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- local Remote = game.ReplicatedStorage['WeightE']
- local Arguments = {
- [1] = -10000000000000000000000000000, --you can change amount of money
- [2] = "Metal Weight",
- [3] = "4K7Xm91",
- [4] = "Plastic Weight",
- [5] = 4
- }
- Remote:FireServer(unpack(Arguments))
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