kjlaza

map 1

Jun 11th, 2018
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  1. --[[
  2. Island Dimension made by Fenrier.
  3. ]]
  4. it=Instance.new
  5. vt=Vector3.new
  6. cf=CFrame.new
  7. euler=CFrame.fromEulerAnglesXYZ
  8. angles=CFrame.Angles
  9. teledebounce=false
  10. teledebounce2=false
  11.  
  12. if workspace.Base:findFirstChild("Tower Model",true) ~= nil then
  13. workspace.Base:findFirstChild("Tower Model",true).Parent = nil
  14. end
  15.  
  16.  
  17. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size,cframe)
  18. local fp = it("Part")
  19. fp.formFactor = formfactor
  20. fp.Parent = parent
  21. fp.Reflectance = reflectance
  22. fp.Transparency = transparency
  23. fp.CanCollide = true
  24. fp.Anchored = true
  25. fp.Locked=true
  26. fp.BrickColor = brickcolor
  27. fp.Name = name
  28. fp.Size = size
  29. fp.CFrame = cframe
  30. fp.BottomSurface="Smooth"
  31. fp.TopSurface="Smooth"
  32. fp:BreakJoints()
  33. return fp
  34. end
  35.  
  36. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  37. local mesh = it(Mesh)
  38. mesh.Parent = part
  39. if Mesh=="SpecialMesh" then
  40. mesh.MeshType = meshtype
  41. mesh.MeshId = meshid
  42. end
  43. mesh.Offset=offset
  44. mesh.Scale=scale
  45. return mesh
  46. end
  47.  
  48. function weld(parent,part0,part1,c0)
  49. local weld = it("Weld")
  50. weld.Parent = parent
  51. weld.Part0 = part0
  52. weld.Part1 = part1
  53. weld.C0 = c0
  54. return weld
  55. end
  56.  
  57. local modelzorz = Instance.new("Model")
  58. modelzorz.Parent = workspace.Base
  59. modelzorz.Name = "Tower Model"
  60. script.Parent=modelzorz
  61.  
  62. local prt1=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part1",vt(2,100,20),cf(100,50,20))
  63. local prt2=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part2",vt(2,100,20),cf(100,50,-20))
  64. local prt3=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part3",vt(2,80,20),cf(100,60,0))
  65. local prt4=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part4",vt(2,100,60),cf(130,50,29)*euler(0,1.57,0))
  66. local prt5=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part5",vt(2,100,60),cf(130,50,-29)*euler(0,1.57,0))
  67. local prt6=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part6",vt(2,100,60),cf(160,50,0))
  68. local prt7=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part7",vt(80,2,80),cf(130,100,0))
  69. local prt8=part(3,modelzorz,0,0,BrickColor.new("Br. yellowish green"),"Part8",vt(20,3,20),cf(150,100,0))
  70. local prt9=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part9",vt(3,3,79.99),cf(91.51,101,0))
  71. local prt10=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part10",vt(3,3,79.99),cf(168.49,101,0))
  72. local prt11=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part11",vt(3,3,79.99),cf(130,101,38.48)*euler(0,1.57,0))
  73. local prt12=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part12",vt(3,3,79.99),cf(130,101,-38.48)*euler(0,1.57,0))
  74. local prt13=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part13",vt(2,20,20),cf(100,110,20))
  75. local prt14=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part14",vt(2,20,20),cf(100,110,-20))
  76. local prt15=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part15",vt(2,20,20),cf(110,110,29)*euler(0,1.57,0))
  77. local prt16=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part16",vt(2,20,20),cf(150,110,29)*euler(0,1.57,0))
  78. local prt17=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part17",vt(2,20,20),cf(160,110,20))
  79. local prt18=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part18",vt(2,20,20),cf(160,110,-20))
  80. local prt19=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part19",vt(2,20,20),cf(110,110,-29)*euler(0,1.57,0))
  81. local prt20=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part20",vt(2,20,20),cf(150,110,-29)*euler(0,1.57,0))
  82. local prt21=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part21",vt(61.9,2,60),cf(130,120,0))
  83. local prt22=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part22",vt(60,2,60),cf(130,128,0))
  84. local prt23=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part23",vt(60,2,60),cf(1500,1500,1500))
