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  1. [INFO] RetroArch 1.8.4 (Git ed4558fadd)
  2. [INFO] === Build =======================================
  3. [INFO] CPU Model Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
  4. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
  5. [INFO] Built: Feb 4 2020
  6. [INFO] Version: 1.8.4
  7. [INFO] Git: ed4558fadd
  8. [INFO] =================================================
  9. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  10. [INFO] Redirecting save file to "F:\Downloads\RetroArch\saves\.srm".
  11. [INFO] Redirecting savestate to "F:\Downloads\RetroArch\states\.state".
  12. [INFO] Version of libretro API: 1
  13. [INFO] Compiled against API: 1
  14. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  15. [INFO] [Video]: Video @ fullscreen
  16. [INFO] [GL]: Found GL context: wgl
  17. [INFO] [GL]: Detecting screen resolution 2560x1440.
  18. [INFO] Setting fullscreen to 2560x1440 @ 60Hz on device \\.\DISPLAY1.
  19. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
  20. [INFO] [WGL]: Adaptive VSync supported.
  21. [INFO] [WGL]: wglSwapInterval(1)
  22. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 970/PCIe/SSE2.
  23. [INFO] [GL]: Version: 4.6.0 NVIDIA 441.87.
  24. [INFO] [GL]: Using resolution 2560x1440
  25. [INFO] [GL]: Default shader backend found: glsl.
  26. [INFO] [Shader driver]: Using GLSL shader backend.
  27. [INFO] [GLSL]: Checking GLSL shader support ...
  28. [WARN] [GL]: Stock GLSL shaders will be used.
  29. [INFO] [GLSL]: Found GLSL vertex shader.
  30. [INFO] [GLSL]: Found GLSL fragment shader.
  31. [INFO] [GLSL]: Linking GLSL program.
  32. [INFO] [GLSL]: Found GLSL vertex shader.
  33. [INFO] [GLSL]: Found GLSL fragment shader.
  34. [INFO] [GLSL]: Linking GLSL program.
  35. [INFO] [GLSL]: Found GLSL vertex shader.
  36. [INFO] [GLSL]: Found GLSL fragment shader.
  37. [INFO] [GLSL]: Linking GLSL program.
  38. [INFO] Setting up menu pipeline shaders for XMB ...
  39. [INFO] [GLSL]: Compiling ribbon shader..
  40. [INFO] [GLSL]: Found GLSL vertex shader.
  41. [INFO] [GLSL]: Found GLSL fragment shader.
  42. [INFO] [GLSL]: Linking GLSL program.
  43. [INFO] [GLSL]: Compiling simple ribbon shader..
  44. [INFO] [GLSL]: Found GLSL vertex shader.
  45. [INFO] [GLSL]: Found GLSL fragment shader.
  46. [INFO] [GLSL]: Linking GLSL program.
  47. [INFO] [GLSL]: Compiling snow shader..
  48. [INFO] [GLSL]: Found GLSL vertex shader.
  49. [INFO] [GLSL]: Found GLSL fragment shader.
  50. [INFO] [GLSL]: Linking GLSL program.
  51. [INFO] [GLSL]: Compiling modern snow shader..
  52. [INFO] [GLSL]: Found GLSL vertex shader.
  53. [INFO] [GLSL]: Found GLSL fragment shader.
  54. [INFO] [GLSL]: Linking GLSL program.
  55. [INFO] [GLSL]: Compiling bokeh shader..
  56. [INFO] [GLSL]: Found GLSL vertex shader.
  57. [INFO] [GLSL]: Found GLSL fragment shader.
  58. [INFO] [GLSL]: Linking GLSL program.
  59. [INFO] [GLSL]: Compiling snowflake shader..
  60. [INFO] [GLSL]: Found GLSL vertex shader.
  61. [INFO] [GLSL]: Found GLSL fragment shader.
  62. [INFO] [GLSL]: Linking GLSL program.
  63. [INFO] [GL]: Using 4 textures.
