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  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.12.2 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level).
  8. # To check syntax errors in your file, use: https://yaml-online-parser.appspot.com
  9. # Default config: https://github.com/PyvesB/AdvancedAchievements/blob/master/advanced-achievements-plugin/src/main/resources/config.yml
  10. # If you want to help the project, feel free to check our GitHub: https://github.com/PyvesB/AdvancedAchievements
  11. # Visit the wiki for some valuable additional documentation: https://github.com/PyvesB/AdvancedAchievements/wiki
  12. # For donations use: https://www.paypal.com/cgi-bin/webscr?hosted_button_id=7KTQYC4YT52NQ&cmd=_s-xclick
  13.  
  14. #=============================O=O=============================#
  15. # II-------------------------------------------------------II #
  16. # | General settings | #
  17. # 2---------------------------------------------------------2 #
  18. #=============================o=o=============================#
  19.  
  20. # Time in seconds between each /aach book (unless user has permission achievement.*).
  21. TimeBook: 900
  22.  
  23. # Check for update on plugin launch and notify when an OP joins the game.
  24. CheckForUpdate: true
  25.  
  26. # Set to true to activate firework effects when a player receives an achievement.
  27. Firework: true
  28.  
  29. # Choose ball_large, ball, burst, creeper, star or random.
  30. FireworkStyle: ball_large
  31.  
  32. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  33. # Ignored if Firework setting is set to true.
  34. SimplifiedReception: false
  35.  
  36. # Number of players displayed in /aach top, week and month commands.
  37. TopList: 5
  38.  
  39. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  40. # /aach top, week or month when ranked in the top list.
  41. AdditionalEffects: true
  42.  
  43. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and /aach top,
  44. # week or month when ranked in the top list.
  45. Sound: true
  46.  
  47. # For /aach book. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  48. SoundBook: entity_player_levelup
  49.  
  50. # For /aach stats with all achievements. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  51. SoundStats: entity_firework_rocket_blast
  52.  
  53. # For /aach top, week, month when ranked in the top list. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  54. SoundRanking: entity_firework_rocket_blast
  55.  
  56. # Set the icon of the plugin (default: shamrock, \u2618).
  57. Icon: \u2618
  58.  
  59. # Set the color of the plugin (default: 5, dark purple).
  60. Color: 5
  61.  
  62. # Notify other connected players when an achievement is received.
  63. # This defines the default behaviour, a player can override what he sees by using /aach toggle.
  64. NotifyOtherPlayers: false
  65.  
  66. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  67. # When ActionBarNotify is false, chat messages are used.
  68. ActionBarNotify: true
  69.  
  70. # Display achievement DisplayName and Message as screen titles. Ignored if using Minecraft 1.7.9 or 1.7.10.
  71. TitleScreen: true
  72.  
  73. # When a player receives an achievement, the DisplayName, Message and rewards of the achievement are displayed in
  74. # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  75. # Otherwise texts will be displayed one after the other.
  76. HoverableReceiverChatText: false
  77.  
  78. # Separator between name, description and date on a book page.
  79. BookSeparator: ""
  80.  
  81. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  82. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  83.  
  84. # Set the format of the header used for most chat messages (default: "§7[%ICON%§7]").
  85. ChatHeader: "§7[%ICON%§7]"
  86.  
  87. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  88. # Connection achievements will only be handled once a player switches to a non-creative mode.
  89. RestrictCreative: false
  90.  
  91. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  92. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  93. # No effect if using Minecraft 1.7.9 or 1.7.10.
  94. RestrictSpectator: true
  95.  
  96. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  97. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  98. RestrictAdventure: false
  99.  
  100. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  101. # Connection achievements will only be handled once a player enters a non-excluded world.
  102. ExcludedWorlds: []
  103. # - yourWorld1
  104. # - yourWorld2
  105.  
  106. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  107. IgnoreVerticalDistance: false
  108.  
  109. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  110. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  111. DisabledCategories: []
  112. # - PetMasterGive
  113. # - PetMasterReceive
  114. # - DistanceLlama
  115. # - DistanceGliding
  116.  
  117. # Obfuscate achievements that have not yet been received in /aach list.
  118. ObfuscateNotReceived: false
  119.  
  120. # For categories with a series of related achievements where the only thing changing is the number of times
  121. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  122. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  123. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  124. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  125. # the 500 stone achievement will become legible.
