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Sheckles

ehctsvrydb

Jun 23rd, 2018
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  1. local p = game.Players.LocalPlayer--300899323
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local rj = root.RootJoint
  14. local deb = false
  15. local shot = 0
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local hb = game:GetService("RunService").Heartbeat
  19. local Stepped = game:GetService("RunService").Stepped
  20.  
  21. --Left Leg
  22. m4 = Instance.new("Model")
  23. m4.Name = "LeftLeg"
  24. p1 = Instance.new("Part", m4)
  25. p1.BrickColor = BrickColor.new("Dark stone grey")
  26. p1.Material = Enum.Material.SmoothPlastic
  27. p1.Name = "LeftLegPlate"
  28. p1.CFrame = CFrame.new(-1.5, 4.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  29. p1.Anchored = false
  30. p1.CanCollide = false
  31. p1.FormFactor = Enum.FormFactor.Custom
  32. p1.Size = Vector3.new(1, 2, 1)
  33. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  34. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  35. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  36. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  37. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  38. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  39. b1 = Instance.new("SpecialMesh", p1)
  40. b1.MeshType = Enum.MeshType.Brick
  41. b1.Name = "Mesh"
  42. b1.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  43. p2 = Instance.new("Part", m4)
  44. p2.BrickColor = BrickColor.new("Really black")
  45. p2.Material = Enum.Material.SmoothPlastic
  46. p2.CFrame = CFrame.new(-2.0999999, 5.44442606, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  47. p2.Anchored = false
  48. p2.CanCollide = false
  49. p2.FormFactor = Enum.FormFactor.Custom
  50. p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976)
  51. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  52. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  53. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  54. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  55. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  56. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  57. b2 = Instance.new("SpecialMesh", p2)
  58. b2.MeshType = Enum.MeshType.Brick
  59. b2.Name = "Mesh"
  60. b2.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  61. p3 = Instance.new("Part", m4)
  62. p3.BrickColor = BrickColor.new("Really black")
  63. p3.Material = Enum.Material.SmoothPlastic
  64. p3.CFrame = CFrame.new(-2.0999999, 5.04442501, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  65. p3.Anchored = false
  66. p3.CanCollide = false
  67. p3.FormFactor = Enum.FormFactor.Custom
  68. p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012)
  69. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  70. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  71. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  72. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  73. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  74. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  75. b3 = Instance.new("SpecialMesh", p3)
  76. b3.MeshType = Enum.MeshType.Brick
  77. b3.Name = "Mesh"
  78. b3.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  79. p4 = Instance.new("Part", m4)
  80. p4.BrickColor = BrickColor.new("Really black")
  81. p4.Material = Enum.Material.SmoothPlastic
  82. p4.CFrame = CFrame.new(-1.5, 4.74442291, -7.02999783, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  83. p4.Anchored = false
  84. p4.CanCollide = false
  85. p4.FormFactor = Enum.FormFactor.Custom
  86. p4.Size = Vector3.new(1, 2, 0.200000018)
  87. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  88. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  89. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  90. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  91. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  92. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  93. b4 = Instance.new("SpecialMesh", p4)
  94. b4.MeshType = Enum.MeshType.Brick
  95. b4.Name = "Mesh"
  96. b4.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  97. p5 = Instance.new("Part", m4)
  98. p5.BrickColor = BrickColor.new("Really black")
  99. p5.Material = Enum.Material.SmoothPlastic
  100. p5.CFrame = CFrame.new(-2, 4.74442291, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  101. p5.Anchored = false
  102. p5.CanCollide = false
  103. p5.FormFactor = Enum.FormFactor.Custom
  104. p5.Size = Vector3.new(1, 2, 0.200000018)
  105. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  106. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  107. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  108. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  109. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  110. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  111. b5 = Instance.new("SpecialMesh", p5)
  112. b5.MeshType = Enum.MeshType.Brick
  113. b5.Name = "Mesh"
  114. b5.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  115. p6 = Instance.new("Part", m4)
  116. p6.BrickColor = BrickColor.new("Really black")
  117. p6.Material = Enum.Material.SmoothPlastic
  118. p6.CFrame = CFrame.new(-1.50999999, 3.74442887, -7.5, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  119. p6.Anchored = false
  120. p6.CanCollide = false
  121. p6.FormFactor = Enum.FormFactor.Custom
  122. p6.Size = Vector3.new(1, 0.200000048, 0.980000019)
  123. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  124. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  125. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  126. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  127. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  128. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  129. b6 = Instance.new("SpecialMesh", p6)
  130. b6.MeshType = Enum.MeshType.Brick
  131. b6.Name = "Mesh"
  132. b6.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  133. p7 = Instance.new("Part", m4)
