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Jan 22nd, 2019
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  1. metekUstreljen() : void {
  2. console.log(this.rotacijaTanka);
  3. console.log("enemy:" + this._SCENE.getObjectByName("enemyTankec").position.x);
  4. if (this.rotacijaTanka >= 0) {
  5. this.tween = new TWEEN.Tween(this._SCENE.getObjectByName("nasMetek").position).to({ x: this.premikKoordinate[this.rotacijaTanka][0]*30, z: this.premikKoordinate[this.rotacijaTanka][2]*30 }, 300).start();
  6. this.tween.easing(TWEEN.Easing.Quadratic.In);
  7. } else {
  8. this.tween = new TWEEN.Tween(this._SCENE.getObjectByName("nasMetek").position).to({ x: this.premikKoordinate[40 +this.rotacijaTanka][0]*30, z: this.premikKoordinate[40 + this.rotacijaTanka][2]*30 }, 300).start();
  9. this.tween.easing(TWEEN.Easing.Quadratic.In);
  10. }
  11.  
  12. if(this.rotacijaTanka == 0 && this._SCENE.getObjectByName("enemyTankec").position.x > -2 && this._SCENE.getObjectByName("enemyTankec").position.x < 2){
  13. let alert = this.alertCtrl.create({
  14. title: "Nice shot!",
  15. subTitle: "You have hit the target. Money doubled.",
  16. buttons: ['OK']
  17. });
  18. alert.present();
  19. }else if(this.rotacijaTanka == 1 && this._SCENE.getObjectByName("enemyTankec").position.x >= 2 && this._SCENE.getObjectByName("enemyTankec").position.x < 5){
  20. let alert = this.alertCtrl.create({
  21. title: "Nice shot!",
  22. subTitle: "You have hit the target. Money doubled.",
  23. buttons: ['OK']
  24. });
  25. alert.present();
  26. }else if(this.rotacijaTanka == 2 && this._SCENE.getObjectByName("enemyTankec").position.x >= 5 && this._SCENE.getObjectByName("enemyTankec").position.x < 8){
  27. let alert = this.alertCtrl.create({
  28. title: "Nice shot!",
  29. subTitle: "You have hit the target. Money doubled.",
  30. buttons: ['OK']
  31. });
  32. alert.present();
  33. }else if(this.rotacijaTanka == 3 && this._SCENE.getObjectByName("enemyTankec").position.x >= 8 && this._SCENE.getObjectByName("enemyTankec").position.x < 11){
  34. let alert = this.alertCtrl.create({
  35. title: "Nice shot!",
  36. subTitle: "You have hit the target. Money doubled.",
  37. buttons: ['OK']
  38. });
  39. alert.present();
  40. }else if(this.rotacijaTanka == 4 && this._SCENE.getObjectByName("enemyTankec").position.x >= 11 && this._SCENE.getObjectByName("enemyTankec").position.x < 13){
  41. let alert = this.alertCtrl.create({
  42. title: "Nice shot!",
  43. subTitle: "You have hit the target. Money doubled.",
  44. buttons: ['OK']
  45. });
  46. alert.present();
  47. }else if(this.rotacijaTanka == 5 && this._SCENE.getObjectByName("enemyTankec").position.x >= 13 && this._SCENE.getObjectByName("enemyTankec").position.x <= 15){
  48. let alert = this.alertCtrl.create({
  49. title: "Nice shot!",
  50. subTitle: "You have hit the target. Money doubled.",
  51. buttons: ['OK']
  52. });
  53. alert.present();
  54. }else if(this.rotacijaTanka == -1 && this._SCENE.getObjectByName("enemyTankec").position.x <= -2 && this._SCENE.getObjectByName("enemyTankec").position.x > -5){
  55. let alert = this.alertCtrl.create({
  56. title: "Nice shot!",
  57. subTitle: "You have hit the target. Money doubled.",
  58. buttons: ['OK']
  59. });
  60. alert.present();
  61. }else if(this.rotacijaTanka == -2 && this._SCENE.getObjectByName("enemyTankec").position.x <= -5 && this._SCENE.getObjectByName("enemyTankec").position.x > -8){
  62. let alert = this.alertCtrl.create({
  63. title: "Nice shot!",
  64. subTitle: "You have hit the target. Money doubled.",
  65. buttons: ['OK']
  66. });
  67. alert.present();
  68. }else if(this.rotacijaTanka == -3 && this._SCENE.getObjectByName("enemyTankec").position.x <= -8 && this._SCENE.getObjectByName("enemyTankec").position.x > -11){
  69. let alert = this.alertCtrl.create({
  70. title: "Nice shot!",
  71. subTitle: "You have hit the target. Money doubled.",
  72. buttons: ['OK']
  73. });
  74. alert.present();
  75. }else if(this.rotacijaTanka == -4 && this._SCENE.getObjectByName("enemyTankec").position.x <= -11 && this._SCENE.getObjectByName("enemyTankec").position.x > -13){
  76. let alert = this.alertCtrl.create({
  77. title: "Nice shot!",
  78. subTitle: "You have hit the target. Money doubled.",
  79. buttons: ['OK']
  80. });
  81. alert.present();
  82. }else if(this.rotacijaTanka == -5 && this._SCENE.getObjectByName("enemyTankec").position.x >= -13 && this._SCENE.getObjectByName("enemyTankec").position.x <= -15){
  83. let alert = this.alertCtrl.create({
  84. title: "Nice shot!",
  85. subTitle: "You have hit the target. Money doubled.",
  86. buttons: ['OK']
  87. });
  88. alert.present();
  89. }
  90.  
  91. }
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