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- --// Services
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local UserInputService = game:GetService("UserInputService")
- local TeleportService = game:GetService("TeleportService")
- local MarketplaceService = game:GetService("MarketplaceService")
- local Lighting = game:GetService("Lighting")
- local Workspace = game:GetService("Workspace")
- local VirtualUser = game:GetService("VirtualUser")
- local StarterGui = game:GetService("StarterGui")
- local HttpService = game:GetService("HttpService")
- local Stats = game:GetService("Stats")
- local CoreGui = game:GetService("CoreGui")
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local ChatService = game:GetService("TextChatService")
- local LocalPlayer = Players.LocalPlayer
- local Camera = Workspace.CurrentCamera
- --// Helper
- local function isNumber(str)
- return tonumber(str) ~= nil or str == "inf"
- end
- local function getCharacter()
- local char = LocalPlayer.Character
- if char and char.Parent then
- return char
- end
- return nil
- end
- local function getHumanoid()
- local char = getCharacter()
- return char and char:FindFirstChildOfClass("Humanoid")
- end
- local function getRootPart()
- local char = getCharacter()
- return char and char:FindFirstChild("HumanoidRootPart")
- end
- --// Settings
- getgenv().HitboxSize = 15
- getgenv().HitboxTransparency = 0.9
- getgenv().HitboxStatus = false
- getgenv().TeamCheck = false
- getgenv().Walkspeed = 16
- getgenv().Jumppower = 50
- getgenv().TPSpeed = 3
- getgenv().TPWalk = false
- getgenv().Noclip = false
- getgenv().InfJ = false
- getgenv().loopW = false
- getgenv().loopJ = false
- getgenv().FlyEnabled = false
- getgenv().FlySpeed = 50
- getgenv().CFrameSpeedEnabled = false
- getgenv().CFrameSpeed = 2
- getgenv().InvisibleEnabled = false
- getgenv().FullbrightEnabled = false
- getgenv().BoxESP = false
- getgenv().NameESP = false
- getgenv().TracerESP = false
- getgenv().FreecamEnabled = false
- getgenv().AntiAFK = false
- getgenv().SpinBotEnabled = false
- getgenv().SpinSpeed = 5
- getgenv().AutoClickerEnabled = false
- getgenv().AutoClickerCPS = 10
- getgenv().PingDisplayEnabled = false
- getgenv().FPSDisplayEnabled = false
- getgenv().BhopEnabled = false
- getgenv().LowGravityEnabled = false
- getgenv().GodModeEnabled = false
- getgenv().NightVisionEnabled = false
- getgenv().RemoveFogEnabled = false
- getgenv().RemoveParticlesEnabled = false
- getgenv().ChatSpamEnabled = false
- getgenv().ChatSpamMessage = "gg"
- getgenv().ChatSpamDelay = 2
- getgenv().FollowPlayer = ""
- getgenv().FollowEnabled = false
- getgenv().ViewPlayer = ""
- getgenv().WallClimbEnabled = false
- getgenv().WallClimbSpeed = 15
- getgenv().ChamsEnabled = false
- getgenv().ChamsColor = Color3.fromRGB(255, 0, 0)
- --// Connection storage (prevents stacking)
- local Connections = {
- Hitbox = nil,
- LoopWalkSpeed = nil,
- LoopJumpPower = nil,
- TPWalk = nil,
- Noclip = nil,
- InfJump = nil,
- Fly = nil,
- CFrameSpeed = nil,
- CtrlClickTP = nil,
- Invisible = nil,
- Fullbright = nil,
- BoxESP = nil,
- NameESP = nil,
- TracerESP = nil,
- Freecam = nil,
- AntiAFK = nil,
- SpinBot = nil,
- AutoClicker = nil,
- PingDisplay = nil,
- FPSDisplay = nil,
- Bhop = nil,
- LowGravity = nil,
- GodMode = nil,
- NightVision = nil,
- RemoveParticles = nil,
- ChatSpam = nil,
- Follow = nil,
- WallClimb = nil,
- Chams = nil,
- }
- local function stopConnection(name)
- if Connections[name] then
- Connections[name]:Disconnect()
- Connections[name] = nil
- end
- end
- --// ESP Drawing Objects Storage
- local ESPObjects = {}
- local function clearESPObjects()
- for _, objs in pairs(ESPObjects) do
- for _, obj in pairs(objs) do
- pcall(function() obj:Remove() end)
- end
- end
- ESPObjects = {}
- end
- --// Lighting backup
- local LightingBackup = {}
- --// Gravity backup
- local OriginalGravity = Workspace.Gravity
- --// UI
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Vcsk/UI-Library/main/Source/MyUILib(Unamed).lua"))()
- local Window = Library:Create("Made by bruhmoments#5852")
- local HomeTab = Window:Tab("Home", "rbxassetid://10888331510")
- local MovementTab = Window:Tab("Movement", "rbxassetid://10888331510")
- local PlayerTab = Window:Tab("Players", "rbxassetid://12296135476")
- local VisualTab = Window:Tab("Visuals", "rbxassetid://12308581351")
- local UtilityTab = Window:Tab("Utility", "rbxassetid://12296135476")
- local TrollTab = Window:Tab("Trolls", "rbxassetid://12308581351")
- local OtherGamesTab = Window:Tab("Other Games", "rbxassetid://...")
- HomeTab:InfoLabel("only works on some games!")