  134. p7.BrickColor = BrickColor.new("Dark stone grey")
  135. p7.Material = Enum.Material.SmoothPlastic
  136. p7.CFrame = CFrame.new(-1.5, 5.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  137. p7.Anchored = false
  138. p7.CanCollide = false
  139. p7.FormFactor = Enum.FormFactor.Custom
  140. p7.Size = Vector3.new(1, 0.200000048, 0.99000001)
  141. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  142. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  143. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  144. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  145. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  146. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  147. b7 = Instance.new("SpecialMesh", p7)
  148. b7.MeshType = Enum.MeshType.Brick
  149. b7.Name = "Mesh"
  150. b7.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  151. w1 = Instance.new("Weld", p2)
  152. w1.Name = "Joint"
  153. w1.Part0 = p2
  154. w1.C0 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  155. w1.Part1 = p3
  156. w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  157. w2 = Instance.new("Weld", p3)
  158. w2.Name = "Joint"
  159. w2.Part0 = p3
  160. w2.C0 = CFrame.new(0.0999999046, -0.300002098, 0.0200009346, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  161. w2.Part1 = p5
  162. w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  163. w3 = Instance.new("Weld", p4)
  164. w3.Name = "Joint"
  165. w3.Part0 = p4
  166. w3.C0 = CFrame.new(0, 0, -0.470002174, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  167. w3.Part1 = p1
  168. w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  169. w4 = Instance.new("Weld", p5)
  170. w4.Name = "Joint"
  171. w4.Part0 = p5
  172. w4.C0 = CFrame.new(-0.0200009346, 0, -0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
  173. w4.Part1 = p1
  174. w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  175. w5 = Instance.new("Weld", p6)
  176. w5.Name = "Joint"
  177. w5.Part0 = p6
  178. w5.C0 = CFrame.new(0, 0.99999404, -0.00999999046, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
  179. w5.Part1 = p1
  180. w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  181. w6 = Instance.new("Weld", p7)
  182. w6.Name = "Joint"
  183. w6.Part0 = p7
  184. w6.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  185. w6.Part1 = p1
  186. w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  187. m4.Parent = lleg
  188. m4:MakeJoints()
  189. ----------------------------------------------------
  190. local cor4 = Instance.new("Part", lleg.LeftLeg)
  191. cor4.Name = "Thingy"
  192. cor4.Locked = true
  193. cor4.BottomSurface = 0
  194. cor4.CanCollide = false
  195. cor4.Size = Vector3.new(1, 1, 1)
  196. cor4.Transparency = 1
  197. cor4.TopSurface = 0
  198. corw4 = Instance.new("Weld", cor4)
  199. corw4.Part0 = lleg
  200. corw4.Part1 = cor4
  201. corw4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  202. corw4.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  203. weld4 = Instance.new("Weld", lleg.LeftLeg)
  204. weld4.Part0 = cor4
  205. weld4.Part1 = lleg.LeftLeg.LeftLegPlate
  206. weld4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  207. --Right Leg
  208. m5 = Instance.new("Model")
  209. m5.Name = "RightLeg"
  210. p1 = Instance.new("Part", m5)
  211. p1.BrickColor = BrickColor.new("Dark stone grey")
  212. p1.Material = Enum.Material.SmoothPlastic
  213. p1.Name = "RightLegPlate"
  214. p1.CFrame = CFrame.new(1.5, 4.74441528, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  215. p1.Anchored = false
  216. p1.CanCollide = false
  217. p1.FormFactor = Enum.FormFactor.Custom
  218. p1.Size = Vector3.new(1, 2, 1)
  219. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  220. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  221. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  222. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  223. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  224. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  225. b1 = Instance.new("SpecialMesh", p1)
  226. b1.MeshType = Enum.MeshType.Brick
  227. b1.Name = "Mesh"
  228. b1.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  229. p2 = Instance.new("Part", m5)
  230. p2.BrickColor = BrickColor.new("Really black")
  231. p2.Material = Enum.Material.SmoothPlastic
  232. p2.CFrame = CFrame.new(2.05000019, 5.44441557, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  233. p2.Anchored = false
  234. p2.CanCollide = false
  235. p2.FormFactor = Enum.FormFactor.Custom
  236. p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976)
  237. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  238. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  239. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  240. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  241. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  242. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  243. b2 = Instance.new("SpecialMesh", p2)
  244. b2.MeshType = Enum.MeshType.Brick
  245. b2.Name = "Mesh"
  246. b2.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  247. p3 = Instance.new("Part", m5)
  248. p3.BrickColor = BrickColor.new("Really black")
  249. p3.Material = Enum.Material.SmoothPlastic
  250. p3.CFrame = CFrame.new(2.05000019, 5.04441547, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  251. p3.Anchored = false
  252. p3.CanCollide = false
  253. p3.FormFactor = Enum.FormFactor.Custom
  254. p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012)
  255. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  256. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  257. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  258. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  259. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  260. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  261. b3 = Instance.new("SpecialMesh", p3)
  262. b3.MeshType = Enum.MeshType.Brick
  263. b3.Name = "Mesh"
  264. b3.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  265. p4 = Instance.new("Part", m5)