  64. [INFO] [GL]: Loaded 1 program(s).
  65. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  66. [INFO] [XInput]: Found XInput v1.4.
  67. [INFO] [DINPUT]: Enumerating joypads ...
  68. [INFO] [DINPUT]: Done enumerating joypads ...
  69. [INFO] [Joypad]: Found joypad driver: "dinput".
  70. [INFO] [Font]: Using font rendering backend: freetype.
  71. [INFO] [Video]: Found display server: win32
  72. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  73. [INFO] [Menu]: Found menu display driver: "gl".
  74. [INFO] [Font]: Using font rendering backend: freetype.
  75. [INFO] [Font]: Using font rendering backend: freetype.
  76. [INFO] [Menu]: Found menu display driver: "gl".
  77. [INFO] [Font]: Using font rendering backend: freetype.
  78. [INFO] [Font]: Using font rendering backend: freetype.
  79. [INFO] [LED]: LED driver = 'null' 0000000000B88920
  80. [INFO] [MIDI]: Initializing ...
  81. [INFO] [MIDI]: Input disabled.
  82. [INFO] [MIDI]: Output disabled.
  83. [INFO] [MIDI]: Initialized "winmm" driver.
  84. [INFO] SRAM will not be saved.
  85. [INFO] Loading history file: [F:\Downloads\RetroArch\content_history.lpl].
  86. [INFO] Loading history file: [F:\Downloads\RetroArch\content_music_history.lpl].
  87. [INFO] Loading history file: [F:\Downloads\RetroArch\content_video_history.lpl].
  88. [INFO] Loading history file: [F:\Downloads\RetroArch\content_image_history.lpl].
  89. [INFO] Loading favorites file: [F:\Downloads\RetroArch\content_favorites.lpl].
  90. [INFO] [GL]: VSync => on
  91. [INFO] [WGL]: wglSwapInterval(1)
  92. [INFO] [GL]: VSync => on
  93. [INFO] [WGL]: wglSwapInterval(1)
  94. [INFO] [Font]: Using font rendering backend: freetype.
  95. [INFO] [Font]: Using font rendering backend: freetype.
  96. [INFO] Using content: F:\Blue\Emulation\Games\NEC PC Engine CD\Dungeon Explorer II (USA).chd.
  97. [INFO] arg #0: retroarch
  98. [INFO] arg #1: F:\Blue\Emulation\Games\NEC PC Engine CD\Dungeon Explorer II (USA).chd
  99. [INFO] arg #2: -s
  100. [INFO] arg #3: F:\Downloads\RetroArch\saves
  101. [INFO] arg #4: -S
  102. [INFO] arg #5: F:\Downloads\RetroArch\states
  103. [INFO] arg #6: -c
  104. [INFO] arg #7: F:\Downloads\RetroArch\retroarch.cfg
  105. [INFO] arg #8: -L
  106. [INFO] arg #9: F:\Downloads\RetroArch\cores\mednafen_pce_libretro.dll
  107. [INFO] arg #10: -v
  108. [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  109. [INFO] Unloading game..
  110. [INFO] Unloading core..
  111. [INFO] Unloading core symbols..
  112. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  113. [INFO] RetroArch 1.8.4 (Git ed4558fadd)
  114. [INFO] Redirecting save file to "F:\Downloads\RetroArch\saves\Dungeon Explorer II (USA).srm".
  115. [INFO] Redirecting savestate to "F:\Downloads\RetroArch\states\Dungeon Explorer II (USA).state".
  116. [INFO] === Build =======================================
  117. [INFO] CPU Model Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
  118. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
  119. [INFO] Built: Feb 4 2020
  120. [INFO] Version: 1.8.4
  121. [INFO] Git: ed4558fadd
  122. [INFO] =================================================
  123. [INFO] Loading dynamic libretro core from: "F:\Downloads\RetroArch\cores\mednafen_pce_libretro.dll"
  124. [INFO] [Overrides] no core-specific overrides found at F:\Downloads\RetroArch\config\Beetle PCE\Beetle PCE.cfg.