  85. local prt24=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part24",vt(2,100,60),prt23.CFrame*cf(-30,50,0))
  86. local prt25=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part25",vt(2,100,60),prt23.CFrame*cf(30,50,0))
  87. local prt26=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part26",vt(2,100,60),prt23.CFrame*cf(0,50,30)*euler(0,1.57,0))
  88. local prt27=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part27",vt(2,100,60),prt23.CFrame*cf(0,50,-30)*euler(0,1.57,0))
  89. local prt28=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part28",vt(20,100,20),prt23.CFrame*cf(0,50,0))
  90. BasicCFrame=prt28.CFrame*cf(0,50,0)
  91. local prt29=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Part29",vt(199,2,62),BasicCFrame*cf(130.5,0,0))
  92. prt29.Material="Grass"
  93. local prt30=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Part30",vt(199,2,62),BasicCFrame*cf(-130.5,0,0))
  94. prt30.Material="Grass"
  95. local prt31=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Part31",vt(460,2,200),BasicCFrame*cf(0,0,131))
  96. prt31.Material="Grass"
  97. local prt32=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Part32",vt(460,2,200),BasicCFrame*cf(0,0,-131))
  98. prt32.Material="Grass"
  99. local prt33=part(3,modelzorz,0,0,BrickColor.new("Reddish brown"),"Part33",vt(50,2.2,200),BasicCFrame*cf(0,0,-131))
  100. local prt34=part(3,modelzorz,0,0,BrickColor.new("Reddish brown"),"Part34",vt(50,2.2,200),BasicCFrame*cf(0,0,131))
  101. local prt35=part(3,modelzorz,0,0,BrickColor.new("Reddish brown"),"Part35",vt(35,2.2,62),BasicCFrame*cf(-7.5,0,0))
  102. local prt35b=part(3,modelzorz,0,0,BrickColor.new("Reddish brown"),"Part35b",vt(15,2.2,31),BasicCFrame*cf(17.5,0,-15.5))
  103. local prt36=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part36",vt(60,2,30),BasicCFrame*cf(0,-1,-15))
  104. local prt37=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part37",vt(30,2,30),BasicCFrame*cf(-25,-1,15)*euler(0,1.57,0))
  105. local prt38=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Part38",vt(220,100,62),BasicCFrame*cf(141,-51,0))
  106. prt38.Material="Slate"
  107. local prt39=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Part39",vt(220,100,62),BasicCFrame*cf(-141,-51,0))
  108. prt39.Material="Slate"
  109. local prt40=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Part40",vt(502,100,220),BasicCFrame*cf(0,-51,141))
  110. prt40.Material="Slate"
  111. local prt41=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Part41",vt(502,100,220),BasicCFrame*cf(0,-51,-141))
  112. prt41.Material="Slate"
  113. local prt42=part(3,modelzorz,0,0.5,BrickColor.new("Bright blue"),"Part42",vt(20,200,20),BasicCFrame*cf(0,100,225))
  114. prt42.CanCollide=false
  115. local prt43=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part43",vt(80,5,80),BasicCFrame*cf(0,200,225))
  116. prt43.Material="Wood"
  117. local prt44=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Part44",vt(40,10,40),BasicCFrame*cf(0,200,225))
  118. local prt45=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part45",vt(1,1,80),BasicCFrame*cf(39.5,208,225)*euler(math.rad(math.random(-2,1)+math.random()),math.rad(math.random(-2,1)+math.random()),math.rad(math.random(-2,1)+math.random())))
  119. prt45.Material="Wood"
  120. local prt46=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part46",vt(1,1,80),BasicCFrame*cf(-39.5,208,225)*euler(math.rad(math.random(-2,1)+math.random()),math.rad(math.random(-2,1)+math.random()),math.rad(math.random(-2,1)+math.random())))
  121. prt46.Material="Wood"
  122. local prt47=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part47",vt(1,80,1),BasicCFrame*cf(0,208,225-39.5)*euler(math.rad(math.random(-2,1)+math.random()),math.rad(math.random(-2,1)+math.random()),1.57+math.rad(math.random(-2,1)+math.random())))
  123. prt47.Material="Wood"
  124. local prt48=part(3,modelzorz,0,0.5,BrickColor.new("Bright blue"),"Part48",vt(20,20,20),prt43.CFrame*cf(0,5,0))
  125. prt48.CanCollide=false
  126. local prt49=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part49",vt(1,1,95),prt43.CFrame*cf(12,2,87))
  127. prt49.Material="Wood"
  128. local prt50=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part49",vt(1,1,95),prt43.CFrame*cf(-12,2,87))
  129. prt50.Material="Wood"
  130.  