- --// ========== HOME TAB ==========
- HomeTab:Section("Settings")
- HomeTab:TextBox("Hitbox Size", function(value)
- if isNumber(value) then
- getgenv().HitboxSize = tonumber(value)
- end
- end)
- HomeTab:TextBox("Hitbox Transparency", function(value)
- if isNumber(value) then
- getgenv().HitboxTransparency = tonumber(value)
- end
- end)
- HomeTab:Section("Main")
- HomeTab:Toggle("Hitbox Status", function(state)
- getgenv().HitboxStatus = state
- stopConnection("Hitbox")
- if state then
- Connections.Hitbox = RunService.RenderStepped:Connect(function()
- if not getgenv().HitboxStatus then return end
- local teamCheck = getgenv().TeamCheck
- local size = getgenv().HitboxSize
- local transp = getgenv().HitboxTransparency
- for _, v in next, Players:GetPlayers() do
- if v == LocalPlayer then continue end
- if teamCheck and v.Team == LocalPlayer.Team then continue end
- pcall(function()
- local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart")
- if hrp then
- hrp.Size = Vector3.new(size, size, size)
- hrp.Transparency = transp
- hrp.BrickColor = BrickColor.new("Really black")
- hrp.Material = Enum.Material.Neon
- hrp.CanCollide = false
- end
- end)
- end
- end)
- else
- for _, v in next, Players:GetPlayers() do
- if v == LocalPlayer then continue end
- pcall(function()
- local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart")
- if hrp then
- hrp.Size = Vector3.new(2, 2, 1)
- hrp.Transparency = 1
- hrp.BrickColor = BrickColor.new("Medium stone grey")
- hrp.Material = Enum.Material.Plastic
- hrp.CanCollide = false
- end
- end)
- end
- end
- end)
- HomeTab:Toggle("Team Check", function(state)
- getgenv().TeamCheck = state
- end)
- HomeTab:Keybind("Toggle UI", Enum.KeyCode.LeftAlt, function()
- Library:ToggleUI()
- end)
- HomeTab:Button("Boost FPS", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/Ae3RtCyE"))()
- end)
- --// ========== MOVEMENT TAB ==========
- MovementTab:Section("Fly")
- MovementTab:TextBox("Fly Speed", function(value)
- if isNumber(value) then
- getgenv().FlySpeed = tonumber(value)
- end
- end)
- MovementTab:Toggle("Fly [WASD+Space/Shift]", function(state)
- getgenv().FlyEnabled = state
- stopConnection("Fly")
- if state then
- local flyBodyVelocity = nil
- local flyBodyGyro = nil
- local function startFly()
- local char = getCharacter()
- local root = char and char:FindFirstChild("HumanoidRootPart")
- local hum = char and char:FindFirstChildOfClass("Humanoid")
- if not root or not hum then return end
- hum.PlatformStand = true
- flyBodyVelocity = Instance.new("BodyVelocity")
- flyBodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- flyBodyVelocity.Velocity = Vector3.new(0, 0, 0)
- flyBodyVelocity.Parent = root
- flyBodyGyro = Instance.new("BodyGyro")
- flyBodyGyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
- flyBodyGyro.P = 9e4
- flyBodyGyro.Parent = root
- Connections.Fly = RunService.RenderStepped:Connect(function()
- if not getgenv().FlyEnabled then return end
- if not root or not root.Parent then return end
- flyBodyGyro.CFrame = Camera.CFrame
- local dir = Vector3.new(0, 0, 0)
- if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir = dir + Camera.CFrame.LookVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir = dir - Camera.CFrame.LookVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir = dir - Camera.CFrame.RightVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir = dir + Camera.CFrame.RightVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.Space) then dir = dir + Vector3.new(0, 1, 0) end
- if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then dir = dir - Vector3.new(0, 1, 0) end
- flyBodyVelocity.Velocity = dir * getgenv().FlySpeed
- end)
- end
- startFly()
- LocalPlayer.CharacterAdded:Connect(function(char)
- if getgenv().FlyEnabled then
- char:WaitForChild("HumanoidRootPart")
- char:WaitForChild("Humanoid")
- task.wait(0.5)
- startFly()
- end
- end)
- else
- local char = getCharacter()
- if char then
- local hum = char:FindFirstChildOfClass("Humanoid")
- local root = char:FindFirstChild("HumanoidRootPart")
- if hum then hum.PlatformStand = false end
- if root then
- for _, v in pairs(root:GetChildren()) do
- if v:IsA("BodyVelocity") or v:IsA("BodyGyro") then v:Destroy() end
- end
- end
- end
- end
- end)
- MovementTab:Section("CFrame Speed")
- MovementTab:TextBox("CFrame Speed", function(value)
- if isNumber(value) then
- getgenv().CFrameSpeed = tonumber(value)
- end
- end)
- MovementTab:Toggle("CFrame Speed", function(state)
- getgenv().CFrameSpeedEnabled = state
- stopConnection("CFrameSpeed")
- if state then
- Connections.CFrameSpeed = RunService.RenderStepped:Connect(function()
- if not getgenv().CFrameSpeedEnabled then return end
- local hum = getHumanoid()
- local root = getRootPart()
- if not hum or not root then return end
- if hum.MoveDirection.Magnitude > 0 then
- root.CFrame = root.CFrame + hum.MoveDirection * getgenv().CFrameSpeed
- end
- end)
- end
- end)
- MovementTab:Section("Bhop")
- MovementTab:Toggle("Bunny Hop", function(state)
- getgenv().BhopEnabled = state
- stopConnection("Bhop")
- if state then
- Connections.Bhop = RunService.RenderStepped:Connect(function()
- if not getgenv().BhopEnabled then return end
- local hum = getHumanoid()
- if hum and hum.MoveDirection.Magnitude > 0 then
- hum:ChangeState(Enum.HumanoidStateType.Jumping)
- end
- end)
- end
- end)
- MovementTab:Section("Low Gravity")
- MovementTab:Toggle("Low Gravity", function(state)
- getgenv().LowGravityEnabled = state
- stopConnection("LowGravity")
- if state then
- OriginalGravity = Workspace.Gravity
- Workspace.Gravity = 1.5
- Connections.LowGravity = Workspace.Changed:Connect(function(prop)
