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- // pasted by elleqt
- var logs = [];
- var alphaH = 200;
- var alphaB = 95;
- var position = {
- x: 100,
- y: 100
- }
- var rgbline = 30;
- var damagee = 0;
- var olddamage = 0;
- var itteration = 0;
- var damageColors = {
- lethal: [0, 255, 0, 255],
- semi: [150, 255, 0, 255],
- half: [220, 255, 0, 255],
- low: [255, 255, 0, 255],
- miss: [255, 0, 0, 255]
- }
- function getExploitName(index)
- {
- var exploitName = "";
- switch(index)
- {
- case 0:
- exploitName = "NO";
- break;
- case 1:
- exploitName = "HIDE SHOTS";
- break;
- case 2:
- exploitName = "DOUBLE TAP";
- break;
- default:
- exploitName = "undefined";
- break;
- }
- return exploitName;
- }
- function getSafePointName(index)
- {
- var exploitName = "";
- switch(index)
- {
- case 0:
- exploitName = "NO";
- break;
- case 1:
- exploitName = "YES";
- break;
- default:
- exploitName = "undefined";
- break;
- }
- return exploitName;
- }
- function getHitboxName(index)
- {
- var hitboxName = "";
- switch (index)
- {
- case 0:
- hitboxName = "Head";
- break;
- case 1:
- hitboxName = "Neck";
- break;
- case 2:
- hitboxName = "Pelvis";
- break;
- case 3:
- hitboxName = "Body";
- break;
- case 4:
- hitboxName = "Thorax";
- break;
- case 5:
- hitboxName = "Chest";
- break;
- case 6:
- hitboxName = "Upper chest";
- break;
- case 7:
- hitboxName = "Left thigh";
- break;
- case 8:
- hitboxName = "Right thigh";
- break;
- case 9:
- hitboxName = "Left calf";
- break;
- case 10:
- hitboxName = "Right calf";
- break;
- case 11:
- hitboxName = "Left foot";
- break;
- case 12:
- hitboxName = "Right foot";
- break;
- case 13:
- hitboxName = "Left hand";
- break;
- case 14:
- hitboxName = "Right hand";
- break;
- case 15:
- hitboxName = "Left upper arm";
- break;
- case 16:
- hitboxName = "Left forearm";
- break;
- case 17:
- hitboxName = "Right upper arm";
- break;
- case 18:
- hitboxName = "Right forearm";
- break;
- default:
- hitboxName = "undefined";
- }
- return hitboxName;
- }
- function HSVtoRGB(h, s, v) {
- var r, g, b, i, f, p, q, t;
- if (arguments.length === 1) {
- s = h.s, v = h.v, h = h.h;
- }
- i = Math.floor(h * 6);
- f = h * 6 - i;
- p = v * (1 - s);
- q = v * (1 - f * s);
- t = v * (1 - (1 - f) * s);
- switch (i % 6) {
- case 0: r = v, g = t, b = p; break;
- case 1: r = q, g = v, b = p; break;
- case 2: r = p, g = v, b = t; break;
- case 3: r = p, g = q, b = v; break;
- case 4: r = t, g = p, b = v; break;
- case 5: r = v, g = p, b = q; break;
- }
- return {
- r: Math.round(r * 255),
- g: Math.round(g * 255),
- b: Math.round(b * 255)
- };
- }
- function getCustomValue(field) {
- var value = UI.GetValue("MISC", "JAVASCRIPT", "Script items", field);
- return value;
- }
- function cursorConstruct(array) {
- if (typeof array !== 'object') {
- return null;
- }
- return {
- x: array[0],
- y: array[1]
- };
- }
- function onObject(cursor, position, width, heigth) {
- if (!cursor || !position || !width || !heigth) {
- return;
- }
- return cursor.x <= position.x + width && cursor.x >= position.x
- && cursor.y <= position.y + heigth && cursor.y >= position.y;
- }
- function colorByDamage(damage) {
- if (damage > 90) {
- return damageColors.lethal
- } else if (damage < 90 && damage > 49) {
- return damageColors.semi
- } else if (damage < 49 && damage > 20) {
- return damageColors.half
- } else if (damage > 0) {
- return damageColors.miss;
- } else {
- return damageColors.miss;
- }
- }
