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render
ZeLiBoBaS
May 31st, 2015
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C++
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void
render
(
)
{
/* очищаем буффер цвета */
glClear
(
GL_COLOR_BUFFER_BIT
)
;
/* прорисовываем объект */
glDrawArrays
(
GL_POINTS,
0
,
1
)
;
}
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