Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 2019.1.0a11 (0f106840e011)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 25.21.14.1694
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.385 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.787905 ms
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 4e4c -> priority: 1
- Thread -> id: 1e20 -> priority: 1
- Thread -> id: 3a84 -> priority: 1
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 7.134837 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collision detected on object - checking object children
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- No collisions on AlphaToggle 2 rotater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 48)
- Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 7980.
- Total: 5.340569 ms (FindLiveObjects: 0.980731 ms CreateObjectMapping: 0.125541 ms MarkObjects: 2.828885 ms DeleteObjects: 1.404539 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 537)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 537)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 537)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 537)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 537)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 311)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement