Advertisement
pakin2549

Untitled

Apr 30th, 2019
147
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- Script
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. local RealPlayer = Player
  7. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  8.  
  9. wait(1)
  10.  
  11.  
  12. local punched1 = true
  13. local punched2 = false
  14. local punched3 = false
  15. local punched4 = false
  16. local beamgo4 = 2.2
  17. local beamgo3 = 1
  18. local trans = 1
  19. local ssj1 = false
  20. local ssj2 = false
  21. local transforming1 = false
  22. local transforming2 = false
  23. local transforming3 = false
  24. local transforming4 = false
  25. local onaura = true
  26. local num = 0
  27. local enabled = true
  28. local beamgo = 2.2
  29. local beamgo1 = 1
  30. local p = owner
  31. local char = p.Character
  32. local mouse = p:GetMouse()
  33. local larm = char["Left Arm"]
  34. local rarm = char["Right Arm"]
  35. local lleg = char["Left Leg"]
  36. local rleg = char["Right Leg"]
  37. local hed = char.Head
  38. local torso = char.Torso
  39. local hum = char.Humanoid
  40. local root = char.HumanoidRootPart
  41. local canattack = true
  42. local canwalk = true
  43. local canwalk1 = true
  44. local canidle = true
  45. local rs = game:GetService("RunService").RenderStepped
  46. local new = Instance.new
  47. local v3 = Vector3.new
  48. local ns = NumberSequence.new
  49. local nr = NumberRange.new
  50. local bc = BrickColor.new
  51. local cf = CFrame.new
  52. local cfa = CFrame.Angles
  53. local rad = math.rad
  54. local startk = false
  55. local beam1 = false
  56. local beam2 = false
  57. local powering = false
  58. stop = false
  59. local start = false
  60. Mrandom = math.random
  61. local DebrisModel = Instance.new("Model",char)
  62. DebrisModel.Name = "Debris"
  63. C3 = Color3.new
  64. local base = true
  65. local super = false
  66. local super2 = false
  67. local super3 = false
  68. local god = false
  69. local blue = false
  70. local slow = false
  71. local ui = false
  72. local kaioken = false
  73. local dodge = false
  74. local transformed = false
  75. local muiable = false
  76. cooldown = true
  77. canfly = false
  78.  
  79. -- Scripts
  80. -- Objects
  81.  
  82. local HealthGUI = Instance.new("ScreenGui")
  83. local TextLabel = Instance.new("TextLabel")
  84. local Frame2 = Instance.new("Frame")
  85. local Slot2 = Instance.new("TextLabel")
  86. local Slot3 = Instance.new("TextLabel")
  87. local Slot4 = Instance.new("TextLabel")
  88. local Slot5 = Instance.new("TextLabel")
  89. local Slot6 = Instance.new("TextLabel")
  90. local Slot7 = Instance.new("TextLabel")
  91. local Slot8 = Instance.new("TextLabel")
  92. local Slot9 = Instance.new("TextLabel")
  93. local Slot10 = Instance.new("TextLabel")
  94. local Slot11 = Instance.new("TextLabel")
  95. local Slot12 = Instance.new("TextLabel")
  96.  
  97. -- Properties
  98. PlayerGui = p.PlayerGui
  99. HealthGUI.Name = "HealthGUI"
  100. HealthGUI = Instance.new("ScreenGui", PlayerGui)
  101.  
  102. TextLabel.Parent = HealthGUI
  103. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  104. TextLabel.BackgroundTransparency = 1
  105. TextLabel.Position = UDim2.new(0, 0, 0.959999979, 0)
  106. TextLabel.Size = UDim2.new(0.0900000036, 0, 0.0500000007, 0)
  107. TextLabel.ZIndex = 3
  108. TextLabel.Font = Enum.Font.Cartoon
  109. TextLabel.Text = "[H] Flight"
  110. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  111. TextLabel.TextScaled = true
  112. TextLabel.TextSize = 10
  113. TextLabel.TextStrokeColor3 = Color3.new(1, 0.294118, 0.294118)
  114. TextLabel.TextStrokeTransparency = 0
  115. TextLabel.TextWrapped = true
  116.  
  117. Frame2.Name = "Frame2"
  118. Frame2.Parent = HealthGUI
  119. Frame2.BackgroundColor3 = Color3.new(1, 1, 1)
  120. Frame2.BackgroundTransparency = 1
  121. Frame2.Position = UDim2.new(-0.00146412884, 0, 0.00607902743, 0)
  122. Frame2.Size = UDim2.new(0.5, 0, 0.5, 0)
  123.  
  124. Slot2.Name = "Slot2"
  125. Slot2.Parent = Frame2
  126. Slot2.BackgroundColor3 = Color3.new(1, 1, 1)
  127. Slot2.BackgroundTransparency = 1
  128. Slot2.Position = UDim2.new(1.72187495, 0, 1.34546447, 0)
  129. Slot2.Rotation = -1
  130. Slot2.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  131. Slot2.Font = Enum.Font.ArialBold
  132. Slot2.Text = "[U] UI"
  133. Slot2.TextColor3 = Color3.new(1, 1, 1)
  134. Slot2.TextScaled = true
  135. Slot2.TextSize = 30
  136. Slot2.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  137. Slot2.TextStrokeTransparency = 0
  138. Slot2.TextWrapped = true
  139.  
  140. Slot3.Name = "Slot3"
  141. Slot3.Parent = Frame2
  142. Slot3.BackgroundColor3 = Color3.new(1, 1, 1)
  143. Slot3.BackgroundTransparency = 1
  144. Slot3.Position = UDim2.new(1.722, 0, 1.20500004, 0)
  145. Slot3.Rotation = -1
  146. Slot3.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  147. Slot3.Font = Enum.Font.ArialBold
  148. Slot3.Text = "[Y] MUI"
  149. Slot3.TextColor3 = Color3.new(1, 1, 1)
  150. Slot3.TextScaled = true
  151. Slot3.TextSize = 100
  152. Slot3.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  153. Slot3.TextStrokeTransparency = 0
  154. Slot3.TextWrapped = true
  155.  
  156. Slot4.Name = "Slot4"
  157. Slot4.Parent = Frame2
  158. Slot4.BackgroundColor3 = Color3.new(1, 1, 1)
  159. Slot4.BackgroundTransparency = 1
  160. Slot4.Position = UDim2.new(1.722, 0, 1.10500002, 0)
  161. Slot4.Rotation = -1
  162. Slot4.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  163. Slot4.Font = Enum.Font.ArialBold
  164. Slot4.Text = "[P] Energy Charge"
  165. Slot4.TextColor3 = Color3.new(1, 1, 1)
  166. Slot4.TextScaled = true
  167. Slot4.TextSize = 100
  168. Slot4.TextStrokeColor3 = Color3.new(0, 0.333333, 1)
  169. Slot4.TextStrokeTransparency = 0
  170. Slot4.TextWrapped = true
  171.  
  172. Slot5.Name = "Slot5"
  173. Slot5.Parent = Frame2
  174. Slot5.BackgroundColor3 = Color3.new(1, 1, 1)
  175. Slot5.BackgroundTransparency = 1
  176. Slot5.Position = UDim2.new(1.722, 0, 1.005, 0)
  177. Slot5.Rotation = -1
  178. Slot5.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  179. Slot5.Font = Enum.Font.ArialBold
  180. Slot5.Text = "[Q] Kamehameha"
  181. Slot5.TextColor3 = Color3.new(1, 1, 1)
  182. Slot5.TextScaled = true
  183. Slot5.TextSize = 100
  184. Slot5.TextStrokeColor3 = Color3.new(0, 1, 1)
  185. Slot5.TextStrokeTransparency = 0
  186. Slot5.TextWrapped = true
  187.  
  188. Slot6.Name = "Slot6"
  189. Slot6.Parent = Frame2
  190. Slot6.BackgroundColor3 = Color3.new(1, 1, 1)
  191. Slot6.BackgroundTransparency = 1
  192. Slot6.Position = UDim2.new(1.722, 0, 1.505, 0)
  193. Slot6.Rotation = -1
  194. Slot6.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  195. Slot6.Font = Enum.Font.ArialBold
  196. Slot6.Text = "[R] Guard"
  197. Slot6.TextColor3 = Color3.new(1, 1, 1)
  198. Slot6.TextScaled = true
  199. Slot6.TextSize = 100
  200. Slot6.TextStrokeColor3 = Color3.new(1, 0, 0)
  201. Slot6.TextStrokeTransparency = 0
  202. Slot6.TextWrapped = true
  203.  
  204. for i=1,5 do
  205. wait()
  206. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  207. if hat.ClassName == "Accessory" then
  208. hat:remove()
  209. end
  210. if hat:IsA("BasePart") then
  211. hat.BrickColor = BrickColor.new("Pastel brown")
  212. end
  213. end
  214. end
  215.  
  216.  
  217. mouse.KeyDown:connect(function(Press)
  218. Press=Press:lower()
  219. if Press=='t' then
  220. if tauntdebounce then return end
  221. tauntdebounce = true
  222. laff = Instance.new("Sound",hed)
  223. laff.SoundId = "rbxassetid://2812631969"
  224. laff.Volume = 5
  225. laff:Play()
  226. removeuseless:AddItem(laff,3)
  227. wait(1)
  228. tauntdebounce = false
  229. end
  230. end)
  231.  
  232. Baseparticle = Instance.new("ParticleEmitter")
  233. Basemesh = Instance.new("SpecialMesh")
  234. local mesh = Basemesh:Clone()
  235. mesh.Parent = hair
  236. mesh.MeshId = "rbxassetid://1143041061"
  237. Baseweld = Instance.new("Weld")
  238.  
  239. Slot7.Name = "Slot7"
  240. Slot7.Parent = Frame2
  241. Slot7.BackgroundColor3 = Color3.new(1, 1, 1)
  242. Slot7.BackgroundTransparency = 1
  243. Slot7.Position = UDim2.new(1.722, 0, 1.60500002, 0)
  244. Slot7.Rotation = -1
  245. Slot7.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  246. Slot7.Font = Enum.Font.ArialBold
  247. Slot7.Text = "[E] Combat"
  248. Slot7.TextColor3 = Color3.new(1, 1, 1)
  249. Slot7.TextScaled = true
  250. Slot7.TextSize = 100
  251. Slot7.TextStrokeColor3 = Color3.new(1, 0, 0)
  252. Slot7.TextStrokeTransparency = 0
  253. Slot7.TextWrapped = true
  254.  
  255. Slot8.Name = "Slot8"
  256. Slot8.Parent = Frame2
  257. Slot8.BackgroundColor3 = Color3.new(1, 1, 1)
  258. Slot8.BackgroundTransparency = 1
  259. Slot8.Position = UDim2.new(1.722, 0, 1.70500004, 0)
  260. Slot8.Rotation = -1
  261. Slot8.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  262. Slot8.Font = Enum.Font.ArialBold
  263. Slot8.Text = "[X] Super God Fist"
  264. Slot8.TextColor3 = Color3.new(1, 1, 1)
  265. Slot8.TextScaled = true
  266. Slot8.TextSize = 100
  267. Slot8.TextStrokeColor3 = Color3.new(1, 0.333333, 0)
  268. Slot8.TextStrokeTransparency = 0
  269. Slot8.TextWrapped = true
  270.  
  271. Slot9.Name = "Slot9"
  272. Slot9.Parent = Frame2
  273. Slot9.BackgroundColor3 = Color3.new(1, 1, 1)
  274. Slot9.BackgroundTransparency = 1
  275. Slot9.Position = UDim2.new(1.722, 0, 1.80499995, 0)
  276. Slot9.Rotation = -1
  277. Slot9.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  278. Slot9.Font = Enum.Font.ArialBold
  279. Slot9.Text = "[V] Grab"
  280. Slot9.TextColor3 = Color3.new(1, 1, 1)
  281. Slot9.TextScaled = true
  282. Slot9.TextSize = 100
  283. Slot9.TextStrokeColor3 = Color3.new(1, 0, 0)
  284. Slot9.TextStrokeTransparency = 0
  285. Slot9.TextWrapped = true
  286.  
  287. Slot10.Name = "Slot10"
  288. Slot10.Parent = Frame2
  289. Slot10.BackgroundColor3 = Color3.new(1, 1, 1)
  290. Slot10.BackgroundTransparency = 1
  291. Slot10.Position = UDim2.new(1.722, 0, 0.704999983, 0)
  292. Slot10.Rotation = -1
  293. Slot10.Size = UDim2.new(0.209000006, 0, 0.064000003, 0)
  294. Slot10.Font = Enum.Font.ArialBold
  295. Slot10.Text = "[3] Z-Vanish"
  296. Slot10.TextColor3 = Color3.new(1, 1, 1)
  297. Slot10.TextScaled = true
  298. Slot10.TextSize = 100
  299. Slot10.TextStrokeTransparency = 0
  300. Slot10.TextWrapped = true
  301.  
  302. Slot11.Name = "Slot 11"
  303. Slot11.Parent = Frame2
  304. Slot11.BackgroundColor3 = Color3.new(1, 1, 1)
  305. Slot11.BackgroundTransparency = 1
  306. Slot11.Position = UDim2.new(1.62199998, 0, 0.104999997, 0)
  307. Slot11.Rotation = -1
  308. Slot11.Size = UDim2.new(0.308999985, 0, 0.164000005, 0)
  309. Slot11.Font = Enum.Font.ArialBold
  310. Slot11.Text = "UI Avatar made by venturiansonic"
  311. Slot11.TextColor3 = Color3.new(0, 1, 1)
  312. Slot11.TextScaled = true
  313. Slot11.TextSize = 100
  314. Slot11.TextStrokeColor3 = Color3.new(0, 0, 1)
  315. Slot11.TextStrokeTransparency = 0.89999997615814
  316. Slot11.TextTransparency = 0.89999997615814
  317. Slot11.TextWrapped = true
  318.  
  319. Slot12.Name = "Slot12"
  320. Slot12.Parent = Frame2
  321. Slot12.BackgroundColor3 = Color3.new(1, 1, 1)
  322. Slot12.BackgroundTransparency = 1
  323. Slot12.Position = UDim2.new(1.62199998, 0, 0.305000007, 0)
  324. Slot12.Rotation = -1
  325. Slot12.Size = UDim2.new(0.308999985, 0, 0.164000005, 0)
  326. Slot12.Font = Enum.Font.ArialBold
  327. Slot12.Text = " venturiansonic#3801"
  328. Slot12.TextColor3 = Color3.new(0, 1, 1)
  329. Slot12.TextScaled = true
  330. Slot12.TextSize = 100
  331. Slot12.TextStrokeColor3 = Color3.new(1, 0, 0)
  332. Slot12.TextStrokeTransparency = 0.89999997615814
  333. Slot12.TextTransparency = 0.89999997615814
  334. Slot12.TextWrapped = true
  335.  
  336.  
  337. -----------------------------------
  338. --god/health
  339. hum:SetStateEnabled("Dead",false)
  340. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  341. Instance.new("ForceField",char).Visible = false
  342. hum.MaxHealth = 100000
  343. hum.Health = 100000
  344.  
  345.  
  346. -----------------------------------
  347. function Lerp(c1,c2,al)
  348. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  349. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  350. for i,v in pairs(com1) do
  351. com1[i] = v+(com2[i]-v)*al
  352. end
  353. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  354. end
  355. ----------------------------------------------------------------------------------------------------
  356. local maincolor = BrickColor.new("Cyan")
  357. function Eviscerate(dude)
  358. if dude.Name ~= char then
  359. local bgf = Instance.new("BodyGyro", dude.Head)
  360. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rad(-90), 0, 0)
  361. local val = Instance.new("BoolValue", dude)
  362. val.Name = "IsHit"
  363. local ds = coroutine.wrap(function()
  364. dude:WaitForChild("Head"):BreakJoints()
  365.  
  366.  
  367. coroutine.resume(coroutine.create(function()
  368. for i, v in pairs(dude:GetChildren()) do
  369. if v:IsA("Accessory") then
  370. v:Destroy()
  371. end
  372. if v:IsA("Humanoid") then
  373. v:Destroy()
  374. end
  375. if v:IsA("CharacterMesh") then
  376. v:Destroy()
  377. end
  378. if v:IsA("Model") then
  379. v:Destroy()
  380. end
  381. if v:IsA("Part") or v:IsA("MeshPart") then
  382. for x, o in pairs(v:GetChildren()) do
  383. if o:IsA("Decal") then
  384. o:Destroy()
  385. end
  386. end
  387. coroutine.resume(coroutine.create(function()
  388. v.Material = "Neon"
  389. v.CanCollide = false
  390. local PartEmmit1 = Instance.new("ParticleEmitter", v)
  391. PartEmmit1.LightEmission = 1
  392. PartEmmit1.Texture = "rbxassetid://284205403"
  393. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  394. PartEmmit1.Rate = 150
  395. PartEmmit1.Lifetime = NumberRange.new(1)
  396. PartEmmit1.Size = NumberSequence.new({
  397. NumberSequenceKeypoint.new(0, 0.75, 0),
  398. NumberSequenceKeypoint.new(1, 0, 0)
  399. })
  400. PartEmmit1.Transparency = NumberSequence.new({
  401. NumberSequenceKeypoint.new(0, 0, 0),
  402. NumberSequenceKeypoint.new(1, 1, 0)
  403. })
  404. PartEmmit1.Speed = NumberRange.new(0, 0)
  405. PartEmmit1.VelocitySpread = 30000
  406. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  407. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  408. local BodPoss = Instance.new("BodyPosition", v)
  409. BodPoss.P = 3000
  410. BodPoss.D = 1000
  411. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  412. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  413. v.Color = maincolor.Color
  414. coroutine.resume(coroutine.create(function()
  415. for i = 0, 49 do
  416. swait(1)
  417. v.Transparency = v.Transparency + 0.08
  418. end
  419. wait(0.5)
  420. PartEmmit1.Enabled = false
  421. wait(3)
  422. v:Destroy()
  423. dude:Destroy()
  424. end))
  425. end))
  426. end
  427. end
  428. end))
  429. end)
  430. ds()
  431. end
  432. end
  433. ----------------------------------------------------------------------------------------------------
  434. --Hair
  435.  
  436. a8 = new("Part",char)
  437. a8.Name = "Hair"
  438. a8.Size = v3(2.92, 2.58, 2.72)
  439. a8.BrickColor = bc("Really black")
  440. a8.Material = "Neon"
  441. a8.Transparency = 1
  442. aa8 = new("SpecialMesh",a8)
  443. aa8.MeshType = "FileMesh"
  444. aa8.Scale = v3(7.3,7.3,7.3)
  445. aa8.MeshId = "rbxassetid://455100513"
  446. aaa8 =new("Weld",a8)
  447. aaa8.Part0 = hed
  448. aaa8.Part1 = a8
  449. aaa8.C0 = cf(-0.15,.9,-0.1) * cfa(rad(0),rad(0),rad(0))
  450.  
  451.  
  452.  
  453.  
  454.  
  455.  
  456. Lightning = function(Start,End,Times,Offset,Color,Thickness)
  457.  
  458.  
  459.  
  460.  
  461. local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
  462.  
  463.  
  464.  
  465.  
  466. for i=1,Times do
  467.  
  468.  
  469.  
  470.  
  471. local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true
  472.  
  473.  
  474.  
  475.  
  476. li.Material = "Neon"
  477.  
  478.  
  479.  
  480.  
  481.  
  482.  
  483.  
  484.  
  485.  
  486.  
  487.  
  488.  
  489.  
  490. li.Transparency = 0 li.BrickColor = Color
  491.  
  492.  
  493.  
  494.  
  495. li.formFactor = "Custom" li.CanCollide = false
  496.  
  497.  
  498.  
  499.  
  500. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  501.  
  502.  
  503.  
  504.  
  505. local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  506.  
  507.  
  508.  
  509.  
  510. local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
  511.  
  512.  
  513.  
  514.  
  515. if Times == i then
  516.  
  517.  
  518.  
  519.  
  520. local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2)
  521.  
  522.  
  523.  
  524.  
  525. li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
  526.  
  527.  
  528.  
  529.  
  530. else
  531.  
  532.  
  533.  
  534.  
  535. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  536.  
  537.  
  538.  
  539.  
  540. end
  541.  
  542.  
  543.  
  544.  
  545. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait()
  546.  
  547.  
  548.  
  549.  
  550.  
  551.  
  552.  
  553.  
  554.  
  555.  
  556.  
  557.  
  558.  
  559. li.Transparency = li.Transparency+tra end li:Destroy() end)
  560.  
  561.  
  562.  
  563.  
  564. end
  565.  
  566.  
  567.  
  568.  
  569. end
  570.  
  571.  
  572. --Clothes
  573. wait(0.5)
  574.  
  575. local instinct = false
  576.  
  577. -------
  578. -----------------------------------------------------------------------
  579. --Sounds
  580. --Folder
  581. soundfolder = Instance.new("Model",char)
  582. soundfolder.Name = "Sound Folder"
  583. --Sounds
  584. kamecharge = Instance.new("Sound",torso)
  585. kamecharge.Volume = 1
  586. kamecharge.Name = "kamecharge"
  587. kamecharge.Looped = false
  588. kamecharge.SoundId = "rbxassetid://908489666"
  589. kamefire = Instance.new("Sound",torso)
  590. kamefire.Volume = 1
  591. kamefire.Name = "kamefire"
  592. kamefire.Looped = false
  593. kamefire.SoundId = "rbxassetid://908474188"
  594. kamehit = Instance.new("Sound",torso)
  595. kamehit.Volume = 30
  596. kamehit.Name = "kamehit"
  597. kamehit.Looped = false
  598. kamehit.SoundId = "rbxassetid://908484148"
  599. ssjaura = Instance.new("Sound",torso)
  600. ssjaura.Volume = 10
  601. ssjaura.Name = "ssjaura"
  602. ssjaura.Looped = true
  603. ssjaura.SoundId = "rbxassetid://891397456"
  604. ssjauraburst = Instance.new("Sound",torso)
  605. ssjauraburst.Volume = math.huge
  606. ssjauraburst.Name = "ssjauraburst"
  607. ssjauraburst.Looped =false
  608. ssjauraburst.SoundId = "rbxassetid://437393965"
  609. ssjmusic = Instance.new("Sound",torso)
  610. ssjmusic.Volume = 10
  611. ssjmusic.Name = "ssjmusic"
  612. ssjmusic.Looped = true
  613. ssjmusic.SoundId = "rbxassetid://194135434"
  614. ssj2music = Instance.new("Sound",torso)
  615. ssj2music.Volume = 10
  616. ssj2music.Name = "ssj2music"
  617. ssj2music.Looped = true
  618. ssj2music.SoundId = "rbxassetid://144377132"
  619. ssj2aura = Instance.new("Sound",torso)
  620. ssj2aura.Volume = 10
  621. ssj2aura.Name = "ssj2aura"
  622. ssj2aura.Looped = true
  623. ssj2aura.SoundId = "rbxassetid://262498455"
  624.  
  625. fahersonstart = Instance.new("Sound",torso)
  626. fahersonstart.Volume = math.huge
  627. fahersonstart.Name = "fahersonstart"
  628. fahersonstart.Looped = false
  629. fahersonstart.SoundId = "rbxassetid://958391048"
  630. fahersonend = Instance.new("Sound",torso)
  631. fahersonend.Volume = math.huge
  632. fahersonend.Name = "fahersonend"
  633. fahersonend.Looped = false
  634. fahersonend.SoundId = "rbxassetid://958391222"
  635. punchsound = Instance.new("Sound",torso)
  636. punchsound.Volume = 10
  637. punchsound.Name = "punchsound"
  638. punchsound.Looped = false
  639. punchsound.SoundId = "rbxassetid://896246498"
  640. punchsound1 = Instance.new("Sound",torso)
  641. punchsound1.Volume = 10
  642. punchsound1.Name = "punchsound1"
  643. punchsound1.Looped = false
  644. punchsound1.SoundId = "rbxassetid://137579113"
  645.  
  646.  
  647.  
  648.  
  649.  
  650. NewInstance = function(instance,parent,properties)
  651. local inst = Instance.new(instance)
  652. inst.Parent = parent
  653. if(properties)then
  654. for i,v in next, properties do
  655. pcall(function() inst[i] = v end)
  656. end
  657. end
  658. return inst;
  659. end
  660.  
  661.  
  662.  
  663.  
  664.  
  665. ----------------------------------------------------
  666. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  667. local wld = Instance.new("Weld", wp1)
  668. wld.Part0 = wp0
  669. wld.Part1 = wp1
  670. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  671. end
  672. newWeld(torso, larm, -1.5, 0.5, 0)
  673. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  674. newWeld(torso, rarm, 1.5, 0.5, 0)
  675. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  676. newWeld(torso, hed, 0, 1.5, 0)
  677. newWeld(torso, lleg, -0.5, -1, 0)
  678. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  679. newWeld(torso, rleg, 0.5, -1, 0)
  680. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  681. newWeld(root, torso, 0, -1, 0)
  682. torso.Weld.C1 = CFrame.new(0, -1, 0)
  683. --Animations
  684. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  685.  
  686.  
  687. hum.WalkSpeed = 20
  688.  
  689.  
  690.  
  691.  
  692.  
  693.  
  694.  
  695.  
  696.  
  697.  
  698.  
  699.  
  700.  
  701.  
  702.  
  703.  
  704.  
  705.  
  706.  
  707.  
  708. function firsthit()
  709. local SFXZ = Instance.new("Sound",hed)
  710. SFXZ.SoundId = "rbxassetid://169259383"
  711. SFXZ.Volume = 1
  712. SFXZ.Pitch = 1.5
  713. SFXZ.Looped = false
  714. wait(0.01)
  715. SFXZ:Play()
  716.  
  717. for i = 1,5 do
  718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  724. wait()
  725. end
  726.  
  727.  
  728. ag = new("Part",char)
  729. ag.Name = "NewPart"
  730. ag.Size = v3(2,2,2)
  731. ag.CanCollide = false
  732. ag.Position = v3(999,999,999)
  733. ag.BrickColor = bc("Color")
  734. ag.Material = "Neon"
  735. ag.Transparency = 1
  736. aaag =new("Weld",ag)
  737. aaag.Part0 = rarm
  738. aaag.Part1 = ag
  739. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  740.  
  741.  
  742. ag.Touched:connect(function(hit)
  743. for i,v in pairs(hit.Parent:GetChildren()) do
  744. if v:IsA("Humanoid") then
  745. ag.TouchInterest:Destroy()
  746. if ssj1 == false and ssj2 == false then
  747. v.Health = v.Health - 40
  748. end
  749. if blue == true and ssj2 == true then
  750. v.Health = v.Health - 1500
  751. end
  752. if ui == true then
  753. v.Health = v.Health - 3000000000000000000000000000000
  754. end
  755.  
  756. local Cloud3 = Instance.new("Part",char)
  757. Cloud3.Size = Vector3.new(1,1,1)
  758. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  759. Cloud3.Anchored = true
  760. Cloud3.Material = "Neon"
  761. Cloud3.CanCollide = false
  762. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  763. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  764. Cloud4.MeshId = "rbxassetid://3270017"
  765. Cloud4.Scale = Vector3.new(1,1,0.4)
  766.  
  767.  
  768.  
  769. coroutine.resume(coroutine.create(function()
  770. for i = 3,650 do
  771.  
  772.  
  773.  
  774.  
  775. Cloud3.Transparency = Cloud3.Transparency + 0.03
  776. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  777.  
  778.  
  779.  
  780.  
  781. wait(0.00000000001)
  782. end
  783. end))
  784. local SFXZ = Instance.new("Sound",hed)
  785. SFXZ.SoundId = "rbxassetid://260430060"
  786. SFXZ.Volume = 1
  787. SFXZ.Pitch = 1
  788. SFXZ.Looped = false
  789. wait(0.01)
  790. SFXZ:Play()
  791.  
  792.  
  793. end
  794. end
  795. end)
  796.  
  797.  
  798.  
  799.  
  800. for i= 1,5 do
  801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  807. wait()
  808. end
  809. ag:Destroy()
  810. end
  811. function secondhit()
  812.  
  813. local SFXZ = Instance.new("Sound",torso)
  814. SFXZ.SoundId = "rbxassetid://169259383"
  815. SFXZ.Volume = 1
  816. SFXZ.Pitch = 1.5
  817. SFXZ.Looped = false
  818. wait(0.01)
  819. SFXZ:Play()
  820.  
  821. for i = 1,5 do
  822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  828. wait()
  829. end
  830.  
  831.  
  832.  
  833. ag = new("Part",char)
  834. ag.Name = "NewPart"
  835. ag.Size = v3(2,2,2)
  836. ag.CanCollide = false
  837. ag.Position = v3(999,999,999)
  838. ag.BrickColor = bc("Color")
  839. ag.Material = "Neon"
  840. ag.Transparency = 1
  841. aaag =new("Weld",ag)
  842. aaag.Part0 = larm
  843. aaag.Part1 = ag
  844. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  845.  
  846.  
  847.  
  848. ag.Touched:connect(function(hit)
  849. for i,v in pairs(hit.Parent:GetChildren()) do
  850. if v:IsA("Humanoid") then
  851. ag.TouchInterest:Destroy()
  852. if ssj1 == false and ssj2 == false then
  853. v.Health = v.Health - 100
  854. end
  855. if blue == true and ssj2 == false then
  856. v.Health = v.Health - 1500
  857. end
  858. if ui == true then
  859. v.Health = v.Health - 3000000000000000000000000000000
  860. end
  861. local Cloud3 = Instance.new("Part",char)
  862. Cloud3.Size = Vector3.new(1,1,1)
  863. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  864. Cloud3.Anchored = true
  865. Cloud3.Material = "Neon"
  866. Cloud3.CanCollide = false
  867. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  868. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  869. Cloud4.MeshId = "rbxassetid://3270017"
  870. Cloud4.Scale = Vector3.new(1,1,0.4)
  871.  
  872.  
  873.  
  874. coroutine.resume(coroutine.create(function()
  875. for i = 3,650 do
  876.  
  877.  
  878.  
  879.  
  880. Cloud3.Transparency = Cloud3.Transparency + 0.03
  881. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  882.  
  883.  
  884.  
  885.  
  886. wait(0.00000000001)
  887. end
  888. end))
  889. local SFXZ = Instance.new("Sound",hed)
  890. SFXZ.SoundId = "rbxassetid://260430060"
  891. SFXZ.Volume = 1
  892. SFXZ.Pitch = 1.1
  893. SFXZ.Looped = false
  894. wait(0.01)
  895. SFXZ:Play()
  896.  
  897.  
  898. end
  899. end
  900. end)
  901.  
  902.  
  903.  
  904.  
  905.  
  906.  
  907.  
  908.  
  909. for i= 1,5 do
  910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso
  912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm
  913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm
  914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  916. wait()
  917. end
  918. ag:Destroy()
  919. end
  920. function thirdhit()
  921. local SFXZ = Instance.new("Sound",torso)
  922. SFXZ.SoundId = "rbxassetid://169259383"
  923. SFXZ.Volume = 1
  924. SFXZ.Pitch = 1.5
  925. SFXZ.Looped = false
  926. wait(0.01)
  927. SFXZ:Play()
  928.  
  929. for i = 1,5 do
  930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-60), math.rad(0)), .5)--torso
  932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  936. wait()
  937. end
  938.  
  939.  
  940. ag = new("Part",char)
  941. ag.Name = "NewPart"
  942. ag.Size = v3(2,2,2)
  943. ag.CanCollide = false
  944. ag.Position = v3(999,999,999)
  945. ag.BrickColor = bc("Color")
  946. ag.Material = "Neon"
  947. ag.Transparency = 1
  948. aaag =new("Weld",ag)
  949. aaag.Part0 = rleg
  950. aaag.Part1 = ag
  951. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  952.  
  953.  
  954.  
  955. ag.Touched:connect(function(hit)
  956. for i,v in pairs(hit.Parent:GetChildren()) do
  957. if v:IsA("Humanoid") then
  958. ag.TouchInterest:Destroy()
  959. if ssj1 == false and ssj2 == false then
  960. v.Health = v.Health - 30
  961. end
  962. if blue == true and ssj2 == false then
  963. v.Health = v.Health - 5500
  964. end
  965. if ui == true then
  966. v.Health = v.Health - 3000000000000000000000000000000
  967. end
  968.  
  969. local Cloud3 = Instance.new("Part",char)
  970. Cloud3.Size = Vector3.new(1,1,1)
  971. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  972. Cloud3.Anchored = true
  973. Cloud3.Material = "Neon"
  974. Cloud3.CanCollide = false
  975. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  976. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  977. Cloud4.MeshId = "rbxassetid://3270017"
  978. Cloud4.Scale = Vector3.new(1,1,0.4)
  979.  
  980.  
  981.  
  982. coroutine.resume(coroutine.create(function()
  983. for i = 3,650 do
  984.  
  985.  
  986.  
  987.  
  988. Cloud3.Transparency = Cloud3.Transparency + 0.03
  989. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  990.  
  991.  
  992.  
  993.  
  994. wait(0.00000000001)
  995. end
  996. end))
  997. local SFXZ = Instance.new("Sound",hed)
  998. SFXZ.SoundId = "rbxassetid://260430060"
  999. SFXZ.Volume = 1
  1000. SFXZ.Pitch = 0.96
  1001. SFXZ.Looped = false
  1002. wait(0.01)
  1003. SFXZ:Play()
  1004.  
  1005.  
  1006. end
  1007. end
  1008. end)
  1009.  
  1010.  
  1011.  
  1012.  
  1013.  
  1014.  
  1015.  
  1016.  
  1017.  
  1018.  
  1019.  
  1020.  
  1021.  
  1022.  
  1023.  
  1024.  
  1025.  
  1026. for i = 1,5 do
  1027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  1028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(50), math.rad(0)), .5)--torso
  1029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  1030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  1031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  1032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-30)),.5)--leg
  1033. wait()
  1034. end
  1035. ag:Destroy()
  1036. end
  1037. function lasthit()
  1038.  
  1039. local SFXZ = Instance.new("Sound",torso)
  1040. SFXZ.SoundId = "rbxassetid://169259383"
  1041. SFXZ.Volume = 1
  1042. SFXZ.Pitch = 1.5
  1043. SFXZ.Looped = false
  1044. wait(0.01)
  1045. SFXZ:Play()
  1046. for i = 1,5 do
  1047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), .5)--head
  1048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(80), math.rad(0)), .5)--torso
  1049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), .5)--arm
  1050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), .5)--arm
  1051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  1052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  1053. wait()
  1054. end
  1055.  
  1056.  
  1057.  
  1058.  
  1059.  
  1060.  
  1061.  
  1062.  
  1063.  
  1064.  
  1065.  
  1066. ag = new("Part",char)
  1067. ag.Name = "NewPart"
  1068. ag.Size = v3(2,2,2)
  1069. ag.CanCollide = false
  1070. ag.Position = v3(999,999,999)
  1071. ag.BrickColor = bc("Color")
  1072. ag.Material = "Neon"
  1073. ag.Transparency = 1
  1074. aaag =new("Weld",ag)
  1075. aaag.Part0 = lleg
  1076. aaag.Part1 = ag
  1077. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  1078.  
  1079.  
  1080.  
  1081. ag.Touched:connect(function(hit)
  1082. for i,v in pairs(hit.Parent:GetChildren()) do
  1083. if v:IsA("Humanoid") then
  1084. ag.TouchInterest:Destroy()
  1085. if ssj1 == false and ssj2 == false then
  1086. v.Health = v.Health - 1000
  1087. end
  1088. if blue == true and ssj2 == false then
  1089. v.Health = v.Health - 1900
  1090. end
  1091. if ui == true then
  1092. v.Health = v.Health - 3000000000000000000000000000000
  1093. end
  1094.  
  1095.  
  1096. local SFXZ = Instance.new("Sound",hed)
  1097. SFXZ.SoundId = "rbxassetid://260430060"
  1098. SFXZ.Volume = 1
  1099. SFXZ.Pitch = 1.1
  1100. SFXZ.Looped = false
  1101. wait(0.01)
  1102. SFXZ:Play()
  1103. local Cloud3 = Instance.new("Part",char)
  1104. Cloud3.Size = Vector3.new(1,1,1)
  1105. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  1106. Cloud3.Anchored = true
  1107. Cloud3.Material = "Neon"
  1108. Cloud3.CanCollide = false
  1109. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1110. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  1111. Cloud4.MeshId = "rbxassetid://3270017"
  1112. Cloud4.Scale = Vector3.new(1,1,0.4)
  1113.  
  1114.  
  1115.  
  1116. coroutine.resume(coroutine.create(function()
  1117. for i = 3,650 do
  1118.  
  1119.  
  1120.  
  1121.  
  1122. Cloud3.Transparency = Cloud3.Transparency + 0.03
  1123. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  1124.  
  1125.  
  1126.  
  1127.  
  1128. wait(0.00000000001)
  1129. end
  1130. end))
  1131.  
  1132. end
  1133. end
  1134. end)
  1135.  
  1136.  
  1137.  
  1138.  
  1139.  
  1140.  
  1141.  
  1142.  
  1143. for i = 1,5 do
  1144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)), .5)--head
  1145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), .5)--torso
  1146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  1147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  1148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.6) * CFrame.Angles(math.rad(120), math.rad(-30), math.rad(20)), .5)--leg
  1149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  1150. wait()
  1151. end
  1152. ag:Destroy()
  1153. end
  1154.  
  1155.  
  1156.  
  1157. local jumped = false
  1158. bg = Instance.new("BodyGyro",root)
  1159. bg.P = 100000
  1160. bg.D = 100
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169.  
  1170.  
  1171.  
  1172.  
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178. function startkamehameha()
  1179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  1181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  1182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  1183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  1184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  1185.  
  1186. for i = 1, 20 do
  1187. wait()
  1188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  1189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  1190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.1)--arm
  1191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(-30)), 0.1)--arm
  1192. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  1193. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  1194. end
  1195. for i = 1, 20 do
  1196. wait()
  1197.  
  1198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  1199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  1200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(85),math.rad(-10),math.rad(-30)), 0.1)--arm
  1201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(85),math.rad(10),math.rad(30)), 0.1)--arm
  1202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  1203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  1204. end
  1205. kamecharge:Play()
  1206.  
  1207. coroutine.resume(coroutine.create(function()
  1208. for i = 3,22 do
  1209. local Ball = Instance.new("Part",char)
  1210. Ball.Size = Vector3.new(1,1,1)
  1211. Ball.BrickColor = BrickColor.new("Cyan")
  1212. Ball.Material = "Neon"
  1213. Ball.Anchored = true
  1214. Ball.CanCollide = false
  1215. Ball.Transparency = 0
  1216. Ball.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1217. local Ball2 = Instance.new("SpecialMesh",Ball)
  1218. Ball2.MeshType = 3
  1219. Ball2.Scale = Vector3.new(2,2,2)
  1220.  
  1221.  
  1222.  
  1223.  
  1224. coroutine.resume(coroutine.create(function()
  1225. for i = 1,15 do
  1226. Ball2.Scale = Ball2.Scale + Vector3.new(0.4,0.4,0.4)
  1227. Ball.Transparency = Ball.Transparency + 0.06
  1228. wait(0.00000000001)
  1229. end
  1230. Ball:Destroy()
  1231.  
  1232.  
  1233. end))
  1234. wait(0.2)
  1235. end
  1236. end))
  1237.  
  1238. startk = true
  1239.  
  1240. for i = 1, 100 do
  1241. wait()
  1242.  
  1243.  
  1244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.1)--head
  1245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), math.rad(5)), 0.1)--torso
  1246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-30)), 0.1)--arm
  1247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(65),math.rad(10),math.rad(30)), 0.1)--arm
  1248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.1)--leg
  1249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.1)--leg
  1250. end
  1251. end
  1252. function endkamehameha()
  1253. for i = 1, 10 do
  1254. wait()
  1255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-30)), 0.5)--arm
  1258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(75),math.rad(10),math.rad(30)), 0.5)--arm
  1259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.5)--leg
  1260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)--leg
  1261. end
  1262. end
  1263. function fatherson()
  1264. for i = 1,50 do
  1265. wait()
  1266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  1267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .1)--torso
  1268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .1)--arm
  1269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)), .1)--arm
  1270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .1)--leg
  1271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .1)--leg
  1272. end
  1273. wait(2)
  1274. for i = 1,50 do
  1275. wait()
  1276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), .1)--head
  1277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), .1)--torso
  1278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0.5)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)), .1)--arm
  1279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), .1)--arm
  1280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), .1)--leg
  1281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)), .1)--leg
  1282. end
  1283. end
  1284. function fathersonfire()
  1285. for i = 1,10 do
  1286. wait()
  1287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .4)--head
  1288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .4)--torso
  1289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .4)--arm
  1290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), .4)--arm
  1291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .4)--leg
  1292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .4)--leg
  1293. end
  1294. end
  1295.  
  1296.  
  1297.  
  1298. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1299. a = new("Part",char)
  1300. a.Name = "NewPart"
  1301. a.Size = v3(0.1,0.1,0.1)
  1302. a.Shape = "Ball"
  1303. a.Position = v3(999,999,999)
  1304. a.BrickColor = bc("bright Blue")
  1305. a.Material = "Neon"
  1306. a.Transparency = 1
  1307. aa = new("SpecialMesh",a)
  1308. aa.Scale = v3(1,1,1)
  1309. aaa =new("Weld",a)
  1310. aaa.Part0 = torso
  1311. aaa.Part1 = a
  1312. aaa.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1313. aaaa = new("ParticleEmitter",a)
  1314. aaaa.Size = ns(1)
  1315. aaaa.Rate = 5
  1316. aaaa.Texture = "rbxassetid://0"
  1317. aaaa.ZOffset = 1
  1318. aaaa.Lifetime = nr(5)
  1319. aaaa.Transparency = ns(1)
  1320. aaaa.LockedToPart = true
  1321. aaaa.Speed = nr(0)
  1322. aw = new("Part",char)
  1323. aw.Name = "NewPart"
  1324. aw.Size = v3(0.1,0.1,0.1)
  1325. aw.Shape = "Ball"
  1326. aw.Position = v3(999,999,999)
  1327. aw.BrickColor = bc("bright Blue")
  1328. aw.Material = "Neon"
  1329. aw.Transparency = 1
  1330. aaw = new("SpecialMesh",aw)
  1331. aaw.Scale = v3(1,1,1)
  1332. aaaw =new("Weld",aw)
  1333. aaaw.Part0 = torso
  1334. aaaw.Part1 = aw
  1335. aaaw.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1336. aaaaw = new("ParticleEmitter",aw)
  1337. aaaaw.Size = ns(5)
  1338. aaaaw.Rate = 5
  1339. aaaaw.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  1340. aaaaw.Texture = "rbxassetid://0"
  1341. aaaaw.ZOffset = -1
  1342. aaaaw.Lifetime = nr(5)
  1343. aaaaw.RotSpeed = nr(50)
  1344. aaaaw.Transparency = ns(1)
  1345. aaaaw.LockedToPart = true
  1346. aaaaw.Speed = nr(0)
  1347.  
  1348.  
  1349.  
  1350. ae = new("Part",char)
  1351. ae.Name = "NewPart"
  1352. ae.Size = v3(0.1,0.1,0.1)
  1353. ae.Shape = "Ball"
  1354. ae.Position = v3(999,999,999)
  1355. ae.BrickColor = bc("bright Blue")
  1356. ae.Material = "Neon"
  1357. ae.Transparency = 1
  1358. aaae =new("Weld",ae)
  1359. aaae.Part0 = torso
  1360. aaae.Part1 = ae
  1361. aaae.C0 = cf(0,7,0) * cfa(rad(0),rad(0),rad(0))
  1362. aaaae = new("ParticleEmitter",ae)
  1363. aaaae.Size = ns(15)
  1364. aaaae.Rate = 5
  1365. aaaae.Color = ColorSequence.new(Color3.fromRGB(231,255,111))
  1366. aaaae.ZOffset = -2
  1367. aaaae.Lifetime = nr(5)
  1368. aaaae.Transparency = ns(1)
  1369. aaaae.LockedToPart = true
  1370. aaaae.Speed = nr(0)
  1371.  
  1372. ad = new("Part",char)
  1373. ad.Name = "NewPart"
  1374. ad.Size = v3(10,10,10)
  1375. ad.CanCollide = false
  1376. ad.Anchored = true
  1377. ad.Position = torso.Position - v3(0,3,0)
  1378. ad.BrickColor = bc("bright Blue")
  1379. ad.Material = "Neon"
  1380. ad.Transparency = 1
  1381. aad = new("Decal",ad)
  1382. aad.Texture = "rbxassetid://110711859"
  1383. aad.Face = "Top"
  1384. aad.Transparency = 1
  1385. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1386. --Functions
  1387. function kamehameha()
  1388. enabled = true
  1389.  
  1390.  
  1391. kamefire.Volume = 5
  1392.  
  1393. startkamehameha()
  1394.  
  1395.  
  1396. wait(1)
  1397.  
  1398. endkamehameha()
  1399. coroutine.resume(coroutine.create(function()
  1400. for i = 1,100 do
  1401. CamShakeAll(32,270,torso)
  1402. game:GetService("RunService").RenderStepped:wait()
  1403. end
  1404. end))
  1405. a1 = new("Part",char)
  1406. a1.Name = "Beam"
  1407. a1.Anchored = true
  1408. a1.Size = v3(6,6,6)
  1409. a1.CanCollide = false
  1410. a1.Locked = true
  1411. a1.Position = v3(999,999,999)
  1412. a1.BrickColor = bc("Cyan")
  1413. a1.Material = "Neon"
  1414. a1.Transparency = 0
  1415. aa1 = new("SpecialMesh",a1)
  1416. aa1.MeshType = "Cylinder"
  1417. aa1.Scale = v3(1,1,1)
  1418. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1419. FZcharge3.Texture = "rbxassetid://174073769"
  1420. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1421. FZcharge3.EmissionDirection = "Top"
  1422. FZcharge3.Speed = NumberRange.new(5)
  1423. FZcharge3.Size = NumberSequence.new(10,0)
  1424. FZcharge3.Transparency = NumberSequence.new(0,1)
  1425. FZcharge3.Drag = 1.2
  1426. FZcharge3.LockedToPart = false
  1427. FZcharge3.Lifetime = NumberRange.new(2)
  1428. FZcharge3.Rate = 305
  1429. FZcharge3.LightEmission = 0.8
  1430. FZcharge3.Rotation = NumberRange.new(-360,360)
  1431. FZcharge3.VelocitySpread = 100
  1432. FZcharge3.ZOffset = 1
  1433. local Aaaa = Instance.new("ParticleEmitter",a3)
  1434. Aaaa.Texture = "rbxassetid://174073769"
  1435. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1436. Aaaa.EmissionDirection = "Top"
  1437. Aaaa.Speed = NumberRange.new(5)
  1438. Aaaa.Size = NumberSequence.new(20,0)
  1439. Aaaa.Transparency = NumberSequence.new(0,1)
  1440. Aaaa.Drag = 1.2
  1441. Aaaa.LockedToPart = false
  1442. Aaaa.Lifetime = NumberRange.new(1)
  1443. Aaaa.Rate = 305
  1444. Aaaa.LightEmission = 0.8
  1445. Aaaa.Rotation = NumberRange.new(-360,360)
  1446. Aaaa.VelocitySpread = 100
  1447. Aaaa.ZOffset = 1
  1448. a2 = new("Part",char)
  1449. a2.Name = "Beam"
  1450. a2.Anchored = true
  1451. a2.Locked = true
  1452. a2.Size = v3(0.1,0.1,0.1)
  1453. a2.CanCollide = false
  1454. a2.Position = v3(999,999,999)
  1455. a2.BrickColor = bc("Cyan")
  1456. a2.Material = "Neon"
  1457. a2.Transparency = 0
  1458. aa2 = new("SpecialMesh",a2)
  1459. aa2.MeshType = 3
  1460. aa2.Scale = v3(150,150,150)
  1461. a3 = new("Part",char)
  1462. a3.Name = "Beam"
  1463. a3.Locked = true
  1464. a3.Anchored = true
  1465. a3.Size = v3(0.1,0.1,0.1)
  1466. a3.CanCollide = false
  1467. a3.Position = v3(999,999,999)
  1468. a3.BrickColor = bc("Cyan")
  1469. a3.Material = "Neon"
  1470. a3.Transparency = 0
  1471. aa3 = new("SpecialMesh",a3)
  1472. aa3.MeshType = 3
  1473. aa3.Scale = v3(200,200,200)
  1474. local Chase = Instance.new("ParticleEmitter",a2)
  1475. Chase.Texture = "rbxassetid://924746519"
  1476. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1477. Chase.EmissionDirection = "Top"
  1478. Chase.Speed = NumberRange.new(5)
  1479. Chase.Size = NumberSequence.new(30,42)
  1480. Chase.Transparency = NumberSequence.new(0,0.3)
  1481. Chase.Drag = 1.2
  1482. Chase.LockedToPart = false
  1483. Chase.Lifetime = NumberRange.new(0.2)
  1484. Chase.Rate = 110
  1485. Chase.LightEmission = 0.3
  1486. Chase.Rotation = NumberRange.new(-360,360)
  1487. Chase.VelocitySpread = 100
  1488. Chase.ZOffset = 1
  1489.  
  1490. coroutine.resume(coroutine.create(function()
  1491. for i = 1,9 do
  1492.  
  1493. local H = Instance.new("Part",a3)
  1494. H.Size = Vector3.new(1,1,1)
  1495. H.BrickColor = BrickColor.new("White")
  1496. H.CanCollide = false
  1497. H.Anchored = true
  1498. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1499. local H2 = Instance.new("SpecialMesh",H)
  1500. H2.MeshId = "rbxassetid://3270017"
  1501. H2.Scale = Vector3.new(1.5,1.5,1.5)
  1502. g = Instance.new("Explosion")
  1503.  
  1504. coroutine.resume(coroutine.create(function()
  1505. for i = 1,120 do
  1506.  
  1507. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1508. H.Transparency = H.Transparency + 0.04
  1509. wait(0.00000000001)
  1510. end
  1511.  
  1512. H2:Destroy()
  1513. H:Destroy()
  1514.  
  1515. end))
  1516.  
  1517. wait(0.3)
  1518.  
  1519. end
  1520.  
  1521. end))
  1522. coroutine.resume(coroutine.create(function()
  1523. for i = 1,30 do
  1524. local HQ = Instance.new("Part",a3)
  1525. HQ.Size = Vector3.new(1,1,1)
  1526. HQ.BrickColor = BrickColor.new("Cyan")
  1527. HQ.Material = Enum.Material.Glass
  1528. HQ.Anchored = true
  1529. HQ.CanCollide = false
  1530. HQ.Transparency = 0
  1531. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1532. local HQ2 = Instance.new("SpecialMesh",HQ)
  1533. HQ2.MeshId = "rbxassetid://20329976"
  1534. HQ2.Scale = Vector3.new(4.5,4.5,4.5)
  1535. g.Parent = workspace
  1536. g.Position = HQ.Position
  1537. g.BlastRadius = 28
  1538. g.BlastPressure = 4006200
  1539. g.Visible = false
  1540. coroutine.resume(coroutine.create(function()
  1541. for i = 1,90 do
  1542.  
