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  1.  
  2. DPS Ranking:
  3. 1918 100.0% Raid
  4. 1918 100.0% Sandieberner
  5.  
  6. HPS Ranking:
  7. 48559 100.0% Raid
  8. 48558 100.0% Sandieberner
  9.  
  10. Player: Sandieberner goblin deathknight blood 71
  11. DPS: 1918.3 DPS-Error=0.1/0.005% DPS-Range=252/13.1% DPS-Convergence=70.7%
  12. HPS: 36937.6 HPS-Error=3.9/0.0%
  13. DPR=417.4 RPS-Out=4.5 RPS-In=4.5 Resource=(runic_power) Waiting=25.4 ApM=35.7
  14. DTPS: 70760.1 DTPS-error=1.9/0.0%
  15. TMI: 0.0 TMI-error=0.0/0.0% TMI-min=0.0 TMI-max=0.0
  16. Talents: 3112000
  17. Core Stats: strength=454|454(454) agility=191|191(191) stamina=739|739(478) intellect=104|104(104) spirit=114|114(114) health=27343|27343 mana=0|0
  18. Generic Stats: mastery=0.00%|0.00%(0) versatility=0.00%|0.00%(0) leech=0.00%|0.00%(0) runspeed=7.00%|7.00%(0)
  19. Spell Stats: power=0|0(0) hit=18.00%|18.00%(0) crit=12.85%|12.85%(126) haste=11.66%|11.66%(150) speed=11.66%|11.66% manareg=0|0(0)
  20. Attack Stats: power=454|454(0) hit=7.50%|7.50%(0) crit=12.85%|12.85%(126) expertise=10.50%|10.50%(0) haste=11.66%|11.66%(150) speed=11.66%|11.66%
  21. Defense Stats: armor=173|173(150) miss=3.00%|3.00% dodge=1.73%|1.73%(45) parry=3.12%|3.12%(3) block=0.00%|0.00%(0) crit=-6.00%|-6.00% versatility=0.00%|0.00%(0)
  22. Priorities (actions.precombat):
  23. flask/food/augmentation/snapshot_stats/potion
  24. Priorities:
  25. auto_attack/mind_freeze/arcane_torrent,if=runic_power.deficit>20/blood_fury
  26. berserking,if=buff.dancing_rune_weapon.up/use_items
  27. use_item,name=archimondes_hatred_reborn,if=buff.vampiric_blood.up
  28. potion,if=buff.dancing_rune_weapon.up
  29. dancing_rune_weapon,if=(!talent.blooddrinker.enabled|!cooldown.blooddrinker.ready)&!cooldown.death_and_decay.ready
  30. vampiric_blood,if=!equipped.archimondes_hatred_reborn|cooldown.trinket.ready
  31. tombstone,if=buff.bone_shield.stack>=7/call_action_list,name=standard
  32. Priorities (actions.standard):
  33. death_strike,if=runic_power.deficit<10
  34. death_and_decay,if=talent.rapid_decomposition.enabled&!buff.dancing_rune_weapon.up
  35. blooddrinker,if=!buff.dancing_rune_weapon.up
  36. marrowrend,if=buff.bone_shield.remains<=gcd*2
  37. blood_boil,if=charges_fractional>=1.8&buff.haemostasis.stack<5&(buff.haemostasis.stack<3|!buff.dancing_rune_weapon.up)
  38. marrowrend,if=(buff.bone_shield.stack<5&talent.ossuary.enabled)|buff.bone_shield.remains<gcd*3
  39. bonestorm,if=runic_power>=100&spell_targets.bonestorm>=3
  40. death_strike,if=buff.blood_shield.up|(runic_power.deficit<15&(runic_power.deficit<25|!buff.dancing_rune_weapon.up))
  41. consumption/heart_strike,if=buff.dancing_rune_weapon.up
  42. death_and_decay,if=buff.crimson_scourge.up
  43. blood_boil,if=buff.haemostasis.stack<5&(buff.haemostasis.stack<3|!buff.dancing_rune_weapon.up)
  44. death_and_decay/heart_strike,if=rune.time_to_3<gcd|buff.bone_shield.stack>6