  131. local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(1,1,1))
  132. local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(1,1,1))
  133. local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(1,1,1))
  134. local msh4=mesh("BlockMesh",prt4,"","",vt(0,0,0),vt(1,1,1))
  135. local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(1,1,1))
  136. local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(1,1,1))
  137. local msh7=mesh("BlockMesh",prt7,"","",vt(0,0,0),vt(1,1,1))
  138. local msh8=mesh("BlockMesh",prt8,"","",vt(0,0,0),vt(1,1,1))
  139. local msh9=mesh("BlockMesh",prt9,"","",vt(0,0,0),vt(1,1,1))
  140. local msh10=mesh("BlockMesh",prt10,"","",vt(0,0,0),vt(1,1,1))
  141. local msh11=mesh("BlockMesh",prt11,"","",vt(0,0,0),vt(1,1,1))
  142. local msh12=mesh("BlockMesh",prt12,"","",vt(0,0,0),vt(1,1,1))
  143. local msh13=mesh("BlockMesh",prt13,"","",vt(0,0,0),vt(1,1,1))
  144. local msh14=mesh("BlockMesh",prt14,"","",vt(0,0,0),vt(1,1,1))
  145. local msh15=mesh("BlockMesh",prt15,"","",vt(0,0,0),vt(1,1,1))
  146. local msh16=mesh("BlockMesh",prt16,"","",vt(0,0,0),vt(1,1,1))
  147. local msh17=mesh("BlockMesh",prt17,"","",vt(0,0,0),vt(1,1,1))
  148. local msh18=mesh("BlockMesh",prt18,"","",vt(0,0,0),vt(1,1,1))
  149. local msh19=mesh("BlockMesh",prt19,"","",vt(0,0,0),vt(1,1,1))
  150. local msh20=mesh("BlockMesh",prt20,"","",vt(0,0,0),vt(1,1,1))
  151. local msh21=mesh("BlockMesh",prt21,"","",vt(0,0,0),vt(1,1,1))
  152. local msh22=mesh("SpecialMesh",prt22,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(45,10,45))
  153. local msh23=mesh("BlockMesh",prt23,"","",vt(0,0,0),vt(1,1,1))
  154. local msh24=mesh("BlockMesh",prt24,"","",vt(0,0,0),vt(1,1,1))
  155. local msh25=mesh("BlockMesh",prt25,"","",vt(0,0,0),vt(1,1,1))
  156. local msh26=mesh("BlockMesh",prt26,"","",vt(0,0,0),vt(1,1,1))
  157. local msh27=mesh("BlockMesh",prt27,"","",vt(0,0,0),vt(1,1,1))
  158. local msh28=mesh("CylinderMesh",prt28,"","",vt(0,0,0),vt(1,1,1))
  159. local msh42=mesh("CylinderMesh",prt42,"","",vt(0,0,0),vt(1,1,1))
  160. local msh48=mesh("SpecialMesh",prt48,"Sphere","",vt(0,0,0),vt(1,1,1))
  161.  
  162. local basestairprt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Base Stair Part1",vt(61.9,2,60),cf(130,2,0))
  163. local basestairmsh=mesh("BlockMesh",basestairprt,"","",vt(0,0,0),vt(1,1,1))
  164. local basestairprt2=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Base Stair Part2",vt(20,100,20),cf(130,50,0))
  165. local basestairmsh2=mesh("CylinderMesh",basestairprt2,"","",vt(0,0,0),vt(1,1,1))
  166.  
