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- Update v1.9:
- The offline battles now allow up to 6 wizards with team selection and map selection
- The global chat is now separated from the friends list and is accessible from an icon on the lower left of the screen.
- It is more easily accessed during battles.
- Mana cost of mega-spells increased with each activation - by 20% in law mode, 10% in chaos mode
- In Law mode the amount of mana given per turn depends on the number of wizards left alive in the battle,
- ranging from 15 mana for 2 wizards to 8 mana for 6 wizards.
- Tutorial and Realms now show options for law or chaos mode before starting.
- Game guide now has information for law mode
- Inventory items limit increased to 500
- Power of paralyse spell increased slightly
- Meteor Shower now attacks target hex and all surrounding hexes (unless they contain a wizard). Power is reduced slightly.
- Crystal Wall casting chance reduced from 80% to 70%.
- Air Elemental attack increased by 10.
- Fountain of life varies in height properly after uses.
- In law mode, magic attack on wizards correctly shows results of losing spells, and spell description is corrected.
- There are also numerous other bug fixes and minor improvements.
- Update v1.8:
- Chaos Reborn includes now a whole new way to play the game known as 'Law Mode' - with significantly reduced RNG elements.
- In this mode spells are cast by spending mana and creatures have hit points. Damage is inflicted based on the ratio of attack to defence.
- Spell decks are still built randomly, although under the influence of staffs and talismans in equipped mode, as usual.
- Global Chat is now implemented, accessible from the friends menu. Two new league competitions are added,
- for law mode equipped and law mode classic. Realm battles can be played in either law mode or the original mode (now known as chaos mode).
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