  45. Actions:
  46. auto_attack_mh Count=102.3| 2.95sec DPE= 691|12% DPET= 237 DPR= 0.0 pDPS= 236 Miss=0.00% Hit= 618| 575| 640 Crit= 1237| 1149| 1280|12.5%
  47. blood_boil Count= 48.8| 6.08sec DPE= 1535|13% DPET=1235 DPR= 0.0 pDPS= 250 Miss=0.00% Hit=1360|1234|1419 Crit= 2720| 2468| 2838|12.8%
  48. blood_plague Count= 48.8| 6.08sec DPE= 614| 5% DPET= 0 DPR= 0.0 pDPS= 100 TickCount=98 MissTick=0.0% Tick=272|247|284 CritTick=544|494|568|12.9% UpTime=97.5%
  49. blood_shield Count= 30.8| 9.42sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0 Miss=0.00%
  50. blooddrinker Count= 10.0| 31.81sec DPE= 11570|20% DPET=3591 DPR= 0.0 pDPS= 385 TickCount=40 MissTick=0.0% Tick=2586|2349|2701 CritTick=5172|4699|5403|12.9% UpTime=9.9%
  51. blooddrinker_heal Count= 39.6| 7.47sec DPE= 3018| 1% DPET= 0 DPR= 0.0 pDPS= 398 Miss=0.00% Hit=3018| 0|7024
  52. bone_shield Count=208.4| 1.42sec DPE= 16730|24% DPET= 0 DPR= 0.0 pDPS=11621 Miss=0.00% Hit=16730|5879|28155
  53. dancing_rune_weapon Count= 2.0|180.82sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0
  54. death_and_decay Count= 20.6| 14.95sec DPE= 2372| 8% DPET=1903 DPR= 0.0 pDPS= 162 Miss=0.00% Hit= 164| 149| 172 Crit= 329| 299| 344|12.9%
  55. death_strike Count= 30.8| 9.42sec DPE= 3803|20% DPET=3077 DPR=86.5 pDPS= 391 Miss=0.00% Hit=3409|3170|3522 Crit= 6818| 6339| 7043|12.5%
  56. death_strike_heal Count= 30.8| 9.42sec DPE=354625|75% DPET= 0 DPR= 0.0 pDPS=36414 Miss=0.00% Hit=354625|2734|1032506
  57. heart_strike Count= 7.8| 27.72sec DPE= 1511| 2% DPET=1217 DPR= 0.0 pDPS= 40 Miss=0.00% Hit=1355|1257|1396 Crit= 2709| 2513| 2793|12.5%
  58. marrowrend Count= 41.3| 7.26sec DPE= 2342|17% DPET=1830 DPR= 0.0 pDPS= 322 Miss=0.00% Hit=2099|1953|2170 Crit= 4199| 3906| 4340|12.5%
  59. mind_freeze Count= 10.0| 30.86sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0
  60. unholy_strength Count= 20.8| 14.27sec DPE= 1809| 0% DPET= 0 DPR= 0.0 pDPS= 125 Miss=0.00% Hit=1809| 0|2773
  61. vampiric_blood Count= 6.2| 52.41sec DPE= 0| 0% DPET= 0 DPR= 0.0 pDPS= 0
  62. dancing_rune_weapon (DPS=593.6)
  63. blood_boil Count= 3.1| 78.09sec DPE= 515| 0% DPET= 0 DPR= 0.0 pDPS= 100 Miss=0.00% Hit= 456| 412| 473 Crit= 912| 824| 947|12.8%
  64. blood_plague Count= 3.1| 78.09sec DPE= 657| 0% DPET= 0 DPR= 0.0 pDPS= 128 TickCount=21 MissTick=0.0% Tick=86|0|95 CritTick=172|0|189|12.9% UpTime=374.6%
  65. death_strike Count= 1.4| 4.22sec DPE= 1041| 0% DPET= 0 DPR= 0.0 pDPS= 93 Miss=0.00% Hit= 923| 836| 960 Crit= 1845| 1672| 1921|12.8%
  66. heart_strike Count= 7.0| 30.99sec DPE= 413| 1% DPET= 0 DPR= 0.0 pDPS= 181 Miss=0.00% Hit= 366| 330| 379 Crit= 731| 660| 758|12.8%
  67. main_hand Count= 4.0| 61.35sec DPE= 176| 0% DPET= 60 DPR= 0.0 pDPS= 44 Miss=0.00% Hit= 156| 141| 162 Crit= 313| 283| 325|12.8%
  68. marrowrend Count= 1.2|186.04sec DPE= 639| 0% DPET= 0 DPR= 0.0 pDPS= 48 Miss=0.00% Hit= 566| 515| 592 Crit= 1132| 1030| 1184|12.8%
  69.  
  70. Dynamic Buffs:
  71. blood_shield : start=23.7 refresh= 7.1 interval= 12.4 trigger= 9.4 uptime= 8.10%
  72. bone_shield : start=18.4 refresh= 22.9 interval= 16.3 trigger= 7.3 uptime=82.99% benefit=83%
  73. crimson_scourge : start= 8.5 refresh= 0.1 interval= 31.7 trigger= 31.4 uptime= 2.04% benefit= 2%
  74. dancing_rune_weapon : start= 2.0 refresh= 0.0 interval=180.8 trigger=180.8 uptime= 5.42% benefit=10%
  75. death_and_decay : start=20.6 refresh= 0.0 interval= 15.0 trigger= 14.9 uptime=67.40% benefit=67%
  76. deflection : start=10.4 refresh= 0.0 interval= 30.0 trigger= 30.0 uptime=34.05% benefit=34%
  77. unholy_strength : start= 8.7 refresh= 12.1 interval= 35.3 trigger= 14.3 uptime=68.07% benefit=69%
  78. vampiric_blood : start= 6.2 refresh= 0.0 interval= 52.6 trigger= 52.4 uptime=20.29% benefit=19%
  79. Up-Times:
  80. 2.5% : Runic Power Cap
  81. Procs:
  82. 2.8 | 61.12sec : parry_haste
  83. 106.9 | 2.74sec : Rune ready
  84. Gains:
  85. 10934867.6 : death_strike_heal (health)
  86. 205.6 : death_and_decay (runic_power)
  87. 99.9 : blooddrinker (runic_power)
  88. 119469.5 : blooddrinker_heal (health) (overflow=2.8%)
  89. 809.2 : marrowrend (runic_power) (overflow=2.0%)
  90. 116.8 : heart_strike (runic_power)
  91. 37573.6 : unholy_strength (health) (overflow=2.9%)
  92. 106.9 : Rune Regeneration (rune)
  93. 197.1 : Rapid Decompostion (runic_power) (overflow=2.4%)
  94. 3487194.7 : bone_shield (health)
  95. Scale Factors:
  96. Weights : Str=3.69(0.00) Sta=0.00(0.00) AP=3.37(0.00) Crit=1.05(0.00) Haste=1.18(0.00) Mastery=0.00(0.00) Vers=1.01(0.00) Leech=0.00(0.00) Armor=0.00(0.00) BonusArmor=0.00(0.00) Wdps=5.65(0.00)
  97. Wowhead :
  98. Waiting: 25.44%
  99.  
  100. *** Targets ***
  101.  
  102.  
