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Glartar's Wizard RP

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Mar 7th, 2018
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  1. Angela A. Amana: Glartar, might I trouble you for a trifle?
  2.  
  3.  
  4.  
  5. Glartar Zimbrulgan: Hmmm, sure. What's the issue?
  6.  
  7. Angela A. Amana: Well... Had you heard the news, regarding me, by chance?
  8.  
  9. Glartar Zimbrulgan: Ah... apparently not? *he shrugs* I've not heard anything regarding you. I've been out of the loop a little recently. Been off hunting alchemical reagents.
  10.  
  11. Angela A. Amana: Fair enough. You're aware of my nature, magically, yes?
  12.  
  13. Glartar Zimbrulgan: *winces for a moment after glancign at Jad, for some reason, then nods to Angela* You're what's called a flameborn, yes?
  14.  
  15. Angela A. Amana: Indeed. However... In line with the current conversation there, things have changed in that respect. *she casts a decidedly non-evocational spell, dispelling it quickly enough, since she didn't have anywhere to move, really*
  16.  
  17. Glartar Zimbrulgan: *raises a brow at that* Yes... that's definitely unexpected.
  18.  
  19. Angela A. Amana: *she grins at him* It's been ten years of work and research, focused, at least... I've been experimenting in the field of modification for decades, really. Patrick and Jacob, and many others who helped design it all with me, performed the necessary rituals and procedures to change that about me.
  20.  
  21. Angela A. Amana: Which gets me to my point... *she laughs* I'm being a bit pedantic about my spellbook. I want it -orderly-. Would you be able to go over some spells with me, in the Dueling grounds?
  22.  
  23. Glartar Zimbrulgan: Hmmm... So you can naturally channel magic into schools other than evocation now? Good to hear. *he smiles* And certainly. What do you want to cover?
  24.  
  25. Glartar Zimbrulgan: Aside from evocation, transmutation, abjuration, and conjuration are what i know best.
  26.  
  27. Angela A. Amana: Oh, not even naturally... Scholarly. A true wizard, something I dreamed of ever since my magic manifested... Before my nature was understood, mind.
  28.  
  29. Angela A. Amana: *she turns and heads for the steps* You'll laugh at what I need...
  30.  
  31. Glartar Zimbrulgan: Back in a bit.
  32.  
  33. Angela A. Amana: I need to learn Magic Missle. And spells besides, but those I have scrolls for.
  34.  
  35. Glartar Zimbrulgan: *nod nod*
  36.  
  37. Angela A. Amana: Bloody ironic, but it's the one first-circle spell I haven't been able to get a hold of.
  38.  
  39. You have ventured to a new area, Arcane Tower (Dueling Grounds).
  40.  
  41. Angela A. Amana: I've the scroll, if you need, and I was hoping for a few practical lessons. I'm working on...
  42.  
  43. Glartar Zimbrulgan: *leans on his staff, listening*
  44.  
  45. Angela A. Amana: *she looks down a list* Ironguts
  46.  
  47. Mage armor
  48.  
  49. Magic missile
  50.  
  51. Magic weapon
  52.  
  53. Negative energy ray
  54.  
  55. Protection from alignment
  56.  
  57. Ray of enfeeblement
  58.  
  59. Scare
  60.  
  61. Shelgarn's persistent blade
  62.  
  63. Shield
  64.  
  65. Sleep
  66.  
  67. Summon creature I
  68.  
  69. and True strike... In that order.
  70.  
  71. Angela A. Amana: As i said, I'm being pedantic. Alphabetizing the spellbook.
  72.  
  73. Angela A. Amana: Which Jacob has repeatedly told me I'm crazy for. *a laugh*
  74.  
  75. Glartar Zimbrulgan: *he chuckles, shaking his head* It might be useful, if you've a need to quickly find something.
  76.  
  77. Angela A. Amana: Precisely! I've seen so many mages through the years fumbling for their spells, taking an age to be ready for the journey, because of the permanent marks they've made to their grimoires... I want none of that. Doing it right, from the start!
  78.  
  79. Glartar Zimbrulgan: Alright.... question. What's the highest circle of written spell you can read without the runes going all swirly and you getting a headache?
  80.  
  81. Angela A. Amana: Second, easily. I was both surprised and unsurprised to find I could handle the first three sets without difficulty... Even if most of my magical knowledge was taken by the procedure, things still make... a certain sense.
  82.  
  83. Glartar Zimbrulgan: Mmmhmm. Being an innaitist and a wizard isn't all that different in the respect that both have a fundamental "feeling" for the arcane. Without that, neither would be able to make the inferences and deducations that allow us to create new spells.
  84.  
  85. Angela A. Amana: Heh, I'm finding that part to be pleasantly true, yes. I had worried that the more intuitive part of the process might end up useless to me, but so far, I've been fine.
  86.  
  87. Glartar Zimbrulgan: *he opens his spellbook and flips through it for a moment* Anyway... you said you needed Magic Missile, right?
  88.  
  89. Angela A. Amana: *she opens her own, a metabound thing with gems studded in the covers* Hm.... Ah. No, actually. Magic -weapon-... Oh, that would have been a minor tragedy, I'm glad you got me thinking to check.
  90.  
  91. Glartar Zimbrulgan: Ah, alright.... *he flips to a different page* I can copy it down for you. Just a moment.
  92.  
  93. Angela A. Amana: Truly appreciated.
  94.  
  95. Glartar Zimbrulgan: I'll be right back.... Those dummies starting at me is... disturbing, for some reason.
  96.  
  97. Glartar Zimbrulgan: Staring, even.
  98.  
  99. Angela A. Amana: Believe me, I get it.
  100.  
  101. Glartar Zimbrulgan: Here you go. *he scribed the spell down quickly, then passed it over*&
  102.  
  103. Angela A. Amana: *she grins, accepting the scroll* Now, tell me a bit about how the spell itself works... I've found once I get the basics of the mechanics, I can build off of that to actually learn it.
  104.  
  105. Glartar Zimbrulgan: Right. *he nods, then clears his throat, assuming the tone of a lecturer giving a lesson* The "magic weapon" spell is a basic, first-tier transmutation.....
  106.  
  107. Angela A. Amana: *she nods, looking down at the scroll*
  108.  
  109. Glartar Zimbrulgan: What it does is imbue an object, usually a true weapon, with temporary arcane energy. It doesn't make the edge sharper, nor the blade effectively stronger, but it does add energy to the strike.... swinging and striking with it does more with the same amount of energy input to the system.
  110.  
  111. Glartar Zimbrulgan: It also adds a bit to the wielder's combat ability; the spell acts are a sort of directed arcane magnet cued to your mental expression of aggression. Simply put... it's easier to hit what you want to hit, because the spell detects that and subtly directs the blade toward the target.