  167. local teleprt=part(3,modelzorz,0,1,BrickColor.new("Black"),"Teleport Part",vt(61,10,59),cf(130,95,0))
  168. teleprt.CanCollide=false
  169. local teleprt2=part(3,modelzorz,0,1,BrickColor.new("Black"),"Teleport Part2",vt(61,10,59),prt23.CFrame*cf(0,6,0))
  170. teleprt2.CanCollide=false
  171. local teleprt3=part(3,modelzorz,0,1,BrickColor.new("Bright blue"),"Teleport Part3",vt(1000,10,1000),BasicCFrame*cf(0,-300,0))
  172. teleprt3.CanCollide=false
  173.  
  174. local skyboxprt=part(3,modelzorz,0,0,BrickColor.new("Black"),"Skybox",vt(1,1,1),BasicCFrame)
  175. local skyboxmsh=mesh("SpecialMesh",skyboxprt,"FileMesh","http://www.roblox.com/asset/?id=1527559",vt(0,0,0),vt(-1000,-1000,-1000))
  176. skyboxmsh.TextureId="http://www.roblox.com/asset/?id=24824960"
  177. coroutine.resume(coroutine.create(function()
  178. while true do
  179. wait()
  180. skyboxprt.CFrame=skyboxprt.CFrame*angles(math.pi/math.random(4000,6000),math.pi/math.random(4000,6000),math.pi/math.random(4000,6000))
  181. end
  182. end))
  183. for i=1,8 do
  184. local tree1=part(3,modelzorz,0,0,BrickColor.new("Brown"),"Tree1",vt(3,20,3),BasicCFrame*cf(math.random(30,200),10,math.random(-200,200)))
  185. local treemsh1=mesh("CylinderMesh",tree1,"","",vt(0,0,0),vt(1,1,1))
  186. local tree2=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Tree2",vt(15,15,15),tree1.CFrame*cf(0,30,0))
  187. tree2.Shape=0
  188. tree2.Material="Grass"
  189. tree2.CFrame=tree1.CFrame*cf(0,10,0)
  190. local grass=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Grass",vt(1,1,1),BasicCFrame*cf(math.random(30,200),2.5,math.random(-200,200)))
  191. local grassmsh=mesh("SpecialMesh",grass,"FileMesh","http://www.roblox.com/asset/?id=1091940",vt(0,0,0),vt(2,2,2))
  192. grassmsh.TextureId="http://www.roblox.com/asset/?id=1091942"
  193. end
  194. for i=1,8 do
  195. local tree1=part(3,modelzorz,0,0,BrickColor.new("Brown"),"Tree1",vt(3,20,3),BasicCFrame*cf(math.random(-200,-30),10,math.random(-200,200)))
  196. local treemsh1=mesh("CylinderMesh",tree1,"","",vt(0,0,0),vt(1,1,1))
  197. local tree2=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Tree2",vt(15,15,15),tree1.CFrame*cf(0,30,0))
  198. tree2.Shape=0
  199. tree2.Material="Grass"
  200. tree2.CFrame=tree1.CFrame*cf(0,10,0)
  201. local grass=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Grass",vt(1,1,1),BasicCFrame*cf(math.random(-200,-30),2.5,math.random(-200,200)))
  202. local grassmsh=mesh("SpecialMesh",grass,"FileMesh","http://www.roblox.com/asset/?id=1091940",vt(0,0,0),vt(2,2,2))
  203. grassmsh.TextureId="http://www.roblox.com/asset/?id=1091942"
  204. end
  205.  
