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GigaDB

All Bosses Route (WIP)

Sep 6th, 2014
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  1. Prologue is the same as all cards, except grab hammer throw
  2. chap 1 is same as all cards
  3. get parakarry 3 whackas, bhs
  4. chap 5 blooper, lvl up 10/15/3 10 exp
  5. get jelly on way to getting sushi
  6. do lps same as no ww (Get maple)
  7. take whale back for
  8. chap 5 jr troopa 38 exp:
  9. Hammer Throw; Shell Shot
  10. Hammer Throw; Shell Shot
  11. Use Maple
  12. chap 6, moles topleft to bottom left, clockwise
  13. Mole 1 (l in fight) 1st Strike w/ Hammer; Hammer Throw
  14. Mole 3 Starstorm; Power Bomb Equip HP plus
  15. Mole 4 Starstorm; Power Bomb lvl up bp 10/15/6
  16. Mole 2 Hammer; Power Bomb Hammer
  17. 39 exp
  18. Maze Fight:
  19. Hammer Throw on 1 Lakitu; Shell Shot another Lakitu
  20. Starstorm
  21. Invisible Maple from left of lily
  22. Eat a Whacka
  23. Laki:
  24. Power Jump; Shell Shot
  25. Power Jump; Shell Shot
  26. Power Jump; Shell Shot
  27. Whacka; Shell Shot
  28. Power Jump; Shell Shot
  29. Power Jump; Shell Shot
  30.  
  31.  
  32.  
  33. 28 exp level up bp machine fight 10/15/9
  34. huff, 56
  35. peace out eat a whacka
  36. Get Quick Change
  37. chap 3 via forest, chap 3 jr troopa 90:
  38. Chap 3 jr troopa:
  39. Charge; Spiny Toss
  40. Charge;
  41. Charge;
  42. Bounce 11+10+9+8
  43. Eat Jelly
  44. go past everything and enter tubbas castle
  45. tubba blubba 23 level fp 10/20/9
  46. on the way out grab bow
  47. go to sewers
  48. electro blooper 45 exp:Take off Hp plus before fight
  49. Charge; Nothing Block An Attack
  50. Charge; Nothing
  51. Nothing; Nothing
  52. Bounce 13+12+11+10+9
  53.  
  54. stone chomp 1
  55. 1st strike with jump; untimed jump
  56. stone chomp 2
  57. Untimed Jump; Shell Shot
  58. Stone chomp 3
  59. untimed jump; shell shot
  60.  
  61. TutanKoopa 70 Exp
  62. Bounce 7+6+5+4+3; Shell Shot peace out
  63. Eat a Maple
  64. Buzzar 85 exp
  65. Bounce 7+6+5+4+3+2; Outta Sight
  66. Jump
  67.  
  68. anti guy
  69. Bounce 7+6+5+4+3; Outta Sight
  70. Bounce 7+6+5+4+3
  71. 03 exp level up bp 10/20/12
  72. Equip Quick Change + Power Jump
  73. lanturn ghost
  74. Smack; Power Bounce 7+6+5+4
  75. Smack; Power Bounce 7+6+5+4 21 exp
  76.  
  77. General Guy
  78. 1st Phase:
  79. Jump; Electro Dash
  80. 2nd Phase:
  81. Starstorm
  82. 3rd Phase
  83. Jump; Power Shock remaining stack
  84. Charge; Electro Dash
  85. Hammer
  86. General Guy (4th Phase): Bounce 8+7+6+5; Electro Dash
  87. 57 exp grab the card
  88. Fuzzipede:
  89. Jump; Power Shock
  90. Jump; Electro Dash
  91. 75 exp
  92. lava pirhana (get peril from fire bars)
  93. 1st Phase:
  94. Power Bounce 8+7+6+5; Outta Sight
  95. Jump
  96. 2nd Phase:
  97. Squirt; Bounce 8+7+6+5
  98. Bounce 8+7+6+5
  99. Squirt; Jump
  100. 13 exp level bp; equip hp plus, equip power plus, take off quick change, 10/20/15
  101. Peach warp to end of chap 6
  102. enter chap 7
  103. jr troopa
  104. Charge;Nothing Block
  105. Charge;Nothing Block
  106. Bounce 13+12+11+10+9 if 4 squirt
  107. 42 exp
  108. monstar:
  109. Bounce 8+7+6+5 61 exp
  110. Eat a maple
  111. clubba 1 Jump (If you have any extra exp air lift here) 69 exp
  112. clubba 2 Jump Air Lift 86 exp
  113. clubba 3 22 exp level fp 10/25/15
  114. Get jelly, p-up d-down, triple dip
  115. crystal king:
  116. Charge; Electro Dash a Crystal Bit
  117. Charge;
  118. Charge; Electro Dash a Crystal Bit (Must block exactly 2/4)
  119. Charge;
  120. Bounce 18+17+16+15+14; If 4 cap; Electro Dash
  121. 71 exp
  122. super blooper (take off Hp plus beforehand)
  123. Charge; Swap to bow
  124. Charge; he spawns babies
  125. Charge; mash out of the babies so you take 4 damage
  126. Bounce 17+16+15+14+13; If 4 outta sight, then jump next turn
  127. 99 exp
  128.  
