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- Okay so here comes the death of assassin. Just execute it and type ;toggle when it says "Aimbot started". Hop into game and pull out your knife and peeps will teleport to you. Once the last guy is killed. Unequip the knife else you will glitch into a wall and die. Idk I'll try fix this. Ok enough talk. Copy everything under the line.
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- game.Players.LocalPlayer.PlayerScripts.reeee:Destroy()
- local Active = false
- -- Credit to timeless for help :3
- -- Credit to this other dude who released sword fight script gave me this idea
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Aimbot Started!", "All")
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:lower() == ';toggle' then
- if Active then
- Active = false
- print("Stopped")
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Disabled!", "All")
- else
- Active = true
- print("Started")
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Enabled!", "All")
- end
- end
- end)
- Loop = coroutine.wrap(function()
- while wait() do
- pcall(function()
- if Active then
- local Current = game.Players.LocalPlayer.PlayerGui.ScreenGui.UI.Target.TargetText.Text
- game.Players[Current].Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Knife.Handle.Position)
- Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- end
- end)
- end
- end)
- Loop()
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