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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/Mono/etc'
- PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0)
- PlayerConnection initialized network socket : 0.0.0.0 55374
- Multi-casting "[IP] 192.168.0.8 [Port] 55374 [Flags] 2 [Guid] 305034705 [EditorId] 303669350 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-UGT5V9H) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
- Started listening to [0.0.0.0:55374]
- PlayerConnection already initialized - listening to [0.0.0.0:55374]
- Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 25.21.14.1967
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.159 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1775)
- UnloadTime: 0.607148 ms
- [05:34:34.637] [1] [INFO] Starting up with a resolution of 1920x1080 @75hz (fullscreen: True)
- [05:34:34.729] [1] [INFO] Found player prefs resolution 1920x1080 @75hz (fullscreen: True)
- [05:34:34.729] [1] [INFO] Applying resolution 1920x1080 @75hz (fullscreen: True)
- [05:34:34.761] [1] [INFO] preview Build: LU-351503
- SYSTEM INFO:
- Platform=WindowsPlayer
- OSname=Windows 10 (10.0.0) 64bit
- OSversion=10.0.17134.0
- CPUmodel=G11CD (ASUSTeK COMPUTER INC.)
- CPUdeviceType=Desktop
- CPUarch=AMD64
- ProcBits=64
- CPUcount=4
- CPUtype=Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
- SystemMemoryMegs=16313
- GPUgraphicsDeviceID=7171
- GPUname=NVIDIA GeForce GTX 1060 6GB
- GPUgraphicsDeviceType=Direct3D11
- GPUgraphicsDeviceVendor=NVIDIA
- GPUgraphicsDeviceVendorID=4318
- GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1]
- GPUmemoryMegs=6052
- GPUgraphicsMultiThreaded=False
- GPUgraphicsShaderLevel=50
- GPUmaxTextureSize=16384
- GPUnpotSupport=Full
- GPUsupportedRenderTargetCount=8
- GPUsupports2DArrayTextures=True
- GPUsupports3DTextures=True
- GPUsupportsComputeShaders=True
- GPUsupportsImageEffects=True
- GPUsupportsInstancing=True
- GPUsupportsRenderToCubemap=True
- GPUsupportsShadows=True
- GPUsupportsSparseTextures=True
- System Language=English
- [05:34:35.288] [1] [INFO] Initializing at 2019-07-16 05:34:35.287
- [05:34:35.288] [1] [INFO] Save path: C:\Users\jacob\OneDrive\Documents\Klei\OxygenNotIncluded
- [05:34:35.584] [1] [INFO] Load mod database
- [05:34:35.704] [1] [INFO] ModLoader.dll failed to load. Either it is not present or it encountered an error
- [05:34:35.705] [1] [INFO] Load content (DLL) for mods:
- [05:34:35.707] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\jacob\OneDrive\Documents\Klei\OxygenNotIncluded\mods/
- [05:34:35.707] [1] [INFO] Loading MOD dll: ZeroPointModule.dll
- [05:34:35.861] [1] [INFO] ZP Module
- [05:34:35.862] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\jacob\OneDrive\Documents\Klei\OxygenNotIncluded\mods/
- [05:34:35.862] [1] [INFO] Loading MOD dll: Flow.dll
- [05:34:35.893] [1] [INFO] Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:35.893] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\jacob\OneDrive\Documents\Klei\OxygenNotIncluded\mods/
- [05:34:35.894] [1] [INFO] Loading MOD dll: OniStatsCap.dll
- [05:34:35.903] [1] [INFO] Stats Unlimited
- [05:34:35.903] [1] [INFO] Load content (Animation) for mods:
- [05:34:35.903] [1] [INFO] ZP Module
- [05:34:35.903] [1] [INFO] Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:35.903] [1] [INFO] Stats Unlimited
- [05:34:35.904] [1] [INFO] Load content (Strings) for mods:
- [05:34:35.904] [1] [INFO] ZP Module
- [05:34:35.904] [1] [INFO] Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:35.904] [1] [INFO] Stats Unlimited
- [05:34:35.983] [1] [INFO] Distribution platform: Steam
- [05:34:35.984] [1] [INFO] Localization.Initialize!
- [05:34:35.986] [1] [INFO] Load content (Translation) for mods:
- [05:34:35.986] [1] [INFO] ZP Module
- [05:34:35.986] [1] [INFO] Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:35.986] [1] [INFO] Stats Unlimited
- [05:34:35.986] [1] [INFO] Register mods/Local/ and mods/Dev as mod distribution platforms
- [05:34:35.990] [1] [INFO] Logged into Steam with ID:76561197989405874, NAME:1B-41 | Jacob B.