  125. [INFO] [Overrides] no content-dir-specific overrides found at F:\Downloads\RetroArch\config\Beetle PCE\NEC PC Engine CD.cfg.
  126. [INFO] [Overrides] no game-specific overrides found at F:\Downloads\RetroArch\config\Beetle PCE\Dungeon Explorer II (USA).cfg.
  127. [INFO] [Environ]: GET_LANGUAGE: "0".
  128. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
  129. [INFO] [Environ]: SET_CONTROLLER_INFO.
  130. [INFO] Controller port: 1
  131. [INFO] PCE Joypad (ID: 1)
  132. [INFO] PCE Mouse (ID: 2)
  133. [INFO] Controller port: 2
  134. [INFO] PCE Joypad (ID: 1)
  135. [INFO] PCE Mouse (ID: 2)
  136. [INFO] Controller port: 3
  137. [INFO] PCE Joypad (ID: 1)
  138. [INFO] PCE Mouse (ID: 2)
  139. [INFO] Controller port: 4
  140. [INFO] PCE Joypad (ID: 1)
  141. [INFO] PCE Mouse (ID: 2)
  142. [INFO] Controller port: 5
  143. [INFO] PCE Joypad (ID: 1)
  144. [INFO] PCE Mouse (ID: 2)
  145. [INFO] Core requested VFS version >= v1, providing v3
  146. [INFO] [Remaps]: remap directory: F:\Downloads\RetroArch\config\remaps
  147. [INFO] Redirecting save file to "F:\Downloads\RetroArch\saves\Dungeon Explorer II (USA).srm".
  148. [INFO] Redirecting savestate to "F:\Downloads\RetroArch\states\Dungeon Explorer II (USA).state".
  149. [INFO] [Environ]: GET_LOG_INTERFACE.
  150. [INFO] [Environ]: SYSTEM_DIRECTORY: "F:\Downloads\RetroArch\system".
  151. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  152. [libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
  153. [INFO] [Environ]: GET_PERF_INTERFACE.
  154. [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
  155. [INFO] [Environ]: PERFORMANCE_LEVEL: 5.
  156. [INFO] Content loading skipped. Implementation will load it on its own.
  157. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  158. [INFO] RetroPad, Port 1, Button "B (bottom)" => "II"
  159. [INFO] RetroPad, Port 1, Button "Y (left)" => "III"
  160. [INFO] RetroPad, Port 1, Button "Select" => "Select"
  161. [INFO] RetroPad, Port 1, Button "Start" => "Run"
  162. [INFO] RetroPad, Port 1, Button "D-Pad Up" => "D-Pad Up"
  163. [INFO] RetroPad, Port 1, Button "D-Pad Down" => "D-Pad Down"
  164. [INFO] RetroPad, Port 1, Button "D-Pad Left" => "D-Pad Left"
  165. [INFO] RetroPad, Port 1, Button "D-Pad Right" => "D-Pad Right"
  166. [INFO] RetroPad, Port 1, Button "A (right)" => "I"
  167. [INFO] RetroPad, Port 1, Button "X (up)" => "IV"
  168. [INFO] RetroPad, Port 1, Button "L" => "V"
  169. [INFO] RetroPad, Port 1, Button "R" => "VI"
  170. [INFO] RetroPad, Port 1, Button "L2" => "Mode Switch"
  171. [INFO] RetroPad, Port 2, Button "B (bottom)" => "II"
  172. [INFO] RetroPad, Port 2, Button "Y (left)" => "III"
  173. [INFO] RetroPad, Port 2, Button "Select" => "Select"
  174. [INFO] RetroPad, Port 2, Button "Start" => "Run"
  175. [INFO] RetroPad, Port 2, Button "D-Pad Up" => "D-Pad Up"
  176. [INFO] RetroPad, Port 2, Button "D-Pad Down" => "D-Pad Down"
  177. [INFO] RetroPad, Port 2, Button "D-Pad Left" => "D-Pad Left"
  178. [INFO] RetroPad, Port 2, Button "D-Pad Right" => "D-Pad Right"
  179. [INFO] RetroPad, Port 2, Button "A (right)" => "I"