- if getgenv().LowGravityEnabled and prop == "Gravity" then
- Workspace.Gravity = 1.5
- end
- end)
- else
- Workspace.Gravity = OriginalGravity > 0 and OriginalGravity or 196.2
- end
- end)
- MovementTab:Section("Wall Climb")
- MovementTab:TextBox("Wall Climb Speed", function(value)
- if isNumber(value) then
- getgenv().WallClimbSpeed = tonumber(value)
- end
- end)
- MovementTab:Toggle("Wall Climb [Hold Space]", function(state)
- getgenv().WallClimbEnabled = state
- stopConnection("WallClimb")
- if state then
- Connections.WallClimb = RunService.RenderStepped:Connect(function()
- if not getgenv().WallClimbEnabled then return end
- local root = getRootPart()
- local hum = getHumanoid()
- if not root or not hum then return end
- if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
- local ray = Ray.new(root.Position, root.CFrame.LookVector * 3)
- local hit, pos = Workspace:FindPartOnRayWithIgnoreList(ray, {getCharacter()})
- if hit then
- root.Velocity = Vector3.new(root.Velocity.X, getgenv().WallClimbSpeed, root.Velocity.Z)
- end
- end
- end)
- end
- end)
- MovementTab:Section("Teleport")
- MovementTab:Toggle("Ctrl + Click TP", function(state)
- stopConnection("CtrlClickTP")
- if state then
- Connections.CtrlClickTP = UserInputService.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
- local mouse = LocalPlayer:GetMouse()
- local hit = mouse.Hit
- if hit then
- local root = getRootPart()
- if root then
- root.CFrame = CFrame.new(hit.p + Vector3.new(0, 3, 0))
- end
- end
- end
- end)
- end
- end)
- MovementTab:TextBox("Teleport to Player", function(value)
- local targetName = value
- for _, v in pairs(Players:GetPlayers()) do
- if v.Name:lower():find(targetName:lower()) then
- local root = getRootPart()
- local targetRoot = v.Character and v.Character:FindFirstChild("HumanoidRootPart")
- if root and targetRoot then
- root.CFrame = targetRoot.CFrame * CFrame.new(0, 0, 3)
- end
- break
- end
- end
- end)
- MovementTab:Section("Invisible")
- MovementTab:Toggle("Invisible", function(state)
- getgenv().InvisibleEnabled = state
- stopConnection("Invisible")
- if state then
- local char = getCharacter()
- if char then
- local root = char:FindFirstChild("HumanoidRootPart")
- if root then
- root.Anchored = true
- task.wait(0.1)
- local savedCFrame = root.CFrame
- root.CFrame = CFrame.new(0, 999999, 0)
- task.wait(0.1)
- root.Anchored = false
- root.CFrame = savedCFrame
- end
- end
- end
- end)
- --// ========== PLAYER TAB ==========
- PlayerTab:Section("Speed / Jump")
- PlayerTab:TextBox("WalkSpeed", function(value)
- if isNumber(value) then
- getgenv().Walkspeed = tonumber(value)
- pcall(function()
- local hum = getHumanoid()
- if hum then hum.WalkSpeed = tonumber(value) end
- end)
- end
- end)
- PlayerTab:Toggle("Loop WalkSpeed", function(state)
- getgenv().loopW = state
- stopConnection("LoopWalkSpeed")
- if state then
- Connections.LoopWalkSpeed = RunService.Heartbeat:Connect(function()
- if not getgenv().loopW then return end
- pcall(function()
- local hum = getHumanoid()
- if hum then hum.WalkSpeed = getgenv().Walkspeed end
- end)
- end)
- end
- end)
- PlayerTab:TextBox("JumpPower", function(value)
- if isNumber(value) then
- getgenv().Jumppower = tonumber(value)
- pcall(function()
- local hum = getHumanoid()
- if hum then hum.JumpPower = tonumber(value) end
- end)
- end
- end)
- PlayerTab:Toggle("Loop JumpPower", function(state)
- getgenv().loopJ = state
- stopConnection("LoopJumpPower")
- if state then
- Connections.LoopJumpPower = RunService.Heartbeat:Connect(function()
- if not getgenv().loopJ then return end
- pcall(function()
- local hum = getHumanoid()
- if hum then hum.JumpPower = getgenv().Jumppower end
- end)
- end)
- end
- end)
- PlayerTab:Section("TP Walk / FOV")
- PlayerTab:TextBox("TP Speed", function(value)
- if isNumber(value) then
- getgenv().TPSpeed = tonumber(value)
- end
- end)
- PlayerTab:Toggle("TP Walk", function(state)
- getgenv().TPWalk = state
- stopConnection("TPWalk")
- if state then
- Connections.TPWalk = RunService.Heartbeat:Connect(function()
- if not getgenv().TPWalk then return end
- local char = getCharacter()
- local hum = char and char:FindFirstChildOfClass("Humanoid")
- if not hum then return end
- if hum.MoveDirection.Magnitude > 0 then
- local speed = getgenv().TPSpeed
- char:TranslateBy(hum.MoveDirection * (isNumber(speed) and tonumber(speed) or 1))
- end
- end)
- end
- end)
- PlayerTab:Slider("Fov", game.Workspace.CurrentCamera.FieldOfView, 120, function(v)
- game.Workspace.CurrentCamera.FieldOfView = v
- end)
- PlayerTab:Section("Clip / Jump")
- PlayerTab:Toggle("Noclip", function(state)
- getgenv().Noclip = state
- stopConnection("Noclip")
- if state then
- Connections.Noclip = RunService.Stepped:Connect(function()
- if not getgenv().Noclip then return end
- local char = getCharacter()
- if not char then return end
- for _, part in next, char:GetDescendants() do
- if part:IsA("BasePart") then
- part.CanCollide = false
- end
- end
- end)
- else
- local char = getCharacter()
- if char then
- for _, part in next, char:GetDescendants() do
- if part:IsA("BasePart") then part.CanCollide = true end
- end
- end
- end
- end)
- PlayerTab:Toggle("Infinite Jump", function(state)
- getgenv().InfJ = state
- stopConnection("InfJump")
- if state then
- Connections.InfJump = UserInputService.JumpRequest:Connect(function()
- if getgenv().InfJ then
- pcall(function()
- local hum = getHumanoid()
- if hum then hum:ChangeState(Enum.HumanoidStateType.Jumping) end
- end)
- end
- end)
- end
- end)
- PlayerTab:Section("God Mode")
- PlayerTab:Toggle("God Mode", function(state)
- getgenv().GodModeEnabled = state
- stopConnection("GodMode")
- if state then
- Connections.GodMode = RunService.Stepped:Connect(function()
