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- Trainer : Kukui
- Cell 1 | Cost: 0 Energy, 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: Blue
- Cell 2 | Cost: 0 Energy, 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: Blue
- Cell 3 | Cost: 0 Energy, 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: Blue
- Cell 4 | Cost: 0 Energy, 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: Blue
- Cell 5 | Cost: 0 Energy, 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: Blue
- Cell 6 | Cost: 0 Energy, 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: Blue
- Cell 7 | Cost: 2 Energy, 24 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 8 | Cost: 3 Energy, 36 Sync Orb(s)
- Accelerock: Power 6
- Accelerock: Power ↑ 6
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 9 | Cost: 3 Energy, 36 Sync Orb(s)
- Rock Tomb: Power 4
- Rock Tomb: Power ↑ 4
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 10 | Cost: 3 Energy, 36 Sync Orb(s)
- Accelerock: Power 6
- Accelerock: Power ↑ 6
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 11 | Cost: 2 Energy, 24 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 12 | Cost: 3 Energy, 36 Sync Orb(s)
- Rock Tomb: Power 4
- Rock Tomb: Power ↑ 4
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 13 | Cost: 3 Energy, 36 Sync Orb(s)
- Accelerock: Power 6
- Accelerock: Power ↑ 6
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 14 | Cost: 5 Energy, 60 Sync Orb(s)
- Sp. Def 10
- Sp. Def 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 15 | Cost: 3 Energy, 36 Sync Orb(s)
- Rock Tomb: Power 4
- Rock Tomb: Power ↑ 4
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 16 | Cost: 5 Energy, 60 Sync Orb(s)
- Rock Tomb: Move Gauge Refresh 2
- Move: Rock Tomb Has a moderate chance of charging the user’s move gauge by one when a move is successful.
- Color Grid: Red
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 17 | Cost: 5 Energy, 60 Sync Orb(s)
- Rock Tomb: Move Gauge Refresh 2
- Move: Rock Tomb Has a moderate chance of charging the user’s move gauge by one when a move is successful.
- Color Grid: Red
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 18 | Cost: 2 Energy, 24 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 19 | Cost: 2 Energy, 24 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 20 | Cost: 6 Energy, 72 Sync Orb(s)
- Leer: Move Gauge Refresh 4
- Move: Leer Has a good chance of charging the user’s move gauge by one when a move is successful.
- Color Grid: Red
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 21 | Cost: 4 Energy, 48 Sync Orb(s)
- Speed 10
- Speed 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 22 | Cost: 5 Energy, 60 Sync Orb(s)
- Shifting Sand
- Boosts the Pokémon’s evasiveness in a sandstorm.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 23 | Cost: 8 Energy, 96 Sync Orb(s)
- Cakewalk
- The more the target’s Speed is lowered, the more it powers up sync moves.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 24 | Cost: 9 Energy, 108 Sync Orb(s)
- Surging Sand 5
- Powers up moves in a sandstorm.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 25 | Cost: 8 Energy, 96 Sync Orb(s)
- Sand Blaster 5
- Powers up sync moves in a sandstorm.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 26 | Cost: 7 Energy, 84 Sync Orb(s)
- Attack 20
- Attack 20
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 27 | Cost: 2 Energy, 24 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 28 | Cost: 3 Energy, 36 Sync Orb(s)
- Rock Tomb: Power 4
- Rock Tomb: Power ↑ 4
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 29 | Cost: 3 Energy, 36 Sync Orb(s)
- Accelerock: Power 6
- Accelerock: Power ↑ 6
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 30 | Cost: 3 Energy, 36 Sync Orb(s)
- Rock Tomb: Power 4
- Rock Tomb: Power ↑ 4
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 31 | Cost: 7 Energy, 84 Sync Orb(s)
- Soothing Sand 1
- Restores the Pokémon’s HP whenever it takes an action during a sandstorm.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 32 | Cost: 3 Energy, 36 Sync Orb(s)
- Accelerock: Power 6
- Accelerock: Power ↑ 6
- Color Grid: Green
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 33 | Cost: 4 Energy, 48 Sync Orb(s)
- Speed 10
- Speed 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 34 | Cost: 8 Energy, 96 Sync Orb(s)
- Sands of Time 2
- Quickly charges the move gauge in a sandstorm.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 35 | Cost: 10 Energy, 120 Sync Orb(s)
- Power Flux 3
- The fuller the move gauge, the more this powers up moves.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 36 | Cost: 3 Energy, 36 Sync Orb(s)
- Sand Shelter
- Protects the Pokémon from damage from a sandstorm.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 37 | Cost: 2 Energy, 24 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 38 | Cost: 3 Energy, 36 Sync Orb(s)
- Unbending
- Defense cannot be lowered.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 39 | Cost: 5 Energy, 60 Sync Orb(s)
- Sp. Def 10
- Sp. Def 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 40 | Cost: 7 Energy, 84 Sync Orb(s)
- Woo! Refreshing!: MP Refresh 3
- Move: Woo! Refreshing! Has a moderately good chance of restoring one MP of the move used if the move is successful.
- Color Grid: Red
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 41 | Cost: 5 Energy, 60 Sync Orb(s)
- HP 20
- HP 20
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 42 | Cost: 4 Energy, 48 Sync Orb(s)
- Defense 10
- Defense 10
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 43 | Cost: 8 Energy, 96 Sync Orb(s)
- Hunter’s Instinct
- The more the target’s Speed is lowered, the more it powers up moves.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 44 | Cost: 5 Energy, 60 Sync Orb(s)
- Fanfare 1
- Raises the Attack of all allied sync pairs after using a sync move.
- Color Grid: Yellow
- 1 or more adjacent tiles must be activated
- Move level must be 2 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 45 | Cost: 10 Energy, 120 Sync Orb(s)
- Attack 20
- Attack 20
- Color Grid: Blue
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 46 | Cost: 13 Energy, 156 Sync Orb(s)
- Accelerock: Staggering 5
- Move: Accelerock Has a very good chance of making the target flinch when an attack is successful.
- Color Grid: Red
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 47 | Cost: 5 Energy, 60 Sync Orb(s)
- Island Splintered Stormshards: Accuracy 25
- Island Splintered Stormshards: Accuracy ↑ 25
- Color Grid: Purple
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
- Cell 48 | Cost: 5 Energy, 60 Sync Orb(s)
- Island Splintered Stormshards: Accuracy 25
- Island Splintered Stormshards: Accuracy ↑ 25
- Color Grid: Purple
- 1 or more adjacent tiles must be activated
- Move level must be 3 or higher
- Visible from: 11-08-2020 06:00:00
- Until: 01-01-3000 00:00:00
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