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- -- Script is patched, dont use it anymore
- --// Services \\--
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- --// Variables \\--
- local Player = Players.LocalPlayer
- local StatsChange = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("StatsChange")
- local Storage = ReplicatedStorage:WaitForChild("CS_Keys"):WaitForChild("CS_Storage_Key")
- --// Get Styles \\--
- local Styles = {}
- for _, A_1 in next, Storage:GetChildren() do
- table.insert(Styles, A_1.Value)
- end
- table.sort(Styles)
- --// UI Library \\--
- local Library = loadstring(game:HttpGetAsync('https://raw.githubusercontent.com/Just-Egg-Salad/roblox-scripts/main/uwuware'))()
- local Window = Library:CreateWindow("Style Change by [CW]")
- Window:AddList({
- text = "Style",
- values = Styles,
- callback = function(A_2)
- for _, A_1 in next, Storage:GetChildren() do
- if A_1.Value == A_2 then
- StatsChange:FireServer("CombatStyle", {
- Base = {Position = Player.Character.HumanoidRootPart.Position},
- CombatStyle = {Value = A_1.Name}
- })
- end
- end
- end
- })
- Library:Init()
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