  180. [INFO] RetroPad, Port 2, Button "X (up)" => "IV"
  181. [INFO] RetroPad, Port 2, Button "L" => "V"
  182. [INFO] RetroPad, Port 2, Button "R" => "VI"
  183. [INFO] RetroPad, Port 2, Button "L2" => "Mode Switch"
  184. [INFO] RetroPad, Port 3, Button "B (bottom)" => "II"
  185. [INFO] RetroPad, Port 3, Button "Y (left)" => "III"
  186. [INFO] RetroPad, Port 3, Button "Select" => "Select"
  187. [INFO] RetroPad, Port 3, Button "Start" => "Run"
  188. [INFO] RetroPad, Port 3, Button "D-Pad Up" => "D-Pad Up"
  189. [INFO] RetroPad, Port 3, Button "D-Pad Down" => "D-Pad Down"
  190. [INFO] RetroPad, Port 3, Button "D-Pad Left" => "D-Pad Left"
  191. [INFO] RetroPad, Port 3, Button "D-Pad Right" => "D-Pad Right"
  192. [INFO] RetroPad, Port 3, Button "A (right)" => "I"
  193. [INFO] RetroPad, Port 3, Button "X (up)" => "IV"
  194. [INFO] RetroPad, Port 3, Button "L" => "V"
  195. [INFO] RetroPad, Port 3, Button "R" => "VI"
  196. [INFO] RetroPad, Port 3, Button "L2" => "Mode Switch"
  197. [INFO] RetroPad, Port 4, Button "B (bottom)" => "II"
  198. [INFO] RetroPad, Port 4, Button "Y (left)" => "III"
  199. [INFO] RetroPad, Port 4, Button "Select" => "Select"
  200. [INFO] RetroPad, Port 4, Button "Start" => "Run"
  201. [INFO] RetroPad, Port 4, Button "D-Pad Up" => "D-Pad Up"
  202. [INFO] RetroPad, Port 4, Button "D-Pad Down" => "D-Pad Down"
  203. [INFO] RetroPad, Port 4, Button "D-Pad Left" => "D-Pad Left"
  204. [INFO] RetroPad, Port 4, Button "D-Pad Right" => "D-Pad Right"
  205. [INFO] RetroPad, Port 4, Button "A (right)" => "I"
  206. [INFO] RetroPad, Port 4, Button "X (up)" => "IV"
  207. [INFO] RetroPad, Port 4, Button "L" => "V"
  208. [INFO] RetroPad, Port 4, Button "R" => "VI"
  209. [INFO] RetroPad, Port 4, Button "L2" => "Mode Switch"
  210. [INFO] RetroPad, Port 5, Button "B (bottom)" => "II"
  211. [INFO] RetroPad, Port 5, Button "Y (left)" => "III"
  212. [INFO] RetroPad, Port 5, Button "Select" => "Select"
  213. [INFO] RetroPad, Port 5, Button "Start" => "Run"
  214. [INFO] RetroPad, Port 5, Button "D-Pad Up" => "D-Pad Up"
  215. [INFO] RetroPad, Port 5, Button "D-Pad Down" => "D-Pad Down"
  216. [INFO] RetroPad, Port 5, Button "D-Pad Left" => "D-Pad Left"
  217. [INFO] RetroPad, Port 5, Button "D-Pad Right" => "D-Pad Right"
  218. [INFO] RetroPad, Port 5, Button "A (right)" => "I"
  219. [INFO] RetroPad, Port 5, Button "X (up)" => "IV"
  220. [INFO] RetroPad, Port 5, Button "L" => "V"
  221. [INFO] RetroPad, Port 5, Button "R" => "VI"
  222. [INFO] RetroPad, Port 5, Button "L2" => "Mode Switch"
  223. [INFO] [Environ]: GET_VARIABLE pce_cdimagecache:
  224. disabled
  225. [INFO] [Environ]: GET_VARIABLE pce_cdbios:
  226. System Card 3
  227. [INFO] [Environ]: GET_VARIABLE pce_arcadecard:
  228. enabled
  229. [INFO] [Environ]: GET_VARIABLE pce_nospritelimit:
  230. disabled
  231. [INFO] [Environ]: GET_VARIABLE pce_ocmultiplier:
  232. 1
  233. [INFO] [Environ]: GET_VARIABLE pce_aspect_ratio:
  234. auto
  235. [INFO] [Environ]: GET_VARIABLE pce_h_overscan:
  236. auto
  237. [INFO] [Environ]: GET_VARIABLE pce_hires_blend:
  238. disabled
