComparsion>
  93. <combinedComparsionValue>1</combinedComparsionValue>
  94. <advanced>false</advanced>
  95. </Condition>
  96. </conditions>
  97. <color>7</color>
  98. <isEnabled>true</isEnabled>
  99. <levelDependent>true</levelDependent>
  100. <minLvl>0</minLvl>
  101. <maxLvl>45</maxLvl>
  102. <emphasized>false</emphasized>
  103. <nameOverride>Leveling: Movespeed boots</nameOverride>
  104. </Rule>
  105. <Rule>
  106. <type>HIDE</type>
  107. <conditions>
  108. <Condition i:type="ClassCondition">
  109. <req>Primalist Mage Acolyte Rogue</req>
  110. </Condition>
  111. </conditions>
  112. <color>0</color>
  113. <isEnabled>true</isEnabled>
  114. <levelDependent>false</levelDependent>
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  116. <maxLvl>0</maxLvl>
  117. <emphasized>false</emphasized>
  118. <nameOverride />
  119. </Rule>
  120. <Rule>
  121. <type>SHOW</type>
  122. <conditions>
  123. <Condition i:type="RarityCondition">
  124. <rarity>UNIQUE SET EXALTED</rarity>
  125. </Condition>
  126. </conditions>
  127. <color>0</color>
  128. <isEnabled>true</isEnabled>
  129. <levelDependent>false</levelDependent>
  130. <minLvl>0</minLvl>
  131. <maxLvl>0</maxLvl>
  132. <emphasized>false</emphasized>
  133. <nameOverride />
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  136. <type>HIGHLIGHT</type>
  137. <conditions>
  138. <Condition i:type="AffixCondition">
  139. <affixes>
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  141. <int>565</int>
  142. <int>569</int>
  143. <int>588</int>
  144. <int>639</int>
  145. <int>605</int>
  146. <int>604</int>
  147. </affixes>
  148. <comparsion>MORE_OR_EQUAL</comparsion>
  149. <comparsionValue>2</comparsionValue>
  150. <minOnTheSameItem>1</minOnTheSameItem>
  151. <combinedComparsion>ANY</combinedComparsion>
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  154. </Condition>
  155. </conditions>
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  157. <isEnabled>true</isEnabled>
  158. <levelDependent>false</levelDependent>
  159. <minLvl>0</minLvl>
  160. <maxLvl>0</maxLvl>
  161. <emphasized>false</emphasized>
  162. <nameOverride>sentinel-specific shatter material</nameOverride>
  163. </Rule>
  164. <Rule>
  165. <type>HIGHLIGHT</type>
  166. <conditions>
  167. <Condition i:type="AffixCondition">
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  169. <int>604</int>
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  173. <minOnTheSameItem>1</minOnTheSameItem>
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  176. <advanced>false</advanced>
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  178. </conditions>
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  180. <isEnabled>true</isEnabled>
  181. <levelDependent>false</levelDependent>
  182. <minLvl>0</minLvl>
  183. <maxLvl>0</maxLvl>
  184. <emphasized>false</emphasized>
  185. <nameOverride>manifest armour shards</nameOverride>
  186. </Rule>
  187. <Rule>
  188. <type>HIGHLIGHT</type>
  189. <conditions>
  190. <Condition i:type="SubTypeCondition">
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  193. </type>
  194. <subTypes>
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  197. </Condition>
  198. <Condition i:type="RarityCondition">
  199. <rarity>UNIQUE</rarity>
  200. </Condition>
  201. </conditions>
  202. <color>5</color>
  203. <isEnabled>true</isEnabled>
  204. <levelDependent>false</levelDependent>
  205. <minLvl>0</minLvl>
  206. <maxLvl>0</maxLvl>
  207. <emphasized>true</emphasized>
  208. <nameOverride>solorun's Steps (highlighted)</nameOverride>
  209. </Rule>
  210. <Rule>
  211. <type>HIGHLIGHT</type>
  212. <conditions>
  213. <Condition i:type="AffixCondition">
  214. <affixes>
  215. <int>105</int>
  216. <int>107</int>
  217. </affixes>
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  219. <comparsionValue>0</comparsionValue>
  220. <minOnTheSameItem>1</minOnTheSameItem>
  221. <combinedComparsion>ANY</combinedComparsion>
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  223. <advanced>false</advanced>
  224. </Condition>
  225. </conditions>
  226. <color>10</color>
  227. <isEnabled>true</isEnabled>
  228. <levelDependent>false</levelDependent>
  229. <minLvl>0</minLvl>
  230. <maxLvl>0</maxLvl>
  231. <emphasized>false</emphasized>
  232. <nameOverride>idols: 2x armour</nameOverride>
  233. </Rule>
  234. <Rule>
  235. <type>HIGHLIGHT</type>
  236. <conditions>
  237. <Condition i:type="SubTypeCondition">
  238. <type>
  239. <EquipmentType>IDOL_4x1</EquipmentType>
  240. <EquipmentType>IDOL_3x1</EquipmentType>
  241. </type>
  242. <subTypes />
  243. </Condition>
  244. <Condition i:type="AffixCondition">
  245. <affixes>
