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- [Ritual Chance Redux - Start of stack trace]
- Verse.PatchOperationReplace(xpath="Defs/RitualOutcomeEffectDef[defName]/outcomeChances/li[label="Sublime"]/chance"): Failed to find a node with the given xpath
- [End of stack trace]
- The top operation is the one that failed, the ones below it are the parents
- Source file: D:\Games\steamapps\workshop\content\294100\2958763091\1.4\Patches\Fifteen Percent Best Rituals.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
- XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
- XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch7 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Ritual Chance Redux - Start of stack trace]
- Verse.PatchOperationReplace(xpath="Defs/RitualOutcomeEffectDef[defName]/outcomeChances/li[label="Insane"]/chance"): Failed to find a node with the given xpath
- [End of stack trace]
- The top operation is the one that failed, the ones below it are the parents
- Source file: D:\Games\steamapps\workshop\content\294100\2958763091\1.4\Patches\Fifteen Percent Best Rituals.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
- XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
- XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch7 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Ritual Chance Redux - Start of stack trace]
- Verse.PatchOperationReplace(xpath="Defs/RitualOutcomeEffectDef[defName]/outcomeChances/li[label="Psychotic"]/chance"): Failed to find a node with the given xpath
- [End of stack trace]
- The top operation is the one that failed, the ones below it are the parents
- Source file: D:\Games\steamapps\workshop\content\294100\2958763091\1.4\Patches\Seventy-Five Percent Good Rituals.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
- XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
- XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch7 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Ritual Chance Redux - Start of stack trace]
- Verse.PatchOperationReplace(xpath="Defs/RitualOutcomeEffectDef[defName]/outcomeChances/li[label="Entertaining"]/chance"): Failed to find a node with the given xpath
- [End of stack trace]
- The top operation is the one that failed, the ones below it are the parents
- Source file: D:\Games\steamapps\workshop\content\294100\2958763091\1.4\Patches\Seventy-Five Percent Good Rituals.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
- XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
- XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch7 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Ritual Chance Redux - Start of stack trace]
- Verse.PatchOperationReplace(xpath="Defs/RitualOutcomeEffectDef[defName]/outcomeChances/li[label="Rational"]/chance"): Failed to find a node with the given xpath
- [End of stack trace]
- The top operation is the one that failed, the ones below it are the parents
- Source file: D:\Games\steamapps\workshop\content\294100\2958763091\1.4\Patches\Zero Percent Bad Rituals.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
- XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
- XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch7 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Ritual Chance Redux - Start of stack trace]
- Verse.PatchOperationReplace(xpath="Defs/RitualOutcomeEffectDef[defName]/outcomeChances/li[label="Deranged"]/chance"): Failed to find a node with the given xpath
- [End of stack trace]
- The top operation is the one that failed, the ones below it are the parents
- Source file: D:\Games\steamapps\workshop\content\294100\2958763091\1.4\Patches\Zero Percent Bad Rituals.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
- XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
- XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2 (Verse.PatchOperation,System.Xml.XmlDocument)
- (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch7 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
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