  112.  
  113. Angela A. Amana: See, that I'd always wondered.... That does explain why it doesn't work on enchanted blades. They're quite the same thing, yes? The basics, at least.
  114.  
  115. Glartar Zimbrulgan: *acts as
  116.  
  117. Glartar Zimbrulgan: Mmmhmm. This ia a minor transmutation. A greater one, imbued into a blade permanently, will just block this spell's effects.
  118.  
  119. Glartar Zimbrulgan: Normally, such an enchantment requires use of a potent spell called Permanency, but with the enchanting basins located around the isle, that spell has largely been rendered moot.
  120.  
  121. Angela A. Amana: Quite, yes... *as she looks over it, she takes out her grimoire, laying it on one page, and writing in the other. As she does, the parchment dissolves, piece by piece, with both her understanding and transcription. And she's very much grinning as she pens away* I do enjoy that sign of progress...
  122.  
  123. Glartar Zimbrulgan: *he smiles, nodding, then cocks his head to the side* By the way... does this mean you're no longer an Archmage? Or accounted as one, rather.
  124.  
  125. Angela A. Amana: I haven't written up the announcement, but you're quite correct, I'm not. I don't meet my own strict qualifications anymore. To be honest, I barely did as a flameborn. It was my extensive general knowledge of the more obscure magical lores that qualified me. Planar knowledge too, gods am I glad I didn't lose that...
  126.  
  127. Glartar Zimbrulgan: Well, if you need to write a thesis, I've got an idea for you.
  128.  
  129. Angela A. Amana: I do indeed need to write one. I'll be an advisor, and Archmage again soon enough, but I know I'm out of touch, and need to go through what I put others through. What's the idea?
  130.  
  131. Glartar Zimbrulgan: Well, you're one of the few, possibly the only, person to ever go from being a pure innatist to being a "tomesniffer," as some put it. You could give your insights into the differences between the two.
  132.  
  133. Angela A. Amana: *she grins* That... is quite the idea. *she thinks a moment* I like it.
  134.  
  135. Glartar Zimbrulgan: I was hoping you would. Anyway.... what's next on the list? Ironguts?
  136.  
  137. Angela A. Amana: Ah, I'd not crossed things off the list, actually. The next one is actually... Hm... Oh, here it is. *she pulls out a scroll she already has*
  138.  
  139. Angela A. Amana: [Draconic]: Negative Energy Ray.
  140.  
  141. Angela A. Amana: [Draconic]: *in surprisingly flawless draconic, sounding more of a dragon's pronunciations than that dialect of a scholar*
  142.  
  143. Glartar Zimbrulgan: Hmmm... Nasty little spell.
  144.  
  145. Angela A. Amana: I've noticed, and my first necromantic spell. I'm admittedly a little nervous.
  146.  
  147. Glartar Zimbrulgan: It channels necromantic energy through your body after collecting it from ambient sources, firing it as bolt of purple energy. Care has to be taken when casting it, as if you don't do it right, the spell can leave you feeling a little woozy.
  148.  
  149. Angela A. Amana: I've worked with positive energy on plane-splintering levels... I've never experienced anything but pain from Negative energy.
  150.  
  151. Glartar Zimbrulgan: That's a result of it neutralziing some of the positive energy within your own form.
  152.  
  153. Angela A. Amana: *she nods* I did wonder about that, yes, the exact mechanic of the pain.
  154.  
  155. Glartar Zimbrulgan: Oh, it's really useful if you're an animator... Blasting an undead with it "heals" the thing.
  156.  
  157. Angela A. Amana: Quite the same as a living body. Curious how 'simple' such things are on the surface.
  158.  
  159. Glartar Zimbrulgan: Mmmhmm. However, it doesn't have the drawback that blasting a living person with too much positive energy does.... Overloading and undead doesn't make it explode.
  160.  
  161. Glartar Zimbrulgan: It.... just makes it hate living people more. And stronger.
  162.  
  163. Angela A. Amana: ... Ooh. Good point.
  164.  
  165. Angela A. Amana: Oh, right. *she looks from him to the book, laughing* I almost forgot I was supposed to be scribing.
  166.  
  167. Glartar Zimbrulgan: *he holds out his left hand and makes a gesture slowly, waggling his fingers* Combining that gesture with Paramunde's Gathering will generally suffice to gather the requisite energy. You release it in the same manner as a Magic Missile.
  168.  
  169. Angela A. Amana: Paramunde's Gathering, I probably know by another name... Perhaps not at all. Explain that bit?
  170.  
  171. Glartar Zimbrulgan: It's one of the more common tecniques wizards use to attract energies of various types for direct manipulation. Sort of like a potter picking up a lump of clay prior to placing it on his wheel for shaping.
  172.  
  173. Glartar Zimbrulgan: You recite "by will and quill, forth I bring" in Draconic, and the name of the specific energy needed, in it's appropriate associated tongue.
  174.  
  175. Angela A. Amana: Really now. What I would do is gather it between my hands, and through will, keep it there, like a part of my will was a sphere around it. Permeable as I wished, particularly when I was fueling a ritual with it. It would flow through the aura, rather than the body, to prevent damage to the body, in what I used to do.
  176.  
  177. Angela A. Amana: This is a more technical version, or dismiss that from my mind entirely, sticking to the incantation?
  178.  
  179. Glartar Zimbrulgan: Mmmhmmm. It sounds similar. Similar technique, I think, but just done a different way.
  180.  
  181. Angela A. Amana: Is there a visualization to it, or is it all in the corporeal technique?
  182.  
  183. Glartar Zimbrulgan: You recite and gesture at the same time, and then you should have a little ball of energy to work with. With the wizardly way of doing things though, the recitation and mix of languages constructs the matrix which holds the power outside of you. Less force of will required....
  184.  
  185. Glartar Zimbrulgan: ...to hold it in place.
  186.  
  187. Glartar Zimbrulgan: You'll sense the energy gathering, but yes, you do have to visualize it flowing into the matrix. Else it'll just sputter out and disperse.
  188.  
  189. Glartar Zimbrulgan: ....Or pop out in an uncontrolled release, a la Paddy's cows.
  190.  
  191. Glartar Zimbrulgan: Miscasting a wizardly spell is possibly more dangerous than an innatist's miscast. The sage Sraulter of Melvaunt theorized there's an unconscious, inborn preservation mechanism at work there that we don't have.
  192.  
  193. Angela A. Amana: *she makes the gesture he did earlier, clumsily, and self-correcting for the second. By the third, she's got it right, though it's not a terribly natural gesture yet* How's that, then?
  194.  
  195. Glartar Zimbrulgan: *watches with a critical eye, then nods* You'll need to work on it a bit, just for smoothness, but I think you've got a workable gesture there.