  1543. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1544. HQ.Transparency = HQ.Transparency + 0.05
  1545.  
  1546. wait(0.00000000001)
  1547. end
  1548. HQ:Destroy()
  1549.  
  1550. HQ2:Destroy()
  1551.  
  1552. end))
  1553.  
  1554. wait(0.07)
  1555.  
  1556. end
  1557.  
  1558. end))
  1559. kamecharge:Stop()
  1560. kamefire:Play()
  1561. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1562. local HQ = Instance.new("Part",a)
  1563. HQ.Size = Vector3.new(1,0,1)
  1564. HQ.BrickColor = BrickColor.new("Toothpaste")
  1565. HQ.Material = "Neon"
  1566. HQ.Anchored = true
  1567. HQ.CanCollide = false
  1568. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1569. local HQ2 = Instance.new("SpecialMesh",HQ)
  1570. HQ2.MeshId = "rbxassetid://20329976"
  1571. HQ2.Scale = Vector3.new(10,10,10)
  1572.  
  1573.  
  1574. coroutine.resume(coroutine.create(function()
  1575. for i = 3,650 do
  1576.  
  1577.  
  1578.  
  1579.  
  1580. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1581. HQ.Transparency = HQ.Transparency + 0.02
  1582. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1583.  
  1584.  
  1585.  
  1586. wait(0.00000000001)
  1587. end
  1588. end))
  1589. hed.Anchored = true
  1590. a8.Anchored = true
  1591. ae.Anchored = true
  1592. startk = false
  1593.  
  1594.  
  1595. --Damages
  1596. -----------------------------------------------------------------------------------------
  1597. a1.Touched:connect(function(hit)
  1598.  
  1599. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1600.  
  1601.  
  1602.  
  1603. if hit.Parent:IsA("Model") then
  1604. hit.Parent.Humanoid:TakeDamage(2500000000)
  1605. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1606. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1607. Fl.velocity = root.CFrame.lookVector*80
  1608. wait(0.05)
  1609. Fl:remove()
  1610.  
  1611. end
  1612.  
  1613. if enabled == true then
  1614. enabled = false
  1615. num = num + 1
  1616.  
  1617. a21 = new("Part",char)
  1618. a21.Name = "Beam"..num
  1619. a21.Locked = true
  1620. a21.Size = v3(0,0,0)
  1621. a21.CanCollide = false
  1622. a21.Position = v3(999,999,999)
  1623. a21.BrickColor = bc("Cyan")
  1624. a21.Material = "Neon"
  1625. a21.Transparency = 0
  1626. aa21 = new("SpecialMesh",a21)
  1627. a21.Anchored = true
  1628. a21.Position = hit.Position
  1629. aa21.MeshType = "Sphere"
  1630. aa21.Scale = v3(0,0,0)
  1631.  
  1632. for i = 1,90 do
  1633. wait()
  1634.  
  1635. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1636. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1637. end
  1638. enabled = true
  1639. char["Beam"..num]:Destroy()
  1640. end
  1641.  
  1642. end
  1643.  
  1644. end)
  1645.  
  1646.  
  1647.  
  1648.  
  1649.  
  1650.  
  1651.  
  1652. beam2 = true
  1653. beam1 = true
  1654. wait(2)
  1655. FZcharge3.Rate = 0
  1656. beam1 = false
  1657.  
  1658. repeat
  1659. wait()
  1660. a1.Size = a1.Size - v3(0.2,0.2,0.2)
  1661. aa2.Scale = aa2.Scale - v3(3,3,3)
  1662. aa3.Scale = aa3.Scale - v3(3,3,3)
  1663. until
  1664. a1.Size.y < 0.1
  1665.  
  1666. beamgo = 2.2
  1667. beamgo1 = 1
  1668. a1:Destroy()
  1669. a2:Destroy()
  1670. a3:Destroy()
  1671. for i = 1,10 do
  1672. wait()
  1673.  
  1674. kamefire.Volume = kamefire.Volume - 0.5
  1675. end
  1676. kamefire:Stop()
  1677.  
  1678. hed.Anchored = false
  1679. a8.Anchored = false
  1680. ae.Anchored = false
  1681. end
  1682.  
  1683. function BlueKame()
  1684. enabled = true
  1685.  
  1686.  
  1687. kamefire.Volume = 5
  1688.  
  1689. startkamehameha()
  1690.  
  1691.  
  1692. wait(1)
  1693.  
  1694. endkamehameha()
  1695.  
  1696. a1 = new("Part",char)
  1697. a1.Name = "Beam"
  1698. a1.Anchored = true
  1699. a1.Size = v3(6,6,6)
  1700. a1.CanCollide = false
  1701. a1.Locked = true
  1702. a1.Position = v3(999,999,999)
  1703. a1.BrickColor = bc("Cyan")
  1704. a1.Material = "Neon"
  1705. a1.Transparency = 0
  1706. aa1 = new("SpecialMesh",a1)
  1707. aa1.MeshType = "Cylinder"
  1708. aa1.Scale = v3(1,1,1)
  1709. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1710. FZcharge3.Texture = "rbxassetid://174073769"
  1711. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1712. FZcharge3.EmissionDirection = "Top"
  1713. FZcharge3.Speed = NumberRange.new(5)
  1714. FZcharge3.Size = NumberSequence.new(15,0)
  1715. FZcharge3.Transparency = NumberSequence.new(0,1)
  1716. FZcharge3.Drag = 1.2
  1717. FZcharge3.LockedToPart = false
  1718. FZcharge3.Lifetime = NumberRange.new(2)
  1719. FZcharge3.Rate = 305
  1720. FZcharge3.LightEmission = 0.8
  1721. FZcharge3.Rotation = NumberRange.new(-360,360)
  1722. FZcharge3.VelocitySpread = 100
  1723. FZcharge3.ZOffset = 1
  1724. local Aaaa = Instance.new("ParticleEmitter",a3)
  1725. Aaaa.Texture = "rbxassetid://174073769"
  1726. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1727. Aaaa.EmissionDirection = "Top"
  1728. Aaaa.Speed = NumberRange.new(5)
  1729. Aaaa.Size = NumberSequence.new(20,0)
  1730. Aaaa.Transparency = NumberSequence.new(0,1)
  1731. Aaaa.Drag = 1.2
  1732. Aaaa.LockedToPart = false
  1733. Aaaa.Lifetime = NumberRange.new(1)
  1734. Aaaa.Rate = 305
  1735. Aaaa.LightEmission = 0.8
  1736. Aaaa.Rotation = NumberRange.new(-360,360)
  1737. Aaaa.VelocitySpread = 100
  1738. Aaaa.ZOffset = 1
  1739. a2 = new("Part",char)
  1740. a2.Name = "Beam"
  1741. a2.Anchored = true
  1742. a2.Locked = true
  1743. a2.Size = v3(0.1,0.1,0.1)
  1744. a2.CanCollide = false
  1745. a2.Position = v3(999,999,999)
  1746. a2.BrickColor = bc("Cyan")
  1747. a2.Material = "Neon"
  1748. a2.Transparency = 0
  1749. aa2 = new("SpecialMesh",a2)
  1750. aa2.MeshType = 3
  1751. aa2.Scale = v3(150,150,150)
  1752. a3 = new("Part",char)
  1753. a3.Name = "Beam"
  1754. a3.Locked = true
  1755. a3.Anchored = true
  1756. a3.Size = v3(0.1,0.1,0.1)
  1757. a3.CanCollide = false
  1758. a3.Position = v3(999,999,999)
  1759. a3.BrickColor = bc("Cyan")
  1760. a3.Material = "Neon"
  1761. a3.Transparency = 0
  1762. aa3 = new("SpecialMesh",a3)
  1763. aa3.MeshType = 3
  1764. aa3.Scale = v3(200,200,200)
  1765. local Chase = Instance.new("ParticleEmitter",a2)
  1766. Chase.Texture = "rbxassetid://924746519"
  1767. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1768. Chase.EmissionDirection = "Top"
  1769. Chase.Speed = NumberRange.new(5)
  1770. Chase.Size = NumberSequence.new(30,42)
  1771. Chase.Transparency = NumberSequence.new(0,0.3)
  1772. Chase.Drag = 1.2
  1773. Chase.LockedToPart = false
  1774. Chase.Lifetime = NumberRange.new(0.2)
  1775. Chase.Rate = 110
  1776. Chase.LightEmission = 0.3
  1777. Chase.Rotation = NumberRange.new(-360,360)
  1778. Chase.VelocitySpread = 100
  1779. Chase.ZOffset = 1
  1780.  
  1781. coroutine.resume(coroutine.create(function()
  1782. for i = 1,9 do
  1783.  
  1784. local H = Instance.new("Part",a3)
  1785. H.Size = Vector3.new(1,1,1)
  1786. H.BrickColor = BrickColor.new("White")
  1787. H.CanCollide = false
  1788. H.Anchored = true
  1789. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1790. local H2 = Instance.new("SpecialMesh",H)
  1791. H2.MeshId = "rbxassetid://3270017"
  1792. H2.Scale = Vector3.new(6.5,6.5,6.5)
  1793.  
  1794.  
  1795. coroutine.resume(coroutine.create(function()
  1796. for i = 1,120 do
  1797.  
  1798. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1799. H.Transparency = H.Transparency + 0.04
  1800. wait(0.00000000001)
  1801. end
  1802.  
  1803. H2:Destroy()
  1804. H:Destroy()
  1805.  
  1806. end))
  1807.  
  1808. wait(0.3)
  1809.  
  1810. end
  1811.  
  1812. end))
  1813. coroutine.resume(coroutine.create(function()
  1814. for i = 1,20 do
  1815. local HQ = Instance.new("Part",a3)
  1816. HQ.Size = Vector3.new(1,1,1)
  1817. HQ.BrickColor = BrickColor.new("Cyan")
  1818. HQ.Material = Enum.Material.Glass
  1819. HQ.Anchored = true
  1820. HQ.CanCollide = false
  1821. HQ.Transparency = 0
  1822. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1823. local HQ2 = Instance.new("SpecialMesh",HQ)
  1824. HQ2.MeshId = "rbxassetid://20329976"
  1825. HQ2.Scale = Vector3.new(14.5,14.5,14.5)
  1826. g = Instance.new("Explosion")
  1827. g.Parent = workspace
  1828. g.Position = HQ.Position
  1829. g.BlastRadius = 30
  1830. g.BlastPressure = 6500200
  1831. g.Visible = false
  1832. coroutine.resume(coroutine.create(function()
  1833. for i = 1,90 do
  1834.  
  1835. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1836. HQ.Transparency = HQ.Transparency + 0.05
  1837.  
  1838. wait(0.00000000001)
  1839. end
  1840. HQ:Destroy()
  1841.  
  1842. HQ2:Destroy()
  1843.  
  1844. end))
  1845.  
  1846. wait(0.1)
  1847.  
  1848. end
  1849.  
  1850. end))
  1851. kamecharge:Stop()
  1852. kamefire:Play()
  1853. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1854. local HQ = Instance.new("Part",a)
  1855. HQ.Size = Vector3.new(1,0,1)
  1856. HQ.BrickColor = BrickColor.new("Toothpaste")
  1857. HQ.Material = "Neon"
  1858. HQ.Anchored = true
  1859. HQ.CanCollide = false
  1860. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1861. local HQ2 = Instance.new("SpecialMesh",HQ)
  1862. HQ2.MeshId = "rbxassetid://20329976"
  1863. HQ2.Scale = Vector3.new(25,25,25)
  1864.  
  1865.  
  1866. coroutine.resume(coroutine.create(function()
  1867. for i = 3,650 do
  1868.  
  1869.  
  1870.  
  1871.  
  1872. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1873. HQ.Transparency = HQ.Transparency + 0.02
  1874. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1875.  
  1876.  
  1877.  
  1878. wait(0.00000000001)
  1879. end
  1880. end))
  1881. hed.Anchored = true
  1882. a8.Anchored = true
  1883. ae.Anchored = true
  1884. startk = false
  1885.  
  1886.  
  1887. --Damages
  1888. -----------------------------------------------------------------------------------------
  1889. a1.Touched:connect(function(hit)
  1890.  
  1891. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1892.  
  1893.  
  1894.  
  1895. if hit.Parent:IsA("Model") then
  1896. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000000000000000000000000000000000000000)
  1897. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1898. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1899. Fl.velocity = root.CFrame.lookVector*100
  1900. wait(0.05)
  1901. Fl:remove()
  1902.  
  1903. end
  1904.  
  1905. if enabled == true then
  1906. enabled = false
  1907. num = num + 1
  1908.  
  1909. a21 = new("Part",char)
  1910. a21.Name = "Beam"..num
  1911. a21.Locked = true
  1912. a21.Size = v3(0,0,0)
  1913. a21.CanCollide = false
  1914. a21.Position = v3(999,999,999)
  1915. a21.BrickColor = bc("Cyan")
  1916. a21.Material = "Neon"
  1917. a21.Transparency = 0
  1918. aa21 = new("SpecialMesh",a21)
  1919. a21.Anchored = true
  1920. a21.Position = hit.Position
  1921. aa21.MeshType = "Sphere"
  1922. aa21.Scale = v3(0,0,0)
  1923.  
  1924. for i = 1,90 do
  1925. wait()
  1926.  
  1927. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1928. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1929. end
  1930. enabled = true
  1931. char["Beam"..num]:Destroy()
  1932. end
  1933.  
  1934. end
  1935.  
  1936. end)
  1937.  
  1938.  
  1939.  
  1940.  
  1941.  
  1942.  
  1943.  
  1944. beamb = true
  1945. beamb2 = true
  1946. wait(3)
  1947. FZcharge3.Rate = 0
  1948. beamui1 = false
  1949.  
  1950. repeat
  1951. wait()
  1952. a1.Size = a1.Size - v3(1,1,1)
  1953. aa2.Scale = aa2.Scale - v3(5,5,5)
  1954. aa3.Scale = aa3.Scale - v3(5,5,5)
  1955. until
  1956. a1.Size.y < 0.1
  1957.  
  1958. beamgo = 2.2
  1959. beamgo1 = 1
  1960. a1:Destroy()
  1961. a2:Destroy()
  1962. a3:Destroy()
  1963. for i = 1,10 do
  1964. wait()
  1965.  
  1966. kamefire.Volume = kamefire.Volume - 0.5
  1967. end
  1968. kamefire:Stop()
  1969.  
  1970. hed.Anchored = false
  1971. a8.Anchored = false
  1972. ae.Anchored = false
  1973. end
  1974.  
  1975.  
  1976. function UIKame()
  1977. enabled = true
  1978.  
  1979.  
  1980. kamefire.Volume = 5
  1981.  
  1982.  
  1983.  
  1984. endkamehameha()
  1985. coroutine.resume(coroutine.create(function()
  1986. for i = 1,100 do
  1987. CamShakeAll(32,270,torso)
  1988. game:GetService("RunService").RenderStepped:wait()
  1989. end
  1990. end))
  1991. a1 = new("Part",char)
  1992. a1.Name = "Beam"
  1993. a1.Anchored = true
  1994. a1.Size = v3(6,6,6)
  1995. a1.CanCollide = false
  1996. a1.Locked = true
  1997. a1.Position = v3(999,999,999)
  1998. a1.BrickColor = bc("Cyan")
  1999. a1.Material = "Neon"
  2000. a1.Transparency = 0
  2001. aa1 = new("SpecialMesh",a1)
  2002. aa1.MeshType = "Cylinder"
  2003. aa1.Scale = v3(1,1,1)
  2004. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  2005. FZcharge3.Texture = "rbxassetid://174073769"
  2006. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2007. FZcharge3.EmissionDirection = "Top"
  2008. FZcharge3.Speed = NumberRange.new(5)
  2009. FZcharge3.Size = NumberSequence.new(15,0)
  2010. FZcharge3.Transparency = NumberSequence.new(0,1)
  2011. FZcharge3.Drag = 1.2
  2012. FZcharge3.LockedToPart = false
  2013. FZcharge3.Lifetime = NumberRange.new(2)
  2014. FZcharge3.Rate = 305
  2015. FZcharge3.LightEmission = 0.8
  2016. FZcharge3.Rotation = NumberRange.new(-360,360)
  2017. FZcharge3.VelocitySpread = 100
  2018. FZcharge3.ZOffset = 1
  2019. local Aaaa = Instance.new("ParticleEmitter",a3)
  2020. Aaaa.Texture = "rbxassetid://174073769"
  2021. Aaaa.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2022. Aaaa.EmissionDirection = "Top"
  2023. Aaaa.Speed = NumberRange.new(5)
  2024. Aaaa.Size = NumberSequence.new(20,0)
  2025. Aaaa.Transparency = NumberSequence.new(0,1)
  2026. Aaaa.Drag = 1.2
  2027. Aaaa.LockedToPart = false
  2028. Aaaa.Lifetime = NumberRange.new(1)
  2029. Aaaa.Rate = 305
  2030. Aaaa.LightEmission = 0.8
  2031. Aaaa.Rotation = NumberRange.new(-360,360)
  2032. Aaaa.VelocitySpread = 100
  2033. Aaaa.ZOffset = 1
  2034. a2 = new("Part",char)
  2035. a2.Name = "Beam"
  2036. a2.Anchored = true
  2037. a2.Locked = true
  2038. a2.Size = v3(0.1,0.1,0.1)
  2039. a2.CanCollide = false
  2040. a2.Position = v3(999,999,999)
  2041. a2.BrickColor = bc("Cyan")
  2042. a2.Material = "Neon"
  2043. a2.Transparency = 0
  2044. aa2 = new("SpecialMesh",a2)
  2045. aa2.MeshType = 3
  2046. aa2.Scale = v3(150,150,150)
  2047. a3 = new("Part",char)
  2048. a3.Name = "Beam"
  2049. a3.Locked = true
  2050. a3.Anchored = true
  2051. a3.Size = v3(0.1,0.1,0.1)
  2052. a3.CanCollide = false
  2053. a3.Position = v3(999,999,999)
  2054. a3.BrickColor = bc("Cyan")
  2055. a3.Material = "Neon"
  2056. a3.Transparency = 0
  2057. aa3 = new("SpecialMesh",a3)
  2058. aa3.MeshType = 3
  2059. aa3.Scale = v3(200,200,200)
  2060. local Chase = Instance.new("ParticleEmitter",a2)
  2061. Chase.Texture = "rbxassetid://924746519"
  2062. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2063. Chase.EmissionDirection = "Top"
  2064. Chase.Speed = NumberRange.new(5)
  2065. Chase.Size = NumberSequence.new(30,42)
  2066. Chase.Transparency = NumberSequence.new(0,0.3)
  2067. Chase.Drag = 1.2
  2068. Chase.LockedToPart = false
  2069. Chase.Lifetime = NumberRange.new(0.2)
  2070. Chase.Rate = 110
  2071. Chase.LightEmission = 0.3
  2072. Chase.Rotation = NumberRange.new(-360,360)
  2073. Chase.VelocitySpread = 100
  2074. Chase.ZOffset = 1
  2075.  
  2076. coroutine.resume(coroutine.create(function()
  2077. for i = 1,9 do
  2078.  
  2079. local H = Instance.new("Part",a3)
  2080. H.Size = Vector3.new(1,1,1)
  2081. H.BrickColor = BrickColor.new("White")
  2082. H.CanCollide = false
  2083. H.Anchored = true
  2084. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2085. local H2 = Instance.new("SpecialMesh",H)
  2086. H2.MeshId = "rbxassetid://3270017"
  2087. H2.Scale = Vector3.new(6.5,6.5,6.5)
  2088.  
  2089.  
  2090. coroutine.resume(coroutine.create(function()
  2091. for i = 1,120 do
  2092.  
  2093. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  2094. H.Transparency = H.Transparency + 0.04
  2095. wait(0.00000000001)
  2096. end
  2097.  
  2098. H2:Destroy()
  2099. H:Destroy()
  2100.  
  2101. end))
  2102.  
  2103. wait(0.3)
  2104.  
  2105. end
  2106.  
  2107. end))
  2108. coroutine.resume(coroutine.create(function()
  2109. for i = 1,20 do
  2110. local HQ = Instance.new("Part",a3)
  2111. HQ.Size = Vector3.new(1,1,1)
  2112. HQ.BrickColor = BrickColor.new("Cyan")
  2113. HQ.Material = Enum.Material.Glass
  2114. HQ.Anchored = true
  2115. HQ.CanCollide = false
  2116. HQ.Transparency = 0
  2117. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  2118. local HQ2 = Instance.new("SpecialMesh",HQ)
  2119. HQ2.MeshId = "rbxassetid://20329976"
  2120. HQ2.Scale = Vector3.new(19.5,19.5,19.5)
  2121. g = Instance.new("Explosion")
  2122. g.Parent = workspace
  2123. g.Position = HQ.Position
  2124. g.BlastRadius = 35
  2125. g.BlastPressure = 7
  2126. g.Visible = false
  2127. coroutine.resume(coroutine.create(function()
  2128. for i = 1,90 do
  2129.  
  2130. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  2131. HQ.Transparency = HQ.Transparency + 0.05
  2132.  
  2133. wait(0.00000000001)
  2134. end
  2135. HQ:Destroy()
  2136.  
  2137. HQ2:Destroy()
  2138.  
  2139. end))
  2140.  
  2141. wait(0.1)
  2142.  
  2143. end
  2144.  
  2145. end))
  2146. kamecharge:Stop()
  2147. kamefire:Play()
  2148. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  2149. local HQ = Instance.new("Part",a)
  2150. HQ.Size = Vector3.new(1,0,1)
  2151. HQ.BrickColor = BrickColor.new("Toothpaste")
  2152. HQ.Material = "Neon"
  2153. HQ.Anchored = true
  2154. HQ.CanCollide = false
  2155. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2156. local HQ2 = Instance.new("SpecialMesh",HQ)
  2157. HQ2.MeshId = "rbxassetid://20329976"
  2158. HQ2.Scale = Vector3.new(25,25,25)
  2159.  
  2160.  
  2161. coroutine.resume(coroutine.create(function()
  2162. for i = 3,650 do
  2163.  
  2164.  
  2165.  
  2166.  
  2167. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2168. HQ.Transparency = HQ.Transparency + 0.02
  2169. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2170.  
  2171.  
  2172.  
  2173. wait(0.00000000001)
  2174. end
  2175. end))
  2176. hed.Anchored = true
  2177. a8.Anchored = true
  2178. ae.Anchored = true
  2179. startk = false
  2180.  
  2181.  
  2182. --Damages
  2183. -----------------------------------------------------------------------------------------
  2184. a1.Touched:connect(function(hit)
  2185.  
  2186. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2187.  
  2188.  
  2189.  
  2190. if hit.Parent:IsA("Model") then
  2191. hit.Parent:BreakJoints()
  2192. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2193. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2194. Fl.velocity = root.CFrame.lookVector*920
  2195. wait(0.05)
  2196. Fl:remove()
  2197.  
  2198. end
  2199.  
  2200. if enabled == true then
  2201. enabled = false
  2202. num = num + 1
  2203.  
  2204. a21 = new("Part",char)
  2205. a21.Name = "Beam"..num
  2206. a21.Locked = true
  2207. a21.Size = v3(0,0,0)
  2208. a21.CanCollide = false
  2209. a21.Position = v3(999,999,999)
  2210. a21.BrickColor = bc("Cyan")
  2211. a21.Material = "Neon"
  2212. a21.Transparency = 0
  2213. aa21 = new("SpecialMesh",a21)
  2214. a21.Anchored = true
  2215. a21.Position = hit.Position
  2216. aa21.MeshType = "Sphere"
  2217. aa21.Scale = v3(0,0,0)
  2218.  
  2219. for i = 1,90 do
  2220. wait()
  2221.  
  2222. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2223. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2224. end
  2225. enabled = true
  2226. char["Beam"..num]:Destroy()
  2227. end
  2228.  
  2229. end
  2230.  
  2231. end)
  2232.  
  2233.  
  2234.  
  2235.  
  2236.  
  2237.  
  2238.  
  2239. beamui2 = true
  2240. beamui1 = true
  2241. wait(3)
  2242. FZcharge3.Rate = 0
  2243. beamui1 = false
  2244.  
  2245. repeat
  2246. wait()
  2247. a1.Size = a1.Size - v3(1,1,1)
  2248. aa2.Scale = aa2.Scale - v3(5,5,5)
  2249. aa3.Scale = aa3.Scale - v3(5,5,5)
  2250. until
  2251. a1.Size.y < 0.1
  2252.  
  2253. beamgo = 2.2
  2254. beamgo1 = 1
  2255. a1:Destroy()
  2256. a2:Destroy()
  2257. a3:Destroy()
  2258. for i = 1,10 do
  2259. wait()
  2260.  
  2261. kamefire.Volume = kamefire.Volume - 0.5
  2262. end
  2263. kamefire:Stop()
  2264.  
  2265. hed.Anchored = false
  2266. a8.Anchored = false
  2267. ae.Anchored = false
  2268. end
  2269.  
  2270.  
  2271.  
  2272.  
  2273. function superkamehameha()
  2274. enabled = true
  2275.  
  2276.  
  2277. kamefire.Volume = 5
  2278.  
  2279. startkamehameha()
  2280.  
  2281.  
  2282. wait(1)
  2283.  
  2284. endkamehameha()
  2285.  