- function render() {
- var visible = getCustomValue('Hit List');
- UI.SetEnabled('Script Items', 'update every round', visible);
- //UI.SetEnabled('Script Items', 'misc logs', visible);
- var customAlphaEnabled = getCustomValue('custom alpha');
- UI.SetEnabled('Script Items', 'alpha header', customAlphaEnabled);
- UI.SetEnabled('Script Items', 'alpha background', customAlphaEnabled);
- var customPositionEnabled = getCustomValue('position by pixels');
- UI.SetEnabled('Script Items', 'position x', customPositionEnabled);
- UI.SetEnabled('Script Items', 'position y', customPositionEnabled);
- if (!visible) {
- return;
- }
- rgbline = getCustomValue('Line Position');
- namesize = getCustomValue('Name Size');
- coloredsize = getCustomValue('Colored Size');
- dmgsize = getCustomValue('DMG Size');
- hitboxsize = getCustomValue('Hitbox Size');
- exploitsize = getCustomValue('Exploit Size');
- safepointssize = getCustomValue('Safepoints Size');
- hitchancesize = getCustomValue('Hitchance Size');
- linesize = getCustomValue('Line Size');
- boxsize = getCustomValue('Box Size');
- tickcount = Global.Tickcount();
- position.x = getCustomValue('position x');
- position.y = getCustomValue('position y');
- alphaH = getCustomValue('alpha header');
- alphaB = getCustomValue('alpha background');
- if (UI.IsMenuOpen()) {
- var cursor = cursorConstruct(Global.GetCursorPosition());
- if (cursor && Global.IsKeyPressed(0x01)) {
- if (onObject(cursor, position, boxsize, 160)) {
- UI.SetValue('Script Items', 'position x', cursor.x - boxsize / 2);
- UI.SetValue('Script Items', 'position y', cursor.y - 160 / 2);
- }
- }
- }
- color = HSVtoRGB(tickcount % 350 / 350, 1, 1, 1, 255);
- Render.FilledRect(position.x, position.y, boxsize, 20, [0, 0, 0, alphaH]);
- Render.FilledRect(position.x, position.y + 20, boxsize, 140, [0, 0, 0, alphaB]);
- if(namesize != 0) { Render.String(position.x + namesize, position.y + 5, 0, "NAME", [255, 255, 255, 255], 8); }
- if(dmgsize != 0) { Render.String(position.x + dmgsize, position.y + 5, 0, "DMG", [255, 255, 255, 255], 8); }
- if(hitboxsize != 0) { Render.String(position.x + hitboxsize, position.y + 5, 0, "HITBOX", [255, 255, 255, 255], 8); }
- if(exploitsize != 0) { Render.String(position.x + exploitsize, position.y + 5, 0, "EXPLOIT", [255, 255, 255, 255], 8); }
- if(safepointssize != 0) { Render.String(position.x + safepointssize, position.y + 5, 0, "SAFEPOINTS", [255, 255, 255, 255], 8); }
- if(hitchancesize != 0) { Render.String(position.x + hitchancesize, position.y + 5, 0, "HITCHANCE", [255, 255, 255, 255], 8); }
- boxsize2 = boxsize / 2
- if (boxsize != 0 && linesize != 0) { Render.Line(position.x + boxsize2 - linesize, position.y + rgbline, position.x-1 + linesize + boxsize2, position.y + rgbline, [color.r, color.g, color.b, 255]); }
- for (var i = logs.slice(-7).length, j = 0; i > 0; i-- , j++) {
- // brain issue, sry
- if (j > 6) {
- j = 0;
- }
- var log = logs.slice(-7)[i - 1];
- if (!log.type && coloredsize != 0) {
- Render.FilledRect(position.x + coloredsize-3, position.y + 20 * (j + 1.25), 2, 10.5, colorByDamage(log.damage));
- }
- if(namesize != 0) { Render.String(position.x + namesize, position.y + 20 * (j + 1.25), 0, log.name.slice(0, getCustomValue('Max Name Size')), [255, 255, 255, 255], 8); }
- if(dmgsize != 0) { Render.String(position.x + dmgsize, position.y + 20 * (j + 1.25), 0, String(log.damage), [255, 255, 255, 255], 8); }