  266. p4.BrickColor = BrickColor.new("Really black")
  267. p4.Material = Enum.Material.SmoothPlastic
  268. p4.CFrame = CFrame.new(1.5, 4.74441528, -7.0299983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  269. p4.Anchored = false
  270. p4.CanCollide = false
  271. p4.FormFactor = Enum.FormFactor.Custom
  272. p4.Size = Vector3.new(1, 2, 0.200000018)
  273. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  274. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  275. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  276. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  277. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  278. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  279. b4 = Instance.new("SpecialMesh", p4)
  280. b4.MeshType = Enum.MeshType.Brick
  281. b4.Name = "Mesh"
  282. b4.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  283. p5 = Instance.new("Part", m5)
  284. p5.BrickColor = BrickColor.new("Really black")
  285. p5.Material = Enum.Material.SmoothPlastic
  286. p5.CFrame = CFrame.new(2, 4.74441528, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  287. p5.Anchored = false
  288. p5.CanCollide = false
  289. p5.FormFactor = Enum.FormFactor.Custom
  290. p5.Size = Vector3.new(1, 2, 0.200000018)
  291. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  292. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  293. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  294. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  295. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  296. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  297. b5 = Instance.new("SpecialMesh", p5)
  298. b5.MeshType = Enum.MeshType.Brick
  299. b5.Name = "Mesh"
  300. b5.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  301. p6 = Instance.new("Part", m5)
  302. p6.BrickColor = BrickColor.new("Really black")
  303. p6.Material = Enum.Material.SmoothPlastic
  304. p6.CFrame = CFrame.new(1.505, 3.74442124, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  305. p6.Anchored = false
  306. p6.CanCollide = false
  307. p6.FormFactor = Enum.FormFactor.Custom
  308. p6.Size = Vector3.new(1, 0.200000048, 0.99000001)
  309. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  310. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  311. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  312. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  313. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  314. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  315. b6 = Instance.new("SpecialMesh", p6)
  316. b6.MeshType = Enum.MeshType.Brick
  317. b6.Name = "Mesh"
  318. b6.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  319. p7 = Instance.new("Part", m5)
  320. p7.BrickColor = BrickColor.new("Dark stone grey")
  321. p7.Material = Enum.Material.SmoothPlastic
  322. p7.CFrame = CFrame.new(1.505, 5.69442129, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  323. p7.Anchored = false
  324. p7.CanCollide = false
  325. p7.FormFactor = Enum.FormFactor.Custom
  326. p7.Size = Vector3.new(1, 0.200000048, 0.99000001)
  327. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  328. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  329. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  330. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  331. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  332. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  333. b7 = Instance.new("SpecialMesh", p7)
  334. b7.MeshType = Enum.MeshType.Brick
  335. b7.Name = "Mesh"
  336. b7.Scale = Vector3.new(1, 1.01999998, 1.01999998)
  337. w1 = Instance.new("Weld", p2)
  338. w1.Name = "Joint"
  339. w1.Part0 = p2
  340. w1.C0 = CFrame.new(0, -0.400000095, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  341. w1.Part1 = p3
  342. w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  343. w2 = Instance.new("Weld", p3)
  344. w2.Name = "Joint"
  345. w2.Part0 = p3
  346. w2.C0 = CFrame.new(-0.0500001907, -0.300000191, 0.0200004578, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
  347. w2.Part1 = p5
  348. w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  349. w3 = Instance.new("Weld", p4)
  350. w3.Name = "Joint"
  351. w3.Part0 = p4
  352. w3.C0 = CFrame.new(0, 0, -0.470001221, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  353. w3.Part1 = p1
  354. w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  355. w4 = Instance.new("Weld", p5)
  356. w4.Name = "Joint"
  357. w4.Part0 = p5
  358. w4.C0 = CFrame.new(-0.0200004578, 0, 0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
  359. w4.Part1 = p1
  360. w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  361. w5 = Instance.new("Weld", p6)
  362. w5.Name = "Joint"
  363. w5.Part0 = p6
  364. w5.C0 = CFrame.new(0, 0.99999404, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
  365. w5.Part1 = p1
  366. w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  367. w6 = Instance.new("Weld", p7)
  368. w6.Name = "Joint"
  369. w6.Part0 = p7
  370. w6.C0 = CFrame.new(0, -0.950006008, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
  371. w6.Part1 = p1
  372. w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  373. m5.Parent = rleg
  374. m5:MakeJoints()
  375. ----------------------------------------------------
  376. local cor5 = Instance.new("Part", rleg.RightLeg)
  377. cor5.Name = "Thingy"
  378. cor5.Locked = true
  379. cor5.BottomSurface = 0
  380. cor5.CanCollide = false
  381. cor5.Size = Vector3.new(1, 1, 1)
  382. cor5.Transparency = 1
  383. cor5.TopSurface = 0
  384. corw5 = Instance.new("Weld", cor5)
  385. corw5.Part0 = rleg
  386. corw5.Part1 = cor5
  387. corw5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  388. corw5.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  389. wld5 = Instance.new("Weld", rleg.RightLeg)
  390. wld5.Part0 = cor5
  391. wld5.Part1 = rleg.RightLeg.RightLegPlate
  392. wld5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  393.  
  394.  
  395.  
  396.  
  397.  
  398. function sandbox(var,func)
  399. local env = getfenv(func)
  400. local newenv = setmetatable({},{
  401. __index = function(self,k)
  402. if k=="script" then
  403. return var
  404. else
  405. return env[k]
  406. end
  407. end,
  408. })
  409. setfenv(func,newenv)
  410. return func
  411. end
  412. cors = {}
  413. mas = Instance.new("Model",game:GetService("Lighting"))
  414. Model0 = Instance.new("Model")
  415. Model1 = Instance.new("Model")
  416. Part2 = Instance.new("Part")
  417. WedgePart3 = Instance.new("WedgePart")
  418. Part4 = Instance.new("Part")
  419. BlockMesh5 = Instance.new("BlockMesh")
  420. Part6 = Instance.new("Part")
  421. BlockMesh7 = Instance.new("BlockMesh")
  422. Part8 = Instance.new("Part")
  423. BlockMesh9 = Instance.new("BlockMesh")
  424. Part10 = Instance.new("Part")
  425. BlockMesh11 = Instance.new("BlockMesh")
  426. WedgePart12 = Instance.new("WedgePart")
  427. WedgePart13 = Instance.new("WedgePart")
  428. WedgePart14 = Instance.new("WedgePart")
  429. WedgePart15 = Instance.new("WedgePart")
  430. WedgePart16 = Instance.new("WedgePart")
  431. WedgePart17 = Instance.new("WedgePart")
  432. WedgePart18 = Instance.new("WedgePart")
  433. WedgePart19 = Instance.new("WedgePart")
  434. WedgePart20 = Instance.new("WedgePart")
  435. WedgePart21 = Instance.new("WedgePart")
  436. WedgePart22 = Instance.new("WedgePart")
  437. WedgePart23 = Instance.new("WedgePart")
  438. Part24 = Instance.new("Part")
  439. BlockMesh25 = Instance.new("BlockMesh")
  440. Part26 = Instance.new("Part")
  441. BlockMesh27 = Instance.new("BlockMesh")
  442. Part28 = Instance.new("Part")
  443. BlockMesh29 = Instance.new("BlockMesh")
  444. Part30 = Instance.new("Part")
  445. BlockMesh31 = Instance.new("BlockMesh")
  446. Part32 = Instance.new("Part")
  447. BlockMesh33 = Instance.new("BlockMesh")
  448. Part34 = Instance.new("Part")
  449. BlockMesh35 = Instance.new("BlockMesh")
  450. Part36 = Instance.new("Part")
  451. BlockMesh37 = Instance.new("BlockMesh")
  452. Part38 = Instance.new("Part")
  453. BlockMesh39 = Instance.new("BlockMesh")
  454. Part40 = Instance.new("Part")
  455. BlockMesh41 = Instance.new("BlockMesh")
  456. Part42 = Instance.new("Part")
  457. BlockMesh43 = Instance.new("BlockMesh")
  458. Part44 = Instance.new("Part")
  459. BlockMesh45 = Instance.new("BlockMesh")
  460. Part46 = Instance.new("Part")
  461. BlockMesh47 = Instance.new("BlockMesh")
  462. Part48 = Instance.new("Part")
  463. Decal49 = Instance.new("Decal")
  464. Part50 = Instance.new("Part")
  465. Part51 = Instance.new("Part")
  466. WedgePart52 = Instance.new("WedgePart")
  467. WedgePart53 = Instance.new("WedgePart")
  468. WedgePart54 = Instance.new("WedgePart")
  469. Model55 = Instance.new("Model")
  470. Part56 = Instance.new("Part")
  471. Model57 = Instance.new("Model")
  472. Part58 = Instance.new("Part")
  473. WedgePart59 = Instance.new("WedgePart")
  474. Part60 = Instance.new("Part")
  475. BlockMesh61 = Instance.new("BlockMesh")
  476. Part62 = Instance.new("Part")
  477. BlockMesh63 = Instance.new("BlockMesh")
  478. WedgePart64 = Instance.new("WedgePart")
  479. WedgePart65 = Instance.new("WedgePart")
  480. WedgePart66 = Instance.new("WedgePart")
  481. WedgePart67 = Instance.new("WedgePart")
  482. WedgePart68 = Instance.new("WedgePart")
  483. WedgePart69 = Instance.new("WedgePart")
  484. WedgePart70 = Instance.new("WedgePart")
  485. WedgePart71 = Instance.new("WedgePart")
  486. WedgePart72 = Instance.new("WedgePart")
  487. WedgePart73 = Instance.new("WedgePart")
  488. WedgePart74 = Instance.new("WedgePart")
  489. WedgePart75 = Instance.new("WedgePart")
  490. WedgePart76 = Instance.new("WedgePart")
  491. Part77 = Instance.new("Part")
  492. BlockMesh78 = Instance.new("BlockMesh")
  493. Part79 = Instance.new("Part")
  494. BlockMesh80 = Instance.new("BlockMesh")
  495. Part81 = Instance.new("Part")
  496. BlockMesh82 = Instance.new("BlockMesh")
  497. Part83 = Instance.new("Part")
  498. BlockMesh84 = Instance.new("BlockMesh")
  499. Part85 = Instance.new("Part")
  500. BlockMesh86 = Instance.new("BlockMesh")
  501. Part87 = Instance.new("Part")
  502. BlockMesh88 = Instance.new("BlockMesh")
  503. Part89 = Instance.new("Part")
  504. BlockMesh90 = Instance.new("BlockMesh")
  505. Part91 = Instance.new("Part")
  506. BlockMesh92 = Instance.new("BlockMesh")
  507. Part93 = Instance.new("Part")
  508. BlockMesh94 = Instance.new("BlockMesh")
  509. Part95 = Instance.new("Part")
  510. BlockMesh96 = Instance.new("BlockMesh")
  511. Part97 = Instance.new("Part")
  512. BlockMesh98 = Instance.new("BlockMesh")
  513. Part99 = Instance.new("Part")
  514. BlockMesh100 = Instance.new("BlockMesh")
  515. Part101 = Instance.new("Part")