  2286. a1 = new("Part",char)
  2287. a1.Name = "Beam"
  2288. a1.Anchored = true
  2289. a1.Size = v3(5,5,5)
  2290. a1.CanCollide = false
  2291. a1.Locked = true
  2292. a1.Position = v3(999,999,999)
  2293. a1.BrickColor = bc("Cyan")
  2294. a1.Material = "Neon"
  2295. a1.Transparency = 0
  2296. aa1 = new("SpecialMesh",a1)
  2297. aa1.MeshType = "Cylinder"
  2298. aa1.Scale = v3(5,5,5)
  2299. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  2300. FZcharge3.Texture = "rbxassetid://174073769"
  2301. FZcharge3.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2302. FZcharge3.EmissionDirection = "Top"
  2303. FZcharge3.Speed = NumberRange.new(5)
  2304. FZcharge3.Size = NumberSequence.new(15,0)
  2305. FZcharge3.Transparency = NumberSequence.new(0,1)
  2306. FZcharge3.Drag = 1.2
  2307. FZcharge3.LockedToPart = false
  2308. FZcharge3.Lifetime = NumberRange.new(2)
  2309. FZcharge3.Rate = 305
  2310. FZcharge3.LightEmission = 0.8
  2311. FZcharge3.Rotation = NumberRange.new(-360,360)
  2312. FZcharge3.VelocitySpread = 100
  2313. FZcharge3.ZOffset = 1
  2314. a2 = new("Part",char)
  2315. a2.Name = "Beam"
  2316. a2.Anchored = true
  2317. a2.Locked = true
  2318. a2.Size = v3(0.2,0.2,0.2)
  2319. a2.CanCollide = false
  2320. a2.Position = v3(999,999,999)
  2321. a2.BrickColor = bc("Cyan")
  2322. a2.Material = "Neon"
  2323. a2.Transparency = 0
  2324. aa2 = new("SpecialMesh",a2)
  2325. aa2.MeshType = 3
  2326. aa2.Scale = v3(150,150,150)
  2327. a3 = new("Part",char)
  2328. a3.Name = "Beam"
  2329. a3.Locked = true
  2330. a3.Anchored = true
  2331. a3.Size = v3(0.2,0.2,0.2)
  2332. a3.CanCollide = false
  2333. a3.Position = v3(999,999,999)
  2334. a3.BrickColor = bc("Cyan")
  2335. a3.Material = "Neon"
  2336. a3.Transparency = 0
  2337. aa3 = new("SpecialMesh",a3)
  2338. aa3.MeshType = 3
  2339. aa3.Scale = v3(200,200,200)
  2340. local Chase = Instance.new("ParticleEmitter",a2)
  2341. Chase.Texture = "rbxassetid://924746519"
  2342. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2343. Chase.EmissionDirection = "Top"
  2344. Chase.Speed = NumberRange.new(5)
  2345. Chase.Size = NumberSequence.new(30,42)
  2346. Chase.Transparency = NumberSequence.new(0,0.3)
  2347. Chase.Drag = 1.2
  2348. Chase.LockedToPart = false
  2349. Chase.Lifetime = NumberRange.new(0.2)
  2350. Chase.Rate = 110
  2351. Chase.LightEmission = 0.3
  2352. Chase.Rotation = NumberRange.new(-360,360)
  2353. Chase.VelocitySpread = 100
  2354. Chase.ZOffset = 1
  2355. a1.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2356. local HQ = Instance.new("Part",a)
  2357. HQ.Size = Vector3.new(1,0,1)
  2358. HQ.BrickColor = BrickColor.new("Toothpaste")
  2359. HQ.Material = "Neon"
  2360. HQ.Anchored = true
  2361. HQ.CanCollide = false
  2362. HQ.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2363. local HQ2 = Instance.new("SpecialMesh",HQ)
  2364. HQ2.MeshId = "rbxassetid://20329976"
  2365. HQ2.Scale = Vector3.new(10,10,10)
  2366.  
  2367.  
  2368. coroutine.resume(coroutine.create(function()
  2369. for i = 3,650 do
  2370.  
  2371.  
  2372.  
  2373.  
  2374. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2375. HQ.Transparency = HQ.Transparency + 0.02
  2376. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2377.  
  2378.  
  2379.  
  2380. wait(0.00000000001)
  2381. end
  2382. end))
  2383.  
  2384. kamecharge:Stop()
  2385. kamefire:Play()
  2386. hed.Anchored = true
  2387. a8.Anchored = true
  2388. ae.Anchored = true
  2389. startk = false
  2390.  
  2391.  
  2392. --Damages
  2393. -----------------------------------------------------------------------------------------
  2394. a1.Touched:connect(function(hit)
  2395.  
  2396. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2397.  
  2398.  
  2399.  
  2400. if hit.Parent:IsA("Model") then
  2401. hit.Parent.Humanoid:TakeDamage(1000000000000000000000000000000000000000)
  2402. end
  2403.  
  2404. if enabled == true then
  2405. enabled = false
  2406. num = num + 1
  2407.  
  2408. a21 = new("Part",char)
  2409. a21.Name = "Beam"..num
  2410. a21.Locked = true
  2411. a21.Size = v3(0,0,0)
  2412. a21.CanCollide = false
  2413. a21.Position = v3(999,999,999)
  2414. a21.BrickColor = bc("Cyan")
  2415. a21.Material = "Neon"
  2416. a21.Transparency = 0
  2417. aa21 = new("SpecialMesh",a21)
  2418. a21.Anchored = true
  2419. a21.Position = hit.Position
  2420. aa21.MeshType = "Sphere"
  2421. aa21.Scale = v3(0,0,0)
  2422.  
  2423. for i = 1,90 do
  2424. wait()
  2425. a1.CFrame = torso.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2426. a1.Position = v3(999,999,999)
  2427. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2428. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2429. end
  2430. enabled = true
  2431. char["Beam"..num]:Destroy()
  2432. end
  2433.  
  2434. end
  2435.  
  2436. end)
  2437.  
  2438.  
  2439.  
  2440.  
  2441.  
  2442.  
  2443.  
  2444. beam2 = true
  2445. beam1 = true
  2446. wait(2)
  2447. FZcharge3.Rate = 0
  2448. beam1 = false
  2449.  
  2450. repeat
  2451. wait()
  2452. a1.Size = a1.Size - v3(0,0.2,0.2)
  2453. aa2.Scale = aa2.Scale - v3(3,3,3)
  2454. aa3.Scale = aa3.Scale - v3(3,3,3)
  2455. until
  2456. a1.Size.y < 0.4
  2457.  
  2458. beamgo = 2.2
  2459. beamgo1 = 1
  2460. a1:Destroy()
  2461. a2:Destroy()
  2462. a3:Destroy()
  2463. for i = 1,10 do
  2464. wait()
  2465.  
  2466. kamefire.Volume = kamefire.Volume - 0.5
  2467. end
  2468. kamefire:Stop()
  2469.  
  2470. hed.Anchored = false
  2471. a8.Anchored = false
  2472. ae.Anchored = false
  2473. end
  2474.  
  2475.  
  2476.  
  2477.  
  2478.  
  2479.  
  2480. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2481. --RenderedStep
  2482. rs:connect(function()
  2483. --kamehameha
  2484. ------------------------------------------------------------------
  2485. if startk == true then
  2486. aaaa.Transparency = ns(0)
  2487. aaaaw.Transparency = ns(0)
  2488. aaaa.Size = ns(math.random(1,2))
  2489. else
  2490. aaaa.Transparency = ns(1)
  2491. aaaaw.Transparency = ns(1)
  2492. end
  2493.  
  2494. if beam1 == true then
  2495.  
  2496.  
  2497. beamgo = beamgo + 2
  2498. beamgo1 = beamgo1 + 4
  2499. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2500. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2501. a1.Size = v3(beamgo1,6,6)
  2502. aa2.Scale = v3(150,math.random(150,150),math.random(150,150))
  2503. aa3.Scale = v3(150,math.random(150,150),math.random(150,150))
  2504.  
  2505. end
  2506.  
  2507.  
  2508.  
  2509. if beamui1 == true then
  2510.  
  2511.  
  2512. beamgo = beamgo + 2
  2513. beamgo1 = beamgo1 + 4
  2514. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2515. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2516. a1.Size = v3(beamgo1,26,26)
  2517. aa2.Scale = v3(290,math.random(290,290),math.random(290,290))
  2518. aa3.Scale = v3(290,math.random(290,290),math.random(290,290))
  2519.  
  2520. end
  2521. if beamb == true then
  2522.  
  2523.  
  2524. beamgo = beamgo + 2
  2525. beamgo1 = beamgo1 + 4
  2526. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2527. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2528. a1.Size = v3(beamgo1,15,15)
  2529. aa2.Scale = v3(190,math.random(190,190),math.random(190,190))
  2530. aa3.Scale = v3(190,math.random(190,190),math.random(190,190))
  2531.  
  2532. end
  2533. if beam2 == true then
  2534. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2535. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2536. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 1.93
  2537. end
  2538. if beamui2 == true then
  2539. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2540. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2541. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2542. end
  2543. if beamb2 == true then
  2544. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2545. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2546. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2547. end
  2548. -----------------------------------------------------------------------
  2549.  
  2550.  
  2551.  
  2552.  
  2553. if hum.MoveDirection.x == 0 then
  2554. if canidle == true then
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2561. end
  2562. end
  2563. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2564.  
  2565. if canwalk1 == true then
  2566. canwalk1 = false
  2567. for i = 1,10 do
  2568. wait()
  2569. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2571. end
  2572. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(0)), .1)--torso
  2574. end
  2575. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .1)--arm
  2577. end
  2578. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)), .1)--arm
  2580. end
  2581. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2583. end
  2584. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2586. end
  2587. end
  2588. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2589. for i = 1,10 do
  2590. wait()
  2591. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2593. end
  2594. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(0)), .1)--torso
  2596. end
  2597. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .1)--arm
  2599. end
  2600. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)), .1)--arm
  2602. end
  2603. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2605. end
  2606. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2608. end
  2609. end
  2610. end
  2611. canwalk1 = true
  2612. end
  2613.  
  2614.  
  2615. end
  2616.  
  2617. if block == true then
  2618. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2619. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(-10)), 0.4)--arm
  2621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(10)), 0.4)--arm
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.4)--leg
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, -0.1, -0.7) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(2)), 0.4)--leg
  2624.  
  2625.  
  2626. end
  2627. --------------------------------------------------
  2628.  
  2629. --
  2630. --Aura
  2631. if onaura == true then
  2632. onaura =false
  2633.  
  2634. wait(0.1)
  2635. aaaae.Texture = "rbxassetid://926705964"
  2636. wait(0.1)
  2637. aaaae.Texture = "rbxassetid://926709486"
  2638. wait(0.1)
  2639. aaaae.Texture = "rbxassetid://926711720"
  2640. wait(0.1)
  2641. aaaae.Texture = "rbxassetid://926712235"
  2642. onaura =true
  2643. end
  2644.  
  2645. if transforming1 == true then
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.1)--head
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2652.  
  2653. end
  2654.  
  2655. if slow == true then
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.2)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.1)--head
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2662.  
  2663. end
  2664.  
  2665. if transforming2 == true then
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.1)--head
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)--torso
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2672.  
  2673. end
  2674.  
  2675. if dodge == true then
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  2682.  
  2683. end
  2684. if transforming3 == true then
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.3)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.1)--head
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1)--torso
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(10)), 0.1)--arm
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.1)--arm
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-5)), 0.1)--leg
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(5)), 0.1)--leg
  2691.  
  2692. end
  2693.  
  2694. if powering == true then
  2695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(-20),math.rad(10)), 0.1)--arm
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(-10)), 0.1)--arm
  2699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2701.  
  2702. end
  2703. if start == true then
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(-3),math.rad(-60)), 0.1)--arm
  2707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(3),math.rad(60)), 0.1)--arm
  2708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2710.  
  2711. end
  2712. if beam3 == true then
  2713. beamgo4 = beamgo4 + 1
  2714. beamgo3 = beamgo3 + 0.018
  2715. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2716. aa1s.Scale = v3(1,math.random(1,1.2),math.random(1,1.2))
  2717. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 5
  2718. a1s.Size = a1s.Size + v3(beamgo3,0,0)
  2719. aa2s.Scale = v3(200,math.random(150,170),math.random(150,170))
  2720. aa3s.Scale = v3(250,math.random(150,170),math.random(150,170))
  2721. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2722. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) - torso.CFrame.lookVector * 1
  2723. end
  2724. if beam4 == true then
  2725. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2726. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2727. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 1.93
  2728. end
  2729.  
  2730.  
  2731. end)
  2732. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2733. --Kamehameha
  2734. ---------------------------------------------------------------------
  2735. --InstantTramission
  2736. ----
  2737.  
  2738.  
  2739. tp = true
  2740. mouse.KeyDown:connect(function(key)
  2741. if key == "3" then
  2742. if tp == true then
  2743. tp = true
  2744. local Teleport = Instance.new("Sound",hed)
  2745. Teleport.SoundId = "rbxassetid://1055279036"
  2746. Teleport.Pitch = 1
  2747. Teleport.Looped = false
  2748. Teleport.Volume = 2
  2749. wait(0.0001)
  2750. Teleport:Play()
  2751.  
  2752. Zanzoken = Instance.new("Part",root)
  2753. Zanzoken.Anchored = true
  2754. Zanzoken.CanCollide = false
  2755. Zanzoken.Position = v3(999,999,999)
  2756. Zanzoken.CFrame = root.CFrame
  2757. game.Debris:AddItem(Zanzoken,0.5)
  2758. Zanzoken.Transparency = 1
  2759. wait()
  2760. idk = Instance.new("BillboardGui",Zanzoken)
  2761. idk.Size = UDim2.new(10,0,15,0)
  2762. idk.AlwaysOnTop = false
  2763. idk1 = Instance.new("ImageLabel",idk)
  2764. idk1.BackgroundTransparency = 1
  2765. idk.ExtentsOffset = v3(0,0,0)
  2766. idk1.ImageTransparency = 0
  2767. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2768. idk1.Size = UDim2.new(2,0,1,0)
  2769. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2770. idk1.Image = "rbxassetid://319554883"
  2771. wait()
  2772. root.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  2773. Zanzoken = Instance.new("Part",char)
  2774. Zanzoken.Anchored = true
  2775. Zanzoken.CanCollide = false
  2776. Zanzoken.Position = v3(999,999,999)
  2777. Zanzoken.CFrame = root.CFrame
  2778. game.Debris:AddItem(Zanzoken,0.5)
  2779. Zanzoken.Transparency = 1
  2780. wait()
  2781. idk = Instance.new("BillboardGui",Zanzoken)
  2782. idk.Size = UDim2.new(20,0,20,0)
  2783. idk.AlwaysOnTop = false
  2784. idk1 = Instance.new("ImageLabel",idk)
  2785. idk1.BackgroundTransparency = 1
  2786. idk.ExtentsOffset = v3(0,0,0)
  2787. idk1.ImageTransparency = 0
  2788. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2789. idk1.Size = UDim2.new(2,0,1,0)
  2790. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2791. idk1.Image = "rbxassetid://319554883"
  2792.  
  2793.  
  2794.  
  2795. wait(0)
  2796.  
  2797. tp = true
  2798.  
  2799.  
  2800. end
  2801. end
  2802. end)
  2803. ---
  2804. --LockOn
  2805. ---
  2806.  
  2807.  
  2808. mouse.KeyDown:connect(function(key)
  2809. if key == '1' then
  2810. LockOn()
  2811. end
  2812. end)
  2813.  
  2814. function LockOn()
  2815. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2816. TargetSelect(mouse.Target.Parent)
  2817. end
  2818. end
  2819. function swait(num)
  2820. if num == 0 or num == nil then
  2821. ArtificialHB.Event:wait()
  2822. else
  2823. for i = 0, num do
  2824. ArtificialHB.Event:wait()
  2825. end
  2826. end
  2827. end
  2828.  
  2829. ArtificialHB = Instance.new("BindableEvent", script)
  2830. ArtificialHB.Name = "Heartbeat"
  2831.  
  2832. script:WaitForChild("Heartbeat")
  2833.  
  2834. function TargetSelect(person)
  2835. local dd=coroutine.wrap(function()
  2836. if targetted ~= person then
  2837. targetted = person
  2838. for i = 0, 2, 0.1 do
  2839. swait()
  2840. end
  2841. end
  2842. end)
  2843. dd()
  2844. end
  2845.  
  2846. function HomingAttack()
  2847.  
  2848.  
  2849.  
  2850.  
  2851. if targetted == nil then
  2852.  
  2853. end
  2854.  
  2855.  
  2856. local Music2 = Instance.new("Sound",torso)
  2857. Music2.SoundId = "rbxassetid://1055279036"
  2858. Music2.Pitch = 1
  2859. Music2.Looped = false
  2860. Music2.Volume = 3.2
  2861. wait(0.0001)
  2862. Music2:Play()
  2863. root.CFrame = targetted.Head.CFrame * CFrame.new(0,1.5,3.1)
  2864. Zanzoken = Instance.new("Part",root)
  2865. Zanzoken.Anchored = true
  2866. Zanzoken.CanCollide = false
  2867. Zanzoken.Position = v3(999,999,999)
  2868. Zanzoken.CFrame = root.CFrame
  2869. game.Debris:AddItem(Zanzoken,0.5)
  2870. Zanzoken.Transparency = 1
  2871. wait()
  2872. idk = Instance.new("BillboardGui",Zanzoken)
  2873. idk.Size = UDim2.new(10,0,15,0)
  2874. idk.AlwaysOnTop = false
  2875. idk1 = Instance.new("ImageLabel",idk)
  2876. idk1.BackgroundTransparency = 1
  2877. idk.ExtentsOffset = v3(0,0,0)
  2878. idk1.ImageTransparency = 0
  2879. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2880. idk1.Size = UDim2.new(2,0,1,0)
  2881. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2882. idk1.Image = "rbxassetid://319554883"
  2883. wait()
  2884. Zanzoken = Instance.new("Part",char)
  2885. Zanzoken.Anchored = true
  2886. Zanzoken.CanCollide = false
  2887. Zanzoken.Position = v3(999,999,999)
  2888. Zanzoken.CFrame = root.CFrame
  2889. game.Debris:AddItem(Zanzoken,0.5)
  2890. Zanzoken.Transparency = 1
  2891. wait()
  2892. idk = Instance.new("BillboardGui",Zanzoken)
  2893. idk.Size = UDim2.new(20,0,20,0)
  2894. idk.AlwaysOnTop = false
  2895. idk1 = Instance.new("ImageLabel",idk)
  2896. idk1.BackgroundTransparency = 1
  2897. idk.ExtentsOffset = v3(0,0,0)
  2898. idk1.ImageTransparency = 0
  2899. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2900. idk1.Size = UDim2.new(2,0,1,0)
  2901. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2902. idk1.Image = "rbxassetid://319554883"
  2903.  
  2904.  
  2905.  
  2906. end
  2907. mouse.KeyDown:connect(function(key)
  2908. if key == 'c' and ui == false and kaioken == false then
  2909.  
  2910. GodFist()
  2911. end
  2912. end)
  2913.  
  2914. mouse.KeyDown:connect(function(key)
  2915. if key == 'c' and kaioken == true then
  2916.  
  2917. KaiokenRush()
  2918. end
  2919. end)
  2920.  
  2921. mouse.KeyDown:connect(function(key)
  2922. if key == 'c' and ui == true and kaioken == false then
  2923.  
  2924. FinalAttack()
  2925. end
  2926. end)
  2927.  
  2928.  
  2929. mouse.KeyDown:connect(function(key)
  2930. if key == '2' then
  2931. HomingAttack()
  2932. end
  2933. end)
  2934. -------
  2935.  
  2936. function GodFist()
  2937.  
  2938. canattack = false
  2939. canidle = false
  2940. canwalk = false
  2941.  
  2942.  
  2943.  
  2944. local bv = Instance.new("BodyVelocity")
  2945. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2946. bv.velocity = mouse.Hit.lookVector * 250
  2947. bv.Parent = root
  2948.  
  2949. local Aura = Instance.new('ParticleEmitter')
  2950. Aura.Name = "Aura"
  2951. Aura.Texture = "rbxassetid://411939841"
  2952. Aura.Parent = torso
  2953. Aura.LightEmission = 1
  2954. Aura.Transparency = NumberSequence.new(0.2,1)
  2955. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2956. Aura.Size = NumberSequence.new(9,0)
  2957. Aura.LockedToPart = false
  2958. Aura.Lifetime = NumberRange.new(0.3)
  2959. Aura.Rate = 150
  2960. Aura.Speed = NumberRange.new(2.3)
  2961. Aura.EmissionDirection = "Top"
  2962. Aura.Rotation = NumberRange.new(-80, 80)
  2963. local Grab = Instance.new("Part",torso)
  2964. Grab.Size = Vector3.new(4,4,4)
  2965. Grab.CanCollide = false
  2966. Grab.BrickColor = BrickColor.new("Deep orange")
  2967. Grab.Transparency = math.huge
  2968. local Grabo = Instance.new("Weld",Grab)
  2969. Grabo.Part0 = torso
  2970. Grabo.Part1 = Grab
  2971. Grabo.C0 = CFrame.new(0,-1.1,0)
  2972. local SFXZ = Instance.new("Sound",torso)
  2973. SFXZ.SoundId = "rbxassetid://1056625824"
  2974. SFXZ.Volume = 1
  2975. SFXZ.Pitch = 1
  2976. SFXZ.Looped = false
  2977. wait(0.01)
  2978. SFXZ:Play()
  2979. Grab.Touched:connect(function(hit)
  2980. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2981. Grab:Destroy()
  2982. root.Anchored = true
  2983. hit.Parent.Humanoid:TakeDamage(155555555555555555575)
  2984. bv:Destroy()
  2985. canattack = true
  2986. canidle = true
  2987. canwalk = true
  2988. local SFXZ = Instance.new("Sound",root)
  2989. SFXZ.SoundId = "rbxassetid://1699290293"
  2990. SFXZ.Volume = 7
  2991. SFXZ.Pitch = 1
  2992. SFXZ.Looped = false
  2993. wait(0.01)
  2994. SFXZ:Play()
  2995. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2996. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2997. Fl.velocity = root.CFrame.lookVector*10
  2998. wait(0.05)
  2999. Fl:remove()
  3000. root.Anchored = false
  3001. end
  3002. end)
  3003. for i = 1, 50 do
  3004. wait()
  3005.  
  3006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3012. end
  3013. bv:Destroy()
  3014. canattack = true
  3015. canidle = true
  3016. canwalk = true
  3017. root.Anchored = false
  3018. Aura.Enabled = false
  3019. Grab:Destroy()
  3020.  
  3021. end
  3022.  
  3023.  
  3024.  
  3025. function FinalAttack()
  3026.  
  3027. canattack = false
  3028. canidle = false
  3029. canwalk = false
  3030.  
  3031.  
  3032.  
  3033. local bv = Instance.new("BodyVelocity")
  3034. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3035. bv.velocity = mouse.Hit.lookVector * 250
  3036. bv.Parent = root
  3037. coroutine.resume(coroutine.create(function()
  3038. for i = 1,100 do
  3039. CamShakeAll(32,230,torso)
  3040. game:GetService("RunService").RenderStepped:wait()
  3041. end
  3042. end))
  3043. local Aura = Instance.new('ParticleEmitter')
  3044. Aura.Name = "Aura"
  3045. Aura.Texture = "rbxassetid://1200947142"
  3046. Aura.Parent = torso
  3047. Aura.LightEmission = 1
  3048. Aura.Transparency = NumberSequence.new(0.2,1)
  3049. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3050. Aura.Size = NumberSequence.new(9,0)
  3051. Aura.LockedToPart = false
  3052. Aura.Lifetime = NumberRange.new(0.3)
  3053. Aura.Rate = 350
  3054. Aura.Speed = NumberRange.new(2.3)
  3055. Aura.EmissionDirection = "Top"
  3056. Aura.Rotation = NumberRange.new(-80, 80)
  3057. local Grab = Instance.new("Part",torso)
  3058. Grab.Size = Vector3.new(4,4,4)
  3059. Grab.CanCollide = false
  3060. Grab.BrickColor = BrickColor.new("Deep orange")
  3061. Grab.Transparency = math.huge
  3062. local Grabo = Instance.new("Weld",Grab)
  3063. Grabo.Part0 = torso
  3064. Grabo.Part1 = Grab
  3065. Grabo.C0 = CFrame.new(0,-1.1,0)
  3066. local SFXZ = Instance.new("Sound",torso)
  3067. SFXZ.SoundId = "rbxassetid://1056625824"
  3068. SFXZ.Volume = 1
  3069. SFXZ.Pitch = 1
  3070. SFXZ.Looped = false
  3071. wait(0.01)
  3072. SFXZ:Play()
  3073. Grab.Touched:connect(function(hit)
  3074. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  3075. Grab:Destroy()
  3076. root.Anchored = true
  3077. hit.Parent:BreakJoints()
  3078. bv:Destroy()
  3079. canattack = true
  3080. canidle = true
  3081. canwalk = true
  3082. local SFXZ = Instance.new("Sound",root)
  3083. SFXZ.SoundId = "rbxassetid://1699290293"
  3084. SFXZ.Volume = 7
  3085. SFXZ.Pitch = 1
  3086. SFXZ.Looped = false
  3087. wait(0.01)
  3088. SFXZ:Play()
  3089. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3090. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3091. Fl.velocity = root.CFrame.lookVector*10
  3092. wait(0.05)
  3093. Fl:remove()
  3094. root.Anchored = false
  3095. end
  3096. end)
  3097. for i = 1, 20 do
  3098. wait()
  3099.  
  3100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3106. end
  3107. bv:Destroy()
  3108. canattack = true
  3109. canidle = true
  3110. canwalk = true
  3111. root.Anchored = false
  3112. Aura.Enabled = false
  3113. Grab:Destroy()
  3114.  
  3115. end
  3116.  
  3117.  
  3118.  
  3119. function KaiokenRush()
  3120.  
  3121. canattack = false
  3122. canidle = false
  3123. canwalk = false
  3124.  
  3125.  
  3126.  
  3127. local bv = Instance.new("BodyVelocity")
  3128. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3129. bv.velocity = mouse.Hit.lookVector * 250
  3130. bv.Parent = root
  3131.  
  3132. local Aura = Instance.new('ParticleEmitter')
  3133. Aura.Name = "Aura"
  3134. Aura.Texture = "rbxassetid://411939841"
  3135. Aura.Parent = torso
  3136. Aura.LightEmission = 1
  3137. Aura.Transparency = NumberSequence.new(0.2,1)
  3138. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  3139. Aura.Size = NumberSequence.new(9,0)
  3140. Aura.LockedToPart = false
  3141. Aura.Lifetime = NumberRange.new(1)
  3142. Aura.Rate = 350
  3143. Aura.Speed = NumberRange.new(2.3)
  3144. Aura.EmissionDirection = "Top"
  3145. Aura.Rotation = NumberRange.new(-80, 80)
  3146. local Grab = Instance.new("Part",torso)
  3147. Grab.Size = Vector3.new(4,4,4)
  3148. Grab.CanCollide = false
  3149. Grab.BrickColor = BrickColor.new("Deep orange")
  3150. Grab.Transparency = math.huge
  3151. local Grabo = Instance.new("Weld",Grab)
  3152. Grabo.Part0 = torso
  3153. Grabo.Part1 = Grab
  3154. Grabo.C0 = CFrame.new(0,-1.1,0)
  3155. local SFXZ = Instance.new("Sound",torso)
  3156. SFXZ.SoundId = "rbxassetid://1056625824"
  3157. SFXZ.Volume = 1
  3158. SFXZ.Pitch = 1
  3159. SFXZ.Looped = false
  3160. wait(0.01)
  3161. SFXZ:Play()
  3162. Grab.Touched:connect(function(hit)
  3163. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  3164. Grab:Destroy()
  3165.  
  3166.  
  3167. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000)
  3168.  
  3169.  
  3170. local SFXZ = Instance.new("Sound",root)
  3171. SFXZ.SoundId = "rbxassetid://1699290293"
  3172. SFXZ.Volume = 7
  3173. SFXZ.Pitch = 1
  3174. SFXZ.Looped = false
  3175. wait(0.01)
  3176. SFXZ:Play()
  3177.  
  3178.  
  3179.  
  3180.  
  3181. end
  3182. end)
  3183. for i = 1, 20 do
  3184. wait()
  3185.  
  3186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  3187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  3188. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  3189. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  3190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  3191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  3192. end
  3193. wait(4)
  3194. bv:Destroy()
  3195. canattack = true
  3196. canidle = true
  3197. canwalk = true
  3198. root.Anchored = false
  3199. Aura.Enabled = false
  3200. Grab:Destroy()
  3201.  
  3202. end
  3203.  
  3204.  
  3205.  
  3206. --
  3207.  
  3208.  
  3209. mouse.KeyDown:connect(function(key)
  3210. if key == "q" and ui == false and blue == false then
  3211. if canattack == true then
  3212. canattack = false
  3213. canidle = false
  3214. canwalk = false
  3215. kamehameha()
  3216. canattack = true
  3217. canwalk = true
  3218. canidle = true
  3219. end
  3220. end
  3221. end)
  3222. mouse.KeyDown:connect(function(key)
  3223. if key == "q" and ui == true and blue == false then
  3224. if canattack == true then
  3225. canattack = false
  3226. canidle = false
  3227. canwalk = false
  3228. UIKame()
  3229. canattack = true
  3230. canwalk = true
  3231. canidle = true
  3232. end
  3233. end
  3234. end)
  3235. mouse.KeyDown:connect(function(key)
  3236. if key == "q" and ui == false and blue == true then
  3237. if canattack == true then
  3238. canattack = false
  3239. canidle = false
  3240. canwalk = false
  3241. BlueKame()
  3242. canattack = true
  3243. canwalk = true
  3244. canidle = true
  3245. end
  3246. end
  3247. end)
  3248.  
  3249. ------------------------------------------------------------------
  3250. --Blocking
  3251. ----------------------------------------------------------------
  3252. mouse.KeyDown:connect(function(key)
  3253. if key == "r" and ui == false then
  3254. if canattack == true then
  3255. canattack = false
  3256. canidle = false
  3257. canwalk = false
  3258. hum.MaxHealth = 1.0E298
  3259. root.Anchored = true
  3260. hum.Health = 1.0E298
  3261. local SFXZ = Instance.new("Sound",hed)
  3262. SFXZ.SoundId = "rbxassetid://865151637"
  3263. SFXZ.Volume = 3
  3264. SFXZ.Pitch = 1
  3265. SFXZ.Looped = false
  3266. wait(0.01)
  3267. SFXZ:Play()
  3268. local Grab = Instance.new("Part",root)
  3269. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3270. Grab.CanCollide = false
  3271. Grab.BrickColor = BrickColor.new("Deep orange")
  3272. Grab.Transparency = 1
  3273. local Grabo = Instance.new("Weld",Grab)
  3274. Grabo.Part0 = root
  3275. Grabo.Part1 = Grab
  3276. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3277.  
  3278. local AuraB = Instance.new("Part",root)
  3279. AuraB.Size = Vector3.new(2,1,2)
  3280. AuraB.CanCollide = false
  3281. AuraB.BrickColor = BrickColor.new("Deep orange")
  3282. AuraB.Transparency = 1
  3283. local AuraBo = Instance.new("Weld",AuraB)
  3284. AuraBo.Part0 = root
  3285. AuraBo.Part1 = AuraB
  3286. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3287. block = true
  3288.  
  3289. end
  3290. end
  3291. end)
  3292. mouse.KeyUp:connect(function(key)
  3293. if key == "r" and ui == false then
  3294. if canattack == false then
  3295. canattack = true
  3296. canidle = true
  3297. block = false
  3298. canwalk = true
  3299. hum.MaxHealth = 100000
  3300. hum.Health = 100000
  3301. root.Anchored = false
  3302. for i, v in pairs(root:GetChildren()) do
  3303. if v:IsA("Part")then
  3304. v:Remove()
  3305. end
  3306. end
  3307.  
  3308. end
  3309. end
  3310. end)
  3311. mouse.KeyDown:connect(function(key)
  3312. if key == "r" and ui == true then
  3313. if canattack == true then
  3314. canattack = false
  3315. canidle = false
  3316. canwalk = false
  3317. hum.MaxHealth = 1.0E298
  3318. root.Anchored = true
  3319. hum.Health = 1.0E298
  3320. local SFXZ = Instance.new("Sound",hed)
  3321. SFXZ.SoundId = "rbxassetid://865151637"
  3322. SFXZ.Volume = 3
  3323. SFXZ.Pitch = 1
  3324. SFXZ.Looped = false
  3325. wait(0.01)
  3326. SFXZ:Play()
  3327. local Grab = Instance.new("Part",root)
  3328. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3329. Grab.CanCollide = false
  3330. Grab.BrickColor = BrickColor.new("Deep orange")
  3331. Grab.Transparency = 1
  3332. local Grabo = Instance.new("Weld",Grab)
  3333. Grabo.Part0 = root
  3334. Grabo.Part1 = Grab
  3335. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3336.  
  3337. local AuraB = Instance.new("Part",root)
  3338. AuraB.Size = Vector3.new(2,1,2)
  3339. AuraB.CanCollide = false
  3340. AuraB.BrickColor = BrickColor.new("Deep orange")
  3341. AuraB.Transparency = 1
  3342. local AuraBo = Instance.new("Weld",AuraB)
  3343. AuraBo.Part0 = root
  3344. AuraBo.Part1 = AuraB
  3345. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3346. block = true
  3347.  
  3348. end
  3349. end
  3350. end)
  3351. mouse.KeyUp:connect(function(key)
  3352. if key == "r" and ui == true then
  3353. if canattack == false then
  3354. canattack = true
  3355. canidle = true
  3356. block = false
  3357. canwalk = true
  3358. hum.MaxHealth = 10000000000000000000000000000000000000000000
  3359. hum.Health = 10000000000000000000000000000000000000000000
  3360. root.Anchored = false
  3361. for i, v in pairs(root:GetChildren()) do
  3362. if v:IsA("Part")then
  3363. v:Remove()
  3364. end
  3365. end
  3366.  
  3367. end
  3368. end
  3369. end)
  3370. --------------------------------------------------------------------
  3371. --Transformations
  3372. --------------------------------------------------------------------
  3373. local cam = workspace.CurrentCamera
  3374.  
  3375. function CamShake(who,times,intense,origin)
  3376. coroutine.wrap(function()
  3377. if(script:FindFirstChild'CamShake')then
  3378. local cam = script.CamShake:Clone()
  3379. cam:WaitForChild'intensity'.Value = intense
  3380. cam:WaitForChild'times'.Value = times
  3381.  
  3382. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  3383. cam.Parent = who
  3384. wait()
  3385. cam.Disabled = false
  3386. elseif(who == p or who == char or who:IsDescendantOf(p))then
  3387. local intensity = intense
  3388.  
  3389. for i = 1, times do
  3390. local camDistFromOrigin
  3391. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  3392. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  3393. elseif(typeof(origin) == 'Vector3')then
  3394. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  3395. end
  3396. if(camDistFromOrigin)then
  3397. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  3398. end
  3399. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  3400. swait()
  3401. end
  3402. end
  3403. end)()
  3404. end
  3405. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  3406. local Plrs = S.Players
  3407. function CamShakeAll(times,intense,origin)
  3408. for _,v in next, Plrs:players() do
  3409. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  3410. end
  3411. end
  3412. -------------------------------------------------------
  3413. local Player_Size = 4
  3414. if Player_Size ~= 4 then
  3415. root.Size = root.Size * Player_Size
  3416. torso.Size = torso.Size * Player_Size
  3417. hed.Size = hed.Size * Player_Size
  3418. rarm.Size = rarm.Size * Player_Size
  3419. larm.Size = larm.Size * Player_Size
  3420. rleg.Size = rleg.Size * Player_Size
  3421. lleg.Size = lleg.Size * Player_Size
  3422. end
  3423. ----------------------------------------------------------------------------------
  3424. local cycle2 = false
  3425. local Dodged = Instance.new("Sound",hed)
  3426. Dodged.SoundId = "rbxassetid://908217684"
  3427. Dodged.Pitch = 1
  3428. Dodged.Looped = false
  3429. Dodged.Volume = 2
  3430. local Dodged2 = Instance.new("Sound",hed)
  3431. Dodged2.SoundId = "rbxassetid://908217925"
  3432. Dodged2.Pitch = 1
  3433. Dodged2.Looped = false
  3434. Dodged2.Volume = 2
  3435. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3436. if hum.Health > 0.1 and hum.Health < 100000 and cycle2 == false and instinct == true then
  3437. root.Anchored = true
  3438. hum.MaxHealth = 100000
  3439. hum.Health = 100000
  3440. dodge = true
  3441.  
  3442. Dodged:Play()
  3443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(8, 0, 0) * CFrame.Angles(math.rad(20),math.rad(80),math.rad(0)), 0.4)--torso
  3444. dodge = false
  3445.  
  3446. cycle2 = true
  3447. root.Anchored = false
  3448.  
  3449. end
  3450. end)
  3451. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3452. if hum.Health > 0.6 and hum.Health < 100000 and cycle2 == true and instinct == true then
  3453. root.Anchored = true
  3454. hum.MaxHealth = 100000
  3455. hum.Health = 100000
  3456. dodge = true
  3457. Dodged2:Play()
  3458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-10, 0, 0) * CFrame.Angles(math.rad(-30),math.rad(-80),math.rad(0)), 0.4)--torso
  3459. dodge = false
  3460.  
  3461. cycle2 = false
  3462. root.Anchored = false
  3463.  
  3464.  
  3465. end
  3466. end)
  3467. local temppos = root.Position
  3468. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  3469. local magz = (Part0 - Part1).magnitude
  3470. local curpos = Part0
  3471. local trz = {-Offset,Offset}
  3472. for i=1,Times do
  3473. local li = Instance.new("Part", DebrisModel)
  3474. li.TopSurface =0
  3475. li.Material = Enum.Material.Neon
  3476. li.BottomSurface = 0
  3477. li.Anchored = true
  3478. li.Locked = true
  3479. li.Transparency = Trans or 0.4
  3480. li.Color = Color
  3481. li.formFactor = "Custom"
  3482. li.CanCollide = false
  3483. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3484. local lim = Instance.new("BlockMesh",li)
  3485. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3486. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3487. if Times == i then
  3488. local magz2 = (curpos - Part1).magnitude
  3489. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3490. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3491. else
  3492. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3493. end
  3494. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3495. li.Name = "LIGHTNING"
  3496.  
  3497. end
  3498. end
  3499. function findAllNearestTorso(pos,dist)
  3500. local list = workspace:children()
  3501. local torso = {}
  3502. local temp = nil
  3503. local human = nil
  3504. local temp2 = nil
  3505. for x = 1, #list do
  3506. temp2 = list[x]
  3507. if (temp2.className == "Model") and (temp2 ~= char) then
  3508. temp = temp2:findFirstChild("Torso")
  3509. human = temp2:findFirstChildOfClass("Humanoid")
  3510. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3511. if (temp.Position - pos).magnitude < dist then
  3512. table.insert(torso,temp)
  3513. dist = (temp.Position - pos).magnitude
  3514. end
  3515. end
  3516. end
  3517. end
  3518. return torso
  3519. end
  3520. function computeDirection(vec)
  3521. local lenSquared = vec.magnitude * vec.magnitude
  3522. local invSqrt = 1 / math.sqrt(lenSquared)
  3523. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  3524. end
  3525. local Charge = Instance.new("Sound",hed)
  3526. Charge.SoundId = "rbxassetid://1179254378"
  3527. Charge.Pitch = 1.2
  3528. Charge.Looped = true
  3529. Charge.Volume = 5
  3530. local Charge2 = Instance.new("Sound",hed)
  3531. Charge2.SoundId = "rbxassetid://908226507"
  3532. Charge2.Pitch = 1
  3533. Charge2.Looped = true
  3534. Charge2.Volume = 2.5
  3535. local Charge3 = Instance.new("Sound",hed)
  3536. Charge3.SoundId = "rbxassetid://1116208999"
  3537. Charge3.Pitch = 1
  3538. Charge3.Looped = true
  3539. Charge3.Volume = 2.5
  3540.  
  3541. mouse.KeyDown:connect(function(key)
  3542. if key == "p" and ui == false then
  3543. canattack = false
  3544. canidle = false
  3545. canwalk = false
  3546. start = true
  3547. wait(0.4)
  3548. local Flame = Instance.new("ParticleEmitter",root)
  3549. Flame.Texture = "rbxassetid://1332922037"
  3550. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  3551. Flame.EmissionDirection = "Top"
  3552. Flame.Speed = NumberRange.new(3)
  3553. Flame.Size = NumberSequence.new(5.5,4)
  3554. Flame.Transparency = NumberSequence.new(0.8,1)
  3555. Flame.Drag = 0.4
  3556. Flame.LightInfluence = 0
  3557. Flame.LockedToPart = true
  3558. Flame.Lifetime = NumberRange.new(1)
  3559. Flame.Rate = 65
  3560. Flame.LightEmission = 1
  3561. Flame.Rotation = NumberRange.new(-5,5)
  3562. Flame.VelocitySpread = 100
  3563. Flame.Acceleration = Vector3.new(0,17,0)
  3564. Flame.ZOffset = -0.2
  3565. local Soundd = Instance.new("Sound",hed)
  3566. Soundd.SoundId = "rbxassetid://917377181"
  3567. Soundd.Pitch = 1
  3568. Soundd.Looped = false
  3569. Soundd.Volume = 8
  3570. Soundd:Play()
  3571. start = false
  3572. transforming3 = true
  3573. Charge3:Play()
  3574. end
  3575. end)
  3576. mouse.KeyDown:connect(function(key)
  3577. if key == "p" and ui == true then
  3578. canattack = false
  3579. canidle = false
  3580. canwalk = false
  3581. start = true
  3582. local Soundd = Instance.new("Sound",hed)
  3583. Soundd.SoundId = "rbxassetid://1019054093"
  3584. Soundd.Pitch = 1
  3585. Soundd.Looped = false
  3586. Soundd.Volume = 8
  3587. Soundd:Play()
  3588. wait(0.4)
  3589.  
  3590. Charge:Play()
  3591. Charge2:Play()
  3592.  
  3593. start = true
  3594. local Soundd2 = Instance.new("Sound",hed)
  3595. Soundd2.SoundId = "rbxassetid://874183151"
  3596. Soundd2.Pitch = 1
  3597. Soundd2.Looped = false
  3598. Soundd2.Volume = 8
  3599. Soundd2:Play()
  3600.  
  3601.  
  3602. local AURU = Instance.new('ParticleEmitter')
  3603. AURU.Name = "Aura"
  3604. AURU.Texture = "rbxassetid://1200947142"
  3605. AURU.Parent = root
  3606. AURU.LightEmission = 0.9
  3607. AURU.Transparency = NumberSequence.new(0.1,1)
  3608. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3609. AURU.Size = NumberSequence.new(8,0)
  3610. AURU.LockedToPart = false
  3611. AURU.Lifetime = NumberRange.new(0.6)
  3612. AURU.Rate = 230
  3613. AURU.Speed = NumberRange.new(40)
  3614. AURU.Rotation = NumberRange.new(-360,360)
  3615. AURU.EmissionDirection = "Top"
  3616. AURU.ZOffset = 1
  3617. AURU.VelocitySpread = 100
  3618. AURU.RotSpeed = NumberRange.new(-100,100)
  3619. AURU.Acceleration = Vector3.new(0,100,0)
  3620.  
  3621. start = false
  3622. powering = true
  3623.  
  3624. end
  3625. end)
  3626. mouse.KeyUp:connect(function(key)
  3627. if key == "p" and ui == false then
  3628. canattack = true
  3629. canidle = true
  3630. canwalk = true
  3631. transforming3 = false
  3632. for i, v in pairs(root:GetChildren()) do
  3633. if v:IsA("ParticleEmitter")then
  3634. v.Rate = 0
  3635. end
  3636. end
  3637. local Auura = Instance.new("Sound",hed)
  3638. Auura.SoundId = "rbxassetid://550621034"
  3639. Auura.Pitch = 1
  3640. Auura.Looped = false
  3641. Auura.Volume = 5
  3642. Auura:Play()
  3643. Charge3:Stop()
  3644. end
  3645. end)
  3646. mouse.KeyUp:connect(function(key)
  3647. if key == "p" and ui == true then
  3648. canattack = true
  3649. canidle = true
  3650. canwalk = true
  3651. powering = false
  3652. for i, v in pairs(root:GetChildren()) do
  3653. if v:IsA("ParticleEmitter")then
  3654. v.Rate = 0
  3655. end
  3656. end
  3657. local Auura = Instance.new("Sound",hed)
  3658. Auura.SoundId = "rbxassetid://922710675"
  3659. Auura.Pitch = 1
  3660. Auura.Looped = false
  3661. Auura.Volume = 5
  3662. Auura:Play()
  3663. Charge:Stop()
  3664. Charge2:Stop()
  3665.  
  3666. end
  3667. end)
  3668. mouse.KeyDown:connect(function(key)
  3669. if key == "y" and ui == true and muiable == true then
  3670. instinct = false
  3671. for i, v in pairs(torso:GetChildren()) do
  3672. if v:IsA("Sound")then
  3673. v:Remove()
  3674. end
  3675. end
  3676. for i, v in pairs(hed:GetChildren()) do
  3677. if v:IsA("Sound")then
  3678. v:Remove()
  3679. end
  3680. end
  3681.  
  3682. canattack = false
  3683. canidle = false
  3684. canwalk = false
  3685. transforming3 = true
  3686. local UltraInstinct = Instance.new("Sound",char)
  3687. UltraInstinct.SoundId = "rbxassetid://1419716650"
  3688. UltraInstinct.Pitch = 1
  3689. UltraInstinct.Looped = false
  3690. UltraInstinct.Volume = 1.5
  3691. UltraInstinct:Play()
  3692. local Auura = Instance.new("Sound",hed)
  3693. Auura.SoundId = "rbxassetid://1179254378"
  3694. Auura.Pitch = 1.3
  3695. Auura.Looped = true
  3696. Auura.Volume = 8
  3697. Auura:Play()
  3698. hum.WalkSpeed = 0
  3699. coroutine.resume(coroutine.create(function()
  3700. for i = 1,380 do
  3701. CamShakeAll(32,80,torso)
  3702. game:GetService("RunService").RenderStepped:wait()
  3703. end
  3704. end))
  3705.  
  3706. local CHAINLINKS = {}
  3707. local POS = mouse.Hit.p
  3708. local CHAINS = false
  3709. local CHAINLINKS = {}
  3710. local A = Instance.new("Attachment",root)
  3711. A.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3712. A.Orientation = Vector3.new(-90, -89.982, 0)
  3713. local B = Instance.new("Attachment",root)
  3714. B.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3715. B.Orientation = Vector3.new(-90, 89.988, 0)
  3716. local C = Instance.new("Attachment",root)
  3717. C.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3718. C.Orientation = Vector3.new(-90, -89.982, 0)
  3719. local D = Instance.new("Attachment",root)
  3720. D.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3721. D.Orientation = Vector3.new(-90, 89.988, 0)
  3722. local LIGHT = Instance.new("Attachment",root)
  3723. LIGHT.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3724. local LIGHT2 = Instance.new("PointLight",larm)
  3725. LIGHT2.Range = 10
  3726. LIGHT2.Brightness = 20
  3727. LIGHT2.Color = Color3.new(0, 255, 255)
  3728. for i = 1, 2 do
  3729. local TWIST = 0
  3730. local START = A
  3731. local END = B
  3732. if i == 1 then
  3733. START = B
  3734. END = A
  3735. end
  3736. local ChainLink = Instance.new("Beam",torso)
  3737. ChainLink.Texture = "rbxassetid://134532208"
  3738. ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3739. ChainLink.TextureSpeed = 5
  3740. ChainLink.Width0 = 200
  3741. ChainLink.Width1 = 200
  3742. ChainLink.TextureLength = 9.5
  3743. ChainLink.Attachment0 = START
  3744. ChainLink.Attachment1 = END
  3745. ChainLink.CurveSize0 = TWIST
  3746. ChainLink.CurveSize1 = TWIST
  3747. --ChainLink.FaceCamera = true
  3748. ChainLink.Segments = 185
  3749. ChainLink.Transparency = NumberSequence.new(0.5)
  3750. table.insert(CHAINLINKS,ChainLink)
  3751. end
  3752. for _, c in pairs(char:GetDescendants()) do
  3753. if c and c.Parent then
  3754. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  3755. if c:FindFirstChildOfClass("SpecialMesh") then
  3756. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  3757.  
  3758. c.Material = "Glass"
  3759. end
  3760.  
  3761. end
  3762. end
  3763. end
  3764.  
  3765. local AURU = Instance.new('ParticleEmitter')
  3766. AURU.Name = "Aura"
  3767. AURU.Texture = "rbxassetid://1200947142"
  3768. AURU.Parent = root
  3769. AURU.LightEmission = 0.6
  3770. AURU.Transparency = NumberSequence.new(0.1,1)
  3771. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  3772. AURU.Size = NumberSequence.new(5,0)
  3773. AURU.LockedToPart = false
  3774. AURU.Lifetime = NumberRange.new(1)
  3775. AURU.Rate = 530
  3776. AURU.Speed = NumberRange.new(40)
  3777. AURU.Rotation = NumberRange.new(-360,360)
  3778. AURU.EmissionDirection = "Top"
  3779. AURU.ZOffset = 2
  3780. AURU.VelocitySpread = 100
  3781. AURU.RotSpeed = NumberRange.new(-100,100)
  3782.  
  3783. wait(10)
  3784. AURU.Acceleration = Vector3.new(0,250,0)
  3785. AURU.Rate = 230
  3786. wait(1)
  3787. coroutine.resume(coroutine.create(function()
  3788. for i = 1,130 do
  3789. CamShakeAll(32,180,torso)
  3790. game:GetService("RunService").RenderStepped:wait()
  3791. end
  3792. end))
  3793. AURU.Size = NumberSequence.new(10,0)
  3794. wait(1)
  3795. coroutine.resume(coroutine.create(function()
  3796. for i = 1,30 do
  3797. CamShakeAll(32,200,torso)
  3798. game:GetService("RunService").RenderStepped:wait()
  3799. end
  3800. end))
  3801. AURU.Size = NumberSequence.new(20,0)
  3802. wait(1)
  3803. coroutine.resume(coroutine.create(function()
  3804. for i = 1,970 do
  3805. CamShakeAll(32,490,torso)
  3806. game:GetService("RunService").RenderStepped:wait()
  3807. end
  3808. end))
  3809.  
  3810.  
  3811. AURU.Size = NumberSequence.new(30,80)
  3812. Auura.Pitch = 1.5
  3813. Auura.Volume = 10
  3814. AURU.VelocitySpread = 100
  3815. wait(7)
  3816. AURU.Rate = 100
  3817. AURU.Size = NumberSequence.new(50,0)
  3818. AURU.Lifetime = NumberRange.new(100)
  3819. AURU.Acceleration = Vector3.new(0,0,0)
  3820. AURU.Speed = NumberRange.new(7)
  3821.  
  3822.  
  3823.  
  3824.  
  3825. wait(18)
  3826. local Grab = Instance.new("Part",hed)
  3827. Grab.Size = Vector3.new(3.9,5,3.9)
  3828. Grab.CanCollide = false
  3829. Grab.BrickColor = BrickColor.new("Deep orange")
  3830. Grab.Transparency = 1
  3831. local Grabo = Instance.new("Weld",Grab)
  3832. Grabo.Part0 = hed
  3833. Grabo.Part1 = Grab
  3834. Grabo.C0 = CFrame.new(0,-1.5,0)
  3835.  