  126. ObfuscateProgressiveAchievements: false
  127.  
  128. # Hide categories for which a player has not yet received achievements by marking them as locked in /aach list.
  129. HideNotReceivedCategories: false
  130.  
  131. # Completely hide categories for which the player does not have the corresponding count permissions.
  132. HideNoPermissionCategories: false
  133.  
  134. # Hide the reward display in /aach list.
  135. HideRewardDisplayInList: false
  136.  
  137. # Display precise statistic information in the /aach list progress bars.
  138. EnrichedListProgressBars: true
  139.  
  140. # Annotate each achievement displayed in a /aach list category with a number.
  141. NumberedItemsInList: false
  142.  
  143. # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
  144. ListColorNotReceived: 8
  145.  
  146. # Sort pages of the book in chronological order (false for reverse chronological order).
  147. BookChronologicalOrder: true
  148.  
  149. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  150. DisableSilkTouchBreaks: false
  151.  
  152. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  153. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  154. DisableSilkTouchOreBreaks: false
  155.  
  156. # Language file to use. Available: lang.yml, lang-BP.yml, lang-CN.yml, lang-CZ.yml, lang-DE.yml, lang-ES.yml, lang-FI.yml
  157. # lang-FR.yml, lang-HU.yml, lang-IT.yml, lang-PL.yml, lang-RO.yml, lang-RU.yml, lang-SE.yml, lang-TR.yml, lang-TW.yml, lang-VN.yml
  158. LanguageFileName: lang.yml
  159.  
  160. # Time in seconds between each statistic count. Only the listed categories are currently supported.
  161. StatisticCooldown:
  162. LavaBuckets: 10
  163. WaterBuckets: 10
  164. Milk: 10
  165. Beds: 30
  166. Brewing: 5
  167. MusicDiscs: 30
  168.  
  169. # Display action bar message when player performs an action while in the cooldown period.
  170. # No effect if using Minecraft 1.7.9 or 1.7.10.
  171. CooldownActionBar: true
  172.  
  173. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  174. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  175. DateLocale: en
  176.  
  177. # Display reception time of achievements in /aach book and /aach list in addition to the date. For achievements
  178. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  179. DateDisplayTime: true
  180.  
  181. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  182. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  183. # No effect if using Minecraft versions prior to 1.12.
  184. RegisterAdvancementDescriptions: true
  185.  
  186. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  187. # No effect if using Minecraft versions prior to 1.12.
  188. HideAdvancements: false
  189.  
  190. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  191. IgnoreAFKPlayedTime: false
  192.  
  193. # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  194. # See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
  195. AllAchievementsReceivedRewards:
  196. IncreaseMaxOxygen: 30
  197. Experience: 100
  198.  
  199. # Title shown on the root advancement.
  200. RootAdvancementTitle: Advanced Achievements
  201.  
  202. # Background shown on the Advanced Achievements advancement tab.
  203. # Must be a resource location to any image in a resource pack.
  204. AdvancementsBackground: "minecraft:textures/item/book.png"
  205.  
  206. #=============================OOO=============================#
  207. # III-----------------------------------------------------III #
  208. # | Database settings | #
  209. # 3---------------------------------------------------------3 #
  210. #=============================ooo=============================#
  211.  
  212. # Make a daily backup of your local database (if sqlite or h2).
  213. DatabaseBackup: true
  214.  
  215. # Database type, sqlite, h2, postgresql or mysql. Do a full server restart for this to take effect.
  216. DatabaseType: h2
  217.  
  218. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  219. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  220. # Do a full server restart for this to take effect.
  221. TablePrefix: ""
  222.  
  223. # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  224. # for instance "&useUnicode=yes&characterEncoding=UTF-8". Make sure the key-value pairs themselves are URL encoded.
  225. AdditionalConnectionOptions: ""
  226.  
  227. # Settings to connect to your MySQL/PostgreSQL database (ignored if sqlite).
  228. # A PostgreSQL database address will be similar to jdbc:postgresql://localhost:5432/minecraft
  229. DatabaseAddress: "jdbc:mysql://localhost:3306/minecraft"
  230. DatabaseUser: root
  231. DatabasePassword: root
  232.  