  206. con1=teleprt.Touched:connect(function(hit)
  207. if hit.Parent:findFirstChild("Humanoid")~=nil and teledebounce==false and hit.Parent:FindFirstChild("Torso")~=nil then
  208. print("Teleported")
  209. teledebounce=true
  210. hit.Parent.Torso.CFrame=prt23.CFrame*cf(0,5,20)
  211. wait(2)
  212. teledebounce=false
  213. end
  214. end)
  215. con2=teleprt2.Touched:connect(function(hit)
  216. if hit.Parent:findFirstChild("Humanoid")~=nil and teledebounce==false and hit.Parent:FindFirstChild("Torso")~=nil then
  217. print("Teleported")
  218. teledebounce=true
  219. hit.Parent.Torso.CFrame=teleprt.CFrame*cf(0,-5,15)
  220. wait(2)
  221. teledebounce=false
  222. end
  223. end)
  224. con3=prt42.Touched:connect(function(hit)
  225. if hit.Parent:findFirstChild("Humanoid")~=nil and teledebounce2==false and hit.Parent:FindFirstChild("Torso")~=nil then
  226. print("Teleported to Statue Island.")
  227. teledebounce2=true
  228. Torso=hit.Parent.Torso
  229. Torso.Anchored=true
  230. Torso.CFrame=prt42.CFrame*cf(0,-95,0)
  231. wait(2)
  232. numb2=0
  233. for i=0,20 do
  234. wait(0)
  235. Torso.CFrame=prt42.CFrame*cf(0,-95+numb2,0)
  236. numb2=numb2+10
  237. end
  238. Torso.Anchored=false
  239. Torso.Velocity=vt(0,200,0)
  240. wait(2)
  241. teledebounce2=false
  242. end
  243. end)
  244. con4=prt48.Touched:connect(function(hit)
  245. if hit.Parent:findFirstChild("Humanoid")~=nil and teledebounce2==false and hit.Parent:FindFirstChild("Torso")~=nil then
  246. print("Teleported out Statue Island.")
  247. teledebounce2=true
  248. Torso=hit.Parent.Torso
  249. Torso.Anchored=true
  250. Torso.CFrame=prt48.CFrame*cf(0,3,0)
  251. wait(2)
  252. numb2=0
  253. for i=0,20 do
  254. wait(0)
  255. Torso.CFrame=prt48.CFrame*cf(0,3-numb2,0)
  256. numb2=numb2+10
  257. end
  258. Torso.Anchored=false
  259. wait(2)
  260. teledebounce2=false
  261. end
  262. end)
  263. con5=teleprt3.Touched:connect(function(hit)
  264. if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("Torso")~=nil then
  265. print("Fallen Teleport")
  266. hit.Parent.Torso.CFrame=teleprt3.CFrame*cf(-1500,-1000,-1500)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  267. hit.Parent.Humanoid.PlatformStand=true
  268. end
  269. end)
  270.  
  271. for i=0,50 do
  272. prtsize=math.random(1,20)
  273. local prt=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Brick",vt(prtsize,prtsize,prtsize),BasicCFrame*cf(math.random(-500,500),math.random(-500,500),math.random(-500,500))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)))
  274. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  275. coroutine.resume(coroutine.create(function(Part)
  276. randomnumb=math.random(1,10)+math.random()
  277. wait(randomnumb)
  278. while Part.Parent~=nil do
  279. for i=0,1,0.005 do
  280. wait()
  281. Part.Position=Part.Position+vt(0,-0.2,0)
  282. end
  283. for i=0,1,0.005 do
  284. wait()
  285. Part.Position=Part.Position+vt(0,0.2,0)
  286. end
  287. end
  288. end),prt)
  289. end
  290.  
  291. for i=0,15 do
  292. prtsize=math.random(0,3)+math.random()
  293. local prt=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Brick",vt(prtsize,prtsize,prtsize),BasicCFrame*cf(math.random(-50,50),math.random(5,170),math.random(200,250))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)))
  294. prt.Material="Grass"
  295. coroutine.resume(coroutine.create(function(Part)
  296. randomnumb=math.random(1,10)+math.random()
  297. wait(randomnumb)
  298. while Part.Parent~=nil do
  299. for i=0,1,0.005 do
  300. wait()
  301. Part.Position=Part.Position+vt(0,-0.2,0)
  302. end
  303. for i=0,1,0.005 do
  304. wait()
  305. Part.Position=Part.Position+vt(0,0.2,0)
  306. end
  307. end
  308. end),prt)
  309. end
  310.  