- if not getgenv().GodModeEnabled then return end
- local hum = getHumanoid()
- if hum then
- hum.Health = hum.MaxHealth
- end
- end)
- end
- end)
- PlayerTab:Section("View / Spectate")
- PlayerTab:TextBox("View Player (name)", function(value)
- getgenv().ViewPlayer = value
- for _, v in pairs(Players:GetPlayers()) do
- if v.Name:lower():find(value:lower()) then
- local targetChar = v.Character
- if targetChar then
- Camera.CameraSubject = targetChar:FindFirstChildOfClass("Humanoid")
- end
- break
- end
- end
- end)
- PlayerTab:Button("Reset Camera", function()
- Camera.CameraSubject = getHumanoid()
- Camera.CameraType = Enum.CameraType.Custom
- end)
- PlayerTab:Button("Suicide", function()
- pcall(function()
- local hum = getHumanoid()
- if hum then hum.Health = 0 end
- end)
- end)
- PlayerTab:Button("Respawn", function()
- pcall(function()
- LocalPlayer.Character:ClearAllChildren()
- LocalPlayer.Character:Destroy()
- end)
- end)
- PlayerTab:Button("Rejoin", function()
- TeleportService:Teleport(game.PlaceId, LocalPlayer)
- end)
- --// ========== VISUALS TAB ==========
- VisualTab:InfoLabel("Wait 3-10 seconds for loaded scripts")
- VisualTab:Section("Lighting")
- VisualTab:Toggle("Fullbright", function(state)
- getgenv().FullbrightEnabled = state
- stopConnection("Fullbright")
- if state then
- LightingBackup = {
- Brightness = Lighting.Brightness,
- ClockTime = Lighting.ClockTime,
- FogEnd = Lighting.FogEnd,
- Ambient = Lighting.Ambient,
- OutdoorAmbient = Lighting.OutdoorAmbient,
- GlobalShadows = Lighting.GlobalShadows,
- }
- Lighting.Brightness = 2
- Lighting.ClockTime = 14
- Lighting.FogEnd = 100000
- Lighting.Ambient = Color3.fromRGB(178, 178, 178)
- Lighting.OutdoorAmbient = Color3.fromRGB(178, 178, 178)
- Lighting.GlobalShadows = false
- Connections.Fullbright = Lighting.Changed:Connect(function(prop)
- if getgenv().FullbrightEnabled then
- if prop == "Brightness" then Lighting.Brightness = 2 end
- if prop == "ClockTime" then Lighting.ClockTime = 14 end
- if prop == "FogEnd" then Lighting.FogEnd = 100000 end
- if prop == "GlobalShadows" then Lighting.GlobalShadows = false end
- end
- end)
- else
- pcall(function()
- Lighting.Brightness = LightingBackup.Brightness or 2
- Lighting.ClockTime = LightingBackup.ClockTime or 14
- Lighting.FogEnd = LightingBackup.FogEnd or 100000
- Lighting.Ambient = LightingBackup.Ambient or Color3.fromRGB(178, 178, 178)
- Lighting.OutdoorAmbient = LightingBackup.OutdoorAmbient or Color3.fromRGB(178, 178, 178)
- Lighting.GlobalShadows = LightingBackup.GlobalShadows ~= nil and LightingBackup.GlobalShadows or true
- end)
- end
- end)
- VisualTab:Toggle("Night Vision", function(state)
- getgenv().NightVisionEnabled = state
- stopConnection("NightVision")
- if state then
- LightingBackup = LightingBackup
- Lighting.Brightness = 3
- Lighting.ClockTime = 14
- Lighting.FogEnd = 100000
- Lighting.Ambient = Color3.fromRGB(50, 255, 50)
- Lighting.OutdoorAmbient = Color3.fromRGB(50, 255, 50)
- Lighting.GlobalShadows = false
- Connections.NightVision = Lighting.Changed:Connect(function(prop)
- if getgenv().NightVisionEnabled then
- if prop == "Brightness" then Lighting.Brightness = 3 end
- if prop == "ClockTime" then Lighting.ClockTime = 14 end
- if prop == "FogEnd" then Lighting.FogEnd = 100000 end
- if prop == "Ambient" then Lighting.Ambient = Color3.fromRGB(50, 255, 50) end
- if prop == "OutdoorAmbient" then Lighting.OutdoorAmbient = Color3.fromRGB(50, 255, 50) end
- if prop == "GlobalShadows" then Lighting.GlobalShadows = false end
- end
- end)
- else
- pcall(function()
- Lighting.Brightness = LightingBackup.Brightness or 2
- Lighting.ClockTime = LightingBackup.ClockTime or 14
- Lighting.FogEnd = LightingBackup.FogEnd or 100000
- Lighting.Ambient = LightingBackup.Ambient or Color3.fromRGB(178, 178, 178)
- Lighting.OutdoorAmbient = LightingBackup.OutdoorAmbient or Color3.fromRGB(178, 178, 178)
- Lighting.GlobalShadows = LightingBackup.GlobalShadows ~= nil and LightingBackup.GlobalShadows or true
- end)
- end
- end)
- VisualTab:Toggle("Remove Fog", function(state)
- getgenv().RemoveFogEnabled = state
- if state then
- Lighting.FogEnd = 100000
- Lighting.FogStart = 0
- else
- pcall(function()
- Lighting.FogEnd = LightingBackup.FogEnd or 100000
- end)
- end
- end)
- VisualTab:Toggle("Remove Particles/Effects", function(state)
- getgenv().RemoveParticlesEnabled = state
- stopConnection("RemoveParticles")
- if state then
- for _, v in pairs(Workspace:GetDescendants()) do
- if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Smoke") or v:IsA("Fire") or v:IsA("Sparkles") then
- v.Enabled = false
- end
- end
- Connections.RemoveParticles = Workspace.DescendantAdded:Connect(function(v)
- if getgenv().RemoveParticlesEnabled then
- if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Smoke") or v:IsA("Fire") or v:IsA("Sparkles") then
- v.Enabled = false
- end
- end
- end)
- else
- for _, v in pairs(Workspace:GetDescendants()) do
- if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Smoke") or v:IsA("Fire") or v:IsA("Sparkles") then
- v.Enabled = true
- end
- end
- end
- end)
- VisualTab:Section("ESP")
- VisualTab:Toggle("Box ESP", function(state)
- getgenv().BoxESP = state
- stopConnection("BoxESP")
- if state then
- Connections.BoxESP = RunService.RenderStepped:Connect(function()
- if not getgenv().BoxESP then return end
- for _, player in pairs(Players:GetPlayers()) do
- if player == LocalPlayer then continue end
- local char = player.Character
- if not char then continue end
- local root = char:FindFirstChild("HumanoidRootPart")
- local hum = char:FindFirstChildOfClass("Humanoid")
- if not root or not hum or hum.Health <= 0 then continue end