  233. #============================OO=OO============================#
  234. # IV-------------------------------------------------------IV #
  235. # | Performance settings | #
  236. # | Change only if you are an experienced user | #
  237. # 4---------------------------------------------------------4 #
  238. #============================oo=oo============================#
  239.  
  240. # Frequency of play time checks for players (seconds). Smaller values give more precision but more CPU usage.
  241. PlaytimeTaskInterval: 60
  242.  
  243. # Calculates distance traveled by players (seconds). Smaller values give more precision but more CPU usage.
  244. DistanceTaskInterval: 5
  245.  
  246. # Frequency of some statistics writes to the database (seconds). Do a full server restart, and not just /aach reload.
  247. PooledRequestsTaskInterval: 10
  248.  
  249. #============================OOOOO============================#
  250. # V---------------------------------------------------------V #
  251. # | Multiple action achievements | #
  252. # | These require sub-categories and thresholds | #
  253. # 5---------------------------------------------------------5 #
  254. #============================ooooo============================#
  255.  
  256. # When a specific block is placed (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  257. Places:
  258. chest:
  259. 5:
  260. # Used in /aach list when achievement not yet received, and in advancements.
  261. Goal: Place 5 chests.
  262. # Description; displayed when receiving achievement, and in /aach book and /aach list.
  263. Message: §6You have placed 5 chests!
  264. # Database name, must also be used in /aach delete and /aach check.
  265. Name: place_5_chest
  266. # Displayed when receiving achievement, and in /aach book and /aach list.
  267. DisplayName: Storage Expert
  268. 50:
  269. Goal: Place 50 chests.
  270. Message: §6You have placed 50 chests!
  271. Name: place_50_chest
  272. DisplayName: Tetris Master
  273.  
  274. stone:
  275. 100:
  276. Goal: Place 100 Stones.
  277. Message: One hundred placed stones!
  278. Name: place_100_stone
  279. DisplayName: Stone Addict
  280. 1000:
  281. Goal: Place 1000 stones.
  282. Message: One thousand placed stones!
  283. Name: place_1000_stone
  284. DisplayName: Stone God
  285. Reward:
  286. Command:
  287. Execute: give PLAYER coal_block 6
  288.  
  289. # When a specific block is broken (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  290. # You can use notations such as sand:1 for pre-1.13 versions, which means sand item with metadata 1 (red sand).
  291. Breaks:
  292. ice:
  293. 10:
  294. Goal: Break 10 ice blocks.
  295. Message: You have broken 10 ice blocks!
  296. Name: break_10_ice
  297. DisplayName: Cold Drink Supplier
  298. Reward:
  299. Command:
  300. Execute: give PLAYER cooked_salmon 16
  301. # Use the following construct to track multiple types. Note that if ever you add/remove a type grouped to others with |,
  302. # progress for this sub-category group will start back at 0.
  303. snow|snow_block|ice:
  304. 32:
  305. Goal: Break 32 ice and/or snow.
  306. Message: You have broken 32 ice and snow, Woo!
  307. Name: break_32_ice_any
  308. DisplayName: Praying for Summer
  309. Reward:
  310. Command:
  311. Execute: give PLAYER daylight_detector 24
  312. stone:
  313. 1:
  314. Goal: Break a block.
  315. Message: §1The first time you went mining!
  316. Name: break_1_stone
  317. DisplayName: Cobble Gobble!
  318. # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
  319. Reward:
  320. Command:
  321. Execute: give PLAYER torch 32; give PLAYER bread 12
  322.  
  323. # When "something" is killed. You can use any of the following:
  324. # - an entity type (available names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names).
  325. # - poweredcreeper.
  326. # - a mob's custom name (name tag/plugins such as Mythic Mobs).
  327. # - player to track player kills as a whole.
  328. # - specificplayer- followed by player UUID to track how many times a specific player has been killed.
  329. Kills:
  330. zombie:
  331. 5:
  332. Goal: Kill a 5 zombie.
  333. Message: The first time you killed a 5 zombie!
  334. Name: kills_1_zombie
  335. DisplayName: The Walking Dead
  336. Reward:
  337. Command:
  338. Execute: give PLAYER iron_chestplate 1
  339. # Mythic Mobs will change & to §.