  3836. local AuraB = Instance.new("Part",hed)
  3837. AuraB.Size = Vector3.new(2,1,2)
  3838. AuraB.CanCollide = false
  3839. AuraB.BrickColor = BrickColor.new("Deep orange")
  3840. AuraB.Transparency = 1
  3841. local AuraBo = Instance.new("Weld",AuraB)
  3842. AuraBo.Part0 = hed
  3843. AuraBo.Part1 = AuraB
  3844. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3845.  
  3846. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  3847. FZcharge3.Texture = "rbxassetid://1460362359"
  3848. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3849. FZcharge3.EmissionDirection = "Top"
  3850. FZcharge3.Speed = NumberRange.new(2)
  3851. FZcharge3.Size = NumberSequence.new(0.4,0)
  3852. FZcharge3.Transparency = NumberSequence.new(0,1)
  3853. FZcharge3.Drag = 1.2
  3854. FZcharge3.LockedToPart = true
  3855. FZcharge3.Lifetime = NumberRange.new(1)
  3856. FZcharge3.Rate = 35
  3857. FZcharge3.LightEmission = 0.3
  3858. FZcharge3.Rotation = NumberRange.new(-5,5)
  3859. FZcharge3.VelocitySpread = 0.2
  3860. FZcharge3.ZOffset = 2.5
  3861. Auura:Destroy()
  3862. canattack = true
  3863. canidle = true
  3864. canwalk = true
  3865. transforming3 = false
  3866. wait(0.1)
  3867. local Auura = Instance.new("Sound",hed)
  3868. Auura.SoundId = "rbxassetid://1504498051"
  3869. Auura.Pitch = 1
  3870. Auura.Looped = true
  3871. Auura.Volume = 8
  3872. Auura:Play()
  3873. AURU.Rate = 0
  3874. UltraInstinct:Stop()
  3875. wait(0.1)
  3876. local Flame = Instance.new("ParticleEmitter",torso)
  3877. Flame.Texture = "rbxassetid://1332922037"
  3878. Flame.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3879. Flame.EmissionDirection = "Top"
  3880. Flame.Speed = NumberRange.new(3)
  3881. Flame.Size = NumberSequence.new(5.5,4)
  3882. Flame.Transparency = NumberSequence.new(0.8,1)
  3883. Flame.Drag = 0.4
  3884. Flame.LightInfluence = 0
  3885. Flame.LockedToPart = true
  3886. Flame.Lifetime = NumberRange.new(1)
  3887. Flame.Rate = 45
  3888. Flame.LightEmission = 1
  3889. Flame.Rotation = NumberRange.new(-5,5)
  3890. Flame.VelocitySpread = 100
  3891. Flame.Acceleration = Vector3.new(0,17,0)
  3892. Flame.ZOffset = -1.1
  3893. local Aura = Instance.new("ParticleEmitter",rarm)
  3894. Aura.Texture = "rbxassetid://1207853932"
  3895. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3896. Aura.EmissionDirection = "Top"
  3897. Aura.Speed = NumberRange.new(1)
  3898. Aura.Size = NumberSequence.new(1.2)
  3899. Aura.Transparency = NumberSequence.new(0.6,1)
  3900. Aura.Drag = 0.4
  3901. Aura.LightInfluence = 0
  3902. Aura.LockedToPart = true
  3903. Aura.Lifetime = NumberRange.new(1.2)
  3904. Aura.Rate = 18
  3905. Aura.LightEmission = 1
  3906. Aura.Rotation = NumberRange.new(-360,360)
  3907. Aura.VelocitySpread = 0
  3908. Aura.Acceleration = Vector3.new(0,0,0)
  3909. Aura.ZOffset = 0.2
  3910. local Aura2 = Instance.new("ParticleEmitter",larm)
  3911. Aura2.Texture = "rbxassetid://1207853932"
  3912. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3913. Aura2.EmissionDirection = "Top"
  3914. Aura2.Speed = NumberRange.new(1)
  3915. Aura2.Size = NumberSequence.new(1.2)
  3916. Aura2.Transparency = NumberSequence.new(0.6,1)
  3917. Aura2.Drag = 0.4
  3918. Aura2.LightInfluence = 0
  3919. Aura2.LockedToPart = true
  3920. Aura2.Lifetime = NumberRange.new(1.2)
  3921. Aura2.Rate = 18
  3922. Aura2.LightEmission = 1
  3923. Aura2.Rotation = NumberRange.new(-360,360)
  3924. Aura2.VelocitySpread = 0
  3925. Aura2.Acceleration = Vector3.new(0,0,0)
  3926. Aura2.ZOffset = 0.2
  3927. local Aura3 = Instance.new("ParticleEmitter",torso)
  3928. Aura3.Texture = "rbxassetid://1207853932"
  3929. Aura3.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3930. Aura3.EmissionDirection = "Top"
  3931. Aura3.Speed = NumberRange.new(1)
  3932. Aura3.Size = NumberSequence.new(1.2)
  3933. Aura3.Transparency = NumberSequence.new(0.6,1)
  3934. Aura3.Drag = 0.4
  3935. Aura3.LightInfluence = 0
  3936. Aura3.LockedToPart = true
  3937. Aura3.Lifetime = NumberRange.new(1.2)
  3938. Aura3.Rate = 18
  3939. Aura3.LightEmission = 1
  3940. Aura3.Rotation = NumberRange.new(-360,360)
  3941. Aura3.VelocitySpread = 0
  3942. Aura3.Acceleration = Vector3.new(0,0,0)
  3943. Aura3.ZOffset = 0.2
  3944. local Aura4 = Instance.new("ParticleEmitter",hed)
  3945. Aura4.Texture = "rbxassetid://1207853932"
  3946. Aura4.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3947. Aura4.EmissionDirection = "Top"
  3948. Aura4.Speed = NumberRange.new(1)
  3949. Aura4.Size = NumberSequence.new(1.2)
  3950. Aura4.Transparency = NumberSequence.new(0.6,1)
  3951. Aura4.Drag = 0.4
  3952. Aura4.LightInfluence = 0
  3953. Aura4.LockedToPart = true
  3954. Aura4.Lifetime = NumberRange.new(1.2)
  3955. Aura4.Rate = 18
  3956. Aura4.LightEmission = 1
  3957. Aura4.Rotation = NumberRange.new(-360,360)
  3958. Aura4.VelocitySpread = 0
  3959. Aura4.Acceleration = Vector3.new(0,0,0)
  3960. Aura4.ZOffset = 0.2
  3961. local Aura5 = Instance.new("ParticleEmitter",torso)
  3962. Aura5.Texture = "rbxassetid://242255193"
  3963. Aura5.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3964. Aura5.EmissionDirection = "Top"
  3965. Aura5.Speed = NumberRange.new(4)
  3966. Aura5.Size = NumberSequence.new(4)
  3967. Aura5.Transparency = NumberSequence.new(0.9,1)
  3968. Aura5.Drag = 0.4
  3969. Aura5.LightInfluence = 0
  3970. Aura5.LockedToPart = true
  3971. Aura5.Lifetime = NumberRange.new(2)
  3972. Aura5.Rate = 18
  3973. Aura5.LightEmission = 1
  3974. Aura5.Rotation = NumberRange.new(-360,360)
  3975. Aura5.VelocitySpread = 1
  3976. Aura5.Acceleration = Vector3.new(0,0,0)
  3977. Aura5.ZOffset = 2
  3978. local Aura6 = Instance.new("ParticleEmitter",lleg)
  3979. Aura6.Texture = "rbxassetid://1207853932"
  3980. Aura6.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3981. Aura6.EmissionDirection = "Top"
  3982. Aura6.Speed = NumberRange.new(1)
  3983. Aura6.Size = NumberSequence.new(1.2)
  3984. Aura6.Transparency = NumberSequence.new(0.6,1)
  3985. Aura6.Drag = 0.4
  3986. Aura6.LightInfluence = 0
  3987. Aura6.LockedToPart = true
  3988. Aura6.Lifetime = NumberRange.new(1.2)
  3989. Aura6.Rate = 18
  3990. Aura6.LightEmission = 1
  3991. Aura6.Rotation = NumberRange.new(-360,360)
  3992. Aura6.VelocitySpread = 0
  3993. Aura6.Acceleration = Vector3.new(0,0,0)
  3994. Aura6.ZOffset = 0.2
  3995. local Aura7 = Instance.new("ParticleEmitter",rleg)
  3996. Aura7.Texture = "rbxassetid://1207853932"
  3997. Aura7.Color = ColorSequence.new(Color3.fromRGB(0, 255, 255))
  3998. Aura7.EmissionDirection = "Top"
  3999. Aura7.Speed = NumberRange.new(1)
  4000. Aura7.Size = NumberSequence.new(1.2)
  4001. Aura7.Transparency = NumberSequence.new(0.6,1)
  4002. Aura7.Drag = 0.4
  4003. Aura7.LightInfluence = 0
  4004. Aura7.LockedToPart = true
  4005. Aura7.Lifetime = NumberRange.new(1.2)
  4006. Aura7.Rate = 18
  4007. Aura7.LightEmission = 1
  4008. Aura7.Rotation = NumberRange.new(-360,360)
  4009. Aura7.VelocitySpread = 0
  4010. Aura7.Acceleration = Vector3.new(0,0,0)
  4011. Aura7.ZOffset = 0.2
  4012. local UltraInstinct = Instance.new("Sound",torso)
  4013. UltraInstinct.SoundId = "rbxassetid://1475916014"
  4014. UltraInstinct.Pitch = 1
  4015. UltraInstinct.Looped = false
  4016. UltraInstinct.Volume = 10
  4017. UltraInstinct:Play()
  4018. hum.WalkSpeed = 20
  4019. instinct = true
  4020. for i, v in pairs(torso:GetChildren()) do
  4021. if v:IsA("Beam")then
  4022. v:Remove()
  4023. end
  4024. end
  4025. for i, v in pairs(torso:GetChildren()) do
  4026. if v:IsA("PointLight")then
  4027. v:Remove()
  4028. end
  4029. end
  4030. local Grab = Instance.new("Part",hed)
  4031. Grab.Size = Vector3.new(3.9,5,3.9)
  4032. Grab.CanCollide = false
  4033. Grab.BrickColor = BrickColor.new("Deep orange")
  4034. Grab.Transparency = 1
  4035. local Grabo = Instance.new("Weld",Grab)
  4036. Grabo.Part0 = hed
  4037. Grabo.Part1 = Grab
  4038. Grabo.C0 = CFrame.new(0,-1.5,0)
  4039.  
  4040. local AuraB = Instance.new("Part",hed)
  4041. AuraB.Size = Vector3.new(2,1,2)
  4042. AuraB.CanCollide = false
  4043. AuraB.BrickColor = BrickColor.new("Deep orange")
  4044. AuraB.Transparency = 1
  4045. local AuraBo = Instance.new("Weld",AuraB)
  4046. AuraBo.Part0 = hed
  4047. AuraBo.Part1 = AuraB
  4048. AuraBo.C0 = CFrame.new(0,-3.6,0)
  4049. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  4050. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  4051. FZcharge3.EmissionDirection = "Top"
  4052. FZcharge3.Speed = NumberRange.new(2)
  4053. FZcharge3.Size = NumberSequence.new(0.6,0)
  4054. FZcharge3.Transparency = NumberSequence.new(0,1)
  4055. FZcharge3.Drag = 1.2
  4056. FZcharge3.LockedToPart = true
  4057. FZcharge3.Lifetime = NumberRange.new(1)
  4058. FZcharge3.Rate = 55
  4059. FZcharge3.LightEmission = 0.3
  4060. FZcharge3.Rotation = NumberRange.new(-5,5)
  4061. FZcharge3.VelocitySpread = 0.2
  4062. FZcharge3.ZOffset = 3.5
  4063. FZcharge3.Texture = "rbxassetid://1509406387"
  4064. FZcharge3.Speed = NumberRange.new(0)
  4065. FZcharge3.Lifetime = NumberRange.new(0.5)
  4066. FZcharge3.Rotation = NumberRange.new(-360,360)
  4067. FZcharge3.RotSpeed = NumberRange.new(-300,300)
  4068.  
  4069. end
  4070. end)
  4071.  
  4072.  
  4073.  
  4074.  
  4075.  
  4076. mouse.KeyDown:connect(function(key)
  4077. if key == "u" and base == true and transformed == false then
  4078.  
  4079. canattack = false
  4080. canidle = false
  4081. canwalk = false
  4082. hum.WalkSpeed = 0
  4083. transformed = true
  4084.  
  4085. local UltraInstinct = Instance.new("Sound",char)
  4086. UltraInstinct.SoundId = "rbxassetid://1649969788"
  4087. UltraInstinct.Pitch = 1
  4088. UltraInstinct.Looped = false
  4089. UltraInstinct.Volume = 4.5
  4090. UltraInstinct:Play()
  4091.  
  4092. wait(1)
  4093.  
  4094. coroutine.resume(coroutine.create(function()
  4095. for i = 1,450 do
  4096. CamShakeAll(32,270,torso)
  4097. game:GetService("RunService").RenderStepped:wait()
  4098. end
  4099. end))
  4100.  
  4101. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4102. coroutine.resume(coroutine.create(function()
  4103. for i = 1,1000000000 do
  4104. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4105. wait(5)
  4106. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4107. wait(0.1)
  4108. hed:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=1142979747"
  4109. coroutine.resume(coroutine.create(function()
  4110. for i = 1,90 do
  4111.  
  4112.  
  4113. wait(0.00000000001)
  4114. end
  4115.  
  4116.  
  4117. end))
  4118. wait(0.3)
  4119. end
  4120. end))
  4121. local Grab = Instance.new("Part",hed)
  4122. Grab.Size = Vector3.new(4.9,0.1,4.9)
  4123. Grab.CanCollide = false
  4124. Grab.BrickColor = BrickColor.new("Deep orange")
  4125. Grab.Transparency = 1
  4126. local Grabo = Instance.new("Weld",Grab)
  4127. Grabo.Part0 = hed
  4128. Grabo.Part1 = Grab
  4129. Grabo.C0 = CFrame.new(0,-4,0)
  4130.  
  4131. local AuraB = Instance.new("Part",hed)
  4132. AuraB.Size = Vector3.new(2,1,2)
  4133. AuraB.CanCollide = false
  4134. AuraB.BrickColor = BrickColor.new("Deep orange")
  4135. AuraB.Transparency = 1
  4136. local AuraBo = Instance.new("Weld",AuraB)
  4137. AuraBo.Part0 = hed
  4138. AuraBo.Part1 = AuraB
  4139. AuraBo.C0 = CFrame.new(0,-3.6,0)
  4140.  
  4141.  
  4142. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4143. if par then
  4144. local cfremz = CFrame.new(loc)
  4145. debris(cfremz, par, 50)
  4146. end
  4147. local Smoke = Instance.new('ParticleEmitter')
  4148. Smoke.Name = "Aura"
  4149. Smoke.Texture = "rbxassetid://242201991"
  4150. Smoke.Parent = Grab
  4151. Smoke.LightEmission = 0
  4152. Smoke.Transparency = NumberSequence.new(0.3,1)
  4153. Smoke.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4154. Smoke.Size = NumberSequence.new(0,10)
  4155. Smoke.LockedToPart = false
  4156. Smoke.Lifetime = NumberRange.new(1)
  4157. Smoke.Rate = 48
  4158. Smoke.Speed = NumberRange.new(40)
  4159. Smoke.Rotation = NumberRange.new(-360,360)
  4160. Smoke.EmissionDirection = "Left"
  4161. Smoke.ZOffset = 0
  4162. local Smoke2 = Instance.new('ParticleEmitter')
  4163. Smoke2.Name = "Aura"
  4164. Smoke2.Texture = "rbxassetid://242201991"
  4165. Smoke2.Parent = Grab
  4166. Smoke2.LightEmission = 0
  4167. Smoke2.Transparency = NumberSequence.new(0.3,1)
  4168. Smoke2.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4169. Smoke2.Size = NumberSequence.new(0,10)
  4170. Smoke2.LockedToPart = false
  4171. Smoke2.Lifetime = NumberRange.new(1)
  4172. Smoke2.Rate = 48
  4173. Smoke2.Speed = NumberRange.new(40)
  4174. Smoke2.Rotation = NumberRange.new(-360,360)
  4175. Smoke2.EmissionDirection = "Right"
  4176. Smoke2.ZOffset = 0
  4177. local Smoke3 = Instance.new('ParticleEmitter')
  4178. Smoke3.Name = "Aura"
  4179. Smoke3.Texture = "rbxassetid://242201991"
  4180. Smoke3.Parent = Grab
  4181. Smoke3.LightEmission = 0
  4182. Smoke3.Transparency = NumberSequence.new(0.3,1)
  4183. Smoke3.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4184. Smoke3.Size = NumberSequence.new(0,10)
  4185. Smoke3.LockedToPart = false
  4186. Smoke3.Lifetime = NumberRange.new(1)
  4187. Smoke3.Rate = 48
  4188. Smoke3.Speed = NumberRange.new(40)
  4189. Smoke3.Rotation = NumberRange.new(-360,360)
  4190. Smoke3.EmissionDirection = "Front"
  4191. Smoke3.ZOffset = 0
  4192. local Smoke4 = Instance.new('ParticleEmitter')
  4193. Smoke4.Name = "Aura"
  4194. Smoke4.Texture = "rbxassetid://242201991"
  4195. Smoke4.Parent = Grab
  4196. Smoke4.LightEmission = 0
  4197. Smoke4.Transparency = NumberSequence.new(0.3,1)
  4198. Smoke4.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  4199. Smoke4.Size = NumberSequence.new(0,10)
  4200. Smoke4.LockedToPart = false
  4201. Smoke4.Lifetime = NumberRange.new(1)
  4202. Smoke4.Rate = 48
  4203. Smoke4.Speed = NumberRange.new(40)
  4204. Smoke4.Rotation = NumberRange.new(-360,360)
  4205. Smoke4.EmissionDirection = "Back"
  4206. Smoke4.ZOffset = 0
  4207.  
  4208.  
  4209. local Aura = Instance.new("ParticleEmitter",torso)
  4210. Aura.Texture = "rbxassetid://243728206"
  4211. Aura.Color = ColorSequence.new(Color3.fromRGB(114, 255, 246))
  4212. Aura.EmissionDirection = "Top"
  4213. Aura.Speed = NumberRange.new(0)
  4214. Aura.Size = NumberSequence.new(60,70)
  4215. Aura.Transparency = NumberSequence.new(0)
  4216. Aura.Drag = 0.4
  4217. Aura.LightInfluence = 0
  4218. Aura.LockedToPart = true
  4219. Aura.Lifetime = NumberRange.new(1)
  4220. Aura.Rate = 38
  4221. Aura.LightEmission = 1
  4222. Aura.Rotation = NumberRange.new(-360,360)
  4223. Aura.VelocitySpread = 0
  4224. Aura.Acceleration = Vector3.new(0,0,0)
  4225. Aura.ZOffset = 2.5
  4226. Aura.RotSpeed = NumberRange.new(-100,100)
  4227.  
  4228. local Aura2 = Instance.new("ParticleEmitter",torso)
  4229. Aura2.Texture = "rbxassetid://434298892"
  4230. Aura2.Color = ColorSequence.new(Color3.fromRGB(114, 255, 246))
  4231. Aura2.EmissionDirection = "Top"
  4232. Aura2.Speed = NumberRange.new(110)
  4233. Aura2.Size = NumberSequence.new(30)
  4234. Aura2.Transparency = NumberSequence.new(0)
  4235. Aura2.Drag = 0.4
  4236. Aura2.LightInfluence = 0
  4237. Aura2.LockedToPart = true
  4238. Aura2.Lifetime = NumberRange.new(5)
  4239. Aura2.Rate = 78
  4240. Aura2.LightEmission = 1
  4241. Aura2.Rotation = NumberRange.new(-5,5)
  4242. Aura2.VelocitySpread = 0
  4243. Aura2.Acceleration = Vector3.new(0,0,0)
  4244. Aura2.ZOffset = 2.5
  4245.  
  4246. coroutine.resume(coroutine.create(function()
  4247. for i = 1,1450 do
  4248. CamShakeAll(5,65,torso)
  4249. game:GetService("RunService").RenderStepped:wait()
  4250. end
  4251. end))
  4252. wait(10)
  4253. Aura.Rate = 0
  4254. Aura2.Rate = 0
  4255. wait(0.1)
  4256. local SFXZ = Instance.new("Sound",hed)
  4257. SFXZ.SoundId = "rbxassetid://1419716650"
  4258. SFXZ.Volume = 15
  4259. SFXZ.Pitch = 1.1
  4260. SFXZ.Looped = false
  4261. SFXZ:Play()
  4262. local AURU = Instance.new('ParticleEmitter')
  4263. AURU.Name = "Aura"
  4264. AURU.Texture = "rbxassetid://1200947142"
  4265. AURU.Parent = root
  4266. AURU.LightEmission = 0.6
  4267. AURU.Transparency = NumberSequence.new(0.1,1)
  4268. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4269. AURU.Size = NumberSequence.new(10,20)
  4270. AURU.LockedToPart = true
  4271. AURU.Lifetime = NumberRange.new(1)
  4272. AURU.Rate = 530
  4273. AURU.Speed = NumberRange.new(40)
  4274. AURU.Rotation = NumberRange.new(-360,360)
  4275. AURU.EmissionDirection = "Top"
  4276. AURU.ZOffset = -1
  4277. wait(0.1)
  4278. AURU.Rate = 1200
  4279. AURU.VelocitySpread = 100
  4280. wait(0.5)
  4281. AURU.Rate = 0
  4282. local Aura = Instance.new("ParticleEmitter",rarm)
  4283. Aura.Texture = "rbxassetid://1207853932"
  4284. Aura.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4285. Aura.EmissionDirection = "Top"
  4286. Aura.Speed = NumberRange.new(1)
  4287. Aura.Size = NumberSequence.new(1.2)
  4288. Aura.Transparency = NumberSequence.new(0,1)
  4289. Aura.Drag = 0.4
  4290. Aura.LightInfluence = 0
  4291. Aura.LockedToPart = true
  4292. Aura.Lifetime = NumberRange.new(1.2)
  4293. Aura.Rate = 48
  4294. Aura.LightEmission = 1
  4295. Aura.Rotation = NumberRange.new(-360,360)
  4296. Aura.VelocitySpread = 0
  4297. Aura.Acceleration = Vector3.new(0,0,0)
  4298. Aura.ZOffset = 0.2
  4299. local Aura2 = Instance.new("ParticleEmitter",larm)
  4300. Aura2.Texture = "rbxassetid://1207853932"
  4301. Aura2.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4302. Aura2.EmissionDirection = "Top"
  4303. Aura2.Speed = NumberRange.new(1)
  4304. Aura2.Size = NumberSequence.new(1.2)
  4305. Aura2.Transparency = NumberSequence.new(0,1)
  4306. Aura2.Drag = 0.4
  4307. Aura2.LightInfluence = 0
  4308. Aura2.LockedToPart = true
  4309. Aura2.Lifetime = NumberRange.new(1.2)
  4310. Aura2.Rate = 48
  4311. Aura2.LightEmission = 1
  4312. Aura2.Rotation = NumberRange.new(-360,360)
  4313. Aura2.VelocitySpread = 0
  4314. Aura2.Acceleration = Vector3.new(0,0,0)
  4315. Aura2.ZOffset = 0.2
  4316. local Aura3 = Instance.new("ParticleEmitter",torso)
  4317. Aura3.Texture = "rbxassetid://1207853932"
  4318. Aura3.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4319. Aura3.EmissionDirection = "Top"
  4320. Aura3.Speed = NumberRange.new(1)
  4321. Aura3.Size = NumberSequence.new(1.2)
  4322. Aura3.Transparency = NumberSequence.new(0,1)
  4323. Aura3.Drag = 0.4
  4324. Aura3.LightInfluence = 0
  4325. Aura3.LockedToPart = true
  4326. Aura3.Lifetime = NumberRange.new(1.2)
  4327. Aura3.Rate = 48
  4328. Aura3.LightEmission = 1
  4329. Aura3.Rotation = NumberRange.new(-360,360)
  4330. Aura3.VelocitySpread = 0
  4331. Aura3.Acceleration = Vector3.new(0,0,0)
  4332. Aura3.ZOffset = 0.2
  4333. local Aura4 = Instance.new("ParticleEmitter",hed)
  4334. Aura4.Texture = "rbxassetid://1207853932"
  4335. Aura4.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4336. Aura4.EmissionDirection = "Top"
  4337. Aura4.Speed = NumberRange.new(1)
  4338. Aura4.Size = NumberSequence.new(1.2)
  4339. Aura4.Transparency = NumberSequence.new(0,1)
  4340. Aura4.Drag = 0.4
  4341. Aura4.LightInfluence = 0
  4342. Aura4.LockedToPart = true
  4343. Aura4.Lifetime = NumberRange.new(1.2)
  4344. Aura4.Rate = 48
  4345. Aura4.LightEmission = 1
  4346. Aura4.Rotation = NumberRange.new(-360,360)
  4347. Aura4.VelocitySpread = 0
  4348. Aura4.Acceleration = Vector3.new(0,0,0)
  4349. Aura4.ZOffset = 0.2
  4350. local Aura5 = Instance.new("ParticleEmitter",torso)
  4351. Aura5.Texture = "rbxassetid://242255193"
  4352. Aura5.Color = ColorSequence.new(Color3.fromRGB(85, 170, 255))
  4353. Aura5.EmissionDirection = "Top"
  4354. Aura5.Speed = NumberRange.new(1)
  4355. Aura5.Size = NumberSequence.new(3)
  4356. Aura5.Transparency = NumberSequence.new(0.9,1)
  4357. Aura5.Drag = 0.4
  4358. Aura5.LightInfluence = 0
  4359. Aura5.LockedToPart = true
  4360. Aura5.Lifetime = NumberRange.new(4)
  4361. Aura5.Rate = 28
  4362. Aura5.LightEmission = 1
  4363. Aura5.Rotation = NumberRange.new(-360,360)
  4364. Aura5.VelocitySpread = 1
  4365. Aura5.Acceleration = Vector3.new(0,0,0)
  4366. Aura5.ZOffset = 2
  4367. local Aura6 = Instance.new("ParticleEmitter",lleg)
  4368. Aura6.Texture = "rbxassetid://1207853932"
  4369. Aura6.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4370. Aura6.EmissionDirection = "Top"
  4371. Aura6.Speed = NumberRange.new(1)
  4372. Aura6.Size = NumberSequence.new(1.2)
  4373. Aura6.Transparency = NumberSequence.new(0,1)
  4374. Aura6.Drag = 0.4
  4375. Aura6.LightInfluence = 0
  4376. Aura6.LockedToPart = true
  4377. Aura6.Lifetime = NumberRange.new(1.2)
  4378. Aura6.Rate = 48
  4379. Aura6.LightEmission = 1
  4380. Aura6.Rotation = NumberRange.new(-360,360)
  4381. Aura6.VelocitySpread = 0
  4382. Aura6.Acceleration = Vector3.new(0,0,0)
  4383. Aura6.ZOffset = 0.2
  4384. local Aura7 = Instance.new("ParticleEmitter",rleg)
  4385. Aura7.Texture = "rbxassetid://1207853932"
  4386. Aura7.Color = ColorSequence.new(Color3.fromRGB(33, 54, 255))
  4387. Aura7.EmissionDirection = "Top"
  4388. Aura7.Speed = NumberRange.new(1)
  4389. Aura7.Size = NumberSequence.new(1.2)
  4390. Aura7.Transparency = NumberSequence.new(0,1)
  4391. Aura7.Drag = 0.4
  4392. Aura7.LightInfluence = 0
  4393. Aura7.LockedToPart = true
  4394. Aura7.Lifetime = NumberRange.new(1.2)
  4395. Aura7.Rate = 48
  4396. Aura7.LightEmission = 1
  4397. Aura7.Rotation = NumberRange.new(-360,360)
  4398. Aura7.VelocitySpread = 0
  4399. Aura7.Acceleration = Vector3.new(0,0,0)
  4400. Aura7.ZOffset = 0.2
  4401. local Sparkles = Instance.new("ParticleEmitter",torso)
  4402. Sparkles.Texture = "rbxassetid://1084976679"
  4403. Sparkles.Color = ColorSequence.new(BrickColor.new("White").Color)
  4404. Sparkles.EmissionDirection = "Top"
  4405. Sparkles.Speed = NumberRange.new(0)
  4406. Sparkles.Size = NumberSequence.new(2.5)
  4407. Sparkles.Transparency = NumberSequence.new(0,1)
  4408. Sparkles.Drag = 0.4
  4409. Sparkles.LightInfluence = 0
  4410. Sparkles.LockedToPart = true
  4411. Sparkles.Lifetime = NumberRange.new(0.8)
  4412. Sparkles.Rate = 60
  4413. Sparkles.LightEmission = 1
  4414. Sparkles.Rotation = NumberRange.new(-360,360)
  4415. Sparkles.VelocitySpread = 0
  4416. Sparkles.Acceleration = Vector3.new(0,10,0)
  4417. Sparkles.ZOffset = 1
  4418. local Auura = Instance.new("Sound",hed)
  4419. Auura.SoundId = "rbxassetid://1179254378"
  4420. Auura.Pitch = 1
  4421. Auura.Looped = true
  4422. Auura.Volume = 4
  4423. Auura:Play()
  4424. wait(2.5)
  4425. Smoke.Rate = 0
  4426. Smoke2.Rate = 0
  4427. Smoke3.Rate = 0
  4428. Smoke4.Rate = 0
  4429. hum.WalkSpeed = 17
  4430. wait(7)
  4431. ui = true
  4432. instinct = true
  4433. transforming2 = false
  4434. canattack = true
  4435. canidle = true
  4436. canwalk = true
  4437.  