  239. [INFO] [Environ]: GET_VARIABLE pce_initial_scanline:
  240. 3
  241. [INFO] [Environ]: GET_VARIABLE pce_last_scanline:
  242. 242
  243. [INFO] [Environ]: GET_VARIABLE pce_psgrevision:
  244. HuC6280A
  245. [INFO] [Environ]: GET_VARIABLE pce_cddavolume:
  246. 100
  247. [INFO] [Environ]: GET_VARIABLE pce_adpcmvolume:
  248. 100
  249. [INFO] [Environ]: GET_VARIABLE pce_cdpsgvolume:
  250. 100
  251. [INFO] [Environ]: GET_VARIABLE pce_cdspeed:
  252. 1
  253. [INFO] [Environ]: GET_VARIABLE pce_adpcmextraprec:
  254. 10-bit
  255. [INFO] [Environ]: GET_VARIABLE pce_resamp_quality:
  256. 3
  257. [INFO] [Environ]: GET_VARIABLE pce_multitap:
  258. enabled
  259. [INFO] [Environ]: GET_VARIABLE pce_scaling:
  260. auto
  261. [INFO] [Environ]: GET_VARIABLE pce_Turbo_Toggling:
  262. disabled
  263. [INFO] [Environ]: GET_VARIABLE pce_Turbo_Delay:
  264. Fast
  265. [INFO] [Environ]: GET_VARIABLE pce_turbo_toggle_hotkey:
  266. disabled
  267. [INFO] [Environ]: GET_VARIABLE pce_p0_turbo_I_enable:
  268. disabled
  269. [INFO] [Environ]: GET_VARIABLE pce_p0_turbo_II_enable:
  270. disabled
  271. [INFO] [Environ]: GET_VARIABLE pce_p1_turbo_I_enable:
  272. disabled
  273. [INFO] [Environ]: GET_VARIABLE pce_p1_turbo_II_enable:
  274. disabled
  275. [INFO] [Environ]: GET_VARIABLE pce_p2_turbo_I_enable:
  276. disabled
  277. [INFO] [Environ]: GET_VARIABLE pce_p2_turbo_II_enable:
  278. disabled
  279. [INFO] [Environ]: GET_VARIABLE pce_p3_turbo_I_enable:
  280. disabled
  281. [INFO] [Environ]: GET_VARIABLE pce_p3_turbo_II_enable:
  282. disabled
  283. [INFO] [Environ]: GET_VARIABLE pce_p4_turbo_I_enable:
  284. disabled
  285. [INFO] [Environ]: GET_VARIABLE pce_p4_turbo_II_enable:
  286. disabled
  287. [INFO] [Environ]: GET_VARIABLE pce_mouse_sensitivity:
  288. 1.25
  289. [INFO] [Environ]: GET_VARIABLE pce_disable_softreset:
  290. disabled
  291. [INFO] [Environ]: GET_VARIABLE pce_up_down_allowed:
  292. disabled
  293. [INFO] [Environ]: GET_VARIABLE pce_show_advanced_input_settings:
  294. disabled
  295. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  296. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  297. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  298. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  299. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  300. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  301. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  302. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  303. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  304. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  305. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  306. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  307. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  308. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  309. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  310. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  311. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  312. [libretro INFO] Loading F:\Blue\Emulation\Games\NEC PC Engine CD\Dungeon Explorer II (USA).chd...