  246. <int>110</int>
  247. <int>196</int>
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  249. <comparsion>ANY</comparsion>
  250. <comparsionValue>0</comparsionValue>
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  252. <combinedComparsion>ANY</combinedComparsion>
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  254. <advanced>false</advanced>
  255. </Condition>
  256. </conditions>
  257. <color>10</color>
  258. <isEnabled>true</isEnabled>
  259. <levelDependent>false</levelDependent>
  260. <minLvl>0</minLvl>
  261. <maxLvl>0</maxLvl>
  262. <emphasized>false</emphasized>
  263. <nameOverride>idols: 2x health</nameOverride>
  264. </Rule>
  265. <Rule>
  266. <type>HIGHLIGHT</type>
  267. <conditions>
  268. <Condition i:type="SubTypeCondition">
  269. <type>
  270. <EquipmentType>TWO_HANDED_POLEARM</EquipmentType>
  271. </type>
  272. <subTypes>
  273. <int>7</int>
  274. <int>8</int>
  275. </subTypes>
  276. </Condition>
  277. <Condition i:type="AffixCondition">
  278. <affixes>
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  280. <int>6</int>
  281. <int>5</int>
  282. <int>643</int>
  283. <int>86</int>
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  285. <comparsion>ANY</comparsion>
  286. <comparsionValue>0</comparsionValue>
  287. <minOnTheSameItem>2</minOnTheSameItem>
  288. <combinedComparsion>ANY</combinedComparsion>
  289. <combinedComparsionValue>1</combinedComparsionValue>
  290. <advanced>false</advanced>
  291. </Condition>
  292. <Condition i:type="RarityCondition">
  293. <rarity>RARE</rarity>
  294. </Condition>
  295. </conditions>
  296. <color>9</color>
  297. <isEnabled>true</isEnabled>
  298. <levelDependent>false</levelDependent>
  299. <minLvl>0</minLvl>
  300. <maxLvl>0</maxLvl>
  301. <emphasized>false</emphasized>
  302. <nameOverride />
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  304. <Rule>
  305. <type>HIGHLIGHT</type>
  306. <conditions>
  307. <Condition i:type="SubTypeCondition">
  308. <type>
  309. <EquipmentType>HELMET</EquipmentType>
  310. </type>
  311. <subTypes>
  312. <int>37</int>
  313. <int>38</int>
  314. <int>39</int>
  315. </subTypes>
  316. </Condition>
  317. <Condition i:type="AffixCondition">
  318. <affixes>
  319. <int>604</int>
  320. <int>505</int>
  321. <int>25</int>
  322. <int>52</int>
  323. <int>36</int>
  324. <int>90</int>
  325. </affixes>
  326. <comparsion>ANY</comparsion>
  327. <comparsionValue>0</comparsionValue>
  328. <minOnTheSameItem>3</minOnTheSameItem>
  329. <combinedComparsion>ANY</combinedComparsion>
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  331. <advanced>false</advanced>
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  333. <Condition i:type="RarityCondition">
  334. <rarity>RARE</rarity>
  335. </Condition>
  336. </conditions>
  337. <color>9</color>
  338. <isEnabled>true</isEnabled>
  339. <levelDependent>false</levelDependent>
  340. <minLvl>0</minLvl>
  341. <maxLvl>0</maxLvl>
  342. <emphasized>false</emphasized>
  343. <nameOverride />
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  345. <Rule>
  346. <type>HIGHLIGHT</type>
  347. <conditions>
  348. <Condition i:type="SubTypeCondition">
  349. <type>
  350. <EquipmentType>BODY_ARMOR</EquipmentType>
  351. </type>
  352. <subTypes>
  353. <int>39</int>
  354. <int>38</int>
  355. <int>37</int>
  356. </subTypes>
  357. </Condition>
  358. <Condition i:type="RarityCondition">
  359. <rarity>RARE</rarity>
  360. </Condition>
  361. <Condition i:type="AffixCondition">
  362. <affixes>
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  364. <int>52</int>
  365. <int>1</int>
  366. <int>31</int>
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  368. <int>563</int>
  369. <int>605</int>
  370. <int>588</int>
  371. <int>565</int>
  372. <int>505</int>
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  377. <combinedComparsion>ANY</combinedComparsion>
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  379. <advanced>false</advanced>
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  382. <color>9</color>
  383. <isEnabled>true</isEnabled>
  384. <levelDependent>false</levelDependent>
  385. <minLvl>0</minLvl>
  386. <maxLvl>0</maxLvl>
  387. <emphasized>false</emphasized>
  388. <nameOverride />
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  390. <Rule>
  391. <type>HIGHLIGHT</type>
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  394. <type>
  395. <EquipmentType>BELT</EquipmentType>
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  399. <int>2</int>
  400. </subTypes>
  401. </Condition>
  402. <Condition i:type="RarityCondition">
  403. <rarity>RARE</rarity>
  404. </Condition>
