G4U55

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Mar 15th, 2020
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  1. Update v1.3.0:
  2.  
  3. BALANCING:
  4. Rebalanced the last three ranks levels points
  5. Now using the Combat Hacking WILL NOT consume the character's turn
  6. Removed, in Story Mode, the "you squad is too expert" limit
  7. Now decrypting the Echoes needs Credits instead of Techs
  8. NEW FEATURES:
  9.  
  10. ADDED the agents' customization: now you can change the skin of your agent, choosing between 7 different tattoos.
  11. Also, we added new agent portraits.
  12.  
  13. MAJOR FIXES:
  14. FIXED an issue that caused the wrong presence of the battery icon on the map
  15. FIXED an issue that blocked the enemies' movement, after hitting them to the legs
  16. FIXED the wrong data in the "Reduce the damages of 50% if the battery is lower than:" effect
  17. FIXED the wrong upgrade data of the FALLEN BREEZE skill
  18. FIXED the wrong upgrade data of the ACCURATE AIM skill
  19.  
  20. MINOR FIXES:
  21. FIXED an issue that caused the SPUs minigame starting anyway using the wrong agent
  22. FIXED some small issues with the UI in the Headquarter (wrong focus, scrollbars broke, etc)
  23. FIXED the interactive area of some hotspots
  24.  
  25. QUALITY OF LIFE:
  26. Now the current agents in the squad have a specific icon near the portraits
  27. Now, in Story Mode, you can see the remeaning weeks in the UI
  28.  
  29. ********************************************************************************************************************
  30.  
  31. Update 1.2.0:
  32.  
  33. BALANCING:
  34. Now the enemies "body" location hasn't a bonus/malus
  35. Now the enemies "head" location is harder to hit, but hitting it provides more effects
  36. The weapons in the list are changed:
  37. Boomer - Heavy Gun: Range is now 12 meters, instead of 9
  38. Extinction - Techno Sword: Range is now 7 meters, instead of 6
  39. Euphoria - Blades: Range is now 9 meters, instead of 6
  40. The skills in the list are changed:
  41. Reinforce: now the skill target is "Squad Member" instead of "Self"
  42. Spark: now the skill target is "Squad Member" instead of "Squad"
  43. System Check: now the skill target is "Squad Member" instead of "Self"
  44. The battery costs of some Plugins are changed
  45. Now the hardware skill increase the size of the hotspot area for the SPUs extracting minigame
  46. NEW FEATURES:
  47. ADDED the fullscreen borderless option
  48. ADDED the option "sell all" in the shops
  49. MAJOR FIXES:
  50. Now the Boss Achievements are unlocked in the right order
  51. FIXED an issue that regenerated the enemy's SHIELD if the agent had some perks
  52. FIXED an issue that kept in the squad's inventory the drugs sold after a mission
  53. FIXED an issue that applied the "you squad is too expert" to the corporation boss issue
  54. FIXED the wrong data in the "Gives 100% Critical Hit Chance if HP is lower than:" perk
  55. MINOR FIXES:
  56. FIXED an issue that kept some texts in the previous language, if the player changed the language in the headquarter option menu
  57. FIXED an issue that prevented to change the volume of some SFXs in the game
  58. FIXED an issue that prevented to use the scanner in the city
  59. FIXED an issue that kept the currency texts RED in the shop
  60. Now the mouse icons have the right colors
  61. QUALITY OF LIFE:
  62. Now the Mastered Skills have a symbol in their name, to distinguish easily them (the symbol is: ♦)
  63. Now in the enemies tooltip, near the active effects (buffs and debuffs) there are the icons, to understand better the source of the effect
  64. Now you can change the button assigned to the "Look At" function
  65. The combat log is now more compact
  66. Now the tooltips are less transparent
  67. Improve the color differences between locked and unlocked researches
  68.  
  69. ********************************************************************************************************************
  70.  
  71. Update v1.1.0:
  72. NEW FEATURES:
  73. ADDED an option to change the volume (and turn off) the Ego's Voice.
  74.  
  75. MAJOR FIXES:
  76. FIXED an issue that regenerates the enemy's SHIELD using some attack effects
  77. FIXED an issue that generates missions without the target items
  78. FIXED a crash during the first boss fight (tutorial)
  79. FIXED an issue that prevents to show the correct plugin text descriptions
  80. FIXED an issue that consumes more battery than correct amount if the player clicked too fast in the LOGIN interface
  81. NOW there is a battery in the lab's hallway during the tutorial mission, in case you used all batteries during the combat
  82.  
  83. MINOR FIXES:
  84. FIXED some small issue with the interface in the Research Lab
  85. FIXED some small mistakes in the localization (German, French and Italian)
  86.  
  87. QUALITY OF LIFE:
  88. Now the Agent's names are displayed into the HUD during a mission
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