Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- plr = game.Players.LocalPlayer
- spawn(function()
- game:GetService("RunService").Heartbeat:Connect(function()
- plr.Auto.Value = plr.Auto.Value + 1
- game.ReplicatedStorage.Core:FireServer("DefTraining")
- end)
- end)
- spawn(function()
- while wait(0.5) do
- local A_1 = "Zap"
- local Event = game:GetService("ReplicatedStorage").AMagicFunction
- Event:FireServer(A_1)
- local A_1 = "Zap"
- local A_2 = "UR NAME"
- local A_3 = Vector3.new(-2408.54688, 6.63423872, -120.248062)
- local Event = game:GetService("ReplicatedStorage").ClientFunctions
- Event:FireServer(A_1, A_2, A_3)
- local A_1 = "Stun"
- local A_2 =
- {
- ["Dmg"] = 7,
- ["hit"] = game:GetService("Workspace").TrainingLog.Union,
- ["Color"] = Color3.new(0.827451, 0.933333, 1),
- ["plr"] = game:GetService("Players").UR NAME,
- ["GuiColor"] = Color3.new(0.827451, 0.933333, 1)
- }
- local Event = game:GetService("ReplicatedStorage").EffectsRemote
- Event:FireServer(A_1, wA_2)
- wait(0.5)
- local A_1 = "BeginCharge"
- local Event = game:GetService("ReplicatedStorage").Core
- Event:FireServer(A_1)
- wait(0.5)
- end
- end)
- spawn(function()
- game:GetService("RunService").Heartbeat:Connect(function()
- plr.Auto.Value = plr.Auto.Value + 1
- game.ReplicatedStorage.Core:FireServer("SpeedTraining")
- end)
- end)
- spawn(function()
- plr = game.Players.LocalPlayer
- game:GetService("RunService").Heartbeat:Connect(function()
- game.ReplicatedStorage.Core:FireServer("TouchDamage", "Punch", workspace.TrainingLog.Union, RightLowerArm)
- end)
- end)
- spawn(function()
- game:GetService("RunService").Heartbeat:Connect(function()
- local A_1 = "Run"
- local A_2 = true
- local Event = game:GetService("ReplicatedStorage").Core
- Event:FireServer(A_1, A_2)
- game.Players.LocalPlayer.Stamina.Value = 100
- end)
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement