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- Ogre::ResourceGroupManager& lResourceManager = Ogre::ResourceGroupManager::getSingleton();
- lResourceManager.createResourceGroup("Models");
- lResourceManager.addResourceLocation("data//Models","FileSystem","Models",false);
- lResourceManager.createResourceGroup("Shaders");
- lResourceManager.addResourceLocation("data//Shaders","FileSystem","Shaders",false);
- lResourceManager.initialiseAllResourceGroups();
- lResourceManager.loadResourceGroup("Models");
- lResourceManager.loadResourceGroup("Shaders");
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