- [05:34:35.991] [1] [INFO] [Account] Requesting auth ticket from Steam
- [05:34:36.011] [1] [INFO] Load content (LayerableFiles) for mods:
- [05:34:36.011] [1] [INFO] ZP Module
- [05:34:36.011] [1] [INFO] Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:36.011] [1] [INFO] Stats Unlimited
- [05:34:37.099] [2] [INFO] [Account] Got login for user KU_AhPChWb9
- [05:34:37.710] [1] [INFO] === ZeroPointModuleMod_GeneratedBuildings_LoadGeneratedBuildings Prefix ===
- [05:34:37.745] [1] [INFO] ===ZeroPointModuleMod_Db_Initialize loaded ===
- [05:34:37.888] [1] [WARNING] Status item 'DesalinatorNeedsEmptying' references a missing icon: status_item_desalinator_needs_emptying
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 232.7 MB.
- System memory in use after: 234.2 MB.
- Unloading 605 unused Assets to reduce memory usage. Loaded Objects now: 38740.
- Total: 75.788274 ms (FindLiveObjects: 2.869609 ms CreateObjectMapping: 1.526179 ms MarkObjects: 70.447779 ms DeleteObjects: 0.943195 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.369735 ms
- [05:34:40.369] [1] [INFO] Stats Unlimited mod - Initialize. (Version: 3)
- System memory in use before: 303.8 MB.
- System memory in use after: 306.1 MB.
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 40628.
- Total: 78.882543 ms (FindLiveObjects: 2.628335 ms CreateObjectMapping: 1.648892 ms MarkObjects: 74.518471 ms DeleteObjects: 0.085710 ms)
- [05:34:40.512] [1] [INFO] -- MAIN MENU --
- [05:34:40.658] [1] [INFO] Initialising UGC Service
- [05:34:40.672] [1] [INFO] Initialising Achievement Service
- [05:34:40.708] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 75, fullscreen: True
- [05:34:40.760] [1] [INFO] Achievement Service setup complete
- [05:34:40.760] [1] [INFO] RequestCurrentStats True
- [05:34:40.973] [1] [INFO] publishing mod ZP Module
- [05:34:40.974] [1] [INFO] download preview file
- [05:34:40.976] [1] [INFO] load preview image of size 190109 bytes...loaded 190109
- [05:34:40.985] [1] [INFO] publishing mod Flow Splitters
- [05:34:40.985] [1] [INFO] download preview file
- [05:34:40.985] [1] [INFO] load preview image of size 367077 bytes...loaded 0
- [05:34:40.985] [1] [INFO] ...load failed
- [05:34:40.985] [1] [INFO] publishing mod Stats Unlimited
- [05:34:40.985] [1] [INFO] download preview file
- [05:34:40.986] [1] [INFO] load preview image of size 237337 bytes...loaded 237337
- [05:34:40.991] [1] [INFO] publishing mod Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:40.991] [1] [INFO] download preview file
- [05:34:40.992] [1] [INFO] load preview image of size 254736 bytes...loaded 254736
- [05:34:41.013] [1] [INFO] Subscribe to mod ZP Module
- [05:34:41.013] [1] [INFO] Already subscribed mod: ZP Module
- [05:34:41.016] [1] [INFO] Subscribe to mod Flow Splitters
- [05:34:41.016] [1] [INFO] Already subscribed mod: Flow Splitters
- [05:34:41.018] [1] [INFO] Subscribe to mod Stats Unlimited
- [05:34:41.018] [1] [INFO] Already subscribed mod: Stats Unlimited
- [05:34:41.021] [1] [INFO] Subscribe to mod Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:41.021] [1] [INFO] Already subscribed mod: Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:41.026] [1] [INFO] OnUserStatsReceived k_EResultOK 76561197989405874
- [05:34:41.028] [1] [INFO] test_0 True locked
- [05:34:41.029] [1] [INFO] [hidden] You Did It!: You did the thing.
- [05:34:41.029] [1] [INFO] test_1 True locked
- [05:34:41.029] [1] [INFO] [hidden] You Did That Too!: You're doing things left and right.
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- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 313.8 MB.
- System memory in use after: 315.4 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40601.
- Total: 82.856952 ms (FindLiveObjects: 2.819013 ms CreateObjectMapping: 1.143690 ms MarkObjects: 78.833458 ms DeleteObjects: 0.060412 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.645326 ms
- System memory in use before: 330.4 MB.