  196.  
  197. Angela A. Amana: [Draconic]: Hm. *with not-so-hidden doubt, she does the gesture, workably so, reciting simultaneously* By Will and Quill, Forth I Bring Negative. *The look on her face could be labeled 'mildly astounded' when a little glowing ball of negative energy appears there... dispersing quickly enough as she lost concentration, but it was there*
  198.  
  199. Glartar Zimbrulgan: *he smiles at the display, then nods8 Very good, for a first try. Once you've gotten a bit more experience with wizardly ways under your belt, you can look at working in some metamagic techniques at the end.
  200.  
  201. Angela A. Amana: Yeah, that's going to be interesting, to say the least... That was both harder and easier than I expected, the rest of these have been with less dangerous energies... That's for handling something you don't want to touch you then, hm?
  202.  
  203. Glartar Zimbrulgan: Mmmhmm. Which is most forms of concentrated energy.
  204.  
  205. Angela A. Amana: Point... Though Burning hands was expelled as soon as it's gatherd, rather than lingering. Fascinating. *she looks at her grimoire, ready to scribe, then laughs as she looks* Ah. I've already scribed it, right... and I see where it would recreate it, there, yes! Between that and... Heh, I'm getting too much fun out of this, I think.
  206.  
  207. Angela A. Amana: This is precisely what I was hoping for, understanding principle behind the mechanical gesture and words of it...
  208.  
  209. Glartar Zimbrulgan: *nods* When you actually want to zap someone with it. you'd point at them, and then flick your forefinger while visualizing a hole forming in the matrix, directed at your target.
  210.  
  211. Angela A. Amana: *she grins almost predatorially* -That- much doesn't change between the two, that's the same visualization, the permeable nature of it.
  212.  
  213. Glartar Zimbrulgan: Mmmhmm. Spells designed to spew energy in a specific direction are all built on the same foundational blocks, you'll find.
  214.  
  215. Angela A. Amana: Quite so... Now the next, if you've the time and interest... Is protection from Alignment. I would dearly love to hear this one explained.
  216.  
  217. Glartar Zimbrulgan: What changes is the amount and the sort of intrinsic warding and containment matrix you have to construct.... for the more powerful spells, they can get quite complex, and keeping the entire visualization of it in your mind becomes quite the chore.
  218.  
  219. Angela A. Amana: I would expect so. I'll be wanting for enchantments soon enough to help, I'm sure.
  220.  
  221. Glartar Zimbrulgan: Ahhh, Protection from Alignment.... That's an interesting one. *he nods* Draws on antithetical foundational energy dynamics to hinder incoming effects.
  222.  
  223. Angela A. Amana: *she grins* I expected to hear you come out with 'diametrically opposed', if I'm honest.
  224.  
  225. Glartar Zimbrulgan: Well, that's pretty much what "antithetical" means. *he chuckles* Anyway.... would you say that good and evil are shades of morality, or types of foundational forces?
  226.  
  227. Angela A. Amana: I would say there's no 'or' in there.
  228.  
  229. Glartar Zimbrulgan: Correct. *he smiles, nodding* They're both.
  230.  
  231. Angela A. Amana: I've walked the planes of fundamental evil, after all, walked the city of Dis, buried a friend in the magma pools of the Abyss. I've been visited by my sister from the Light at the base of Mount Celestia, and debated with Angamemmnon the Celestial on the worth of lives... I'd definitely say both.
  232.  
  233. Glartar Zimbrulgan: *nod nod* Most people don't really graps that celestials could be considered "goodness" elementals, just as fiends could be considered "evilness" elementals. Especially the yugoloths, for the second.
  234.  
  235. Angela A. Amana: *she chuckles* And like elementals, their focus is extremely narrow.. Hence me having to debate with Angamemmnon on whether an innocent life was worth saving. Believe it or not, I was the one trying to convince him it was.
  236.  
  237. Angela A. Amana: ... Actually, innocent isn't the right word. Brave, foolhardy, and very good.. But she wasn't innocent.
  238.  
  239. Glartar Zimbrulgan: *he nods* Anyway.... the theory behind the Protection from Alignment spell works on the same principals that any other elemental-negating spell does.
  240.  
  241. Glartar Zimbrulgan: You're gathering a tiny bit of the fundamental force of good or evil, and using it to shape an invisible shield. A relatively thin one, truth be told.
  242.  
  243. Glartar Zimbrulgan: Also, rather than wearing it, you have to focus it's arcane matrix within yourself, so the power works to shield both body and mind.
  244.  
  245. Angela A. Amana: I've always been hinted at that which one one uses hints as to their own nature, thought I can tell at a glance there's two ending results of it.
  246.  
  247. Glartar Zimbrulgan: Mmmhmm, though the wise know, and use, both variants. It's just as easy for a misguided do-gooder to strike at you as it is for some infernalist or whatnot.
  248.  
  249. Angela A. Amana: Gods don't I know about that...
  250.  
  251. Glartar Zimbrulgan: We do seem to get a lot of the misguided do-gooders here, yes. Such as the Kelemvorites.
  252.  
  253. Angela A. Amana: *she grins* My turn to say anyways, that'll have us here all night on that subject alone.
  254.  
  255. Angela A. Amana: So, that's the principle. The application?
  256.  
  257. Glartar Zimbrulgan: *nod nod* Back to the spell at hand. *he holds his right hand up and makes a somewhat complicated gesture* We usually use Laskar's Moral Manipulation to call energies of order, chaos, good, and evil, as thus.
  258.  
  259. Glartar Zimbrulgan: With it, however, you don't chant the spell's gathering component. Given this operates on the spiritual plane, you have to visualize the words and say them in your mind. In celestial for the Protection from Evil variant, and Abyssal for the Good variant.
  260.  
  261. Glartar Zimbrulgan: This need for knowing little snippets of various languages just for specific spells is one of the main reasons most wizards you'll meet are poltglots to a certain extent.
  262.  
  263. Glartar Zimbrulgan: *coughs* Polyglots, even.
  264.  
  265. Angela A. Amana: *she smiles* That's something I intend as well... My blood gave me a rather inherent ability with languages... Aside from Draconic, oddly enough. I learned it by hand, and that's something I want to do with all the languages I can. Soon as I get my hands on the books, of course.
  266.  
  267. Glartar Zimbrulgan: Astra can help you with that. I think she's got most of the major languages.
  268.  
  269. Angela A. Amana: Ah, thank you, I'll seek Master Starlock out for htat.
  270.  
  271. Angela A. Amana: That said... The words, then?
  272.  
  273. Glartar Zimbrulgan: *nods* Next, after you've gathered the energy and visualized it into the matrix.... you have to will it to move into yourself, and then the containment matrix to dissipate. While doing this, utter the words "Moral power that I bring, so now become my shielding". Again, in the right tongue.,
  274.  