  313.  
  314. [libretro INFO] chd_load 'F:\Blue\Emulation\Games\NEC PC Engine CD\Dungeon Explorer II (USA).chd' hunkbytes=19584
  315. [libretro INFO] CD 1 Layout:
  316.  
  317. [libretro INFO] Track 1, LBA: 0 AUDIO
  318.  
  319. [libretro INFO] Track 2, LBA: 3590 DATA
  320.  
  321. [libretro INFO] Track 3, LBA: 20823 AUDIO
  322.  
  323. [libretro INFO] Track 4, LBA: 26112 AUDIO
  324.  
  325. [libretro INFO] Track 5, LBA: 27589 AUDIO
  326.  
  327. [libretro INFO] Track 6, LBA: 34629 AUDIO
  328.  
  329. [libretro INFO] Track 7, LBA: 37588 AUDIO
  330.  
  331. [libretro INFO] Track 8, LBA: 51591 AUDIO
  332.  
  333. [libretro INFO] Track 9, LBA: 60481 AUDIO
  334.  
  335. [libretro INFO] Track 10, LBA: 70360 AUDIO
  336.  
  337. [libretro INFO] Track 11, LBA: 80151 AUDIO
  338.  
  339. [libretro INFO] Track 12, LBA: 89244 AUDIO
  340.  
  341. [libretro INFO] Track 13, LBA: 98622 AUDIO
  342.  
  343. [libretro INFO] Track 14, LBA: 107204 AUDIO
  344.  
  345. [libretro INFO] Track 15, LBA: 116630 AUDIO
  346.  
  347. [libretro INFO] Track 16, LBA: 125003 AUDIO
  348.  
  349. [libretro INFO] Track 17, LBA: 134443 AUDIO
  350.  
  351. [libretro INFO] Track 18, LBA: 143801 AUDIO
  352.  
  353. [libretro INFO] Track 19, LBA: 153799 AUDIO
  354.  
  355. [libretro INFO] Track 20, LBA: 163097 AUDIO
  356.  
  357. [libretro INFO] Track 21, LBA: 172493 AUDIO
  358.  
  359. [libretro INFO] Track 22, LBA: 181770 AUDIO
  360.  
  361. [libretro INFO] Track 23, LBA: 195606 AUDIO
  362.  
  363. [libretro INFO] Track 24, LBA: 204872 AUDIO
  364.  
  365. [libretro INFO] Track 25, LBA: 214042 AUDIO
  366.  
  367. [libretro INFO] Track 26, LBA: 227510 AUDIO
  368.  
  369. [libretro INFO] Track 27, LBA: 237385 AUDIO
  370.  
  371. [libretro INFO] Track 28, LBA: 246619 AUDIO
  372.  
  373. [libretro INFO] Track 29, LBA: 256517 AUDIO
  374.  
  375. [libretro INFO] Track 30, LBA: 265461 AUDIO
  376.  
  377. [libretro INFO] Track 31, LBA: 274940 AUDIO
  378.  
  379. [libretro INFO] Track 32, LBA: 284577 AUDIO
  380.  
  381. [libretro INFO] Track 33, LBA: 294011 AUDIO
  382.  
  383. [libretro INFO] Track 34, LBA: 299077 DATA
  384.  
  385. [libretro INFO] Leadout: 316011
  386.  
  387. [libretro INFO]
  388.  
  389. [libretro INFO] Using module: pce.
  390.  
  391. [libretro INFO] Loading bios F:\Downloads\RetroArch\system/syscard3.pce
  392.  
  393. [libretro INFO] Arcade Card Emulation: Enabled
  394.  
  395. [libretro INFO] PSG Revision: HuC6280A
  396.  
  397. [INFO] [RCHEEVOS]: ext_hash 0b8865d4 ('chd')
  398. [INFO] [RCHEEVOS]: Load task finished
  399. [INFO] Skipping SRAM load..
  400. [INFO] Version of libretro API: 1
  401. [INFO] Compiled against API: 1
  402. [INFO] [Cheats]: Load game-specific cheatfile: F:\Downloads\RetroArch\cheats\Beetle PCE\Dungeon Explorer II (USA).cht
  403. [INFO] [Audio]: Set audio input rate to: 44228.18 Hz.
  404. [INFO] [Video]: Video @ fullscreen
  405. [INFO] [GL]: Found GL context: wgl
  406. [INFO] [GL]: Detecting screen resolution 2560x1440.
  407. [INFO] Setting fullscreen to 2560x1440 @ 60Hz on device \\.\DISPLAY1.
  408. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
  409. [INFO] [WGL]: Adaptive VSync supported.
  410. [INFO] [WGL]: wglSwapInterval(1)
  411. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 970/PCIe/SSE2.
  412. [INFO] [GL]: Version: 4.6.0 NVIDIA 441.87.
  413. [INFO] [GL]: Using resolution 2560x1440
  414. [INFO] [GL]: Default shader backend found: glsl.
  415. [INFO] [Shader driver]: Using GLSL shader backend.
  416. [INFO] [GLSL]: Checking GLSL shader support ...
  417. [WARN] [GL]: Stock GLSL shaders will be used.
  418. [INFO] [GLSL]: Found GLSL vertex shader.
  419. [INFO] [GLSL]: Found GLSL fragment shader.
  420. [INFO] [GLSL]: Linking GLSL program.
  421. [INFO] [GLSL]: Found GLSL vertex shader.
  422. [INFO] [GLSL]: Found GLSL fragment shader.
  423. [INFO] [GLSL]: Linking GLSL program.
  424. [INFO] [GLSL]: Found GLSL vertex shader.
  425. [INFO] [GLSL]: Found GLSL fragment shader.
  426. [INFO] [GLSL]: Linking GLSL program.
  427. [INFO] Setting up menu pipeline shaders for XMB ...
  428. [INFO] [GLSL]: Compiling ribbon shader..
  429. [INFO] [GLSL]: Found GLSL vertex shader.
  430. [INFO] [GLSL]: Found GLSL fragment shader.
  431. [INFO] [GLSL]: Linking GLSL program.
  432. [INFO] [GLSL]: Compiling simple ribbon shader..
  433. [INFO] [GLSL]: Found GLSL vertex shader.
  434. [INFO] [GLSL]: Found GLSL fragment shader.
  435. [INFO] [GLSL]: Linking GLSL program.
  436. [INFO] [GLSL]: Compiling snow shader..
  437. [INFO] [GLSL]: Found GLSL vertex shader.
  438. [INFO] [GLSL]: Found GLSL fragment shader.
  439. [INFO] [GLSL]: Linking GLSL program.
  440. [INFO] [GLSL]: Compiling modern snow shader..
  441. [INFO] [GLSL]: Found GLSL vertex shader.
  442. [INFO] [GLSL]: Found GLSL fragment shader.
  443. [INFO] [GLSL]: Linking GLSL program.
  444. [INFO] [GLSL]: Compiling bokeh shader..
  445. [INFO] [GLSL]: Found GLSL vertex shader.
  446. [INFO] [GLSL]: Found GLSL fragment shader.
  447. [INFO] [GLSL]: Linking GLSL program.
  448. [INFO] [GLSL]: Compiling snowflake shader..
  449. [INFO] [GLSL]: Found GLSL vertex shader.
  450. [INFO] [GLSL]: Found GLSL fragment shader.
  451. [INFO] [GLSL]: Linking GLSL program.
  452. [INFO] [GL]: Using 4 textures.
  453. [INFO] [GL]: Loaded 1 program(s).
  454. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  455. [INFO] [DINPUT]: Enumerating joypads ...