- if(hitboxsize != 0) { Render.String(position.x + hitboxsize, position.y + 20 * (j + 1.25), 0, log.hitbox, [255, 255, 255, 255], 8); }
- if(exploitsize != 0) { Render.String(position.x + exploitsize, position.y + 20 * (j + 1.25), 0, log.exploit, [255, 255, 255, 255], 8); }
- if(safepointssize != 0) { Render.String(position.x + safepointssize, position.y + 20 * (j + 1.25), 0, String(log.safepoint), [255, 255, 255, 255], 8); }
- if(hitchancesize != 0) { Render.String(position.x + hitchancesize, position.y + 20 * (j + 1.25), 0, String(log.hitchance), [255, 255, 255, 255], 8); }
- }
- if (logs.length > 7) {
- logs.shift();
- }
- }
- function roundStartListener() {
- if (!getCustomValue('update every round')) {
- return;
- }
- logs = [];
- }
- function roundEndListener() {
- if (getCustomValue('misc logs') != 1) {
- return;
- }
- logs.push({
- name: 'Round ended',
- hitbox: '',
- hitchance: '',
- exploit: '',
- type: 'roundEnd'
- });
- }
- function ragebotLogs() {
- ragebot_target = Event.GetInt("target_index");
- ragebot_target_hitbox = Event.GetInt("hitbox");
- ragebot_target_hitchance = Event.GetInt("hitchance");
- ragebot_target_safepoint = Event.GetInt("safepoint");
- ragebot_target_exploit = Event.GetInt("exploit");
- targetName = Entity.GetName(ragebot_target);
- }
- function hurt() {
- damagee = 0;
- damagee = Event.GetInt("dmg_health");
- var me = Entity.GetLocalPlayer();
- var victim = Event.GetInt('userid');
- var attacker = Event.GetInt('attacker');
- var victimIndex = Entity.GetEntityFromUserID(victim);
- var attackerIndex = Entity.GetEntityFromUserID(attacker);
- var name = Entity.GetName(victimIndex);
- newlog(targetName, ragebot_target_hitbox, ragebot_target_hitchance, ragebot_target_safepoint, ragebot_target_exploit, damagee);
- }
- function newlog(name1, hitbox1, hitchance1, safepoint1, exploit1, damage1)
- {
- logs.push({
- name: name1,
- hitbox: getHitboxName(hitbox1),
- hitchance: hitchance1,
- safepoint: getSafePointName(safepoint1),
- exploit: getExploitName(exploit1),
- damage: damage1
- });
- }
- function main() {
- var sizes = Global.GetScreenSize();
- UI.AddLabel("---- HIT LIST ----")
- UI.AddSliderInt('Max Name Size', 0, 20);
- UI.AddSliderInt('Line Position', 0, 159);
- UI.AddSliderInt('Colored Size', 0, 1000);
- UI.AddSliderInt('Name Size', 0, 1000);
- UI.AddSliderInt('DMG Size', 0, 1000);
- UI.AddSliderInt('Hitbox Size', 0, 1000);
- UI.AddSliderInt('Exploit Size', 0, 1000);
- UI.AddSliderInt('Safepoints Size', 0, 1000);
- UI.AddSliderInt('Hitchance Size', 0, 1000);
- UI.AddSliderInt('Line Size', 0, 1000);
- UI.AddSliderInt('Box Size', 0, 1000);
- UI.AddCheckbox('Hit List');
- UI.AddCheckbox('update every round');
- // Misc logs
- /*UI.AddMultiDropdown('misc logs', [
- 'round end'
- ]);*/
- UI.AddCheckbox('custom alpha');
- UI.AddSliderInt('alpha header', 0, 255);
- UI.AddSliderInt('alpha background', 0, 255);
- // Position
- UI.AddCheckbox('position by pixels');
- UI.AddSliderInt('position x', 0, sizes[0]);
- UI.AddSliderInt('position y', 0, sizes[1]);
- UI.AddLabel("---- HIT LIST END ----")
- Global.RegisterCallback('Draw', 'render');
- Global.RegisterCallback("player_hurt", "hurt");
- //Global.RegisterCallback("weapon_fire", "tracebullet");
- Global.RegisterCallback("ragebot_fire", "ragebotLogs");
- Global.RegisterCallback('round_start', 'roundStartListener');
- Global.RegisterCallback('round_end', 'roundEndListener');
- }
- main();
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