  275. Glartar Zimbrulgan: So you have to "say" the whole casting twice. Once mentally as you gather, the second verbally, as you integrate it into your own internal matrix.
  276.  
  277. Angela A. Amana: That's a fair bit more complex than most of these... Abjuration's no joke, whoof... Endure Elements was at least a simple matter of a... Mmf, right, focusing.
  278.  
  279. Angela A. Amana: Alright... The wording itself then. What is it in Celestial, and... I'd honestly assume it's Infernal for the other side...
  280.  
  281. Glartar Zimbrulgan: Abyssal, actually. Infernal came later. Though you can also use the yugoloth tongue for the protection from good variant as well.
  282.  
  283. Glartar Zimbrulgan: *he'd repeat the words in celestial, and then abyssal, as Glar would know those specific words, but has crappy mechanical language skills in those tongues*
  284.  
  285. Angela A. Amana: *she raises a brow* I am.. so going to hate learning to speak that conversationally. Right... *it takes more than a few tries on Abyssal, but Celestial she gets pretty quickly, having had -some- knowledge of it before her change* It's making my jaw hurt to make my tongue do that weird mouth-gurgle in Abyssal.... I'bve got it though, right?
  286.  
  287. Glartar Zimbrulgan: *He nods* Sounded right to me. I'd ask Paddy to be absolutely sure though.
  288.  
  289. Glartar Zimbrulgan: Also, you don't have to try for a demonic accent... Just getting the verbiage right suffices.
  290.  
  291. Glartar Zimbrulgan: Mortals trying to actually do it the "right" way tend to end up sounding something like demented chimpanzees as it is.
  292.  
  293. Angela A. Amana: I will, certainly... Alright. *she pulls the tome off her hip again, scroll on one side, scribing on the other.... There's still a slow smile that forms as she proceeds to magically disseminate and dissipate the scroll into her grimoire* Yeah, I can understand what you mean, there... So, the next is.... One I've seen Jacob do often enough.
  294.  
  295. Angela A. Amana: [Draconic]: Ray of Enfeeblement
  296.  
  297. Glartar Zimbrulgan: *nods, glancing up as he thinks* Short-term infusion of negative energy directed into the musculature. Strikes as a ray-form, but then spreads out via the natural energy conduits within the body to affect the whole and not just the localized area of contact....
  298.  
  299. Angela A. Amana: Still with Paramunde's Gathering, I'd expect.
  300.  
  301. Glartar Zimbrulgan: Immediate effect is sudden, icy numbeness at point of contact, followed by strong chills, shivering, and temporary arcane-induced muscular atrophy.
  302.  
  303. Glartar Zimbrulgan: Mmmhmm. Except then you add in a techqnique called Evermond' Infusive Wrap.... *he makes a short, curt gesture with both hands, as though folding some paper about a small object in his hands and tying it off* ....thusly.
  304.  
  305. Glartar Zimbrulgan: You'll find Evermond's used in a lot of spells that are transmutative in nature and are to be cast on another person, such as the spells everyone calls the "animal line."
  306.  
  307. Glartar Zimbrulgan: You have to visualize a web of containment energies folding around your little matrix of power. This allows it to be delivered to a specific biological subsystem with great accuracy.
  308.  
  309. Angela A. Amana: *she'd looked like she's been waiting on something, and at this last revelation, her expression brightens* -Ahh-, i get it now, I was wondering it's purpose there...
  310.  
  311. Glartar Zimbrulgan: Mmmhmm. In this case, you use the variant of the Wrapping I just demonstrated to affect the muscle tissue. Others are used for joints, the brain, and general hard and soft tissue augmentation.
  312.  
  313. Angela A. Amana: A question then, is, do I further control that? Can I dispel that matrix, as I might my old Bigby's hands?
  314.  
  315. Glartar Zimbrulgan: You mean to release the target from the effect prematurely?
  316.  
  317. Angela A. Amana: *a simple nod*
  318.  
  319. Glartar Zimbrulgan: I think you should be able to.... I've not done much experimentation with this spell, truth be told. I don't care much for necromancy except in how it relates to blasting undead into little piles of ash.
  320.  
  321. Glartar Zimbrulgan: Regardless, it's not a permanent effect. The amount of negative energy you're channeling here dissipates relatively quickly.
  322.  
  323. Angela A. Amana: That's something I can run by Jacob. His niche spell, after all. I've seen him apply it in a way to numb people in pain, or disable someone looking to start a fight.
  324.  
  325. Glartar Zimbrulgan: Hmmm... he's probably empowering or maximizing it. You can turn someone into a bag of jelly with it in those configurations.
  326.  
  327. Angela A. Amana: Likely. He's doing it with a touch of his left hand. A moment though, if you don't mind, getting this in order... Bit weak, something I'm certainly not used to.
  328.  
  329.  
  330.  
  331. You have ventured to a new area, Arcane Tower (Foyer).
  332.  
  333.  
  334.  
  335. Glartar Zimbrulgan: I could use a short break and a drink myself. Be right back.
  336.  
  337. Angela A. Amana: Of course.
  338.  
  339. Angela A. Amana: Oh... Seems I missed one.
  340.  
  341. Angela A. Amana: True Strike.
  342.  
  343.  
  344.  
  345. You have ventured to a new area, Arcane Tower (Dueling Grounds).
  346.  
  347.  
  348.  
  349. Glartar Zimbrulgan: Much better. I was getting drymouth from all that talking.
  350.  
  351. Angela A. Amana: Heh, i know what you mean. Stopped by the cooler in the common room, myself.
  352.  
  353. Glartar Zimbrulgan: *nod nod* Where were we?
  354.  
  355. Angela A. Amana: Next had been something I've read of often enough in Archmage Landy Snowpetal's works... The subspell of Fear, Scare.
  356.  
  357. Angela A. Amana: Or... Minor version, might be a better term.
  358.  
  359. Glartar Zimbrulgan: *nods* It's another necromantic spell. It calls forth a concentration of negative energy that affects the amgydala in the brain, causing it to go into overload for a short period of time. Usually doesn't work to well on more experienced adventurers or stronger creatures though.
  360.  
  361. Glartar Zimbrulgan: End result, a sudden, maddening sense of terror and trepidation regarding the spellcaster.
  362.  
  363. Angela A. Amana: *she nods* A very faint concentration, I'd expect, as any real presence of negative energy would cause lasting damage, rather than stimulation.
  364.  
  365. Angela A. Amana: in the brain, that is.
  366.  
  367. Glartar Zimbrulgan: Mmmhmm. It's a very brief burst. Negative energy is the essence of death, decay, and entropy. What it does is strike the psyche with just enough entropic power to trigger the innafe fight-or-flight response. And the nature of the energy throws that response into wholesale flight.
