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  1. Main Thread ID: 1
  2. Enabled Traces:
  3. Avorion server Beta 0.26 r16948 1382c858dc5a running on Windows 10 starting up in "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26"
  4. CPU: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 4 Cores
  5. RAM: 4GB
  6. Initializing networking...
  7. Server version, as listed publicly: 0.26.0.16948
  8. Game Port: 27000
  9. Steam Port: 27021
  10. Steam Query Port: 27020
  11. Query Port: 27003
  12.  
  13. Steam Networking initialized.
  14. Installed Steam exception handler
  15. Warning: No RCON password set. RCON disabled.
  16. Found 0 mods in "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\modconfig.lua".
  17. Synchronizing workshop items, waiting for steam response ...
  18. Server connected to Steam successfully
  19. Server is not VAC Secure!
  20. Game Server Steam ID: 90128600787806215
  21. Downloading missing workshop items to 'C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\workshop'
  22. name: Rinart73's Server
  23. seed: zYJuJ92YZh
  24. port: 27000
  25. max online players: 10
  26. save interval: 600
  27. broadcast interval: 5
  28. max loaded sector time: 300
  29. weak update: yes
  30. worker threads: 3
  31. generator threads: 2
  32. script background threads: 2
  33. difficulty: Beginner
  34. infiniteResources: yes
  35. collision: 0
  36. access list: Blacklist
  37. public: no
  38. authentication: no
  39. listed: no
  40. steam networking: yes
  41. send crash reports: yes
  42. server will exit once all admins logged out.
  43. administrators: 'admin'
  44. Initializing sector database...
  45. Starting thread [Create Sectors WorkerPool Thread 0]...
  46. Started thread [Create Sectors WorkerPool Thread 0] with id 2
  47. Starting thread [Create Sectors WorkerPool Thread 1]...
  48. Started thread [Create Sectors WorkerPool Thread 1] with id 3
  49. Starting thread [Save Sectors WorkerPool Thread 0]...
  50. Started thread [Save Sectors WorkerPool Thread 0] with id 4
  51. Initializing faction database...
  52. Starting thread [Save Factions WorkerPool Thread 0]...
  53. Started thread [Save Factions WorkerPool Thread 0] with id 5
  54. Initializing galaxy...
  55. Starting up 3 worker threads...
  56. Starting thread [Game WorkerPool Thread 0]...
  57. Started thread [Game WorkerPool Thread 0] with id 6
  58. Starting thread [Game WorkerPool Thread 1]...
  59. Started thread [Game WorkerPool Thread 1] with id 7
  60. Starting thread [Game WorkerPool Thread 2]...
  61. Started thread [Game WorkerPool Thread 2] with id 8
  62. Starting up 2 script background threads...
  63. Starting thread [Lua WorkerPool Thread 0]...
  64. Started thread [Lua WorkerPool Thread 0] with id 9
  65. Starting thread [Lua WorkerPool Thread 1]...
  66. Started thread [Lua WorkerPool Thread 1] with id 10
  67. Thread [Lua WorkerPool Thread 0] with id 9 exiting...
  68. Thread [Lua WorkerPool Thread 0] with id 9 exited
  69. Thread [Lua WorkerPool Thread 1] with id 10 exiting...
  70. Thread [Lua WorkerPool Thread 1] with id 10 exited
  71. Starting thread [Lua WorkerPool Thread 2]...
  72. Started thread [Lua WorkerPool Thread 2] with id 11
  73. Starting thread [Lua WorkerPool Thread 3]...
  74. Started thread [Lua WorkerPool Thread 3] with id 12
  75. Loading jumping entities...
  76. no file "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\jumps.dat" found
  77. Loading groups...
  78. Galaxy initialized.
  79. Loading global variables...
  80. Setting startup script...
  81. Starting thread [Input Commands]...
  82. Started thread [Input Commands] with id 13
  83. Server has been running for 0 seconds in total, and 0 without pauses.
  84. Server startup complete.
  85. Starting thread [UDP Connection Receive]...
  86. Started thread [UDP Connection Receive] with id 14
  87. Server UDP: Error receiving from 127.0.0.1, error: ????????? ???? ????????????? ???????? ???????????? ???????????, received bytes: 0
  88. Starting thread [HangDetector]...
  89. Started thread [HangDetector] with id 15
  90. Starting thread [Steam Networking Receive]...
  91. Started thread [Steam Networking Receive] with id 16
  92. OnP2PSessionRequest from 76561198115115798
  93. [Authentication not Enabled] New client: 76561198115115798
  94. Client accepted: 76561198115115798
  95. Starting thread [Communicator Sending WorkerPool Thread 0]...
  96. Started thread [Communicator Sending WorkerPool Thread 0] with id 17
  97. Starting thread [Communicator Networking WorkerPool Thread 0]...
  98. Started thread [Communicator Networking WorkerPool Thread 0] with id 18
  99. Connection to client established
  100. Connection accepted from 10.147.17.11:0
  101. New Player registered: 76561198115115798 [Rinart73] index: 1
  102. <Server> Player Rinart73 created!
  103. Creating sector at (284:348)
  104. <Server> Player Rinart73 joined the galaxy
  105. Player logged in: Rinart73, index: 1
  106. Generating new content for sector (284:348)
  107. scheduled save for sector (284:348), 0xcac09c0, entities: 1723
  108. saving sector (284:348)
  109. player events roughly every 17.02 minutes
  110. Player Rinart73 moved to sector (284:348) server time taken for change: 75ms
  111. Creating sector at (280Creating sector at :(346286):351
  112. )
  113. Generating new content for sector (286:351)
  114. Generating new content for sector (280:346)
  115. sector (284:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\284_348"
  116. scheduled save for sector (284:348), 0xcac09c0, entities: 1726
  117. saving sector (284:348)
  118. sector (284:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\284_348"
  119. scheduled save for sector (286:351), 0x13a83940, entities: 273
  120. saving sector (286:351)
  121. sector (286:351) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\286_351"
  122. bad_alloc thrown for a size of 3795080
  123. === STACKTRACE =====================================
  124. #1: ?? [0xb3d932]
  125. #2: ?? [0xb2433d]
  126. #3: ?? [0xe9b9e9]
  127. #4: ?? [0xdb5f32]
  128. #5: ?? [0x735a09]
  129. #6: ?? [0x735c2e]
  130. #7: ?? [0x9ece65]
  131. #8: ?? [0x9efa88]
  132. #9: ?? [0x86a412]
  133. #10: ?? [0x877bb3]
  134. #11: ?? [0xbc6a5d]
  135. #12: ?? [0xbdd3b3]
  136. #13: ?? [0xbc71e3]
  137. #14: ?? [0xbc5e2e]
  138. #15: ?? [0xbc75b7]
  139. #16: ?? [0xbbe13d]
  140. #17: ?? [0xd2cb2c]
  141. #18: ?? [0x4fa788]
  142. #19: ?? [0x46fbcf]
  143. #20: ?? [0x46fdb9]
  144. #21: ?? [0xcaeae9]
  145. #22: ?? [0xe8664d]
  146. #23: ?? [0xf6b48f]
  147. #24: ?? [0xb9e674]
  148. #25: [ext] beginthreadex [0x7ffe596da8e6]
  149. #26: [ext] endthreadex [0x7ffe596da9bc]
  150. #27: [ext] BaseThreadInitThunk [0x7ffe59fe37e4]
  151. #28: [ext] RtlUserThreadStart [0x7ffe5c18cb81]
  152. ===================================================Object: Unknown
  153. Execution Context (inner to outer):
  154. #0: generate data/scripts/server/generatesector.lua
  155.  
  156. Error calling GeneratePlanFromStyle: std::bad_alloc
  157.  
  158. stack traceback:
  159. [C]:-1: in function GeneratePlanFromStyle
  160. data/scripts/lib/plangenerator.lua:557: in function makeStationPlan
  161. data/scripts/lib/SectorGenerator.lua:411: in function createStation
  162. data/scripts/lib/SectorGenerator.lua:546: in function createMilitaryBase
  163. data/scripts/sectors/colony.lua:124: in function generate
  164. data/scripts/server/generatesector.lua:43: in function ?
  165.  
  166. Starting thread [Stacktrace Sender]...
  167. Started thread [Stacktrace Sender] with id 19
  168. Object: Unknown
  169. Execution Context (inner to outer):
  170. #0: generate data/scripts/server/generatesector.lua
  171.  
  172. could not execute function 'generate' in '"data/scripts/server/generatesector.lua"':
  173.  
  174. data/scripts/lib/plangenerator.lua:559: attempt to index global 'plan' (a nil value)
  175. stack traceback:
  176. data/scripts/lib/plangenerator.lua:559: in function 'makeStationPlan'
  177. data/scripts/lib/SectorGenerator.lua:411: in function 'createStation'
  178. data/scripts/lib/SectorGenerator.lua:546: in function 'createMilitaryBase'
  179. data/scripts/sectors/colony.lua:124: in function 'generate'
  180. data/scripts/server/generatesector.lua:43: in function <data/scripts/server/generatesector.lua:34>
  181.  
