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- stock GetCoordBonnetVehicle(vehicleid, &Float:x, &Float:y, &Float:z)
- {
- new Float:angle,Float:distance;
- GetVehicleModelInfo(GetVehicleModel(vehicleid), 1, x, distance, z);
- distance = distance/2 + 0.1;
- GetVehiclePos(vehicleid, x, y, z);
- GetVehicleZAngle(vehicleid, angle);
- x -= (distance * floatsin(-angle+180, degrees));
- y -= (distance * floatcos(-angle+180, degrees));
- return 1;
- }
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