  516. BlockMesh102 = Instance.new("BlockMesh")
  517. Part103 = Instance.new("Part")
  518. BlockMesh104 = Instance.new("BlockMesh")
  519. Part105 = Instance.new("Part")
  520. Part106 = Instance.new("Part")
  521. WedgePart107 = Instance.new("WedgePart")
  522. WedgePart108 = Instance.new("WedgePart")
  523. Model109 = Instance.new("Model")
  524. Part110 = Instance.new("Part")
  525. Model111 = Instance.new("Model")
  526. Part112 = Instance.new("Part")
  527. Part113 = Instance.new("Part")
  528. BlockMesh114 = Instance.new("BlockMesh")
  529. Part115 = Instance.new("Part")
  530. BlockMesh116 = Instance.new("BlockMesh")
  531. Part117 = Instance.new("Part")
  532. BlockMesh118 = Instance.new("BlockMesh")
  533. Part119 = Instance.new("Part")
  534. CylinderMesh120 = Instance.new("CylinderMesh")
  535. Part121 = Instance.new("Part")
  536. CylinderMesh122 = Instance.new("CylinderMesh")
  537. Part123 = Instance.new("Part")
  538. BlockMesh124 = Instance.new("BlockMesh")
  539. Part125 = Instance.new("Part")
  540. CylinderMesh126 = Instance.new("CylinderMesh")
  541. Part127 = Instance.new("Part")
  542. CylinderMesh128 = Instance.new("CylinderMesh")
  543. Part129 = Instance.new("Part")
  544. BlockMesh130 = Instance.new("BlockMesh")
  545. Part131 = Instance.new("Part")
  546. BlockMesh132 = Instance.new("BlockMesh")
  547. WedgePart133 = Instance.new("WedgePart")
  548. SpecialMesh134 = Instance.new("SpecialMesh")
  549. WedgePart135 = Instance.new("WedgePart")
  550. SpecialMesh136 = Instance.new("SpecialMesh")
  551. WedgePart137 = Instance.new("WedgePart")
  552. WedgePart138 = Instance.new("WedgePart")
  553. WedgePart139 = Instance.new("WedgePart")
  554. SpecialMesh140 = Instance.new("SpecialMesh")
  555. WedgePart141 = Instance.new("WedgePart")
  556. SpecialMesh142 = Instance.new("SpecialMesh")
  557. WedgePart143 = Instance.new("WedgePart")
  558. SpecialMesh144 = Instance.new("SpecialMesh")
  559. WedgePart145 = Instance.new("WedgePart")
  560. WedgePart146 = Instance.new("WedgePart")
  561. WedgePart147 = Instance.new("WedgePart")
  562. WedgePart148 = Instance.new("WedgePart")
  563. WedgePart149 = Instance.new("WedgePart")
  564. SpecialMesh150 = Instance.new("SpecialMesh")
  565. WedgePart151 = Instance.new("WedgePart")
  566. SpecialMesh152 = Instance.new("SpecialMesh")
  567. WedgePart153 = Instance.new("WedgePart")
  568. SpecialMesh154 = Instance.new("SpecialMesh")
  569. WedgePart155 = Instance.new("WedgePart")
  570. SpecialMesh156 = Instance.new("SpecialMesh")
  571. WedgePart157 = Instance.new("WedgePart")
  572. SpecialMesh158 = Instance.new("SpecialMesh")
  573. WedgePart159 = Instance.new("WedgePart")
  574. SpecialMesh160 = Instance.new("SpecialMesh")
  575. WedgePart161 = Instance.new("WedgePart")
  576. SpecialMesh162 = Instance.new("SpecialMesh")
  577. WedgePart163 = Instance.new("WedgePart")
  578. SpecialMesh164 = Instance.new("SpecialMesh")
  579. WedgePart165 = Instance.new("WedgePart")
  580. SpecialMesh166 = Instance.new("SpecialMesh")
  581. WedgePart167 = Instance.new("WedgePart")
  582. SpecialMesh168 = Instance.new("SpecialMesh")
  583. WedgePart169 = Instance.new("WedgePart")
  584. SpecialMesh170 = Instance.new("SpecialMesh")
  585. WedgePart171 = Instance.new("WedgePart")
  586. SpecialMesh172 = Instance.new("SpecialMesh")
  587. WedgePart173 = Instance.new("WedgePart")
  588. SpecialMesh174 = Instance.new("SpecialMesh")
  589. WedgePart175 = Instance.new("WedgePart")
  590. SpecialMesh176 = Instance.new("SpecialMesh")
  591. WedgePart177 = Instance.new("WedgePart")
  592. SpecialMesh178 = Instance.new("SpecialMesh")
  593. WedgePart179 = Instance.new("WedgePart")
  594. WedgePart180 = Instance.new("WedgePart")
  595. SpecialMesh181 = Instance.new("SpecialMesh")
  596. WedgePart182 = Instance.new("WedgePart")
  597. SpecialMesh183 = Instance.new("SpecialMesh")
  598. WedgePart184 = Instance.new("WedgePart")
  599. SpecialMesh185 = Instance.new("SpecialMesh")
  600. WedgePart186 = Instance.new("WedgePart")
  601. SpecialMesh187 = Instance.new("SpecialMesh")
  602. WedgePart188 = Instance.new("WedgePart")
  603. SpecialMesh189 = Instance.new("SpecialMesh")
  604. WedgePart190 = Instance.new("WedgePart")
  605. Part191 = Instance.new("Part")
  606. BlockMesh192 = Instance.new("BlockMesh")
  607. Part193 = Instance.new("Part")
  608. BlockMesh194 = Instance.new("BlockMesh")
  609. Part195 = Instance.new("Part")
  610. BlockMesh196 = Instance.new("BlockMesh")
  611. Part197 = Instance.new("Part")
  612. BlockMesh198 = Instance.new("BlockMesh")
  613. Part199 = Instance.new("Part")
  614. BlockMesh200 = Instance.new("BlockMesh")
  615. Part201 = Instance.new("Part")
  616. BlockMesh202 = Instance.new("BlockMesh")
  617. Part203 = Instance.new("Part")
