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- new PlayerText:TDEditor_PTD[MAX_PLAYERS][6];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 437.999938, 390.199920, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 116.000000, 98.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][0], 46);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 419.000030, 421.466705, "Legija_Missaky");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.196998, 1.073184);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 463.900177, 421.466705, "(SRB)");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.196998, 1.073184);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -777565185);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 162.567169, 419.622375, "[][][][][][]");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.245333, 1.247406);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -2147483393);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 162.567169, 408.822265, "Trazeni_ste");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.245333, 1.247406);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -2147483393);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 164.631378, 435.985198, "Dubai_Center");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.196998, 1.073184);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
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