  4438. muiable = true
  4439. wait(0.6)
  4440.  
  4441.  
  4442. end
  4443. end)
  4444.  
  4445.  
  4446. --Lightning
  4447.  
  4448. local auranum = 0
  4449. local auranum1 = 0
  4450. local auranum2 = 0
  4451. auranum = math.random(35,65)
  4452. auranum1 = math.random(-25,0)
  4453. auranum2 = math.random(10,25)
  4454. auranum3 = math.random(65,75)
  4455. auranum4 = math.random(-25,-15)
  4456.  
  4457. ----------------------------------------------------------------------------------------------
  4458. ac = new("Part",char)
  4459. ac.Name = "NewPart"
  4460. ac.Size = v3(0.1,0.1,0.1)
  4461. ac.Position = v3(999,999,999)
  4462. ac.BrickColor = bc("bright Blue")
  4463. ac.Material = "Neon"
  4464. ac.Transparency = 1
  4465. aaac =new("Weld",ac)
  4466. aaac.Part0 = rarm
  4467. aaac.Part1 = ac
  4468. aaac.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  4469. aaaac = new("ParticleEmitter",ac)
  4470. aaaac.Size = ns(1)
  4471. aaaac.Rate = 5
  4472. aaaac.Texture = "rbxassetid://246381828"
  4473. aaaac.ZOffset = 1
  4474. aaaac.Lifetime = nr(5)
  4475. aaaac.Transparency = ns(1)
  4476. aaaac.LockedToPart = true
  4477. aaaac.Speed = nr(0)
  4478. aaaawc = new("ParticleEmitter",ac)
  4479. aaaawc.Size = ns(5)
  4480. aaaawc.Rate = 5
  4481. aaaawc.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  4482. aaaawc.Texture = "rbxassetid://924710961"
  4483. aaaawc.ZOffset = -1
  4484. aaaawc.Lifetime = nr(5)
  4485. aaaawc.RotSpeed = nr(50)
  4486. aaaawc.Transparency = ns(1)
  4487. aaaawc.LockedToPart = true
  4488. aaaawc.Speed = nr(0)
  4489. function weld(parent,part0,part1,c0)
  4490. local weld=Instance.new("Weld")
  4491. weld.Parent=parent
  4492. weld.Part0=part0
  4493. weld.Part1=part1
  4494. weld.C0=c0
  4495. return weld
  4496. end
  4497. function newRay(start,face,range,wat)
  4498. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4499. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4500. return rey,hit,pos
  4501. end
  4502. function nooutline(part)
  4503. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  4504. end
  4505. function debris(cfremz, thepart, amt)
  4506. for j = 1, amt do
  4507. do
  4508. local pr = Instance.new("Part")
  4509. nooutline(pr)
  4510. pr.Name = "debrisobeb"
  4511. pr.Anchored = true
  4512. pr.BrickColor = BrickColor.new("Dark stone grey")
  4513. pr.CanCollide = true
  4514. pr.Material = "Slate"
  4515. pr.Transparency = 0
  4516. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  4517. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4518. pr.Parent = workspace
  4519. game.Debris:AddItem(pr, 25)
  4520. delay(15, function()
  4521. if pr then
  4522. pr.CanCollide = false
  4523. pr.Anchored = false
  4524. end
  4525. end)
  4526. end
  4527. end
  4528. for c = 1, amt do
  4529. do
  4530. local pr2 = Instance.new("Part")
  4531. nooutline(pr2)
  4532. pr2.Name = "moredebr"
  4533. pr2.Anchored = false
  4534. pr2.BrickColor = BrickColor.new("Dark stone grey")
  4535. pr2.CanCollide = false
  4536. pr2.Material = "Concrete"
  4537. pr2.Transparency = 0
  4538. pr2.Size = Vector3.new(math.random(3, 6), math.random(4, 7), math.random(1, 5))
  4539. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4540. pr2.Parent = workspace
  4541. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  4542. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  4543. game.Debris:AddItem(pr2, 45)
  4544. delay(2, function()
  4545. pr2.CanCollide = true
  4546. wait(10)
  4547. if pr2 then
  4548. pr2.CanCollide = false
  4549. end
  4550. end)
  4551. end
  4552. end
  4553. end
  4554. Grab = false
  4555. function weld5(part0, part1, c0, c1)
  4556. weeld=Instance.new("Weld", part0)
  4557. weeld.Part0=part0
  4558. weeld.Part1=part1
  4559. weeld.C0=c0
  4560. weeld.C1=c1
  4561. return weeld
  4562. end
  4563. mouse.KeyDown:connect(function(key)
  4564. if key == "v" then
  4565. canattack = false
  4566. canidle = false
  4567. canwalk = false
  4568. for i = 1, 20 do
  4569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  4571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  4572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  4573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4575.  
  4576. rs:wait(2)
  4577. end
  4578. con1=larm.Touched:connect(function(hit) -- this is grab
  4579. hum.MaxHealth = 1.0E298
  4580. hum.Health = 1.0E298
  4581. ht = hit.Parent
  4582. hum1=ht:FindFirstChildOfClass('Humanoid')
  4583. if hum1 ~= nil and hit.Parent.Name ~= p.Character.Name then
  4584.  
  4585.  
  4586.  
  4587.  
  4588. z = Instance.new("Sound",char)
  4589. z.SoundId = "rbxassetid://227194112"
  4590. z.Volume = 90
  4591. wait(.1)
  4592. z:Play()
  4593. hum1.PlatformStand=true
  4594. gp = ht
  4595. Grab = true
  4596. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  4597. asd.Parent = larm
  4598. asd.Name = "asd"
  4599. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  4600.  
  4601.  
  4602. --[[ elseif hum1 == nil then
  4603. con1:disconnect()
  4604. wait() return]]
  4605. end
  4606. end)
  4607. local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0)
  4608. local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0)
  4609. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  4610. Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.9 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4611. Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5
  4612.  
  4613. for i = 1, 20 do
  4614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  4616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  4617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  4618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4620.  
  4621. rs:wait(2)
  4622. end
  4623. con1:disconnect()
  4624.  
  4625. if gp == nil then
  4626. canattack = true
  4627. canidle = true
  4628. canwalk = true
  4629. FlyAt:Destroy()
  4630. return end
  4631.  
  4632.  
  4633.  
  4634. --[[for i = 1, 16 do
  4635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  4636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  4637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  4638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  4639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  4640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4641. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  4642. if Debounces.on == false then end
  4643. rs:wait()
  4644. end]]--
  4645. for i = 1, 16 do
  4646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  4648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  4649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  4650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  4651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4652.  
  4653. rs:wait()
  4654. end
  4655.  
  4656.  
  4657.  
  4658. local sbs = Instance.new("BodyPosition", torso)
  4659. sbs.P = 9000
  4660. sbs.D = 1000
  4661. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  4662. sbs.position = torso.CFrame.p + Vector3.new(0, 1750, 0)
  4663.  
  4664.  
  4665.  
  4666.  
  4667.  
  4668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  4669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm
  4671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm
  4672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg
  4673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg
  4674. wait(2)
  4675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  4676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  4677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  4678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  4679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  4680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  4681.  
  4682. wait(0.5)
  4683. sbs:Destroy()
  4684.  
  4685. local sbs2 = Instance.new("BodyPosition", torso)
  4686. sbs2.P = 9000
  4687. sbs2.D = 1000
  4688. sbs2.maxForce = Vector3.new(900000, 905000000, 900000)
  4689. sbs2.position = torso.CFrame.p + Vector3.new(0, -1950, 0)
  4690. for i = 1, 30 do
  4691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  4693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  4694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  4695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  4696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  4697.  
  4698. rs:wait()
  4699. end
  4700. wait(0.15)
  4701. z = Instance.new("Sound",char)
  4702. z.SoundId = "rbxassetid://157878578"
  4703. z.Volume = 90
  4704.  
  4705. z:Play()
  4706. z2 = Instance.new("Sound",char)
  4707. z2.SoundId = "rbxassetid://1577567682"
  4708. z2.Volume = 90
  4709.  
  4710. z2:Play()
  4711. hum.MaxHealth = 100000
  4712. hum.Health = 100000
  4713. FlyAt:Destroy()
  4714. sbs2:Destroy()
  4715. root.Anchored = true
  4716. canattack = true
  4717. canidle = true
  4718. canwalk = true
  4719. hum1.Parent:BreakJoints()
  4720. asd:Destroy()
  4721.  
  4722. gp = nil
  4723. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4724. if par then
  4725. local cfremz = CFrame.new(loc)
  4726. debris(cfremz, par, 50)
  4727. end
  4728. coroutine.resume(coroutine.create(function()
  4729. for i = 1,40 do
  4730. CamShakeAll(32,580,torso)
  4731. game:GetService("RunService").RenderStepped:wait()
  4732. end
  4733. end))
  4734. local AURU = Instance.new('ParticleEmitter')
  4735. AURU.Name = "Aura"
  4736. AURU.Texture = "rbxassetid://242201991"
  4737. AURU.Parent = root
  4738. AURU.LightEmission = 0.1
  4739. AURU.Transparency = NumberSequence.new(0.5,1)
  4740. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  4741. AURU.Size = NumberSequence.new(20,0)
  4742. AURU.LockedToPart = false
  4743. AURU.Lifetime = NumberRange.new(5)
  4744. AURU.Rate = 630
  4745. AURU.VelocitySpread = 100
  4746. AURU.Speed = NumberRange.new(40)
  4747. AURU.Rotation = NumberRange.new(-360,360)
  4748. AURU.EmissionDirection = "Top"
  4749. AURU.ZOffset = -1
  4750.  
  4751. wait(0.1)
  4752. AURU.Rate = 0
  4753. root.Anchored = false
  4754.  
  4755.  
  4756. end
  4757. end)
  4758. function pushaway()
  4759. for i = 1, 10 do
  4760. wait()
  4761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4767. end
  4768. for i = 1, 10 do
  4769. wait()
  4770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  4773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  4774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4776. end
  4777. end
  4778. function dragoncharge()
  4779. for i = 1, 10 do
  4780. wait()
  4781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  4782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  4784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  4785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4787. end
  4788. end
  4789. function grab5()
  4790. for i = 1, 10 do
  4791. wait()
  4792.  
  4793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  4794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  4796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  4797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  4798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  4799. end
  4800. for i = 1, 10 do
  4801. wait()
  4802.  
  4803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  4804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  4805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  4806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  4807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  4808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  4809. end
  4810. end
  4811. function dragonfist()
  4812. for i = 1, 10 do
  4813. wait()
  4814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4820. end
  4821. for i = 1, 10 do
  4822. wait()
  4823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  4826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  4827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  4828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  4829. end
  4830. end
  4831. --------
  4832. local isAPlayer
  4833. function checkIfNotPlayer(model)
  4834. coroutine.resume(coroutine.create(function()
  4835. if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then
  4836. isAPlayer = true
  4837. else
  4838. isAPlayer = false
  4839. end
  4840. end))
  4841. return isAPlayer
  4842. end
  4843. function findAllNearestTorso(pos,dist)
  4844. local list = game.Workspace:children()
  4845. local torso = {}
  4846. local temp = nil
  4847. local human = nil
  4848. local temp2 = nil
  4849. for x = 1, #list do
  4850. temp2 = list[x]
  4851. if (temp2.className == "Model") and (temp2 ~= char) then
  4852. local nayem = "Torso"
  4853. if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end
  4854. temp = temp2:findFirstChild(nayem)
  4855. human = temp2:findFirstChildOfClass("Humanoid")
  4856. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  4857. if (temp.Position - pos).magnitude < dist then
  4858. table.insert(torso,temp)
  4859. dist = (temp.Position - pos).magnitude
  4860. end
  4861. end
  4862. end
  4863. end
  4864. return torso
  4865. end
  4866. ----------------------------------------------------------------------------
  4867.  
  4868. function computeDirection(vec)
  4869. local lenSquared = vec.magnitude * vec.magnitude
  4870. local invSqrt = 1 / math.sqrt(lenSquared)
  4871. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  4872. end
  4873.  
  4874. ----------------------------------------------------------------------------
  4875.  
  4876. local throw1 = 5
  4877. local throw2 = 5
  4878. local throw = 5
  4879. local grabon3 = false
  4880. local grabon4 = false
  4881. function AirPunchStrong()
  4882. coroutine.resume(coroutine.create(function()
  4883. local magnitude = nil
  4884. local Position = nil
  4885. if animid == 0 then
  4886. Position = larm.Position
  4887. else
  4888. Position = rarm.Position
  4889. end
  4890. --sound(743499393,Position,10,math.random(6,8)/10)
  4891.  
  4892.  
  4893. local Part1 = Instance.new("Part")
  4894. local mesh2 = Instance.new("SpecialMesh",Part1)
  4895. mesh2.MeshId = "rbxassetid://559831844"
  4896. mesh2.Scale = Vector3.new(0,0,0.4)
  4897. Part1.Material = Enum.Material.Neon
  4898. Part1.CanCollide = false
  4899. Part1.BrickColor = BrickColor.new("White")
  4900. Part1.Parent = DebrisModel
  4901. Part1.Size = Vector3.new(0,0,0)
  4902. Part1.Anchored = true
  4903. Part1.CFrame = CFrame.new(Position,mouse.Hit.p)
  4904. Part1.Name = "EXPLOSION3"
  4905.  
  4906. local Part0 = Instance.new("Part",DebrisModel)
  4907. local PointLight2 = Instance.new("PointLight")
  4908. Part0.Name = "Bullet"
  4909. Part0.Material = Enum.Material.Neon
  4910. Part0.BrickColor = BrickColor.new("White")
  4911. Part0.Anchored = false
  4912. Part0.Size = Vector3.new(1,1,1)
  4913. Part0.Transparency = 0.5
  4914. local mesh = Instance.new("SpecialMesh",Part0)
  4915. mesh.MeshId = "rbxassetid://437347603"
  4916. mesh.Scale = Vector3.new(1.3,1.3,4.4)
  4917. local bforce = Instance.new("BodyForce",Part0)
  4918. bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0)
  4919. Part0.CanCollide = false
  4920. PointLight2.Parent = Part0
  4921. PointLight2.Color = Part0.Color
  4922. local Target = mouse.Hit.p
  4923. local direction = Target - Position
  4924. local direction = computeDirection(direction)
  4925. local pos = Position + (direction * 2)
  4926. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55)
  4927. Part0.Velocity = direction * 750
  4928. local asd = nil
  4929. local loop = nil
  4930. delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end)
  4931. loop = rs:connect(function()
  4932. local asdf = math.random(500,1000)/1000
  4933. local Part1 = Instance.new("Part")
  4934. local mesh2 = Instance.new("SpecialMesh",Part1)
  4935. mesh2.MeshType = Enum.MeshType.Sphere
  4936. Part1.Material = Enum.Material.Neon
  4937. Part1.CanCollide = false
  4938. Part1.BrickColor = BrickColor.new("White")
  4939. Part1.Parent = DebrisModel
  4940. Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf)
  4941. Part1.Anchored = true
  4942. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750))
  4943. Part1.Name = "SMOKE"
  4944. end)
  4945. asd = Part0.Touched:connect(function(ht)
  4946. local hit=ht.Parent
  4947. if checkIfNotPlayer(ht) == true and ht.CanCollide == true then
  4948. asd:disconnect()
  4949. loop:disconnect()
  4950.  
  4951.  
  4952.  
  4953. for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do
  4954. if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
  4955. v:Destroy()
  4956. else
  4957. v.Parent:BreakJoints()
  4958. local Fl = Instance.new("BodyVelocity",v.Parent.Head)
  4959. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4960. Fl.velocity = Part0.CFrame.lookVector*395
  4961. wait(0.05)
  4962. Fl:remove()
  4963.  
  4964. end
  4965. local Position = Part0.Position
  4966. local Target = v.Position
  4967. local direction = Target - Position
  4968. local direction = computeDirection(direction)
  4969. local bv = Instance.new("BodyVelocity",v)
  4970. bv.Velocity = direction * (120 - ((Position - Target).magnitude/2))
  4971. debris:AddItem(bv,1)
  4972. end
  4973. for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end
  4974. for z=1,math.random(2,3) do
  4975. local asdf = math.random(-5,5)*2-(i/2)*10
  4976. local Part1 = Instance.new("Part")
  4977. local mesh2 = Instance.new("SpecialMesh",Part1)
  4978. mesh2.MeshType = Enum.MeshType.Sphere
  4979. mesh2.Scale = Vector3.new(0,0,0)
  4980. Part1.Material = Enum.Material.Neon
  4981. Part1.CanCollide = false
  4982. Part1.BrickColor = BrickColor.new("White")
  4983. Part1.Parent = DebrisModel
  4984. Part1.Size = Vector3.new(asdf,asdf,asdf)
  4985. Part1.Anchored = true
  4986. local a = i*0.7
  4987. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a))
  4988. Part1.Name = "EXPLOSION4"
  4989. end
  4990. end
  4991.  
  4992. end
  4993. end)
  4994. end))
  4995. end
  4996.  
  4997.  
  4998.  
  4999.  
  5000.  
  5001.  
  5002.  
  5003.  
  5004. mouse.KeyDown:connect(function(key)
  5005. if key == "b" then
  5006. canattack = false
  5007. canidle = false
  5008. canwalk = false
  5009. dragonfist()
  5010. AirPunchStrong()
  5011. local Grab = Instance.new("Part",root)
  5012. Grab.Size = Vector3.new(5.2,5.8,5.9)
  5013. Grab.CanCollide = false
  5014. Grab.Material = "Neon"
  5015. Grab.BrickColor = BrickColor.new("White")
  5016. Grab.Transparency = 0.99
  5017. local Hat2 = Instance.new("SpecialMesh",Grab)
  5018. Hat2.MeshType = 3
  5019. Hat2.Scale = Vector3.new(3.35,3.15,0.95)
  5020. local Grabo = Instance.new("Weld",Grab)
  5021. Grabo.Part0 = root
  5022. Grabo.Part1 = Grab
  5023. Grabo.C0 = CFrame.new(0,0.3,-6.8)
  5024.  
  5025. local AuraB = Instance.new("Part",root)
  5026. AuraB.Size = Vector3.new(2,1,2)
  5027. AuraB.CanCollide = false
  5028. AuraB.BrickColor = BrickColor.new("Deep orange")
  5029. AuraB.Transparency = 1
  5030. local AuraBo = Instance.new("Weld",AuraB)
  5031. AuraBo.Part0 = root
  5032. AuraBo.Part1 = AuraB
  5033. AuraBo.C0 = CFrame.new(0,-0.6,0)
  5034. Grab.Touched:connect(function(hit)
  5035. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5036.  
  5037.  
  5038.  
  5039. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5040. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5041. Fl.velocity = root.CFrame.lookVector*640
  5042. wait(0.05)
  5043. Fl:remove()
  5044.  
  5045. end
  5046. end)
  5047. wait(0.3)
  5048. canattack = true
  5049. canidle = true
  5050. canwalk = true
  5051. Grab:Destroy()
  5052. end
  5053. end)
  5054. local ha = Instance.new("BodyVelocity")
  5055. ha.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5056. ha.velocity = mouse.Hit.lookVector * 70
  5057.  
  5058. local haa = Instance.new("BodyGyro")
  5059. haa.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  5060. haa.P = 1000
  5061. haa.D = 100
  5062. function flyy()
  5063.  
  5064. haa.Parent = root
  5065. ha.Parent = torso
  5066. hum.Sit = true
  5067. end
  5068.  
  5069. game:GetService('RunService').RenderStepped:connect(function()
  5070. if canfly == true then
  5071. fly = true
  5072. elseif canfly == false then
  5073. fly = false
  5074. end
  5075. end)
  5076. --[[local BodGy=Instance.new("BodyGyro")
  5077. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  5078. BodGy.P=2000
  5079. BodGy.D=100
  5080. BodGy.Name="SiegmundGyro"
  5081. CF=RootPart.CFrame
  5082. BodGy.Parent=RootPart
  5083. BodGy.cframe=CF]]
  5084. local BodGy=Instance.new("BodyGyro")
  5085. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  5086. BodGy.P=2000
  5087. BodGy.D=100
  5088. BodGy.Name="SthomasGyro"
  5089. CF=root.CFrame
  5090. BodGy.Parent=root
  5091. BodGy.cframe=CF
  5092.  
  5093. game:GetService('RunService').RenderStepped:connect(function()
  5094. if fly and stop == false then
  5095. hum.Sit = true
  5096. ha.velocity = mouse.Hit.lookVector * 100
  5097. haa.cframe = CFrame.new(root.Position,mouse.Hit.p*Vector3.new(1,0,1)+root.Position*Vector3.new(0,1,0))
  5098. hed.CFrame = CFrame.new(hed.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  5099.  
  5100. end
  5101. end)
  5102. function unfly()
  5103.  
  5104. stop = true
  5105. haa.Parent = script
  5106. ha.Parent = script
  5107. hum.Sit = false
  5108. end
  5109. mouse.KeyDown:connect(function(key)
  5110. if key == "f" then
  5111.  
