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SilverKing

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Nov 15th, 2018
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  1.  
  2. [Log:]
  3. {"error":{"message":"(#100) No permission to access invitable_friends.","type":"OAuthException","code":100,"fbtrace_id":"AkonQgsyECm"}}
  4. [Stacktrace:]
  5.  
  6. [Log:]
  7. {"error":{"message":"(#100) No permission to access invitable_friends.","type":"OAuthException","code":100,"fbtrace_id":"F3lkwXHa+OY"}}
  8. [Stacktrace:]
  9.  
  10. [Log:]
  11. NullReferenceException: Object reference not set to an instance of an object
  12. [Stacktrace:]
  13. utils.XmlDataAdapter.attrAsInt (System.Xml.XmlNode node, System.String attrName, Boolean emptyResponceNotZero)
  14. SLevelLocation.setChestData (Int32 count)
  15. SLevelLocation.addReward (System.String addItems)
  16. SLevelLocation.complete (Int32 levelId, Int32 gold, LitJson.JsonData tasksList, System.String addItems, Boolean statusPassedLevel, Int32 winCount)
  17. Server.SLevelController.completeAction (Int32 l, Int32 g, System.String t, System.String a, Boolean s, Boolean h, Int32 f, Int32 w)
  18. Server.LevelCompleteExecuter.execute (Engine.Net.URLRequest request, System.Action`2 onComplete)
  19. Server.LocalServer.call (Engine.Net.URLRequest request, System.Action`2 completeHandler)
  20. Engine.Net.HTTPService.startRequest (Engine.Net.URLRequest request)
  21. Engine.Net.HTTPService.sendRequest (Engine.Net.URLRequest request, Boolean startImmediatelly)
  22. Net.ServerFacade.levelComplete (System.Action`1 completeHandler, System.Action`1 errorHandler, System.String levelId, Int32 gold, Boolean status, System.String task, Boolean isBonus, System.String jsonWinReward, Int32 heartsCount, Int32 lotteryFish, Int32 winCount)
  23. kitchenLib.TKitchen.locationComplete ()
  24. kitchenLib.TGuest.showGuestsList (Kitchen.MainGameView kitchenView, System.Xml.XmlNode xml, System.Action`1 onClickGuest, Boolean addMaxClient, System.String value, Zenject.DiContainer container)
  25. kitchenLib.TGuest.free (System.Object e)
  26. kitchenLib.TGuest+<hideMan>c__AnonStorey3.<>m__4 ()
  27. kitchenLib.TGuest+<simpleTween>c__Iterator0.MoveNext ()
  28. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
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