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TheMemeUserLol

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Aug 30th, 2016
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  1. wait(1)
  2.  
  3. local WSH = 8 -- choose favroite number
  4. local PChar = game.Players.LocalPlayer.Character
  5. local Plr = game.Players.ItachiUchihna
  6.  
  7. local LAP = Instance.new("Part", game.Workspace)
  8. local LAM = Instance.new("SpecialMesh", LAP)
  9. LAM.MeshId = "http://www.roblox.com/asset/?id=68241543"
  10. LAM.TextureId = "http://www.roblox.com/asset/?id=14769524"
  11.  
  12. wait(1)
  13.  
  14. local WLA = Instance.new("Weld", PChar["Left Arm"])
  15. WLA.Part0 = LAP
  16. WLA.Part1 = PChar["Left Arm"]
  17.  
  18. PChar.Humanoid.WalkSpeed = WSH
  19.  
  20. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 1, 0)
  21.  
  22. wait(1)
  23.  
  24. local Mouse = Plr:GetMouse()
  25.  
  26. Mouse.KeyDown:connect(function(key) local key = key:lower() -- if you pressed key!
  27. if key == "z" then
  28. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(5, -8, 0)
  29. wait(0.1)
  30. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(5, -7, 0)
  31. wait(0.1)
  32. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(5, -6, 0)
  33. wait(0.1)
  34. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(5, 5, 0)
  35. wait(0.1)
  36. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(4, 5, 0)
  37. wait(0.1)
  38. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(3, 5, 0)
  39. wait(0.1)
  40. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(2, 5, 0)
  41. wait(0.1)
  42. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(1, 5, 0)
  43. wait(0.1)
  44. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 4, 0)
  45. wait(0.1)
  46. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 3, 0)
  47. wait(0.1)
  48. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 2, 0)
  49. wait(0.1)
  50. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 1, 0)
  51. wait(0.1)
  52. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 1, 0)
  53. elseif key == "x" then
  54. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 5, 0) * CFrame.new(0, 0, 0)
  55. wait(0.1)
  56. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 5, 0) * CFrame.new(1, 0, 0)
  57. wait(0.1)
  58. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 5, 0) * CFrame.new(3, 0, 0)
  59. wait(0.1)
  60. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 5, 0) * CFrame.new(5, 0, 0)
  61. wait(1)
  62. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 1, 0)
  63. elseif key == "c" then
  64. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 0, -5) * CFrame.new(1, 0, 0)
  65. local BAV = Instance.new("BodyAngularVelocity", PChar.Head)
  66. BAV.AngularVelocity = Vector3.new(0, 100, 0)
  67. BAV.MaxTorque = Vector3.new(4000, 100900, 4000)
  68. wait(2)
  69. PChar.Torso["Left Shoulder"].C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 1, 0)
  70. BAV:Destroy()
  71. end
  72. end)
  73.  
  74. function onTouched(hit)
  75. local hum = hit.Parent:findFirstChild("Humanoid")
  76. if hum~=nil then
  77. hum.Health = 0
  78. end
  79. end
  80. PChar["Left Arm"].Touched:connect(onTouched)
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