  368.  
  369. Angela A. Amana: *she chuckles* That explains more why it's under necromancy than Illusion, something I had always wondered.
  370.  
  371. Glartar Zimbrulgan: With this spell, since it's designed to affect the mind of a targeted creature, you use a different gathering technique. Mraster's Mental Manufacture. *he makes a relatively simple gesture, weaving both hands around one another a couple of times*
  372.  
  373. Glartar Zimbrulgan: This one is sort of odd in that most of the casting is done purely through visualization.... You draw the power in, force it into the maxtrix, and then add in Evermond's Mental Infiltration.... which is the neurally-oriented variant of Evermon's Infusive Wrapping.
  374.  
  375. Angela A. Amana: So why, then, would the Paramunde's gathering still not be used, rather than a completely different method of gathering negative energy?
  376.  
  377. Angela A. Amana: I know it's because it's designed to affect the mind, but why is the difference necessary?
  378.  
  379. Glartar Zimbrulgan: The really tiny amount needed. Paramunde's is used mostly for spells with larger effect. You want to scare your target, not dessicate their brain.
  380.  
  381. Angela A. Amana: ... Gotcha.
  382.  
  383. Glartar Zimbrulgan: Anyway.... you gather the energy, wrap it up... and then send it on it's way. When you sense it's struck the target, a suitably frightening vocalization will suffice to set the spell off and send your foe on his merry way, screaming all the while.
  384.  
  385. Angela A. Amana: Alright, so Infusive Wrapping covers the general biology, Mental infiltration is not actually an incorporeal mental intrusion, such as what a mindwalk might start off with, but is based more on that the brain, seat of the mind, is what's involved in it's end result.
  386.  
  387. Glartar Zimbrulgan: Mmmhmm. It's called an "infiltration" because it bypasses the autonomic response that normally tries to block such contact. You're directly affecting a target's mind, which instinctually shies from such contact. Instead of them being able to just shrug it off that way....
  388.  
  389. Glartar Zimbrulgan: ...they actually have to try to focus enough to exert their force of will to overcome the fear. Without that particular technique, you'd find it hard to cast spells on someone to help their mental abilities as well, such as Owl's Wisdom or Fox's Cunning.
  390.  
  391. Glartar Zimbrulgan: The psyche generally really hates being touched, on an instinctual level. *he shrugs*
  392.  
  393. Angela A. Amana: Rather than them recognizing it's a biological effect, such as spots in the eyes or some other self-illusion, it forces the mind to register it as 'real'. Do I have that right?
  394.  
  395. Glartar Zimbrulgan: Mmmhmm.
  396.  
  397. Glartar Zimbrulgan: Or to prevent it from simply refusing to register it at all.
  398.  
  399. Angela A. Amana: Right then. Show me the spell again? *she's already scribing, and looks to be having a space for the hand gestures being drawn as well*
  400.  
  401. Glartar Zimbrulgan: *nods and begins to gesticulate, taking the movements slow so she can get a good look*
  402.  
  403. Angela A. Amana: *she nods, starting to process it herself... and pulling forth the energy, not quite as skilled at only 'going through the motions'*
  404.  
  405. Angela A. Amana: .... Really... Really used to that being only when I will it to happen.
  406.  
  407. Glartar Zimbrulgan: *quirks a brow, then nods* Now... you'd throw the matrix at your target. Given the techniques used, you can hit them anywhere, and it should be shunted into their mind.
  408.  
  409. Angela A. Amana: *she holds the energy, at least, with practice of someone long-used to dealing with keeping something in place* Well... Either I fizzle this and it bursts uncontrollably, or I release it. You're the only target in range, unless you'd be willing to bring up a target.
  410.  
  411. Glartar Zimbrulgan: Blast away.
  412.  
  413. Angela A. Amana: Heh.
  414.  
  415. Glartar Zimbrulgan: *and it just fizzles out on contact with his ward*
  416.  
  417. Angela A. Amana: *she smiles, releasing it towards him effectively... until it hits the Mind Blank, of course* Perfect.
  418.  
  419. Glartar Zimbrulgan: *he nods* You're doing quite well for someone who's gettiong used to an entirely new magical paradigm.
  420.  
  421. Angela A. Amana: *she laughs* I was trained once already, formally trained, as much as I could be. I know a lot of general theory... It's the specifics that have always eluded me, and the most important thing.... I have a -very- impressive teacher.
  422.  
  423. Glartar Zimbrulgan: It helps to have a talented student as well. *he smiles, bowing his head to her*
  424.  
  425. Angela A. Amana: *she laughs* I'd say flatterer, but I meant mine quite sincerely, and I'd not invalidate that. The next, though? I will either have a hell of a time with, or an easy time.
  426.  
  427. Angela A. Amana: [Draconic]: Shelgarn's Persistent Blade.
  428.  
  429. Glartar Zimbrulgan: Ah... now that's an odd duck of a spell.... *he considers for a few moments the best way to approach it*
  430.  
  431. Glartar Zimbrulgan: Shelgarn's blade is an evocational force spell that acts more like a summoned minion, or a construct. It doesn't have any real intelligence or will of it's own, however. What it does have is a one-way link to the subconscious of it's creator.
  432.  
  433. Glartar Zimbrulgan: It's swiftness and accuracy is directly linked to the mental abilities of the caster.... the more arcane enerrgy you're capable of mentally handling, the more effective the little blade becomes.
  434.  
  435. Glartar Zimbrulgan: With this one, you're going to swap back to Paramunde's gathering, and go for raw arcane energy from the Weave.
  436.  
  437. Glartar Zimbrulgan: The casting is similar to that of a magic missile, except that you form the matrix for it into a single blade-like shape rather than submatrices of energy. *he rubs his chin, thinking* There's a couple of ways to control it too.
  438.  
  439. Angela A. Amana: [Draconic]: *she nods* I'm fairly sure I'll be able to control it, I've been doing that for ages. I assume simple commands and the mental highlights as to what are enemies, would still work?
  440.  
  441. Glartar Zimbrulgan: *nods* Laskar's Linkage is the regular way. *he demonstratates the gesture, touching his brow, then twirling a his small finger in a circle* You'll subconsciously control the blade, except for very simple commands like "go stab that person."
  442.  
  443. Angela A. Amana: Ah. I need to create the link, it's not simply there as before.
  444.  
  445. Glartar Zimbrulgan: You swap the Linkage out for Laskar's Melding.... *he makes another gesture, similar to the first, but using the middle and forefingers this time* ....if you want more direct control over the blade, such as telling it to specificly go behind such and such person, and then strike.
  446.  
  447. Glartar Zimbrulgan: Or to make it go around a corner to act as a lure, if you're using it for that.
  448.  
  449. Glartar Zimbrulgan: As for the verbal component, you'll want to recite "Tiny blade of force, go forth and do you worst" in draconic.
  450.  
  451. Glartar Zimbrulgan: *clears his throat* "Your" worst, rather.
  452.  
  453. Angela A. Amana: *a nod* Well. Let's see if I can get this to work, then... *she takes the time to scribe and prepare the spell... The energy Gathers, the shape wrong for the barest of moment, the hilt at the wrong end of the blade. She grunts, then offers out the words, her hand already going to her brow*
  454.  
  455. Angela A. Amana: [Draconic]: Tiny Blade of Force, Go Forth and Do Your Worst
  456.  
  457. Angela A. Amana: ... Right. *the gestures at her head, a Melding, as it charges for Glartar... and right past him, for the Def-.... Too short of a spell, it diffuses as she's trying to get it to move past him*
  458.  
  459. Angela A. Amana: ... Definitely not used to that being such a short-lived spell.
  460.  
  461. Glartar Zimbrulgan: Well, it did work. That's the important thing.
  462.  
  463. Angela A. Amana: This is true.
  464.  
  465. Angela A. Amana: it was familiar, at least, once the link was there.
  466.  
  467. Angela A. Amana: Right. Four more to go... Thank you for doing all of these on such short notice, by the way.
  468.  
  469. Angela A. Amana: The Abjuration of Choice...
  470.  
  471. Glartar Zimbrulgan: *he nods* I figured it would be. And 'tis no problem *he smiles*
  472.  
  473. Angela A. Amana: [Draconic]: Shield.
  474.  
  475. Glartar Zimbrulgan: Ah, probably one of the spells you hated most when throwing force missiles.
  476.  
  477. Angela A. Amana: [Draconic]: *she grins* Only when meeting someone of equal power in Abjjuration. The Greater Missle Storm was rarely -not- the spell I used.
  478.  
  479. Angela A. Amana: [Draconic]: *apparently as easily fluent in Draconic as other languages, she easily forgets to speak common at times, for all that it matters*
  480.  
  481. Glartar Zimbrulgan: *he begins to move his hands in a rolling, spherical motion* First, you start off with Paramunde's gathering, again with raw magical energy... like thus. Then, once it's secured in the matrix, you use Otiluke's Abjurative Structuring to force it into the shape of a spherical shield...
  482.  
  483. Glartar Zimbrulgan: *he thrusts his hands out low at his side, palms out, then brings them swiftly up over his head till his fingertips touch*
  484.  
  485. Angela A. Amana: [Draconic]: Otiluke, him I know, he... *she watches the gestures, falling silent as she studies the movement*
  486.  
  487. Glartar Zimbrulgan: As you will the matrix to bleed into the sphere, you utter "Woven from magic's might, protect me in this fight," again in Draconic.
  488.  
  489. Glartar Zimbrulgan: Mmmhmm. Otiluke's one pretty much everyone studies. A lot of his variable-effect techniques were adopted by Symmlaster when ge created the Shadow Conjuration series of spells.
  490.  
  491. Angela A. Amana: [Draconic]: Oh, that I know, I was more talking about his Multiversal theories in Sphereogenesis of the Multiverses... Something a chronomancer once showed me. Quite different from most of his earlier works, to be sure!
  492.  
  493. Angela A. Amana: I'll have more reason to study his works now, certainly... More than the esoteric later works...
  494.  
  495. Angela A. Amana: [Draconic]: That said! Woven from Magic's Might, Protect Me in This Fight. Correct?
  496.  
  497. Glartar Zimbrulgan: *nods* That should do it, yes.
  498.  
  499. Glartar Zimbrulgan: As you study abjuration further, you'll probably run across Otiluke's First and Second Adbjurative Reinforcements as well. They're the adaptations you usually see mages who don't like receiving Missile Storms using to block them.
  500.  
  501. Angela A. Amana: [Draconic]: *she forms her fingers around an invisible ball, in her mind at least, forming the spherical motion, muttering* by will and quill, I bring force *the energy gathers in that matrix, streaking along to form a band around her, then going up and down into a sphere around her as she speaks* Woven from Magic's Might, Protect Me in THis Fight!
  502.  
  503. Glartar Zimbrulgan: *he smiles, nodding* Very good.
  504.  
  505. Angela A. Amana: *and in an almost childlike moment of wonder, she starts poking at the shield, grinning at it* You have no idea how long I've wanted to do even just -this-....
  506.  
  507. Glartar Zimbrulgan: Wait till you learn how to cast Shadow Shield. Or Premonition.
  508.  
  509. Angela A. Amana: Heh, Premition's going to be an interesting one, surely. I'm going to be learning divination, to it's mastery, after all.
  510.  
  511. Angela A. Amana: Bleh. Premonition.
  512.  
  513. Glartar Zimbrulgan: Oh? It's a strange school. Very limited application, in many cases. But when it works, it works.... or it drops you into the lap of whoever you were trying to spy on.
  514.  
  515. Angela A. Amana: Heh, it's largely the challenge of it... and the knowledge able to be gained from the school is second to none.
  516.  
  517. Angela A. Amana: I seek there to be no doubt when I earn the title Loremaster once more.
  518.  
  519. Glartar Zimbrulgan: Mmmhmm. Don't be surrpised if X'vain comes around asking you to scry for him though. He seems to like using Diviners to spy on suspected animators.
  520.  
  521. Angela A. Amana: He's welcome to try to convince me. *she grins* Three more, then... I'll need True Strike Scribed, by the way, as I entirely forgot that one.
  522.  
  523. Glartar Zimbrulgan: *nods* What's next? Sleep?
  524.  
  525. Angela A. Amana: Indeed.
  526.  
  527. Glartar Zimbrulgan: Useful spell.... Unlike the others we've covered thus far, it affects an area.
  528.  
  529. Angela A. Amana: It's one that's rather underused, too.
  530.  
  531. Glartar Zimbrulgan: It draws on raw weave energy, so you'll be pulling that in, and using the Mental Infiltration technique I showed you earlier. The big difference though, is that between those two, you're going to insert a new one.
  532.  
  533. Angela A. Amana: One to gather, one to change, one to send it in, I'd expect.
  534.  
  535. Glartar Zimbrulgan: *he nods* Sarcael's General Field Effect is one of the oldest human spellcasting tecniques in existance, given it dates back to the days of Netheril. It's notable in that it allows the caster to not only affect the shape of his spell's effect, but to twist the nature of it as well.
  536.  
  537. Glartar Zimbrulgan: Force that would normally be used to blast a victim, or cut them up, instead becomes a strong compulsion to rest. It's still a form of force, retaining it's fundamental nature, but not so destructive.
  538.  
  539. Angela A. Amana: *she raises a finger* Brief question, in the Paramunde's Gathering on this one, I'm surely not saying Raw here, as in what the Chaos Mages interact with, am I?
  540.  
  541. Glartar Zimbrulgan: No, no... A chaos mage's magic is infused with chaotic energy. I'm not entirely certain on the dynamics of it, but I believe they draw on the Weave's pure magic and some from the fundamental force of chaos at the same time.
  542.  
  543. Angela A. Amana: *a half-shrug* It's always been explained as raw, to me. By your explanation, though, it's actually a twisting of Force, using the General Field Effect to chang it's nature?
  544.  
  545. Glartar Zimbrulgan: They're for some reason inextricably linked in how they pull the energy in... they can't get one without grabbing the other as well. Hence why things go wierd on them.
  546.  
  547. Glartar Zimbrulgan: Mmmhmm. From physically-manifested arcane force to mental compulsion.
  548.  
  549. Glartar Zimbrulgan: There's also some variants of the spell that i've heard of that steal mental energy from the victim, but i've never run across any of them myself.
  550.  
  551. Angela A. Amana: I would say that's a contradiction, aside from that it makes sense, and most of my old runic work was based off of converting evocational energies into something the other schools could use.
  552.  
  553. Angela A. Amana: So, I think I've got it, once you explain how to perform Sarcael's General Field Effect.
  554.  
  555. Glartar Zimbrulgan: *nods* When we channel magic, and I saw "raw" when I mean is unshaped magic pulled through the Weave. Actualy "raw" magic comes from outside the Weave.... or isn't entirely constrained by the limitations Mystra put on it. It's something of a matter of debate in many circles.
  556.  
  557. Angela A. Amana: Gotcha, terminology difference, then.
  558.  
  559. Glartar Zimbrulgan: Anyway... the field effect. It requires some precison... you need to draw a figure of the affected area before you using the index and small fingers. A circle for a circle.... a sphere for a sphere, and so one.
  560.  
  561. Glartar Zimbrulgan: The trick is that the ratio of the drawn figure has to match the real-world area of effect multiplied by a factor you concentrate on as you form the figure.
  562.  
  563. Angela A. Amana: Does it have to be the right ratio, or can I vary the size of the affected area?
  564.  
  565. Glartar Zimbrulgan: Like... if you want a ten foot area of effect in a circular pattern, you'd draw a one foot circle before you and multiply it mentally by a factor of ten.
  566.  
  567. Angela A. Amana: So I could pick out a single person in a crowd with this?
  568.  
  569. Angela A. Amana: Effectively, that is.
  570.  
  571. Glartar Zimbrulgan: *he shakes his head* Not usually... I'm speaking of how the technique works in general practice. You'll use this same one in forming fireballs or fields of darkness as well. The size is constrained by the particular spell used... the maximum and minimum areas of effect are woven into the spell itself.
  572.  
  573. Glartar Zimbrulgan: There are some mages I've heard of, including our notably uncommunicative Chosen Khelben Arunsun, who can supposedly alter the area of effect like you thought of though.
  574.  
  575. Glartar Zimbrulgan: I've heard of him tossing fireballs that will burn everyone in a room, except those he chooses for it not to fry, for example.
  576.  
  577. Angela A. Amana: Right, that's what I was looking for find out... Yes, I was able to study his casting when he was here, and noticed he used a strangely concentrated fireball to light his pipe... Purely showing off at the time, shortly after I'd explained my own abilities and said 'unlimited fireballs, in short'.
  578.  
  579. Angela A. Amana: Anyhow. Distracted again. That's everything to the spell then, right?
  580.  
  581. Glartar Zimbrulgan: Mmmhmm.
  582.  
  583. Glartar Zimbrulgan: *he stifles a yawn as he waits for her to cast* Sorry.... Getting really tired. Not that this is boring, but I'm going to need to sleep soon, or I'll going to plant my face on these cobbles.
  584.  
  585. Angela A. Amana: [Draconic]: Fairly sure this won't even affect you... *she puts forth Paramunde's gathering, the* By Will and Quill, Forth I Bring Force * almost habitual already, her index and little finger in a 'horns' position as she makes the circular gesture, the energy lingering in the air, and the visualization at the end* Sleep!
  586.  
  587. Angela A. Amana: Heh... I would ask for at least a True Strike scroll, and that I might learn Summon Creature from you... I do need it to survive on my own, after all.
  588.  
  589. Angela A. Amana: *and, despite him being sleepy, the spell Sleep surely has no effect on him*
  590.  
  591. Glartar Zimbrulgan: *he nods* I can do that, I think.... *he yawns again, and indeed it's not from the spell*
  592.  
  593. Glartar Zimbrulgan: I need to get a scroll... I'll be right back.
  594.  
  595. Angela A. Amana: Quite appreciated.
  596.  
  597. Glartar Zimbrulgan: Here you go. *he hands over the frshly-scribed scroll*
  598.  
  599. Glartar Zimbrulgan: Mmmhmm. Not a problem.
  600.  
  601. Angela A. Amana: Finally, then... Conjuration, summoning subschool.. something I've been interested in for a very long time.
  602.  
  603. Glartar Zimbrulgan: Alright... Summon Creature. Very useful spell, particularly the more potent versions you'll encounter later on. You'll learn to love water elementals, if you haven't already.
  604.  
  605. Angela A. Amana: Heh, I've noticed they're popular, yes.
  606.  
  607. Glartar Zimbrulgan: For this, you're going to be drawing energy from the Weave and using it to pluck up and pull a certain kind of creature from one location to yours. That is.... somewhere on Toril, a badger is going to go poof, and then re-poof where ever you aim the spell.
  608.  
  609. Angela A. Amana: *she nods* And the spell acts in a rubberband fashion, pulling the creature back to it's original location and unharmed once they're defeated or dismissed, right?
  610.  
  611. Glartar Zimbrulgan: Exactly.
  612.  
  613. Angela A. Amana: Good to hear that confirmed from something besides debate transcripts...
  614.  
  615. Glartar Zimbrulgan: Summons are an interesting line of spells.... they combine conjurative and enchantment effects, with the end result that you get a creature that's effectively dominated under your control, rather than just popping out uncontrolled, like Gate spells sometimes do.
  616.  
  617. Glartar Zimbrulgan: Note that some sorts of creatures *can* break that compulsion to obey, however. Usually fiends or celestials.
  618.  
  619. Angela A. Amana: Definitely noted.
  620.  
  621. Glartar Zimbrulgan: That's not a concern with this particular spell, however. *he nods* What you'll want to do is draw positive energy from the ambient area, and then focus it using a technique called Caendil's Basic Calling, since we're bringing forth a living creature.
  622.  
  623. Angela A. Amana: *she chuckles* Using the Gathering, for the positive draw, right? Seems a base form for a lot of spells.
  624.  
  625. Glartar Zimbrulgan: Mmmhmm. It is, at least in the variants I've learned. Other traditions have their own ways of doing things.
  626.  
  627. Glartar Zimbrulgan: And it will change when you get to where you're summoning elementals. The Gathering can't handle that level of power.... It tends to break down and just summon a big gout of nonsentient whatever... fire, water, a big rock... that then disperses into the Weave and goes back home.
  628.  
  629. Angela A. Amana: I will definitely keep that in mind.
  630.  
  631. Angela A. Amana: Right, the Calling, then?
  632.  
  633. Glartar Zimbrulgan: Anyway... Once you've got the positive energy infused into the matrix, you'll be using it in an unusual manner. Think of it as an inkwell, and your fingers as the quill. You'll be drawing a circle, and then inscribing a series of draconic runes around it.
  634.  
  635. Glartar Zimbrulgan: *he murmurs a brief cantrip to illustrate, his fingers leaving glowing trails of light in the air as he does so*
  636.  
  637. Angela A. Amana: Simple enough, that's similar to my technique for laying Ritual Circles down when I have it in just a floating ball of dust...
  638.  
  639. Glartar Zimbrulgan: Right.... *he draws the circle, then inscribes the draconic runes that spell out "Origin", "Demand", "Terminus", and "Pathway", one word at each of the cardinal points; the words are linked to the circle and eachother with smaller traceries of magic, resembling an elaborate decorative drawing*
  640.  
  641. Glartar Zimbrulgan: Make sure that you get these linkages right, between the words. Otherwise the spell will fail and you're going to have one confused critter wandering around somewhere random.
  642.  
  643. Angela A. Amana: *she mimics his actions, without the prerequisite Gathering, her hand moving a moment behind his*
  644.  
  645. Angela A. Amana: Heh, I've probably seen that. Summonable creatures have simply appeared in front of me, before. There more to it?
  646.  
  647. Glartar Zimbrulgan: The graphing and links will also become more intricate the more powerful the spell circle you're casting as well. Once you've got it drawn, you dump the remaining energy from the matrix into the conjuration pattern. Immediately thereafter....
  648.  
  649. Glartar Zimbrulgan: .... you need to choose where you want your new friend to appear, because it'll be on it's way.
  650.  
  651. Angela A. Amana: That a matter of mental focus on a spot, or is it like the Laskar's Linkage, where you need to control where it goes via gesture?
  652.  
  653. Glartar Zimbrulgan: Ah, right.... I'm tired... Almost forgot the incantation. *he shakes his head* Positioning is mental, on this one. Will it to pop out somewhere and it'll pop out there.
  654.  
  655. Angela A. Amana: Gotcha. Incantation?
  656.  
  657. Glartar Zimbrulgan: [Draconic]: "Come ye forth and serve, with strong arm and stout nerve."
  658.  
  659. Glartar Zimbrulgan: *the version of draconic he used was notably one of the older variants, perhaps a reflection of how long this particular spell has been in use*
  660.  
  661. Angela A. Amana: [Draconic]: *A well-practiced Gathering* By Will and Quill, forth I bring Positive *her fingers move quickly, almost as practiced as the gathering, with her familiarty with spell circles. She spells out the draconic words, and... pauses for a quarter-moment, looking at it, and makes one rune into another, in a technique he would know, as a focused conjurer... and pushing the energy into the sleppl, she calls forther...*
  662.  
  663. Glartar Zimbrulgan: *quirks a brow at that*
  664.  
  665. Glartar Zimbrulgan: ...... That's not a badger.
  666.  
  667. Angela A. Amana: [Draconic]: *she calls forth... a boar, instead of a badger. And she's -grinning-*
  668.  
  669. Glartar Zimbrulgan: Or it's the world's fattest, ugliest badger.
  670.  
  671. Angela A. Amana: I... was not sure if that was going to work. I saw where the energy could be used to a more efficient capacity, and... upgraded, so to speak. I think I pushed it partially to the next circle.
  672.  
  673. Glartar Zimbrulgan: *he replays what she did in his head, then smiles* Ah... indeed you did. A pretty advanced application for that particular spell.
  674.  
  675. Angela A. Amana: *definitely a grin* I've been hitting Siral's old notes on conjuration for the last tenday, and they spoke of little modifications like that. Streams were mentioned, but... I think I'll wait, on that.
  676.  
  677. Glartar Zimbrulgan: That little change you did is called Gornalai's Enhancer. It's a bit different from the one I usually employ, but it does get the job done. The boar should also be stronger and more durable than normal as well.
  678.  
  679. Glartar Zimbrulgan: As for streams, those are generally modifications that allow you to call a specific type of elemental. The basic elemental summons draws power from all four of the elemental planes, with whichever one you get the strongest connection to manifesting a full elemental.
  680.  
  681. Angela A. Amana: ... Huh. I thought the G.E. in Siral's notes just mean 'Good Enough'.
  682.  
  683. Glartar Zimbrulgan: Integrating a stream technique into your spell pulls all the power from one source. Requires a few more moments to cast, but if you want a specific element, that's what you want to use.
  684.  
  685. Angela A. Amana: So it wouldn't affect the lower-tier summons, it sounds like.
  686.  
  687. Glartar Zimbrulgan: *he shakes his head* Afraid not. Only sixth tier and above, I think.
  688.  
  689. Angela A. Amana: Ah, well enough to work with. All told.... I think that'll cover me, for now.
  690.  
  691. Glartar Zimbrulgan: It's not all that different from how you weave Celestial or one of the fiend tongues into Planar Bindings to get a specific race of outsider.
  692.  
  693. Glartar Zimbrulgan: *nod nod* We can cover True Strike another time, once you've had a chance to look it over.
  694.  
  695. Angela A. Amana: Sounds good, or I can have others cover it.... Gods this has been both more involved and more exciting than I expected.
  696.  
  697. Glartar Zimbrulgan: Mmmhmm. It's always exciting... learning new spells and how they interact with the Weave. How they can be applied. Especially some of the more creative ways.
  698.  
  699. Angela A. Amana: Heh, and finding out how much of what I know already applies... Alright. I'm going to get some rest, then. Thank you again, ever so much, Glartar.
  700.  
  701. Glartar Zimbrulgan: .....I still need to figure out how wer got that balled shark floating around up there a while back....
  702.  
  703. Angela A. Amana: I will.... ask about that later. Next time. For now, rest well, as I surely need to, too.
  704.  
  705. Glartar Zimbrulgan: *he nods, smiling* Once you get some more casting practice in, we can look at soem more advanced things.
  706.  
  707. Angela A. Amana: That we will.
  708.  
  709. Angela A. Amana: Good night, Glartar.
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