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G4U55

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Jan 29th, 2019
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  1. Update v1.2.1:
  2.  
  3. ### New
  4. * Added floating text when a unit gains a trait, overwatches, infiltrates or causes resource gains.
  5. * Added shadows to icons through dynamic glow rendering for improved readability.
  6.  
  7. ### Balance
  8. * Increased Hive Crone morale from 6 to 12.
  9. * Increased Haruspex armor from 6 to 8.
  10. * Increased Haruspex hitpoints from 20 to 30.
  11. * Reduced Haruspex morale from 12 to 6.
  12. * Fixed Carnifex Bio-Plasma missing Blast.
  13. * Increased Carnifex Spine Banks damage from 1 to 2.
  14. * Fixed Hive Tyrant, Tyranid Prime and Tervigon not gaining Acid Blood upgrade.
  15. * Fixed Strikedown trait not working.
  16. * Fixed Mushling Bloom not working for Orkoid Fungus that has not been planted by the player with the upgrade.
  17. * Increased cost of Astra Militarum city edicts from 20 influence to 40.
  18. * Smoke Screen now consumes action and movement.
  19. * Moved Basilisk research from tier 4 to 5.
  20. * Moved Leman Russ Battle Tank research from tier 5 to 6.
  21. * Moved Imperial Bastion research from tier 5 to 4.
  22. * Reduced Tomb Blade cost by 25%.
  23. * Reduced Canoptek Scarab's Entropic Strike max damage from hitpoints from 2.4 to 1.2, bringing it in line with Gauss.
  24.  
  25. ### General
  26. * Improved bark triggers.
  27. * Cities now no longer give Synapse Link on acquired tiles, but gain a synapse range of 2 when upgraded with Ripper Dispersion (tile acquisition radius upgrade).
  28. * Don't show "Achievements disabled." message for standalone version.
  29. * Improved font rendering: faster game start, lower memory requirements, faster rendering.
  30. * Now requires OpenGL 4.0.
  31. * Updated localization files.
  32.  
  33. ### AI
  34. * Improved Tyranid AI hero ability usage.
  35.  
  36. ### Bug Fixes
  37. * Fixed a crash that would sometimes occur when a city is destroyed.
  38. * Fixed a crash that would occur when a unit would gain a weapon upgrade in the same frame as its animation changes.
  39. * Fixed a crash related to a Fortress of Redemption missile effect.
  40. * Fixed active order cancelling when a unit is healed by a trait or ability. This fixes Necrons hold position until healed cancelling each turn.
  41. * Fixed some abilties not playing sound effects.
  42. * Fixed some items not playing sound effects.
  43. * Fixed sound effect not playing when capturing an artefact.
  44. * Fixed some barks never appearing.
  45. * Fixed neutral Orkoid Fungus receiving free Mushling Bloom upgrade after a certain amount of turns.
  46. * Fixed Psychneuein infesting attackers.
  47. * Fixed Synapse Link trait showing multiple times.
  48. * Fixed Tyrannofex research not requiring Brood Haunt research.
  49. * Fixed trait "turn" not being localized.
  50. * Fixed trait duration greater than 1 not being plural.
  51. * Fixed effect for Malanthrope Grasping Tail.
  52. * Fixed effect for Malanthrope Toxic Miasma.
  53. * Fixed Malanthrope melee attack animation.
  54. * Fixed effect for Jokaero Digital Weapon.
  55. * Fixed effect for Combat Stimulant.
  56. * Fixed effect for Forbidden Knowledge.
  57. * Fixed Vaul Sentry attack animation.
  58. * Fixed Rapid Rise not costing any influence.
  59. * Fixed AttainMaxUnitLevel achievement being unlocked when capturing a unit that has no levels, e.g. an artefact.
  60. * Fixed several typos.
  61.  
  62. ### Modding
  63. * Added \<action soundFirstActingMemberOnly="1"> and \<action voiceSoundFirstActingMemberOnly="1">.
  64. * Added \<radius> modifier effect.
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