  618. CylinderMesh204 = Instance.new("CylinderMesh")
  619. Part205 = Instance.new("Part")
  620. CylinderMesh206 = Instance.new("CylinderMesh")
  621. Part207 = Instance.new("Part")
  622. CylinderMesh208 = Instance.new("CylinderMesh")
  623. Part209 = Instance.new("Part")
  624. CylinderMesh210 = Instance.new("CylinderMesh")
  625. Part211 = Instance.new("Part")
  626. CylinderMesh212 = Instance.new("CylinderMesh")
  627. Part213 = Instance.new("Part")
  628. CylinderMesh214 = Instance.new("CylinderMesh")
  629. Part215 = Instance.new("Part")
  630. BlockMesh216 = Instance.new("BlockMesh")
  631. Part217 = Instance.new("Part")
  632. BlockMesh218 = Instance.new("BlockMesh")
  633. Part219 = Instance.new("Part")
  634. BlockMesh220 = Instance.new("BlockMesh")
  635. Part221 = Instance.new("Part")
  636. BlockMesh222 = Instance.new("BlockMesh")
  637. Part223 = Instance.new("Part")
  638. BlockMesh224 = Instance.new("BlockMesh")
  639. Part225 = Instance.new("Part")
  640. BlockMesh226 = Instance.new("BlockMesh")
  641. Part227 = Instance.new("Part")
  642. BlockMesh228 = Instance.new("BlockMesh")
  643. Part229 = Instance.new("Part")
  644. BlockMesh230 = Instance.new("BlockMesh")
  645. Part231 = Instance.new("Part")
  646. BlockMesh232 = Instance.new("BlockMesh")
  647. Part233 = Instance.new("Part")
  648. BlockMesh234 = Instance.new("BlockMesh")
  649. Part235 = Instance.new("Part")
  650. BlockMesh236 = Instance.new("BlockMesh")
  651. Part237 = Instance.new("Part")
  652. BlockMesh238 = Instance.new("BlockMesh")
  653. Part239 = Instance.new("Part")
  654. BlockMesh240 = Instance.new("BlockMesh")
  655. Part241 = Instance.new("Part")
  656. BlockMesh242 = Instance.new("BlockMesh")
  657. Part243 = Instance.new("Part")
  658. BlockMesh244 = Instance.new("BlockMesh")
  659. Part245 = Instance.new("Part")
  660. BlockMesh246 = Instance.new("BlockMesh")
  661. Part247 = Instance.new("Part")
  662. BlockMesh248 = Instance.new("BlockMesh")
  663. Part249 = Instance.new("Part")
  664. BlockMesh250 = Instance.new("BlockMesh")
  665. Part251 = Instance.new("Part")
  666. BlockMesh252 = Instance.new("BlockMesh")
  667. Part253 = Instance.new("Part")
  668. BlockMesh254 = Instance.new("BlockMesh")
  669. Part255 = Instance.new("Part")
  670. BlockMesh256 = Instance.new("BlockMesh")
  671. Part257 = Instance.new("Part")
  672. BlockMesh258 = Instance.new("BlockMesh")
  673. Part259 = Instance.new("Part")
  674. BlockMesh260 = Instance.new("BlockMesh")
  675. Part261 = Instance.new("Part")
  676. BlockMesh262 = Instance.new("BlockMesh")
  677. Part263 = Instance.new("Part")
  678. BlockMesh264 = Instance.new("BlockMesh")
  679. Part265 = Instance.new("Part")
  680. BlockMesh266 = Instance.new("BlockMesh")
  681. Part267 = Instance.new("Part")
  682. BlockMesh268 = Instance.new("BlockMesh")
  683. Part269 = Instance.new("Part")
  684. BlockMesh270 = Instance.new("BlockMesh")
  685. Part271 = Instance.new("Part")
  686. BlockMesh272 = Instance.new("BlockMesh")
  687. Part273 = Instance.new("Part")
  688. BlockMesh274 = Instance.new("BlockMesh")
  689. Part275 = Instance.new("Part")
  690. BlockMesh276 = Instance.new("BlockMesh")
  691. Part277 = Instance.new("Part")
  692. BlockMesh278 = Instance.new("BlockMesh")
  693. Part279 = Instance.new("Part")
  694. BlockMesh280 = Instance.new("BlockMesh")
  695. Script281 = Instance.new("Script")
  696. Model0.Name = "Sonarmor"
  697. Model0.Parent = mas
  698. Model1.Name = "LeftArm"
  699. Model1.Parent = Model0
  700. Part2.Name = "Left Arm1"
  701. Part2.Parent = Model1
  702. Part2.BrickColor = BrickColor.new("Pastel yellow")
  703. Part2.Transparency = 1
  704. Part2.Rotation = Vector3.new(-180, -90, 0)
  705. Part2.Anchored = true
  706. Part2.CanCollide = false
  707. Part2.FormFactor = Enum.FormFactor.Symmetric
  708. Part2.Size = Vector3.new(1, 2, 1)
  709. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  710. Part2.Color = Color3.new(1, 1, 0.8)
  711. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  712. Part2.Orientation = Vector3.new(0, -90, 180)
  713. Part2.Color = Color3.new(1, 1, 0.8)
  714. WedgePart3.Parent = Model1
  715. WedgePart3.Material = Enum.Material.SmoothPlastic
  716. WedgePart3.BrickColor = BrickColor.new("Really black")
  717. WedgePart3.Reflectance = 0.0049999998882413
  718. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  719. WedgePart3.Anchored = true
  720. WedgePart3.CanCollide = false
  721. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  722. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  723. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  724. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  725. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  726. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  727. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  728. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  729. Part4.Name = "Brick"