  311. count=0
  312. for i=1,15 do
  313. local prt=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part",vt(1,3,1),BasicCFrame*cf(39.5-count,205,225-39.5)*euler(math.rad(math.random(-30,29)+math.random()),math.rad(math.random(-30,29)+math.random()),math.rad(math.random(-30,29)+math.random())))
  314. prt.Material="Wood"
  315. local prt=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part",vt(1,3,1),BasicCFrame*cf(39.5,205,225-39.5+count)*euler(math.rad(math.random(-30,29)+math.random()),math.rad(math.random(-30,29)+math.random()),math.rad(math.random(-30,29)+math.random())))
  316. prt.Material="Wood"
  317. local prt=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part",vt(1,3,1),BasicCFrame*cf(-39.5,205,225-39.5+count)*euler(math.rad(math.random(-30,29)+math.random()),math.rad(math.random(-30,29)+math.random()),math.rad(math.random(-30,29)+math.random())))
  318. prt.Material="Wood"
  319. count=count+5.64
  320. end
  321.  
  322. count=0
  323. for i=1,15 do
  324. local prt48=part(3,modelzorz,0,0,BrickColor.new("Dusty Rose"),"Part48",vt(20,1,5),prt43.CFrame*cf(0,2,42+count)*euler(math.rad(math.random(-10,9)+math.random()),math.rad(math.random(-10,9)+math.random()),math.rad(math.random(-10,9)+math.random())))
  325. prt48.Material="Wood"
  326. count=count+6
  327. end
  328.  
  329. count=-0.25
  330. for i=0,164 do
  331. local prt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Stair",vt(2,3,20),basestairprt.CFrame*euler(0,count,0)*cf(0,0.5+(count*12),19))
  332. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  333. light = Instance.new("PointLight")
  334. light.Brightness = .8
  335. light.Range = 100
  336. light.Parent=prt
  337. count=count+0.05
  338. end
  339. count=0
  340. for i=0,160 do
  341. local prt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Stair2",vt(2,3,20),prt23.CFrame*euler(0,count,0)*cf(0,0.5+(count*12),19))
  342. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  343. light = Instance.new("PointLight")
  344. light.Brightness = .8
  345. light.Range = 100
  346. light.Parent=prt
  347. count=count+0.05
  348. end
  349. count=0
  350. for i=0,15 do
  351. local prt=part(3,modelzorz,0,1-count,BrickColor.new("Black"),"Shade",vt(61,1,59),cf(130,70+(count*40),0))
  352. prt.CanCollide=false
  353. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  354. count=count+0.05
  355. end
  356. count=0
  357. for i=0,15 do
  358. local prt=part(3,modelzorz,0,count,BrickColor.new("Black"),"Shade2",vt(61,1,59),prt23.CFrame*cf(0,count*40,0))
  359. prt.CanCollide=false
  360. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  361. count=count+0.05
  362. end
  363. count=0
  364. for i=0,15 do
  365. local prt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Stand",vt(2.99,3,3),cf(91.51,104,38.48-count))
  366. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  367. count=count+5.13
  368. end
  369. count=0
  370. for i=0,15 do
  371. local prt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Stand",vt(2.99,3,3),cf(168.49,104,38.48-count))
  372. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  373. count=count+5.13
  374. end
  375. count=5.13
  376. for i=0,13 do
  377. local prt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Stand",vt(2.99,3,3),cf(91.51+count,104,38.48))
  378. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  379. count=count+5.13
  380. end
  381. count=5.13
  382. for i=0,13 do
  383. local prt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Stand",vt(2.99,3,3),cf(91.51+count,104,-38.48))
  384. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(1,1,1))
  385. count=count+5.13
  386. end
  387. print("Fenrier's Tower Dimension loaded.")
  388. --workspace.Fenrier.Torso.CFrame=teleprt2.CFrame*cf(0,150,0)
  389. -- mediafire
  390. --[[
  391. Copyrighted (C) Fenrier 2013
  392. ]]
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