- if not ESPObjects[player.Name] then
- ESPObjects[player.Name] = {
- Box = Drawing.new("Square"),
- HealthBar = Drawing.new("Square"),
- HealthBarBG = Drawing.new("Square"),
- }
- end
- local objs = ESPObjects[player.Name]
- local pos, onScreen = Camera:WorldToViewportPoint(root.Position)
- if onScreen then
- local headPos = Camera:WorldToViewportPoint(root.Position + Vector3.new(0, 3, 0))
- local legPos = Camera:WorldToViewportPoint(root.Position - Vector3.new(0, 3, 0))
- local boxHeight = math.abs(headPos.Y - legPos.Y)
- local boxWidth = boxHeight * 0.5
- objs.Box.Visible = true
- objs.Box.Size = Vector2.new(boxWidth, boxHeight)
- objs.Box.Position = Vector2.new(pos.X - boxWidth / 2, pos.Y - boxHeight / 2)
- objs.Box.Thickness = 2
- objs.Box.Filled = false
- objs.Box.Transparency = 0.7
- objs.Box.Color = Color3.fromRGB(255, 255, 255)
- if getgenv().TeamCheck and player.Team == LocalPlayer.Team then
- objs.Box.Color = Color3.fromRGB(0, 255, 0)
- end
- objs.HealthBarBG.Visible = true
- objs.HealthBarBG.Size = Vector2.new(2, boxHeight)
- objs.HealthBarBG.Position = Vector2.new(pos.X - boxWidth / 2 - 5, pos.Y - boxHeight / 2)
- objs.HealthBarBG.Filled = true
- objs.HealthBarBG.Color = Color3.fromRGB(40, 40, 40)
- objs.HealthBarBG.Transparency = 0.5
- local healthPercent = hum.Health / hum.MaxHealth
- objs.HealthBar.Visible = true
- objs.HealthBar.Size = Vector2.new(2, boxHeight * healthPercent)
- objs.HealthBar.Position = Vector2.new(pos.X - boxWidth / 2 - 5, pos.Y - boxHeight / 2 + boxHeight * (1 - healthPercent))
- objs.HealthBar.Filled = true
- objs.HealthBar.Color = Color3.fromRGB(255 - 255 * healthPercent, 255 * healthPercent, 0)
- objs.HealthBar.Transparency = 0.5
- else
- objs.Box.Visible = false
- objs.HealthBar.Visible = false
- objs.HealthBarBG.Visible = false
- end
- end
- end)
- else
- clearESPObjects()
- end
- end)
- VisualTab:Toggle("Name + Distance ESP", function(state)
- getgenv().NameESP = state
- stopConnection("NameESP")
- if state then
- Connections.NameESP = RunService.RenderStepped:Connect(function()
- if not getgenv().NameESP then return end
- for _, player in pairs(Players:GetPlayers()) do
- if player == LocalPlayer then continue end
- local char = player.Character
- if not char then continue end
- local root = char:FindFirstChild("HumanoidRootPart")
- local hum = char:FindFirstChildOfClass("Humanoid")
- local head = char:FindFirstChild("Head")
- if not root or not hum or hum.Health <= 0 then continue end
- if not ESPObjects[player.Name .. "_text"] then
- ESPObjects[player.Name .. "_text"] = {
- NameText = Drawing.new("Text"),
- DistText = Drawing.new("Text"),
- HealthText = Drawing.new("Text"),
- }
- end
- local objs = ESPObjects[player.Name .. "_text"]
- local headPos = head and Camera:WorldToViewportPoint(head.Position + Vector3.new(0, 1, 0)) or Camera:WorldToViewportPoint(root.Position + Vector3.new(0, 3, 0))
- local rootPos, onScreen = Camera:WorldToViewportPoint(root.Position)
- if onScreen then
- local distance = math.floor((Camera.CFrame.Position - root.Position).Magnitude)
- local color = Color3.fromRGB(255, 255, 255)
- if getgenv().TeamCheck and player.Team == LocalPlayer.Team then
- color = Color3.fromRGB(0, 255, 0)
- end
- objs.NameText.Visible = true
- objs.NameText.Text = player.Name
- objs.NameText.Size = 13
- objs.NameText.Center = true
- objs.NameText.Outline = true
- objs.NameText.OutlineColor = Color3.fromRGB(0, 0, 0)
- objs.NameText.Color = color
- objs.NameText.Position = Vector2.new(headPos.X, headPos.Y - 16)
- objs.DistText.Visible = true
- objs.DistText.Text = distance .. "m"
- objs.DistText.Size = 11
- objs.DistText.Center = true
- objs.DistText.Outline = true
- objs.DistText.OutlineColor = Color3.fromRGB(0, 0, 0)
- objs.DistText.Color = Color3.fromRGB(180, 180, 180)
- objs.DistText.Position = Vector2.new(headPos.X, headPos.Y)
- objs.HealthText.Visible = true
- objs.HealthText.Text = math.floor(hum.Health) .. "/" .. math.floor(hum.MaxHealth)
- objs.HealthText.Size = 10
- objs.HealthText.Center = true
- objs.HealthText.Outline = true
- objs.HealthText.OutlineColor = Color3.fromRGB(0, 0, 0)
- objs.HealthText.Color = Color3.fromRGB(255, 0, 0)
- objs.HealthText.Position = Vector2.new(headPos.X, headPos.Y + 12)
- else
- objs.NameText.Visible = false
- objs.DistText.Visible = false
- objs.HealthText.Visible = false
- end
- end
- end)
- else
- for name, objs in pairs(ESPObjects) do
- if name:find("_text") then
- for _, obj in pairs(objs) do
- pcall(function() obj:Remove() end)
- end
- ESPObjects[name] = nil
- end
- end
- end
- end)
- VisualTab:Toggle("Tracer ESP", function(state)
- getgenv().TracerESP = state
- stopConnection("TracerESP")
- if state then
- Connections.TracerESP = RunService.RenderStepped:Connect(function()
- if not getgenv().TracerESP then return end
- for _, player in pairs(Players:GetPlayers()) do
- if player == LocalPlayer then continue end
- local char = player.Character
- if not char then continue end
- local root = char:FindFirstChild("HumanoidRootPart")
- local hum = char:FindFirstChildOfClass("Humanoid")
- if not root or not hum or hum.Health <= 0 then continue end
- if not ESPObjects[player.Name .. "_tracer"] then
- ESPObjects[player.Name .. "_tracer"] = {
- Line = Drawing.new("Line"),
- }
- end
- local objs = ESPObjects[player.Name .. "_tracer"]
- local pos, onScreen = Camera:WorldToViewportPoint(root.Position)
- if onScreen then
- local screenCenter = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y)
- objs.Line.Visible = true
- objs.Line.From = screenCenter
- objs.Line.To = Vector2.new(pos.X, pos.Y)
- objs.Line.Thickness = 1
- objs.Line.Transparency = 0.5
- objs.Line.Color = Color3.fromRGB(255, 255, 255)