  340. §2Skeletal Knight:
  341. 1:
  342. Goal: Kill the evil Skeletal Knight.
  343. Message: §eYou killed a Mythic Mob!
  344. Name: kills_1_skeletal_night
  345. DisplayName: Mythic Killer
  346. Reward:
  347. Command:
  348. Execute: give PLAYER diamond_sword 1
  349. specificplayer-56c79b19-4500-466c-94ea-514a755fdd09:
  350. 1:
  351. Goal: Kill the evil Author.
  352. Message: Yippie! You killed the author of the plugin!
  353. Name: kills_1_darkpyves
  354. DisplayName: No More DarkPyves
  355. Reward:
  356. Command:
  357. Execute: give PLAYER creeper_banner_pattern 1
  358.  
  359. # When a specific target is shot (but not necessarily killed) with a projectile.
  360. # Available target block names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names
  361. # Available target entity names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names
  362. TargetsShot:
  363. villager:
  364. 10:
  365. Goal: Throw things at villagers.
  366. Message: You lapidated villagers 10 times.
  367. Name: targetsshot_10_villager
  368. DisplayName: The Stoner
  369. Reward:
  370. Command:
  371. Execute: give PLAYER crossbow 1
  372. glass:
  373. 100:
  374. Goal: Try to break granny's windows.
  375. Message: You shot 100 projectiles at glass blocks!
  376. Name: targetsshot_100_glass
  377. DisplayName: Window Breaker
  378. Reward:
  379. Command:
  380. Execute: give PLAYER wither_rose 12
  381.  
  382. # When a specific item is crafted (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  383. Crafts:
  384. diamond_sword:
  385. 1:
  386. Goal: Craft a sword.
  387. Message: The first time you crafted a blade!
  388. Name: craft_1_blade
  389. DisplayName: Blacksmith Apprentice
  390. Reward:
  391. Command:
  392. Execute: give PLAYER shield 1
  393. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  394. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  395. # Aliases of a given command will also be taken into account.
  396. PlayerCommands:
  397. aach stats:
  398. 10:
  399. Goal: Check your stats 10x.
  400. Message: Run the stats command 10 times!
  401. Name: playercommand_aachstats_10
  402. DisplayName: Statistician
  403. Rewards:
  404. Commands:
  405. Execute: say §7PLAYER is now a statistician
  406. Display: Broadcast
  407.  
  408. # When animals breed (available names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names).
  409. Breeding:
  410. sheep:
  411. 1:
  412. Goal: Breed a sheep.
  413. Message: You bred your first sheep!
  414. Name: breeding_1_sheep
  415. DisplayName: Breeder
  416. Reward:
  417. Command:
  418. Execute: give PLAYER campfire
  419.  
  420. #===========================OOO=OOO===========================#
  421. # VI-------------------------------------------------------VI #
  422. # | Normal action achievements | #
  423. # | These are based on thresholds only | #
  424. # 6---------------------------------------------------------6 #
  425. #===========================ooo=ooo===========================#
  426.  
  427. # When a player connects during the day; statistic increases at most once per day.
  428. Connections:
  429. 1:
  430. Message: You connected to our server for the first time!
  431. Name: connect_1
  432. DisplayName: Good Choice
  433. Reward:
  434. Command:
  435. Execute: give PLAYER bread 3
  436.  
  437. # When the player dies.
  438. Deaths:
  439. 1:
  440. Goal: You have to Die.
  441. Message: The first time you died!
  442. Name: deaths_1
  443. DisplayName: Rest in Peace
  444. Reward:
  445. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  446. Reward:
  447. Command:
  448. Execute: give PLAYER skeleton_skull 1
  449.  
  450. # When an arrow is shot.
  451. Arrows:
  452. 50:
  453. Goal: Shoot 50 arrows.
  454. Message: 50 arrows shot!
  455. Name: arrows_50
  456. DisplayName: Arrows Around the Place
  457. Reward:
  458. Money: 2
  459. Reward:
  460. Command:
  461. Execute: give PLAYER item_frame 12
  462. # When a snowball is thrown.
  463. Snowballs:
  464. 16:
  465. Goal: Throw 16 snowballs.
  466. Message: 16 snowballs thrown. That's the spirit!
  467. Name: snowballs_16
  468. DisplayName: Winter Addict
  469. Reward:
  470. Command:
  471. Execute: give PLAYER snow_block 8
  472.  
  473. # When an egg is thrown.