  129.  
  130. dojo
  131. 1st Fight:
  132. Headbonk; Jump
  133. 2nd Fight
  134. Jump; Electro Dash
  135. 3rd Fight
  136. Power Bounce 9+8+7+6; Outta Sight
  137. Power Bounce 9+8+7
  138. 4th Fight
  139. You can take off quick change to be safe
  140. Repel; Turbo Charge
  141. Power Bounce 10+9+8+7; Electro Dash
  142. Power Bounce 10+9+8+7; Electro Dash
  143. 5th Fight (eat jelly before)
  144. Bounce 7+6+5+4+3=25; Outta Sight
  145. Repel; Nothing
  146. Bounce;
  147. Bounce; Outta Sight
  148. Bounce
  149.  
  150. kent c koopa
  151. Lullaby; Headbonk
  152. Bounce Tail 5 bounce
  153. Bounce Tail 5 bounce
  154. 22 Exp level fp 10/30/15
  155. But on quick change if not on
  156.  
  157. chap 8
  158. koopatroll 34 Thunder Rage Power Bomb
  159.  
  160. anti guy x3 Badges: Quick Change, Power Plus, P-Up D-Down, Power Bounce, Mega Rush
  161. Bounce 1; Outta Sight
  162. Repel;
  163. Turbo Charge; Bounce 2
  164. Bounce 3; Outta Sight
  165. Starstorm
  166.  
  167. 87
  168. duplighosts 19
  169. jr troopa
  170. Charge; Electro Dash Block
  171. Charge; Electro Dash Block
  172. Charge; Outta Sight
  173. Bounce need 4 50
  174.  
  175. hallway
  176. Bounce; Outta Sight
  177. Bounce;
  178. 95
  179.  
  180. Final Bowser:
  181.  
  182. Badges: Speedy Spin (1), Mega Rush (2), Triple Dip (5), Fire Shield (7), Power Bounce (9), P Up D Down (11), Quick Change (15)
  183.  
  184. Phase 1
  185.  
  186. T1: Switch to Bow, Bounce, Outta Sight
  187. T2: Bounce
  188.  
  189. Phase 2: Bowser has max 69 HP left
  190.  
  191. *BLOCK BOTH ATTACKS
  192.  
  193. T1: Beam, Switch to Sushi, Water Block (69 HP, 17 FP)
  194. T2: Shooting Star x3, Switch to Watt, Electro Dash (47 HP, 11 FP)
  195. T3: Repel, Shooting Star x1, Thunder Rage, Electro Dash (32 HP, 5 FP)
  196. T4: Bounce, Electro Dash (13 HP, 2 FP)
  197. T5: Jump x2, Electro Dash (dead)
  198.  
  199.  
  200. T3 Beam (32 HP, 5 FP)
  201.  
  202. T4: Beam, Electro Dash (28 HP, 5 FP)
  203. T5: Bounce, Outta Sight (13 HP, 0 FP) *NOTE: with 9 extra damage on bounces you can Electro Dash instead.
  204. T6: Jump 2x (1 HP, 0 FP)
  205. T7: Hammer (dead)
  206.  
  207. T4 Beam (13 HP, 2 FP)
  208. T5: Beam, Outta Sight (13 HP, 0 FP) *NOTE: with 9 extra damage on bounces you can Electro Dash instead.
  209. T6: Jump 2x (1 HP, 0 FP)
  210. T7: Hammer (dead)
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