  730. Part4.Parent = Model1
  731. Part4.Material = Enum.Material.SmoothPlastic
  732. Part4.BrickColor = BrickColor.new("Really black")
  733. Part4.Rotation = Vector3.new(0, 90, 0)
  734. Part4.Anchored = true
  735. Part4.CanCollide = false
  736. Part4.FormFactor = Enum.FormFactor.Symmetric
  737. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  738. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  739. Part4.BottomSurface = Enum.SurfaceType.Smooth
  740. Part4.TopSurface = Enum.SurfaceType.Smooth
  741. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  742. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  743. Part4.Orientation = Vector3.new(0, 90, 0)
  744. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  745. BlockMesh5.Parent = Part4
  746. Part6.Name = "Brick"
  747. Part6.Parent = Model1
  748. Part6.Material = Enum.Material.SmoothPlastic
  749. Part6.BrickColor = BrickColor.new("Black")
  750. Part6.Reflectance = 0.0049999998882413
  751. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  752. Part6.Anchored = true
  753. Part6.CanCollide = false
  754. Part6.FormFactor = Enum.FormFactor.Symmetric
  755. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  756. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  757. Part6.BottomSurface = Enum.SurfaceType.Smooth
  758. Part6.TopSurface = Enum.SurfaceType.Smooth
  759. Part6.Color = Color3.new(0.3,0.3,0.3)
  760. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  761. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  762. Part6.Color = Color3.new(0.3,0.3,0.3)
  763. BlockMesh7.Parent = Part6
  764. Part8.Name = "Brick"
  765. Part8.Parent = Model1
  766. Part8.Material = Enum.Material.SmoothPlastic
  767. Part8.BrickColor = BrickColor.new("Black")
  768. Part8.Reflectance = 0.0049999998882413
  769. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  770. Part8.Anchored = true
  771. Part8.CanCollide = false
  772. Part8.FormFactor = Enum.FormFactor.Symmetric
  773. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  774. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  775. Part8.BottomSurface = Enum.SurfaceType.Smooth
  776. Part8.TopSurface = Enum.SurfaceType.Smooth
  777. Part8.Color = Color3.new(0.3,0.3,0.3)
  778. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  779. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  780. Part8.Color = Color3.new(0.3,0.3,0.3)
  781. BlockMesh9.Parent = Part8
  782. Part10.Name = "Brick"
  783. Part10.Parent = Model1
  784. Part10.Material = Enum.Material.SmoothPlastic
  785. Part10.BrickColor = BrickColor.new("Black")
  786. Part10.Reflectance = 0.0049999998882413
  787. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  788. Part10.Anchored = true
  789. Part10.CanCollide = false
  790. Part10.FormFactor = Enum.FormFactor.Symmetric
  791. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  792. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  793. Part10.BottomSurface = Enum.SurfaceType.Smooth
  794. Part10.TopSurface = Enum.SurfaceType.Smooth
  795. Part10.Color = Color3.new(0.3,0.3,0.3)
  796. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  797. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  798. Part10.Color = Color3.new(0.3,0.3,0.3)
  799. BlockMesh11.Parent = Part10
  800. WedgePart12.Parent = Model1
  801. WedgePart12.Material = Enum.Material.SmoothPlastic
  802. WedgePart12.BrickColor = BrickColor.new("Black")
  803. WedgePart12.Reflectance = 0.0049999998882413
  804. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  805. WedgePart12.Anchored = true
  806. WedgePart12.CanCollide = false
  807. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  808. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  809. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  810. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  811. WedgePart12.Color = Color3.new(0.3,0.3,0.3)
  812. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  813. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  814. WedgePart12.Color = Color3.new(0.3,0.3,0.3)
  815. WedgePart13.Parent = Model1
  816. WedgePart13.Material = Enum.Material.SmoothPlastic
  817. WedgePart13.BrickColor = BrickColor.new("Black")
  818. WedgePart13.Reflectance = 0.0049999998882413
  819. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  820. WedgePart13.Anchored = true
  821. WedgePart13.CanCollide = false
  822. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  823. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  824. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  825. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  826. WedgePart13.Color = Color3.new(0.3,0.3,0.3)