  474. Eggs:
  475. 16:
  476. Goal: Throw 16 eggs.
  477. Message: 16 eggs thrown!
  478. Name: eggs_16
  479. DisplayName: Omelet Addict
  480. Reward:
  481. Command:
  482. Execute: give PLAYER turtle_helmet 1
  483. # When a fish is caught.
  484. Fish:
  485. 1:
  486. Goal: Fish a fish.
  487. Message: The first time you caught a fish!
  488. Name: fish_1
  489. DisplayName: Time for Fish and Chips
  490. Reward:
  491. Command:
  492. Execute: give PLAYER cat_spawn_egg 1
  493. # When a treasure is caught with a fishing rod.
  494. Treasures:
  495. 1:
  496. Goal: Get a treasure from the sea.
  497. Message: Your first treasure from the sea!
  498. Name: treasure_1
  499. DisplayName: Treasure Hunter
  500. Reward:
  501. Command:
  502. Execute: give PLAYER sea_lantern 16
  503. # When a tool/armor/weapon is broken.
  504. ItemBreaks:
  505. 1:
  506. Goal: Let an item break.
  507. Message: You broke your favorite tool!
  508. Name: itembreaks_1
  509. DisplayName: §4Clumsy Guy
  510. Reward:
  511. Command:
  512. Execute: give PLAYER anvil 1
  513. # When an item is eaten (excludes potions and milk).
  514. EatenItems:
  515. 1:
  516. Goal: Eat something.
  517. Message: Just had a snack!
  518. Name: eatenitems_1
  519. DisplayName: First Snack
  520. Reward:
  521. Command:
  522. Execute: give PLAYER apple 3
  523. # When a sheep is sheared.
  524. Shear:
  525. 10:
  526. Goal: Shear 10 sheep.
  527. Message: 10 sheep sheared!
  528. Name: shear_10
  529. DisplayName: §1Wool Addict
  530. Reward:
  531. Command:
  532. Execute: give PLAYER bell 1
  533. # When a cow is milked.
  534. Milk:
  535. 1:
  536. Goal: Milk a cow.
  537. Message: §eJust milked a cow!.... §cMOOW
  538. Name: milk_1
  539. DisplayName: First Milk
  540. Reward:
  541. Reward:
  542. Command:
  543. Execute: give PLAYER carrot 16
  544. # When a bucket is filled with lava.
  545. LavaBuckets:
  546. 2:
  547. Goal: Fill 2 buckets with lava.
  548. Message: 2 buckets filled with lava!
  549. Name: lavabuckets_2
  550. DisplayName: Pyroman
  551. Reward:
  552. Command:
  553. Execute: give PLAYER experience_bottle 16
  554. # When a bucket is filled with water.
  555. WaterBuckets:
  556. 10:
  557. Goal: Fill 10 buckets with water.
  558. Message: 10 buckets filled with water!
  559. Name: waterbuckets_10
  560. DisplayName: Fireman
  561. Reward:
  562. Command:
  563. Execute: give PLAYER gray_dye 64
  564. # When a trade with a villager is made.
  565. Trades:
  566. 1:
  567. Goal: Trade with a villager.
  568. Message: Doing business with your first villager!
  569. Name: trades_1
  570. DisplayName: First Trade
  571. Reward:
  572. Command:
  573. Execute: give PLAYER emerald 3
  574. # When an anvil is used.
  575. AnvilsUsed:
  576. 1:
  577. Goal: Repair an item.
  578. Message: You just repaired your first item!
  579. Name: anvilsused_1
  580. DisplayName: First Repair
  581. Reward:
  582. Command:
  583. Execute: give PLAYER book 12
  584. # When an enchantment is performed.
  585. Enchantments:
  586. 5:
  587. Goal: Enchant 5 things.
  588. Message: 5 objects enchanted!
  589. Name: enchantments_5
  590. DisplayName: §5Wizard
  591. Reward:
  592. Command:
  593. Execute: give PLAYER cartography_table 1
  594. # When a bed is entered.
  595. Beds:
  596. 5:
  597. Goal: Sleep 5 times.
  598. Message: You entered a bed 5 times!
  599. Name: bed_5
  600. DisplayName: Sleepy Guy
  601. Reward:
  602. Command:
  603. Execute: give PLAYER carrot_on_a_stick 1
  604. # Maximum level reached.
  605. MaxLevel:
  606. 10:
  607. Goal: Reach level 10.
  608. Message: Level 10 reached!
  609. Name: maxlevel_10
  610. DisplayName: §4Rookie
  611. Reward:
  612. Command:
  613. Execute: give PLAYER flint_and_steel 1
  614. # When a potion is consumed.
  615. ConsumedPotions:
  616. 100:
  617. Goal: Drink 10 potions.
  618. Message: Drinking weird beverages all the time...
  619. Name: consumedpotions_10
  620. DisplayName: Alcoholic
  621. Reward:
  622. Command:
  623. Execute: give PLAYER leather_horse_armor 1
  624. # Amount of time played on the server (in hours, use integers).
  625. PlayedTime:
  626. 1:
  627. Goal: Play an hour.
  628. Message: You played for one hour on the server!
  629. Name: playedtime_1
  630. DisplayName: First Hour
  631. Reward:
  632. Command:
  633. Execute: give PLAYER mossy_stone_brick_wall 64
  634. # When a distance is traveled by foot.
  635. DistanceFoot:
  636. 100:
  637. Goal: Travel 100 Blocks with your feet.
  638. Message: You traveled 100 blocks by foot!
  639. Name: distancefoot_100
  640. DisplayName: Big Walker
  641. Reward:
  642. Command:
  643. Execute: give PLAYER oak_door 2
  644. # When a distance is traveled on a pig.
  645. DistancePig:
  646. 100:
  647. Goal: Travel 10 Blocks with a pig.
  648. Message: You traveled 10 blocks on a pig!
  649. Name: distancepig_10
  650. DisplayName: Carrot on a Stick Master
  651. Reward:
  652. Command:
  653. Execute: give PLAYER pink_glazed_terracotta 64
  654. # When a distance is traveled on a horse.
  655. DistanceHorse:
  656. 500:
  657. Goal: Travel 500 Blocks with a horse.
  658. Message: You traveled 500 blocks on a horse!
  659. Name: distancehorse_500
  660. DisplayName: The Avener
  661. Reward:
  662. Command:
  663. Execute: give PLAYER saddle 1
  664. # When a distance is traveled in a minecart.
  665. DistanceMinecart:
  666. 100:
  667. Goal: Travel 100 Blocks with a minecart.
  668. Message: You traveled 100 blocks in a minecart!
  669. Name: distanceminecart_100
  670. DisplayName: Carting Fan
  671. Reward:
  672. Command:
  673. Execute: give PLAYER iron_shovel 1
  674. # When a distance is traveled in a boat.
  675. DistanceBoat:
  676. 200:
  677. Goal: Travel 200 Blocks with a boat.
  678. Message: You traveled 200 blocks in a boat!
  679. Name: distanceboat_200
  680. DisplayName: Great Sailor
  681. Reward:
  682. Command:
  683. Execute: give PLAYER iron_boots 1
  684. # When a distance is traveled with elytra.
  685. # Ignored on Minecraft versions prior to 1.9.
  686. DistanceGliding:
  687. 100:
  688. Goal: Fly 100 blocks with an elytra.
  689. Message: You traveled 100 blocks with elytra!
  690. Name: distancegliding_100
  691. DisplayName: Angel
  692. Reward:
  693. Command:
  694. Execute: give PLAYER ender_eye 2
  695. # When a distance is traveled on a llama.
  696. # Ignored on Minecraft versions prior to 1.11.
  697. DistanceLlama:
  698. 15:
  699. Goal: Travel 15 Blocks with a llama.
  700. Message: You traveled 15 blocks on a llama!
  701. Name: distancellama_15
  702. DisplayName: Llama Rider
  703. Reward:
  704. Command:
  705. Execute: give PLAYER cyan_dye 16
  706. # When an item is dropped on the ground.
  707. ItemDrops:
  708. 15:
  709. Goal: Drop 15 items.
  710. Message: §cYou're killing the planet!
  711. Name: itemdrops_15
  712. DisplayName: Polluter
  713. Reward:
  714. Command:
  715. Execute: give PLAYER armor_stand 2
  716. # When an item is picked up from the ground.
  717. ItemPickups:
  718. 40:
  719. Goal: Pick 40 items up.
  720. Message: You're saving the planet!
  721. Name: itempickups_40
  722. DisplayName: Environmentalist
  723. Reward:
  724. Command:
  725. Execute: give PLAYER end_rod 6
  726. # When soil is plowed with a hoe.