- System memory in use after: 334.3 MB.
- Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 51763.
- Total: 104.906881 ms (FindLiveObjects: 3.189419 ms CreateObjectMapping: 3.377454 ms MarkObjects: 98.141021 ms DeleteObjects: 0.197096 ms)
- [05:34:44.229] [1] [INFO] Loading save file: C:\Users\jacob\OneDrive\Documents\Klei\OxygenNotIncluded\save_files/Uncomfortable Bunker.sav
- headerVersion:1, buildVersion:351503, headerSize:162, IsCompressed:True
- [05:34:44.229] [1] [INFO] GameInfo: numberOfCycles:21, numberOfDuplicants:7, baseName:Uncomfortable Bunker, isAutoSave:False, originalSaveName:, saveVersion:7.11
- [05:34:44.408] [1] [INFO] Load content (LayerableFiles) for mods:
- [05:34:44.408] [1] [INFO] ZP Module
- [05:34:44.408] [1] [INFO] Infinite Liquid/Gas Sources [Launch Upgrade]
- [05:34:44.408] [1] [INFO] Stats Unlimited
- [05:34:44.409] [1] [WARNING] Mod footprint of save file doesn't match current mod configuration
- [05:34:44.730] [1] [INFO] World settings reload complete!
- [05:34:44.809] [1] [INFO] Set world to [worlds/SandstoneDefault] C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/
- [05:34:44.925] [1] [INFO] 12.13073 Level Loaded.... backend
- Shader warmup: 61 shaders 190 combinations 0.028s
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
- SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
- SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
- SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
- The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
- UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
- SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
- SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
- SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
- The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
- UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
- SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
- SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
- SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
- [05:34:47.110] [1] [INFO] Custom Settings: World=worlds/SandstoneDefault,WorldgenSeed=1356469497,ImmuneSystem=Invincible,CalorieBurn=Disabled,Morale=Disabled,Stress=Indomitable,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,
- [05:34:47.112] [1] [INFO] Loaded [C:\Users\jacob\OneDrive\Documents\Klei\OxygenNotIncluded\save_files/Uncomfortable Bunker.sav]
- [05:34:47.112] [1] [INFO] World Seeds [1356469497/1356469497/1356469497/1356469497]
- [05:34:47.176] [1] [INFO] -- GAME --
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [05:34:47.292] [1] [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 14
- [05:34:47.533] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing
- [05:34:47.533] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing
- [05:34:47.557] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing
- [05:34:48.895] [1] [INFO] ===ZeroPointModuleMod_Battery_OnSpawn loaded ===
- [05:34:49.065] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString()
- [05:34:49.065] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString()
- [05:34:49.372] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing
- [05:34:49.937] [1] [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen.
- [05:34:50.098] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 75, fullscreen: True
- System memory in use before: 427.0 MB.
- System memory in use after: 435.4 MB.
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 125840.
- Total: 322.467833 ms (FindLiveObjects: 8.596368 ms CreateObjectMapping: 6.185141 ms MarkObjects: 307.426171 ms DeleteObjects: 0.259775 ms)
- [05:35:14.255] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- MissingFieldException: Field '.ConduitContents.mass' not found.
- at ConduitFlow.Sim200ms (Single dt) [0x0015a] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\ConduitFlow.cs:2018
- at Game.StepTheSim (Single dt) [0x00a8c] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Game.cs:1099
- at Game.UnsafeSim200ms (Single dt) [0x00015] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Game.cs:1288
- at Game.SimEveryTick (Single dt) [0x00064] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Game.cs:1267
- at Game.Update () [0x0012e] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Game.cs:1248
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/ConduitFlow.cs Line: 2018)
- [05:35:14.403] [1] [INFO] Stats unlimited: Cached levels: 50.
- [05:35:14.405] [1] [INFO] Stats unlimited: Separate stats multiplication = Disabled.
- [05:35:21.650] [1] [INFO] Saved to [C:\Users\jacob\OneDrive\Documents\Klei\OxygenNotIncluded\save_files/Uncomfortable Bunker.sav]
- Game.OnApplicationQuit()
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 3b88 -> priority: 1
- ##utp:{"type":"MemoryLeaks","allocatedMemory":25963,"memoryLabels":[{"Default":1048},{"NewDelete":4184},{"Thread":8},{"Manager":112},{"VertexData":2784},{"GfxDevice":14320},{"Serialization":40},{"String":1307},{"DynamicArray":1600},{"Sprites":256},{"VR":64},{"SceneManager":720},{"SceneLoad":-480}]}
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