  5112. canattack = false
  5113. canidle = false
  5114. canwalk = false
  5115. local sbs = Instance.new("BodyPosition", torso)
  5116. sbs.P = 9000
  5117. sbs.D = 1000
  5118. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  5119. sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0)
  5120. for i = 1, 20 do
  5121. wait()
  5122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5128. end
  5129. local SFXZ2 = Instance.new("Sound",hed)
  5130. SFXZ2.SoundId = "rbxassetid://187137517"
  5131. SFXZ2.Volume = 5
  5132. SFXZ2.Pitch = 1
  5133. SFXZ2.Looped = false
  5134. wait(0.01)
  5135. SFXZ2:Play()
  5136. coroutine.resume(coroutine.create(function()
  5137. for i = 3,8 do
  5138. local Ball = Instance.new("Part",char)
  5139. Ball.Size = Vector3.new(1,1,1)
  5140. Ball.BrickColor = BrickColor.new("Cyan")
  5141. Ball.Material = "Neon"
  5142. Ball.Anchored = true
  5143. Ball.CanCollide = false
  5144. Ball.Transparency = 0
  5145. Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  5146. local Ball2 = Instance.new("SpecialMesh",Ball)
  5147. Ball2.MeshType = 3
  5148. Ball2.Scale = Vector3.new(2,2,2)
  5149.  
  5150.  
  5151.  
  5152.  
  5153. coroutine.resume(coroutine.create(function()
  5154. for i = 1,15 do
  5155. Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4)
  5156. Ball.Transparency = Ball.Transparency + 0.06
  5157. wait(0.00000000001)
  5158. end
  5159. Ball:Destroy()
  5160.  
  5161.  
  5162. end))
  5163. wait(0.06)
  5164. end
  5165. end))
  5166. root.Anchored = true
  5167. g = Instance.new("Explosion")
  5168. g.Parent = workspace
  5169. g.Position = root.Position
  5170. g.BlastRadius = 90
  5171. g.BlastPressure = 4000200
  5172. g.Visible = false
  5173. for i = 1, 30 do
  5174. wait()
  5175. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  5176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm
  5178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm
  5179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg
  5180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  5181. end
  5182. wait(0.2)
  5183. root.Anchored = false
  5184. sbs:Destroy()
  5185.  
  5186. for i = 1,1 do
  5187.  
  5188.  
  5189.  
  5190.  
  5191.  
  5192. for i,v in pairs(workspace:children()) do
  5193.  
  5194.  
  5195. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5196.  
  5197.  
  5198. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  5199.  
  5200.  
  5201. if (v:findFirstChild("Torso").Position - char.Torso.Position).magnitude < 40 then
  5202.  
  5203.  
  5204. if v.Name ~= p.Name then
  5205.  
  5206. v.Humanoid:TakeDamage(400000000000)
  5207.  
  5208.  
  5209. v.Humanoid.PlatformStand = true
  5210.  
  5211.  
  5212. end
  5213. end
  5214. end
  5215.  
  5216.  
  5217.  
  5218. end
  5219. end
  5220. end
  5221. sbs:Destroy()
  5222. canattack = true
  5223. canidle = true
  5224. canwalk = true
  5225. end
  5226. end)
  5227. mouse.KeyDown:connect(function(key)
  5228. if key == "h" and ui == false then
  5229. canfly = true
  5230. stop = false
  5231.  
  5232.  
  5233. local Soundd = Instance.new("Sound",hed)
  5234. Soundd.SoundId = "rbxassetid://917377181"
  5235. Soundd.Pitch = 1
  5236. Soundd.Looped = false
  5237. Soundd.Volume = 8
  5238. Soundd:Play()
  5239. local Flame = Instance.new("ParticleEmitter",root)
  5240. Flame.Texture = "rbxassetid://1332922037"
  5241. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  5242. Flame.EmissionDirection = "Top"
  5243. Flame.Speed = NumberRange.new(0.3)
  5244. Flame.Size = NumberSequence.new(5.5,4)
  5245. Flame.Transparency = NumberSequence.new(0.8,1)
  5246. Flame.Drag = 0.4
  5247. Flame.LightInfluence = 0
  5248. Flame.LockedToPart = false
  5249. Flame.Lifetime = NumberRange.new(0.4)
  5250. Flame.Rate = 285
  5251. Flame.LightEmission = 1
  5252. Flame.Rotation = NumberRange.new(-360,360)
  5253. Flame.VelocitySpread = 100
  5254. Flame.Acceleration = Vector3.new(0,0,0)
  5255. Flame.ZOffset = -0.2
  5256. Flame.RotSpeed = NumberRange.new(-400,400)
  5257. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5258. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5259. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5260. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5261. Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 0.6
  5262. cooldown = false
  5263. local SFXZ2 = Instance.new("Sound",hed)
  5264. SFXZ2.SoundId = "rbxassetid://627724206"
  5265. SFXZ2.Volume = 3
  5266. SFXZ2.Pitch = 1
  5267. SFXZ2.Looped = true
  5268. wait(0.01)
  5269. SFXZ2:Play()
  5270. canattack = false
  5271. canidle = false
  5272. canwalk = false
  5273. flyy()
  5274. for i = 1, 30 do
  5275. wait()
  5276.  
  5277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5282. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5283. end
  5284.  
  5285. end
  5286. end)
  5287. mouse.KeyDown:connect(function(key)
  5288. if key == "h" and ui == true then
  5289. canfly = true
  5290. stop = false
  5291. local AURU = Instance.new('ParticleEmitter')
  5292. AURU.Name = "Aura"
  5293. AURU.Texture = "rbxassetid://1200947142"
  5294. AURU.Parent = root
  5295. AURU.LightEmission = 0.9
  5296. AURU.Transparency = NumberSequence.new(0.1,1)
  5297. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  5298. AURU.Size = NumberSequence.new(8,0)
  5299. AURU.LockedToPart = false
  5300. AURU.Lifetime = NumberRange.new(0.6)
  5301. AURU.Rate = 530
  5302. AURU.Speed = NumberRange.new(40)
  5303. AURU.Rotation = NumberRange.new(-360,360)
  5304. AURU.EmissionDirection = "Top"
  5305. AURU.ZOffset = 1
  5306. AURU.VelocitySpread = 100
  5307. AURU.RotSpeed = NumberRange.new(-100,100)
  5308.  
  5309. local Soundd = Instance.new("Sound",hed)
  5310. Soundd.SoundId = "rbxassetid://917377181"
  5311. Soundd.Pitch = 1
  5312. Soundd.Looped = false
  5313. Soundd.Volume = 8
  5314. Soundd:Play()
  5315.  
  5316. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5317. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5318. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5319. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5320. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 0.6
  5321. cooldown = false
  5322. local SFXZ2 = Instance.new("Sound",hed)
  5323. SFXZ2.SoundId = "rbxassetid://627724206"
  5324. SFXZ2.Volume = 3
  5325. SFXZ2.Pitch = 1
  5326. SFXZ2.Looped = true
  5327. wait(0.01)
  5328. SFXZ2:Play()
  5329. canattack = false
  5330. canidle = false
  5331. canwalk = false
  5332. flyy()
  5333. for i = 1, 30 do
  5334. wait()
  5335.  
  5336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5340. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5341. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5342. end
  5343.  
  5344. end
  5345. end)
  5346. mouse.KeyUp:connect(function(key)
  5347. if key == "h" and ui == false then
  5348. canattack = true
  5349. canidle = true
  5350. canwalk = true
  5351. unfly()
  5352. for i, v in pairs(root:GetChildren()) do
  5353. if v:IsA("ParticleEmitter")then
  5354. v.Rate = 0
  5355. end
  5356. end
  5357. for i, v in pairs(root:GetChildren()) do
  5358. if v:IsA("Attachment")then
  5359. v:Destroy()
  5360. end
  5361. end
  5362. for i, v in pairs(hed:GetChildren()) do
  5363. if v:IsA("Sound")then
  5364. v:Destroy()
  5365. end
  5366. end
  5367. local Auura = Instance.new("Sound",hed)
  5368. Auura.SoundId = "rbxassetid://550621034"
  5369. Auura.Pitch = 1
  5370. Auura.Looped = false
  5371. Auura.Volume = 5
  5372. Auura:Play()
  5373. end
  5374. end)
  5375. mouse.KeyUp:connect(function(key)
  5376. if key == "h" and ui == true then
  5377. canattack = true
  5378. canidle = true
  5379. canwalk = true
  5380. unfly()
  5381. for i, v in pairs(root:GetChildren()) do
  5382. if v:IsA('ParticleEmitter')then
  5383. v.Rate = 0
  5384. end
  5385. end
  5386. for i, v in pairs(root:GetChildren()) do
  5387. if v:IsA("Attachment")then
  5388. v:Destroy()
  5389. end
  5390. end
  5391. for i, v in pairs(hed:GetChildren()) do
  5392. if v:IsA("Sound")then
  5393. v:Destroy()
  5394. end
  5395. end
  5396. local Auura = Instance.new("Sound",hed)
  5397. Auura.SoundId = "rbxassetid://550621034"
  5398. Auura.Pitch = 1
  5399. Auura.Looped = false
  5400. Auura.Volume = 5
  5401. Auura:Play()
  5402. end
  5403. end)
  5404. mouse.KeyDown:connect(function(key)
  5405. if key == "x" and ui == true then
  5406. canattack = false
  5407. canidle = false
  5408. canwalk = false
  5409. local bv = Instance.new("BodyVelocity")
  5410. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5411. bv.velocity = root.CFrame.lookVector*300
  5412. bv.Parent = root
  5413.  
  5414. local AURU = Instance.new('ParticleEmitter')
  5415. AURU.Name = "Aura"
  5416. AURU.Texture = "rbxassetid://1200947142"
  5417. AURU.Parent = rarm
  5418. AURU.LightEmission = 0.6
  5419. AURU.Transparency = NumberSequence.new(0.4,1)
  5420. AURU.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  5421. AURU.Size = NumberSequence.new(2,0)
  5422. AURU.LockedToPart = false
  5423. AURU.Lifetime = NumberRange.new(5)
  5424. AURU.Rate = 530
  5425. AURU.Speed = NumberRange.new(4)
  5426. AURU.Rotation = NumberRange.new(-360,360)
  5427. AURU.EmissionDirection = "Top"
  5428. AURU.ZOffset = 0.5
  5429. AURU.VelocitySpread = 100
  5430. AURU.RotSpeed = NumberRange.new(-100,100)
  5431. for i = 1,5 do
  5432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5438. wait()
  5439. end
  5440. local SFXZ = Instance.new("Sound",torso)
  5441. SFXZ.SoundId = "rbxassetid://169259383"
  5442. SFXZ.Volume = 1
  5443. SFXZ.Pitch = 1.5
  5444. SFXZ.Looped = false
  5445. wait(0.01)
  5446. SFXZ:Play()
  5447. local Grab = Instance.new("Part",rarm)
  5448. Grab.Size = Vector3.new(3,3,3)
  5449. Grab.CanCollide = false
  5450. Grab.BrickColor = BrickColor.new("Deep orange")
  5451. Grab.Transparency = math.huge
  5452. local Grabo = Instance.new("Weld",Grab)
  5453. Grabo.Part0 = rarm
  5454. Grabo.Part1 = Grab
  5455. Grabo.C0 = CFrame.new(0,-1.1,0)
  5456.  
  5457.  
  5458. Grab.Touched:connect(function(hit)
  5459. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5460. Grab:Destroy()
  5461. hit.Parent:BreakJoints()
  5462. coroutine.resume(coroutine.create(function()
  5463. for i = 1,40 do
  5464. CamShakeAll(32,480,torso)
  5465. game:GetService("RunService").RenderStepped:wait()
  5466. end
  5467. end))
  5468. local HQ = Instance.new("Part",char)
  5469. HQ.Size = Vector3.new(1,0,1)
  5470. HQ.BrickColor = BrickColor.new("Grey")
  5471. HQ.Material = "Neon"
  5472. HQ.Anchored = true
  5473. HQ.CanCollide = false
  5474. HQ.Transparency = 0.7
  5475. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5476. local HQ2 = Instance.new("SpecialMesh",HQ)
  5477. HQ2.MeshId = "rbxassetid://20329976"
  5478. HQ2.Scale = Vector3.new(1,3,1)
  5479.  
  5480. local HQG = Instance.new("Part",char)
  5481. HQG.Size = Vector3.new(1,0,1)
  5482. HQG.BrickColor = BrickColor.new("Grey")
  5483. HQG.Material = "Neon"
  5484. HQG.Anchored = true
  5485. HQG.Transparency = 0.7
  5486. HQG.CanCollide = false
  5487. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5488. local HQG2 = Instance.new("SpecialMesh",HQG)
  5489. HQG2.MeshId = "rbxassetid://20329976"
  5490. HQG2.Scale = Vector3.new(1,1,1)
  5491.  
  5492.  
  5493. coroutine.resume(coroutine.create(function()
  5494. for i = 1,500 do
  5495. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5496. HQ.Transparency = HQ.Transparency + 0.01
  5497. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5498.  
  5499. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5500. HQG.Transparency = HQG.Transparency + 0.01
  5501. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5502.  
  5503. wait(0.00000000001)
  5504.  
  5505.  
  5506. end
  5507. HQ:Destroy()
  5508. HQ2:Destroy()
  5509. HQG:Destroy()
  5510. HQG2:Destroy()
  5511. end))
  5512. AURU.Rate = 0
  5513. local SFXZ = Instance.new("Sound",torso)
  5514. SFXZ.SoundId = "rbxassetid://1699290293"
  5515. SFXZ.Volume = 10
  5516. SFXZ.Pitch = 1
  5517. SFXZ.Looped = false
  5518. wait(0.01)
  5519. SFXZ:Play()
  5520. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5521. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5522. Fl.velocity = torso.CFrame.lookVector*2600
  5523. wait(0.05)
  5524. Fl:remove()
  5525. local ry,ht,ps=nil,nil,nil
  5526. while ht==nil do
  5527. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  5528. wait()
  5529. end
  5530. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  5531. if par then
  5532. local cfremz = CFrame.new(loc)
  5533. debris(cfremz, par, 50)
  5534. end
  5535. wait(1)
  5536. AURU.Rate = 0
  5537. canattack = true
  5538. canidle = true
  5539. canwalk = true
  5540. end
  5541. end)
  5542. for i= 1,15 do
  5543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5549. wait()
  5550. end
  5551. coroutine.resume(coroutine.create(function()
  5552. wait(0.5)
  5553. Grab:remove()
  5554. end))
  5555. canattack = true
  5556. canidle = true
  5557. canwalk = true
  5558. AURU.Rate = 0
  5559. bv:Destroy()
  5560. end
  5561. end)
  5562. mouse.KeyDown:connect(function(key)
  5563. if key == "x" and ui == false then
  5564. canattack = false
  5565. canidle = false
  5566. canwalk = false
  5567.  
  5568. local bv = Instance.new("BodyVelocity")
  5569. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5570. bv.velocity = root.CFrame.lookVector*300
  5571. bv.Parent = root
  5572.  
  5573. coroutine.resume(coroutine.create(function()
  5574. for i = 1,40 do
  5575. CamShakeAll(32,80,torso)
  5576. game:GetService("RunService").RenderStepped:wait()
  5577. end
  5578. end))
  5579.  
  5580. local FlyAt = Instance.new("Attachment",rarm)FlyAt.Position = Vector3.new(0,1.5,0)
  5581. local FlyAt2 = Instance.new("Attachment",rarm)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5582. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5583. Speed.Texture = "rbxassetid://1194199151" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5584. Speed.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) Speed.LightEmission = 0.6
  5585. local AURU = Instance.new('ParticleEmitter')
  5586. AURU.Name = "Aura"
  5587. AURU.Texture = "rbxassetid://1222662285"
  5588. AURU.Parent = rarm
  5589. AURU.LightEmission = 0.2
  5590. AURU.Transparency = NumberSequence.new(0.4,1)
  5591. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  5592. AURU.Size = NumberSequence.new(2,0)
  5593. AURU.LockedToPart = false
  5594. AURU.Lifetime = NumberRange.new(1)
  5595. AURU.Rate = 530
  5596. AURU.Speed = NumberRange.new(4)
  5597. AURU.Rotation = NumberRange.new(-360,360)
  5598. AURU.EmissionDirection = "Top"
  5599. AURU.ZOffset = 0.5
  5600. AURU.VelocitySpread = 100
  5601. AURU.RotSpeed = NumberRange.new(-100,100)
  5602. for i = 1,1 do
  5603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5609. wait()
  5610. end
  5611. bv:Destroy()
  5612. local SFXZ = Instance.new("Sound",torso)
  5613. SFXZ.SoundId = "rbxassetid://1319720595"
  5614. SFXZ.Volume = 6
  5615. SFXZ.Pitch = 1
  5616. SFXZ.Looped = false
  5617. wait(0.01)
  5618. SFXZ:Play()
  5619. local Grab = Instance.new("Part",rarm)
  5620. Grab.Size = Vector3.new(3,3,3)
  5621. Grab.CanCollide = false
  5622. Grab.BrickColor = BrickColor.new("Deep orange")
  5623. Grab.Transparency = math.huge
  5624. local Grabo = Instance.new("Weld",Grab)
  5625. Grabo.Part0 = rarm
  5626. Grabo.Part1 = Grab
  5627. Grabo.C0 = CFrame.new(0,-1.1,0)
  5628.  
  5629.  
  5630. Grab.Touched:connect(function(hit)
  5631. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5632. Grab:Destroy()
  5633. hit.Parent.Humanoid:TakeDamage(25000000000)
  5634. coroutine.resume(coroutine.create(function()
  5635. for i = 1,40 do
  5636. CamShakeAll(32,380,torso)
  5637. game:GetService("RunService").RenderStepped:wait()
  5638. end
  5639. end))
  5640. root.Anchored = true
  5641. local HQ = Instance.new("Part",char)
  5642. HQ.Size = Vector3.new(1,0,1)
  5643. HQ.BrickColor = BrickColor.new("Grey")
  5644. HQ.Material = "Neon"
  5645. HQ.Anchored = true
  5646. HQ.CanCollide = false
  5647. HQ.Transparency = 0.7
  5648. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5649. local HQ2 = Instance.new("SpecialMesh",HQ)
  5650. HQ2.MeshId = "rbxassetid://20329976"
  5651. HQ2.Scale = Vector3.new(1,3,1)
  5652.  
  5653. local HQG = Instance.new("Part",char)
  5654. HQG.Size = Vector3.new(1,0,1)
  5655. HQG.BrickColor = BrickColor.new("Grey")
  5656. HQG.Material = "Neon"
  5657. HQG.Anchored = true
  5658. HQG.Transparency = 0.7
  5659. HQG.CanCollide = false
  5660. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5661. local HQG2 = Instance.new("SpecialMesh",HQG)
  5662. HQG2.MeshId = "rbxassetid://20329976"
  5663. HQG2.Scale = Vector3.new(1,1,1)
  5664.  
  5665.  
  5666. coroutine.resume(coroutine.create(function()
  5667. for i = 1,500 do
  5668. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5669. HQ.Transparency = HQ.Transparency + 0.01
  5670. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5671.  
  5672. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5673. HQG.Transparency = HQG.Transparency + 0.01
  5674. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5675.  
  5676. wait(0.00000000001)
  5677.  
  5678.  
  5679. end
  5680. HQ:Destroy()
  5681. HQ2:Destroy()
  5682. HQG:Destroy()
  5683. HQG2:Destroy()
  5684. end))
  5685. FlyAt:Destroy()
  5686. Speed.Lifetime = 0
  5687. canattack = true
  5688. canidle = true
  5689. canwalk = true
  5690. root.Anchored = false
  5691. local SFXZ = Instance.new("Sound",torso)
  5692. SFXZ.SoundId = "rbxassetid://1699290293"
  5693. SFXZ.Volume = 10
  5694. SFXZ.Pitch = 1
  5695. SFXZ.Looped = false
  5696. wait(0.01)
  5697. SFXZ:Play()
  5698. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5699. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5700. Fl.velocity = torso.CFrame.lookVector*1600
  5701. wait(0.05)
  5702. Fl:remove()
  5703.  
  5704. wait(1)
  5705. AURU.Rate = 0
  5706. FlyAt:Destroy()
  5707. Speed.Lifetime = 0
  5708. canattack = true
  5709. canidle = true
  5710. canwalk = true
  5711. end
  5712. end)
  5713. for i= 1,15 do
  5714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5720. wait()
  5721. end
  5722. coroutine.resume(coroutine.create(function()
  5723. wait(0.5)
  5724. Grab:remove()
  5725. end))
  5726. canattack = true
  5727. canidle = true
  5728. canwalk = true
  5729. AURU.Rate = 0
  5730. FlyAt:Destroy()
  5731.  
  5732.  
  5733. end
  5734. end)
  5735. local Jumped = Instance.new("Sound",hed)
  5736. Jumped.SoundId = "rbxassetid://940938624"
  5737. Jumped.Pitch = 1
  5738. Jumped.Looped = false
  5739. Jumped.Volume = 2
  5740.  
  5741. mouse.KeyDown:connect(function(key)
  5742. if key == "z" then
  5743. canattack = false
  5744. canidle = false
  5745. canwalk = false
  5746. hum.WalkSpeed = 50
  5747. Jumped:Play()
  5748. coroutine.resume(coroutine.create(function()
  5749. for i = 1,40 do
  5750. CamShakeAll(32,80,torso)
  5751. game:GetService("RunService").RenderStepped:wait()
  5752. end
  5753. end))
  5754. local HQ = Instance.new("Part",char)
  5755. HQ.Size = Vector3.new(1,0,1)
  5756. HQ.BrickColor = BrickColor.new("Grey")
  5757. HQ.Material = "Neon"
  5758. HQ.Anchored = true
  5759. HQ.CanCollide = false
  5760. HQ.Transparency = 0.7
  5761. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5762. local HQ2 = Instance.new("SpecialMesh",HQ)
  5763. HQ2.MeshId = "rbxassetid://20329976"
  5764. HQ2.Scale = Vector3.new(1,3,1)
  5765.  
  5766. local HQG = Instance.new("Part",char)
  5767. HQG.Size = Vector3.new(1,0,1)
  5768. HQG.BrickColor = BrickColor.new("Grey")
  5769. HQG.Material = "Neon"
  5770. HQG.Anchored = true
  5771. HQG.Transparency = 0.7
  5772. HQG.CanCollide = false
  5773. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5774. local HQG2 = Instance.new("SpecialMesh",HQG)
  5775. HQG2.MeshId = "rbxassetid://20329976"
  5776. HQG2.Scale = Vector3.new(1,1,1)
  5777.  
  5778.  
  5779. coroutine.resume(coroutine.create(function()
  5780. for i = 1,200 do
  5781. HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5)
  5782. HQ.Transparency = HQ.Transparency + 0.03
  5783. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5784.  
  5785. HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1)
  5786. HQG.Transparency = HQG.Transparency + 0.03
  5787. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5788.  
  5789. wait(0.00000000001)
  5790.  
  5791.  
  5792. end
  5793. HQ:Destroy()
  5794. HQ2:Destroy()
  5795. HQG:Destroy()
  5796. HQG2:Destroy()
  5797. end))
  5798. local sbs = Instance.new("BodyPosition", torso)
  5799. sbs.P = 9000
  5800. sbs.D = 1000
  5801. sbs.maxForce = Vector3.new(900000, 9000000000, 900000)
  5802. sbs.position = torso.CFrame.p + Vector3.new(0, 50, 0)
  5803.  
  5804. wait(0.1)
  5805. local bv = Instance.new("BodyVelocity")
  5806. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5807. bv.velocity = root.CFrame.lookVector*-70
  5808. bv.Parent = root
  5809. coroutine.resume(coroutine.create(function()
  5810. for i = 1, 2880, 48 do
  5811. torso.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  5812. rs:wait(4)
  5813. end
  5814. torso.Weld.C1 = CFrame.new(0, -1, 0)
  5815. end))
  5816. for i = 1, 20 do
  5817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5823.  
  5824. wait()
  5825. end
  5826. canattack = true
  5827. canidle = true
  5828. canwalk = true
  5829. hum.WalkSpeed = 17
  5830. sbs:Destroy()
  5831. bv:Destroy()
  5832. end
  5833.  
  5834. end)
  5835.  
  5836.  
  5837.  
  5838.  
  5839.  
  5840.  
  5841.  
  5842.  
  5843.  
  5844.  
  5845.  
  5846.  
  5847.  
  5848.  
  5849.  
  5850.  
  5851.  
  5852. mouse.KeyDown:connect(function(key)
  5853. if key == "e" then
  5854. if canattack == true then
  5855. if punched1 == true then
  5856. punched1 = false
  5857. punched3 = false
  5858. punched4 = false
  5859. canidle = false
  5860. canwalk= false
  5861.  
  5862. firsthit()
  5863. canidle = true
  5864. canwalk= true
  5865. punched2 = true
  5866. end
  5867. end
  5868. end
  5869. end)
  5870. mouse.KeyDown:connect(function(key)
  5871. if key == "e" then
  5872. if canattack == true then
  5873. if punched2 == true then
  5874. punched2 = false
  5875. punched4 = false
  5876. punched1 = false
  5877. canidle = false
  5878. canwalk= false
  5879.  
  5880. secondhit()
  5881. canidle = true
  5882. canwalk= true
  5883. punched3 = true
  5884. end
  5885. end
  5886. end
  5887. end)
  5888. mouse.KeyDown:connect(function(key)
  5889. if key == "e" then
  5890. if canattack == true then
  5891. if punched3 == true then
  5892. punched3 = false
  5893. punched2 = false
  5894. punched1 = false
  5895. canidle = false
  5896. canwalk= false
  5897.  
  5898. thirdhit()
  5899. canidle = true
  5900. canwalk= true
  5901. punched4 = true
  5902. end
  5903. end
  5904. end
  5905. end)
  5906. mouse.KeyDown:connect(function(key)
  5907. if key == "e" then
  5908. if canattack == true then
  5909. if punched4 == true then
  5910. punched4 = false
  5911. punched2 = false
  5912. punched3 = false
  5913. canidle = false
  5914. canwalk= false
  5915.  
  5916. lasthit()
  5917. canidle = true
  5918. canwalk= true
  5919. punched1 = true
  5920. end
  5921. end
  5922. end
  5923. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement