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PonyVanzemljanac

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Apr 24th, 2018
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  1. new PlayerText:TDEditor_PTD[MAX_PLAYERS][6];
  2.  
  3. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 437.999938, 390.199920, "");
  4. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  5. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 116.000000, 98.000000);
  6. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  7. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  8. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  9. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  10. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 5);
  12. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][0], 46);
  15. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);
  16.  
  17. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 419.000030, 421.466705, "Legija_Missaky");
  18. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.196998, 1.073184);
  19. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
  20. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  21. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  22. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  23. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  24. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  25. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  26. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  27.  
  28. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 463.900177, 421.466705, "(SRB)");
  29. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.196998, 1.073184);
  30. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
  31. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -777565185);
  32. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  33. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  34. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  35. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  36. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  38.  
  39. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 162.567169, 419.622375, "[][][][][][]");
  40. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.245333, 1.247406);
  41. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
  42. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -2147483393);
  43. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  44. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  45. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  46. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  47. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  48. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  49.  
  50. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 162.567169, 408.822265, "Trazeni_ste");
  51. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.245333, 1.247406);
  52. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
  53. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -2147483393);
  54. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  55. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  56. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  57. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  58. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  59. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  60.  
  61. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 164.631378, 435.985198, "Dubai_Center");
  62. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.196998, 1.073184);
  63. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 2);
  64. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  65. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  66. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  67. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  68. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  69. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
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