- if getgenv().TeamCheck and player.Team == LocalPlayer.Team then
- objs.Line.Color = Color3.fromRGB(0, 255, 0)
- end
- else
- objs.Line.Visible = false
- end
- end
- end)
- else
- for name, objs in pairs(ESPObjects) do
- if name:find("_tracer") then
- for _, obj in pairs(objs) do
- pcall(function() obj:Remove() end)
- end
- ESPObjects[name] = nil
- end
- end
- end
- end)
- VisualTab:Toggle("Chams (Red Highlight)", function(state)
- getgenv().ChamsEnabled = state
- stopConnection("Chams")
- if state then
- Connections.Chams = RunService.RenderStepped:Connect(function()
- if not getgenv().ChamsEnabled then return end
- for _, player in pairs(Players:GetPlayers()) do
- if player == LocalPlayer then continue end
- local char = player.Character
- if not char then continue end
- for _, part in pairs(char:GetDescendants()) do
- if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
- part.LocalTransparencyModifier = 0
- if part.Name == "Head" then
- if not part:FindFirstChild("ChamsFace") then
- local decal = Instance.new("Decal")
- decal.Name = "ChamsFace"
- decal.Face = Enum.NormalId.Front
- decal.Color3 = Color3.fromRGB(255, 0, 0)
- decal.Transparency = 0
- decal.Parent = part
- end
- end
- end
- end
- end
- end)
- else
- for _, player in pairs(Players:GetPlayers()) do
- if player == LocalPlayer then continue end
- local char = player.Character
- if char then
- for _, part in pairs(char:GetDescendants()) do
- if part:IsA("BasePart") then
- part.LocalTransparencyModifier = part.Transparency
- local decal = part:FindFirstChild("ChamsFace")
- if decal then decal:Destroy() end
- end
- end
- end
- end
- end
- end)
- VisualTab:Section("Camera")
- VisualTab:Toggle("Freecam [WASD+Q/E]", function(state)
- getgenv().FreecamEnabled = state
- stopConnection("Freecam")
- if state then
- local speed = 1
- Connections.Freecam = RunService.RenderStepped:Connect(function(dt)
- if not getgenv().FreecamEnabled then return end
- speed = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) and 2 or 1
- speed = math.clamp(speed, 0.5, 100)
- local moveDir = Vector3.new(0, 0, 0)
- if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir = moveDir + Camera.CFrame.LookVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir = moveDir - Camera.CFrame.LookVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir = moveDir - Camera.CFrame.RightVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDir = moveDir + Camera.CFrame.RightVector end
- if UserInputService:IsKeyDown(Enum.KeyCode.Q) then moveDir = moveDir - Vector3.new(0, 1, 0) end
- if UserInputService:IsKeyDown(Enum.KeyCode.E) then moveDir = moveDir + Vector3.new(0, 1, 0) end
- Camera.CFrame = Camera.CFrame + moveDir * speed * dt * 60
- Camera.CameraType = Enum.CameraType.Scriptable
- end)
- else
- Camera.CameraType = Enum.CameraType.Custom
- end
- end)
- VisualTab:Section("Highlights / Scripts")
- VisualTab:Toggle("Character Highlight", function(state)
- getgenv().enabled = state
- getgenv().filluseteamcolor = true
- getgenv().outlineuseteamcolor = true
- getgenv().fillcolor = Color3.new(0, 0, 0)
- getgenv().outlinecolor = Color3.new(1, 1, 1)
- getgenv().filltrans = 0.5
- getgenv().outlinetrans = 0.5
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Vcsk/RobloxScripts/main/Highlight-ESP.lua"))()
- end)
- VisualTab:Button("FPS and Ping Boost", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/yuQQQ27h"))()
- end)
- VisualTab:Button("Health Bar", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/7YQG1p4K"))()
- end)
- --// ========== UTILITY TAB ==========
- UtilityTab:Section("Anti-Kick / AFK")
- UtilityTab:Toggle("Anti-AFK", function(state)
- getgenv().AntiAFK = state
- stopConnection("AntiAFK")
- if state then
- Connections.AntiAFK = LocalPlayer.Idled:Connect(function()
- if getgenv().AntiAFK then
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end
- end)
- end
- end)
- UtilityTab:Section("Server")
- UtilityTab:Button("Server Hop", function()
- local gameId = game.PlaceId
- local servers = HttpService:JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/" .. gameId .. "/servers/Public?sortOrder=Asc&limit=100"))
- local validServers = {}
- for _, server in pairs(servers.data) do
- if server.id ~= game.JobId and server.playing < server.maxPlayers then
- table.insert(validServers, server)
- end
- end
- if #validServers > 0 then
- local chosen = validServers[math.random(1, #validServers)]
- TeleportService:TeleportToPlaceInstance(gameId, chosen.id, LocalPlayer)
- end
- end)
- UtilityTab:Button("Rejoin Same Server", function()
- TeleportService:TeleportToPlaceInstance(game.PlaceId, game.JobId, LocalPlayer)
- end)
- UtilityTab:Toggle("Rejoin on Kick", function(state)
- if state then
- LocalPlayer.OnTeleport:Connect(function(tpState)
- if tpState == Enum.TeleportState.Failed then
- task.wait(2)
- TeleportService:Teleport(game.PlaceId, LocalPlayer)
- end
- end)
- end
- end)
- UtilityTab:Section("Info / Display")
- UtilityTab:Toggle("Ping Display", function(state)
- getgenv().PingDisplayEnabled = state
- stopConnection("PingDisplay")
- if state then
- local pingGui = Instance.new("ScreenGui")
- pingGui.Name = "PingDisplay"
- pingGui.ResetOnSpawn = false
- pingGui.Parent = CoreGui
- local pingLabel = Instance.new("TextLabel")
- pingLabel.Name = "PingLabel"
- pingLabel.Size = UDim2.new(0, 120, 0, 30)
- pingLabel.Position = UDim2.new(0, 10, 0, 10)
- pingLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- pingLabel.BackgroundTransparency = 0.5
- pingLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
- pingLabel.TextStrokeTransparency = 0
- pingLabel.Font = Enum.Font.Code
- pingLabel.TextSize = 14
- pingLabel.Text = "Ping: ..."
- pingLabel.Parent = pingGui
- local corner = Instance.new("UICorner")
- corner.CornerRadius = UDim.new(0, 6)
- corner.Parent = pingLabel
- Connections.PingDisplay = RunService.Heartbeat:Connect(function()
- if not getgenv().PingDisplayEnabled then return end
- local ping = Stats.Network.ServerStatsItem["Data Ping"]:GetValue()
- local pingValue = math.floor(ping)
- pingLabel.Text = "Ping: " .. pingValue .. "ms"
- if pingValue < 60 then
- pingLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
- elseif pingValue < 120 then
- pingLabel.TextColor3 = Color3.fromRGB(255, 255, 0)
- else
- pingLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
- end
- end)
- else
- local pingGui = CoreGui:FindFirstChild("PingDisplay")
- if pingGui then pingGui:Destroy() end
- end
- end)
- UtilityTab:Toggle("FPS Counter", function(state)
- getgenv().FPSDisplayEnabled = state
- stopConnection("FPSDisplay")
- if state then
- local fpsGui = Instance.new("ScreenGui")
- fpsGui.Name = "FPSCounter"
- fpsGui.ResetOnSpawn = false
- fpsGui.Parent = CoreGui
- local fpsLabel = Instance.new("TextLabel")
- fpsLabel.Name = "FPSLabel"
- fpsLabel.Size = UDim2.new(0, 100, 0, 30)
- fpsLabel.Position = UDim2.new(0, 10, 0, 45)
- fpsLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- fpsLabel.BackgroundTransparency = 0.5
- fpsLabel.TextColor3 = Color3.fromRGB(0, 200, 255)
- fpsLabel.TextStrokeTransparency = 0
- fpsLabel.Font = Enum.Font.Code
- fpsLabel.TextSize = 14
- fpsLabel.Text = "FPS: ..."
- fpsLabel.Parent = fpsGui
- local corner = Instance.new("UICorner")
- corner.CornerRadius = UDim.new(0, 6)
- corner.Parent = fpsLabel
- local frames = 0
- local lastTime = tick()
- Connections.FPSDisplay = RunService.RenderStepped:Connect(function()
- if not getgenv().FPSDisplayEnabled then return end
- frames = frames + 1
- local now = tick()
- if now - lastTime >= 1 then
- fpsLabel.Text = "FPS: " .. frames
- frames = 0
- lastTime = now
- end
- end)
- else
- local fpsGui = CoreGui:FindFirstChild("FPSCounter")
- if fpsGui then fpsGui:Destroy() end
- end
- end)
- UtilityTab:Button("Copy Server Job ID", function()
- setclipboard(tostring(game.JobId))
- end)
- UtilityTab:TextBox("Join by Job ID", function(value)
- TeleportService:TeleportToPlaceInstance(game.PlaceId, value, LocalPlayer)
- end)
- UtilityTab:Section("Auto Clicker")
- UtilityTab:TextBox("Clicks Per Second", function(value)
- if isNumber(value) then
- getgenv().AutoClickerCPS = tonumber(value)
- end
- end)
- UtilityTab:Toggle("Auto Clicker", function(state)
- getgenv().AutoClickerEnabled = state
- stopConnection("AutoClicker")
- if state then
- Connections.AutoClicker = RunService.RenderStepped:Connect(function()
- if not getgenv().AutoClickerEnabled then return end
- local cps = getgenv().AutoClickerCPS
- if cps and cps > 0 then
- task.wait(1 / cps)
- VirtualUser:CaptureController()
- VirtualUser:ClickButton1(Vector2.new())
- end
- end)
- end
- end)
- UtilityTab:Section("Script Executor")
- UtilityTab:TextBox("Loadstring URL", function(value)
- pcall(function()
- loadstring(game:HttpGet(value))()
- end)
- end)
- --// ========== TROLL TAB ==========
- TrollTab:Section("Spin Bot")
- TrollTab:TextBox("Spin Speed", function(value)
- if isNumber(value) then
- getgenv().SpinSpeed = tonumber(value)
- end
- end)
- TrollTab:Toggle("Spin Bot", function(state)
- getgenv().SpinBotEnabled = state
- stopConnection("SpinBot")
- if state then
- local hum = getHumanoid()
- if hum then hum.AutoRotate = false end
- Connections.SpinBot = RunService.RenderStepped:Connect(function(dt)
- if not getgenv().SpinBotEnabled then return end
- local root = getRootPart()
- if root then
- root.CFrame = root.CFrame * CFrame.Angles(0, math.rad(getgenv().SpinSpeed * 100) * dt, 0)
- end
- end)
- else
- local hum = getHumanoid()
- if hum then hum.AutoRotate = true end
- end
- end)
- TrollTab:Section("Fling")
- TrollTab:Button("Fling Nearby Players", function()
- local char = getCharacter()
- local root = char and char:FindFirstChild("HumanoidRootPart")
- if not root then return end
- local flingVelocity = Instance.new("BodyVelocity")
- flingVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- flingVelocity.Velocity = root.CFrame.LookVector * 500
- flingVelocity.Parent = root
- for _, player in pairs(Players:GetPlayers()) do
- if player == LocalPlayer then continue end
- local targetChar = player.Character
- if not targetChar then continue end
- local targetRoot = targetChar:FindFirstChild("HumanoidRootPart")
- if not targetRoot then continue end
- local dist = (root.Position - targetRoot.Position).Magnitude
- if dist < 20 then
- pcall(function()
- root.CFrame = targetRoot.CFrame * CFrame.new(0, 0, 1)
- task.wait(0.05)
- end)
- end
- end
- task.wait(0.3)
- flingVelocity:Destroy()
- end)
- TrollTab:TextBox("Fling Player (name)", function(value)
- for _, player in pairs(Players:GetPlayers()) do
- if player.Name:lower():find(value:lower()) then
- local char = getCharacter()
- local root = char and char:FindFirstChild("HumanoidRootPart")
- local targetChar = player.Character
- local targetRoot = targetChar and targetChar:FindFirstChild("HumanoidRootPart")
- if root and targetRoot then
- pcall(function()