  182. Starting thread [Stacktrace Sender]...
  183. Started thread [Stacktrace Sender] with id 20
  184. Sending crash report ...
  185. Sending crash report ...
  186. scheduled save for sector (280:346), 0x14b79020, entities: 19
  187. saving sector (280:346)
  188. bad_alloc thrown for a size of 1208954
  189. === STACKTRACE =====================================
  190. #1: ?? [0xb3d932]
  191. #2: ?? [0xb2433d]
  192. #3: ?? [0xacd07f]
  193. #4: ?? [0xacdd72]
  194. #5: ?? [0xac3ab1]
  195. #6: ?? [0xdea8cf]
  196. #7: ?? [0xace688]
  197. #8: ?? [0xaced3c]
  198. #9: ?? [0xace688]
  199. #10: ?? [0xac9338]
  200. #11: ?? [0x597e08]
  201. #12: ?? [0xcaeae9]
  202. #13: ?? [0xe8664d]
  203. #14: ?? [0xf6b48f]
  204. #15: ?? [0xb9e674]
  205. #16: [ext] beginthreadex [0x7ffe596da8e6]
  206. #17: [ext] endthreadex [0x7ffe596da9bc]
  207. #18: [ext] BaseThreadInitThunk [0x7ffe59fe37e4]
  208. #19: [ext] RtlUserThreadStart [0x7ffe5c18cb81]
  209. ===================================================Exception in Save Sectors WorkPool worker thread 0: std::bad_alloc
  210. Thread Name [19]: Stacktrace Sender
  211. Global ProfilerSection [3]:
  212. CurrentScript [7]:
  213. CurrentFunction [7]:
  214. CurrentScript [8]:
  215. CurrentFunction [8]:
  216. CurrentFunction [2]:
  217. Workpacket [18]:
  218. CurrentScript [3]:
  219. Workpacket [17]:
  220. CurrentFunction [3]:
  221. Thread Name [17]: Communicator Sending WorkerPool Thread 0
  222. CurrentScript [6]:
  223. Thread Name [16]: Steam Networking Receive
  224. Total memory in use by process: 330.77MB
  225. Script Memory: 83.68MB
  226. Workpacket [4]:
  227. Thread Name [13]: Input Commands
  228. Workpacket [3]:
  229. Thread Name [8]: Game WorkerPool Thread 2
  230. Thread Name [2]: Create Sectors WorkerPool Thread 0
  231. Factions In Memory: 3
  232. Players In Memory: 1
  233. CurrentFunction [1]:
  234. CurrentScript [2]:
  235. GameVersionHash: 1382c858dc5a
  236. Thread Name [4]: Save Sectors WorkerPool Thread 0
  237. Seed: zYJuJ92YZh
  238. CPU: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 4 Cores
  239. Workpacket [2]:
  240. Thread Name [15]: HangDetector
  241. Runtime: 48 seconds
  242. Players Online: 1
  243. Thread Name [18]: Communicator Networking WorkerPool Thread 0
  244. Workpacket [5]:
  245. CurrentScript [1]:
  246. Workpacket [8]:
  247. RAM: 4GB
  248. CurrentFunction [6]:
  249. Global ProfilerSection [1]: void Server::update(float)
  250. Thread Name [6]: Game WorkerPool Thread 0
  251. Thread Name [3]: Create Sectors WorkerPool Thread 1
  252. Workpacket [6]:
  253. Thread Name [12]: Lua WorkerPool Thread 3
  254. Thread Name [5]: Save Factions WorkerPool Thread 0
  255. Workpacket [7]:
  256. Workpacket [11]:
  257. Workpacket [12]:
  258. Thread Name [11]: Lua WorkerPool Thread 2
  259. GameVersion: Beta 0.26 r16948 1382c858dc5a
  260. Thread Name [14]: UDP Connection Receive
  261. Thread Name [20]: Stacktrace Sender
  262. Thread Name [7]: Game WorkerPool Thread 1
  263. Sectors Loaded: 3
  264. Total memory in use (whole system): 3.43GB
  265. Crash report sent successfully!
  266. Crash report sent successfully!
  267. Client 76561198115115798 lost connection
  268. Thread [Communicator Sending WorkerPool Thread 0] with id 17 exiting...
  269. Thread [Communicator Sending WorkerPool Thread 0] with id 17 exited
  270. Thread [Communicator Networking WorkerPool Thread 0] with id 18 exiting...
  271. Thread [Communicator Networking WorkerPool Thread 0] with id 18 exited
  272. <Server> Player Rinart73 left the galaxy
  273. Player logged off: Rinart73, index: 1:
  274. Thread [HangDetector] with id 15 exiting...
  275. Thread [HangDetector] with id 15 exited
  276. Thread [Input Commands] with id 13 exiting...
  277. Thread [Input Commands] with id 13 exited
  278. Server is shutting down.
  279. Saving settings...
  280. Saving script values...
  281. Saving factions...
  282. Saving sectors...
  283. Saving jumping ships...
  284. scheduled save for sector (0:0), 0x145e480, entities: 0
  285. saving sector (0:0)
  286. sector (0:0) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\jumps.dat"
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