  405. <Condition i:type="AffixCondition">
  406. <affixes>
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  408. <int>36</int>
  409. <int>25</int>
  410. <int>80</int>
  411. <int>26</int>
  412. <int>70</int>
  413. <int>73</int>
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  416. <comparsionValue>0</comparsionValue>
  417. <minOnTheSameItem>2</minOnTheSameItem>
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  420. <advanced>false</advanced>
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  424. <isEnabled>true</isEnabled>
  425. <levelDependent>false</levelDependent>
  426. <minLvl>0</minLvl>
  427. <maxLvl>0</maxLvl>
  428. <emphasized>false</emphasized>
  429. <nameOverride />
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  440. <int>5</int>
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  442. </Condition>
  443. <Condition i:type="RarityCondition">
  444. <rarity>RARE</rarity>
  445. </Condition>
  446. <Condition i:type="AffixCondition">
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  449. <int>25</int>
  450. <int>52</int>
  451. <int>36</int>
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  466. <maxLvl>0</maxLvl>
  467. <emphasized>false</emphasized>
  468. <nameOverride />
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  470. <Rule>
  471. <type>HIGHLIGHT</type>
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  473. <Condition i:type="SubTypeCondition">
  474. <type>
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  479. <int>5</int>
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  482. <Condition i:type="RarityCondition">
  483. <rarity>RARE</rarity>
  484. </Condition>
  485. <Condition i:type="AffixCondition">
  486. <affixes>
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  488. <int>5</int>
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  491. <int>36</int>
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  498. <advanced>false</advanced>
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  503. <levelDependent>false</levelDependent>
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  505. <maxLvl>0</maxLvl>
  506. <emphasized>false</emphasized>
  507. <nameOverride />
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  509. <Rule>
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  514. <EquipmentType>RELIC</EquipmentType>
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  520. <Condition i:type="RarityCondition">
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  522. </Condition>
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  526. <int>43</int>
  527. <int>10</int>
  528. <int>7</int>
  529. <int>25</int>
  530. <int>429</int>
  531. <int>428</int>
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  535. <minOnTheSameItem>3</minOnTheSameItem>
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  537. <combinedComparsionValue>1</combinedComparsionValue>
  538. <advanced>false</advanced>
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  540. </conditions>
  541. <color>9</color>
  542. <isEnabled>true</isEnabled>
  543. <levelDependent>false</levelDependent>
  544. <minLvl>0</minLvl>
  545. <maxLvl>0</maxLvl>
  546. <emphasized>false</emphasized>
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  554. <EquipmentType>AMULET</EquipmentType>
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  560. <int>4</int>
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  564. <rarity>RARE</rarity>
  565. </Condition>
  566. <Condition i:type="AffixCondition">
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  569. <int>22</int>
  570. <int>26</int>
  571. <int>43</int>
  572. <int>70</int>
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  579. <advanced>false</advanced>
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  581. </conditions>
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  590. <Rule>
  591. <type>HIGHLIGHT</type>
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  593. <Condition i:type="SubTypeCondition">
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  600. <int>4</int>
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  603. <Condition i:type="RarityCondition">
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  605. </Condition>
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  619. <advanced>false</advanced>
  620. </Condition>
  621. </conditions>
  622. <color>9</color>
  623. <isEnabled>true</isEnabled>
  624. <levelDependent>false</levelDependent>
  625. <minLvl>0</minLvl>
  626. <maxLvl>0</maxLvl>
  627. <emphasized>false</emphasized>
  628. <nameOverride />
  629. </Rule>
  630. </rules>
  631. </ItemFilter>
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