  727. HoePlowings:
  728. 10:
  729. Goal: Plow 10 times.
  730. Message: You plowed the ground 10 times!
  731. Name: hoeplowings_10
  732. DisplayName: Farmer
  733. Reward:
  734. Item: cookie 15
  735.  
  736. # When bone meal is used to fertilise plants.
  737. Fertilising:
  738. 15:
  739. Goal: Use bonemeal 15 times.
  740. Message: You used bone meal on plants 15 times!
  741. Name: fertilising_15
  742. DisplayName: Gardener
  743. Reward:
  744. Command:
  745. Execute: give PLAYER dispenser 2
  746. # When an animal is tamed.
  747. Taming:
  748. 1:
  749. Goal: Tame an animal.
  750. Message: You tamed your first animal!
  751. Name: taming_1
  752. DisplayName: Tamer
  753. Reward:
  754. Command:
  755. Execute: give PLAYER cat_spawn_egg 1
  756. # When a potion is brewed.
  757. Brewing:
  758. 1:
  759. Goal: Brew a potion.
  760. Message: You brewed your first potion!
  761. Name: brewing_1
  762. DisplayName: Alchemist
  763. Reward:
  764. Command:
  765. Execute: give PLAYER ice 16
  766. # When a firework is launched.
  767. Fireworks:
  768. 10:
  769. Goal: Launch fireworks 10 times.
  770. Message: You launched 10 fireworks!
  771. Name: fireworks_10
  772. DisplayName: Pyrotechnist
  773. Reward:
  774. Command:
  775. Execute: give PLAYER lantern 16
  776. # When a music disc is played.
  777. MusicDiscs:
  778. 1:
  779. Goal: Use a jukebox.
  780. Message: One jukebox used!
  781. Name: musicdiscs_1
  782. DisplayName: DJ
  783. Reward:
  784. Command:
  785. Execute: give PLAYER jack_o_lantern 4
  786. # When a player teleports with an enderpearl.
  787. EnderPearls:
  788. 10:
  789. Goal: Teleport with ender pearls 10 times.
  790. Message: 10 teleportations with ender pearls!
  791. Name: enderpearls_10
  792. DisplayName: Teleport Man
  793. Reward:
  794. Command:
  795. Execute: give PLAYER name_tag 2
  796. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  797. PetMasterGive:
  798. 2:
  799. Goal: Give 2 pets to friends.
  800. Message: 2 pets given to friends!
  801. Name: petmastergive_2
  802. DisplayName: Donator
  803. Reward:
  804. Command:
  805. Execute: give PLAYER nether_brick_fence 64
  806. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  807. PetMasterReceive:
  808. 2:
  809. Goal: Receive 2 pets.
  810. Message: 2 pets received from friends!
  811. Name: petmasterreceive_2
  812. DisplayName: Receiver
  813. Reward:
  814. Command:
  815. Execute: give PLAYER nether_brick_fence 64
  816. # When an item is smelt in a furnace.
  817. Smelting:
  818. 25:
  819. Goal: Smelt 25 items.
  820. Message: 25 items smelt in a furnace!
  821. Name: smeltitems_25
  822. DisplayName: The Smelter
  823. Reward:
  824. Command:
  825. Execute: give PLAYER potato 16
  826. #===========================OOOOOOO===========================#
  827. # VII-----------------------------------------------------VII #
  828. # | Command-based achievements | #
  829. # 7---------------------------------------------------------7 #
  830. #===========================ooooooo===========================#
  831.  
  832. # Allow Commands achievement to be awarded several times.
  833. MultiCommand: true
  834.  
  835. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  836. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  837. Commands:
  838. yourAch1:
  839. Message: You took part in the special event!
  840. Name: yourAch1
  841. DisplayName: Special Event Achievement!
  842.  
  843. # When the command /aach add is called for this category.
  844. Custom:
  845. votes:
  846. 10:
  847. Goal: Vote 10 times.
  848. Message: Voted 10 times for the server!
  849. Name: customs_votes_10
  850. DisplayName: Server fan
  851. Reward:
  852. Money: 5
  853.  
  854. #==========================OOOO=OOOO==========================#
  855. # VIII-------------------------0-------------------------VIII #
  856. # | Parameters in future plugin versions will appear here | #
  857. # 8----------------------------0----------------------------8 #
  858. #==========================oooo=oooo==========================#
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