- root.CFrame = targetRoot.CFrame * CFrame.new(0, 0, -2)
- task.wait(0.05)
- local bv = Instance.new("BodyVelocity")
- bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- bv.Velocity = (targetRoot.Position - root.Position).Unit * 500
- bv.Parent = root
- task.wait(0.3)
- bv:Destroy()
- end)
- end
- break
- end
- end
- end)
- TrollTab:Section("Chat Spam")
- TrollTab:TextBox("Spam Message", function(value)
- getgenv().ChatSpamMessage = value
- end)
- TrollTab:TextBox("Spam Delay (seconds)", function(value)
- if isNumber(value) then
- getgenv().ChatSpamDelay = tonumber(value)
- end
- end)
- TrollTab:Toggle("Chat Spam", function(state)
- getgenv().ChatSpamEnabled = state
- stopConnection("ChatSpam")
- if state then
- Connections.ChatSpam = RunService.RenderStepped:Connect(function()
- if not getgenv().ChatSpamEnabled then return end
- local msg = getgenv().ChatSpamMessage or "gg"
- local delay = getgenv().ChatSpamDelay or 2
- pcall(function()
- local textChannel = ChatService.TextChannels:GetChannel("RBXGeneral")
- if textChannel then
- textChannel:SendAsync(msg)
- end
- end)
- pcall(function()
- LocalPlayer.Chat:Chat(getgenv().ChatSpamMessage)
- end)
- task.wait(delay)
- end)
- end
- end)
- TrollTab:Section("Follow Player")
- TrollTab:TextBox("Follow Player (name)", function(value)
- getgenv().FollowPlayer = value
- end)
- TrollTab:Toggle("Follow Player", function(state)
- getgenv().FollowEnabled = state
- stopConnection("Follow")
- if state then
- Connections.Follow = RunService.RenderStepped:Connect(function()
- if not getgenv().FollowEnabled then return end
- local root = getRootPart()
- if not root then return end
- for _, player in pairs(Players:GetPlayers()) do
- if player.Name:lower():find(getgenv().FollowPlayer:lower()) then
- local targetChar = player.Character
- local targetRoot = targetChar and targetChar:FindFirstChild("HumanoidRootPart")
- if targetRoot then
- root.CFrame = targetRoot.CFrame * CFrame.new(0, 0, -3)
- end
- break
- end
- end
- end)
- end
- end)
- --// ========== GAME-SPECIFIC TAB ==========
- if game.PlaceId == 3082002798 then
- local GamesTab = Window:Tab("Games", "rbxassetid://15426471035")
- GamesTab:InfoLabel("Game: " .. MarketplaceService:GetProductInfo(game.PlaceId).Name)
- GamesTab:Button("No Cooldown", function()
- for _, v in pairs(ReplicatedStorage["Shared_Modules"].Tools:GetDescendants()) do
- if v:IsA("ModuleScript") then
- local Module = require(v)
- Module.DEBOUNCE = 0
- end
- end
- end)
- end
- --// ========== OTHER GAMES TAB ==========
- OtherGamesTab:Button("Aimlock V2", function()
- loadstring(game:HttpGet("https://gitlab.com/te4224/Scripts/-/raw/main/Universal%20Aimbot%20N%20Esp/v2/main.lua"))()
- end)
- OtherGamesTab:Button("3m1 Fast Dash", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/OriginPoints/m1r/refs/heads/main/m1r.lua"))()
- end)
- OtherGamesTab:Button("Tsb Auto Block", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Cyborg883/TSB/refs/heads/main/CombatGui"))()
- end)
- OtherGamesTab:Button("Fake Lag", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/snyg1ukv"))()
- end)
- OtherGamesTab:Button("Infinite Yield", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
- end)
- OtherGamesTab:Button("Tsb Cheat Hub", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Reallyools/Reallyools/refs/heads/main/TRASH-HUB/TSB%20SCRIPT"))()
- end)
- OtherGamesTab:Button("Insta Kill Tsb", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Reallyools/Reallyools/refs/heads/main/TSB%20SCRIPTS-Auto%20Void%20Killv2"))()
- end)
- OtherGamesTab:Button("Tempest Hub Tsb", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/10tempest01/tempest-hub/refs/heads/main/Launcher.lua"))()
- end)
- OtherGamesTab:Button("Sols RNG", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Looser3itx/Hmmmmmmmmmmmmmmmmmmmmmmmmmmmm/main/loader.lua"))()
- end)
- OtherGamesTab:Button("Blade Ball", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Code4Zaaa/X7Project/main/Game/AutoParryOnly"))()
- end)
- OtherGamesTab:Button("Blox Fruits", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/REDzHUB/BloxFruits/main/redz9999"))()
- end)
- OtherGamesTab:Button("Vape (Bedwars)", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/7GrandDadPGN/VapeV4ForRoblox/main/NewMainScript.lua", true))()
- end)
- OtherGamesTab:Button("Volleyball Legends Hitbox", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/5aud888/5UADNEWV2/refs/heads/main/5UADV2WOW", true))()
- end)
- OtherGamesTab:Button("Volleyball Legends Direction View", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/ZjPjpJ1f", true))()
- end)
- OtherGamesTab:Button("Best Volleyball Legends Hub (No Key)", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Xm2iufas09ijmF/sigma-hub/refs/heads/main/temp.lua", true))()
- end)
- OtherGamesTab:Button("Best World Zero Script", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/justdoingrandomstuff/World-Zero/refs/heads/main/autofarm", true))()
- end)
- OtherGamesTab:Button("My Sailor Piece", function()
- script_key = "yurcOJItTHcQHltAHpkNIAZPLInYxGzS"
- loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/064defa844d413e44319b04631c36357.lua"))()
- end)
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