  103. Target: Fluffy_Pillow humanoid enemy unknown 74
  104. DPS: 70760.1 DPS-Error=0.0/0.000% DPS-Range=4615/6.5% DPS-Convergence=0.0%
  105. HPS: 0.0 HPS-Error=0.0/0.0%
  106. DPR=37.0 RPS-Out=1912.0 RPS-In=1912.0 Resource=(health) Waiting=84.1 ApM=5.6
  107. Talents: 0000000
  108. Core Stats: strength=0|0(0) agility=0|0(0) stamina=0|0(0) intellect=0|0(0) spirit=0|0(0) health=0|459178 mana=0|0
  109. Generic Stats: mastery=0.00%|0.00%(0) versatility=0.00%|0.00%(0) leech=0.00%|0.00%(0) runspeed=0.00%|7.00%(0)
  110. Spell Stats: power=0|0(0) hit=0.00%|0.00%(0) crit=0.00%|0.00%(0) haste=INF%|0.00%(0) speed=INF%|0.00% manareg=0|0(0)
  111. Attack Stats: power=0|0(0) hit=0.00%|0.00%(0) crit=0.00%|5.00%(0) expertise=0.00%|0.00%(0) haste=INF%|0.00%(0) speed=INF%|0.00%
  112. Defense Stats: armor=0|61(61) miss=0.00%|3.00% dodge=0.00%|3.00%(0) parry=0.00%|3.00%(0) block=0.00%|3.00%(0) crit=0.00%|0.00% versatility=0.00%|0.00%(0)
  113. Priorities (actions.precombat):
  114. snapshot_stats
  115. Priorities:
  116. auto_attack,damage=161682.604,attack_speed=2,aoe_tanks=1
  117. spell_dot,damage=36746.046,tick_time=2,dot_duration=20,cooldown=40,aoe_tanks=1,if=!ticking
  118. spell_nuke,damage=80841.302,cooldown=35,attack_speed=2,aoe_tanks=1
  119. melee_nuke,damage=191079.441,cooldown=27,attack_speed=2,aoe_tanks=1
  120. Actions:
  121. melee_main_hand_Sandieberner Count=148.6| 2.00sec DPE=113262|79% DPET= 56631 DPR=0.0 pDPS=56024 Miss=0.00% Hit=116110|102331|148895 Parry=2.5%
  122. melee_nuke_Sandieberner Count= 10.6| 29.01sec DPE=137848| 7% DPET= 68772 DPR=0.0 pDPS= 4857 Miss=0.00% Hit=137848|120936|175966
  123. spell_dot_Sandieberner Count= 7.7| 41.02sec DPE=306538|11% DPET=305168 DPR=0.0 pDPS= 7903 TickCount=75 MissTick=0.0% Tick=31748|30867|36746 UpTime=49.8%
  124. spell_nuke_Sandieberner Count= 8.4| 37.15sec DPE= 70262| 3% DPET= 35054 DPR=0.0 pDPS= 1976 Miss=0.00% Hit=70262|61116|88925
  125.  
  126. Dynamic Buffs:
  127. Health Decade (0 - 10) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.35% benefit=10%
  128. Health Decade (10 - 20) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.33% benefit=10%
  129. Health Decade (20 - 30) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.09% benefit=10%
  130. Health Decade (30 - 40) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.03% benefit=10%
  131. Health Decade (40 - 50) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.16% benefit=10%
  132. Health Decade (50 - 60) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.41% benefit=10%
  133. Health Decade (60 - 70) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.38% benefit=10%
  134. Health Decade (70 - 80) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime=10.12% benefit=10%
  135. Health Decade (80 - 90) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 9.76% benefit=10%
  136. Health Decade (90 - 100) : start= 1.0 refresh= 0.0 interval= 0.0 trigger= 0.0 uptime= 8.37% benefit= 8%
  137. Scale Factors:
  138. Weights :
  139. Wowhead :
  140. Waiting: 84.14%
  141. Baseline Performance:
  142. RNG Engine = sse2-sfmt
  143. Iterations = 1000005 (138627, 185764, 187211, 180421, 153233, 154749)
  144. TotalEvents = 3610155601
  145. MaxEventQueue = 45
  146. TargetHealth = 459179
  147. SimSeconds = 300240209
  148. CpuSeconds = 6547.484
  149. WallSeconds = 2327.389
  150. InitSeconds = 0.388661
  151. MergeSeconds = 0.127431
  152. AnalyzeSeconds= 2.176355
  153. SpeedUp = 45856
  154. EndTime = 2018-07-16 22:39:36-0700 (1531805976)
  155.  
  156.  
  157. Waiting:
  158. 25.4% : Sandieberner
  159.  
  160. Scale Factors:
  161. Sandieberner Str=3.69(0.00) Sta=0.00(0.00) AP=3.37(0.00) Crit=1.05(0.00) Haste=1.18(0.00) Mastery=0.00(0.00) Vers=1.01(0.00) Leech=0.00(0.00) Armor=0.00(0.00) BonusArmor=0.00(0.00) Wdps=5.65(0.00)
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