  456. [INFO] [DINPUT]: Done enumerating joypads ...
  457. [INFO] [Joypad]: Found joypad driver: "dinput".
  458. [INFO] [Font]: Using font rendering backend: freetype.
  459. [INFO] [Video]: Found display server: win32
  460. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  461. [INFO] [Menu]: Found menu display driver: "gl".
  462. [INFO] [Font]: Using font rendering backend: freetype.
  463. [INFO] [Font]: Using font rendering backend: freetype.
  464. [INFO] [Font]: Using font rendering backend: freetype.
  465. [INFO] [Font]: Using font rendering backend: freetype.
  466. [INFO] [LED]: LED driver = 'null' 0000000000B88920
  467. [INFO] [MIDI]: Initializing ...
  468. [INFO] [MIDI]: Input disabled.
  469. [INFO] [MIDI]: Output disabled.
  470. [INFO] [MIDI]: Initialized "winmm" driver.
  471. [INFO] Loading history file: [F:\Downloads\RetroArch\content_history.lpl].
  472. [INFO] Loading history file: [F:\Downloads\RetroArch\content_music_history.lpl].
  473. [INFO] Loading history file: [F:\Downloads\RetroArch\content_video_history.lpl].
  474. [INFO] Loading history file: [F:\Downloads\RetroArch\content_image_history.lpl].
  475. [INFO] Loading favorites file: [F:\Downloads\RetroArch\content_favorites.lpl].
  476. [INFO] [GL]: VSync => on
  477. [INFO] [WGL]: wglSwapInterval(1)
  478. [libretro INFO] OwlResampler.cpp debug info:
  479.  
  480. [libretro INFO] Phases: 77, Output rate: 44100.000000, 3125 77
  481.  
  482. [libretro INFO] Desired maximum rate error: 0.0000009000, Actual rate error: 0.0000000000
  483.  
  484. [libretro INFO] Initial number of coefficients per phase: 1157
  485.  
  486. [libretro INFO] Initial nominal cutoff frequency: 17640.000000
  487.  
  488. [libretro INFO] Adjusted number of coefficients per phase: 1160
  489.  
  490. [libretro INFO] Adjusted nominal cutoff frequency: 17652.713558
  491.  
  492. [libretro INFO] Impulse response table memory usage: 357536 bytes
  493.  
  494. [libretro INFO] Resolution: 256 240
  495. [INFO] SET_GEOMETRY: 256x240, aspect: 1.219.
  496. [INFO] [config] Saved new config to "F:\Downloads\RetroArch\retroarch.cfg".
  497. [INFO] [Cheats]: Save game-specific cheatfile: F:\Downloads\RetroArch\cheats\Beetle PCE\Dungeon Explorer II (USA).cht
  498. [INFO] Saving RAM type #0 to "F:\Downloads\RetroArch\saves\Dungeon Explorer II (USA).srm".
  499. [INFO] Saved successfully to "F:\Downloads\RetroArch\saves\Dungeon Explorer II (USA).srm".
  500. [INFO] Content ran for a total of: 00 hours, 02 minutes, 17 seconds.
  501. [INFO] Saving runtime log file: F:\Downloads\RetroArch\playlists\logs\Beetle PCE\Dungeon Explorer II (USA).lrtl
  502. [INFO] Unloading game..
  503. [INFO] Unloading core..
  504. [libretro INFO] [Beetle PCE]: Samples / Frame: 737.13173
  505. [libretro INFO] [Beetle PCE]: Estimated FPS: 59.82648
  506. [INFO] Unloading core symbols..
  507. [INFO] [Core Options]: Saved core options file to "F:\Downloads\RetroArch\retroarch-core-options.cfg"
  508. [INFO] [Video]: Average monitor Hz: 21.490587 Hz. (2039.886 % frame time deviation, based on 2048 last samples).
  509. [INFO] [Video]: Average monitor Hz: 21.490587 Hz. (2039.886 % frame time deviation, based on 2048 last samples).
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