  827. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  828. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  829. WedgePart13.Color = Color3.new(0.3,0.3,0.3)
  830. WedgePart14.Parent = Model1
  831. WedgePart14.Material = Enum.Material.SmoothPlastic
  832. WedgePart14.BrickColor = BrickColor.new("Black")
  833. WedgePart14.Reflectance = 0.0049999998882413
  834. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  835. WedgePart14.Anchored = true
  836. WedgePart14.CanCollide = false
  837. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  838. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  839. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  840. WedgePart14.Color = Color3.new(0.3,0.3,0.3)
  841. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  842. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  843. WedgePart14.Color = Color3.new(0.3,0.3,0.3)
  844. WedgePart15.Parent = Model1
  845. WedgePart15.Material = Enum.Material.SmoothPlastic
  846. WedgePart15.BrickColor = BrickColor.new("Black")
  847. WedgePart15.Reflectance = 0.0049999998882413
  848. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  849. WedgePart15.Anchored = true
  850. WedgePart15.CanCollide = false
  851. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  852. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  853. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  854. WedgePart15.Color = Color3.new(0.3,0.3,0.3)
  855. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  856. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  857. WedgePart15.Color = Color3.new(0.3,0.3,0.3)
  858. WedgePart16.Parent = Model1
  859. WedgePart16.Material = Enum.Material.SmoothPlastic
  860. WedgePart16.BrickColor = BrickColor.new("Black")
  861. WedgePart16.Reflectance = 0.0049999998882413
  862. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  863. WedgePart16.Anchored = true
  864. WedgePart16.CanCollide = false
  865. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  866. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  867. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  868. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  869. WedgePart16.Color = Color3.new(0.3,0.3,0.3)
  870. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  871. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  872. WedgePart16.Color = Color3.new(0.3,0.3,0.3)
  873. WedgePart17.Parent = Model1
  874. WedgePart17.Material = Enum.Material.SmoothPlastic
  875. WedgePart17.BrickColor = BrickColor.new("Black")
  876. WedgePart17.Reflectance = 0.0049999998882413
  877. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  878. WedgePart17.Anchored = true
  879. WedgePart17.CanCollide = false
  880. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  881. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  882. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  883. WedgePart17.Color = Color3.new(0.3,0.3,0.3)
  884. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  885. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  886. WedgePart17.Color = Color3.new(0.3,0.3,0.3)
  887. WedgePart18.Parent = Model1
  888. WedgePart18.Material = Enum.Material.SmoothPlastic
  889. WedgePart18.BrickColor = BrickColor.new("Black")
  890. WedgePart18.Reflectance = 0.0049999998882413
  891. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  892. WedgePart18.Anchored = true
  893. WedgePart18.CanCollide = false
  894. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  895. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  896. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  897. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  898. WedgePart18.Color = Color3.new(0.3,0.3,0.3)
  899. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  900. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  901. WedgePart18.Color = Color3.new(0.3,0.3,0.3)
  902. WedgePart19.Parent = Model1
  903. WedgePart19.Material = Enum.Material.SmoothPlastic
  904. WedgePart19.BrickColor = BrickColor.new("Black")
  905. WedgePart19.Reflectance = 0.0049999998882413
  906. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  907. WedgePart19.Anchored = true
  908. WedgePart19.CanCollide = false
  909. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  910. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  911. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  912. WedgePart19.Color = Color3.new(0.3,0.3,0.3)
  913. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  914. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  915. WedgePart19.Color = Color3.new(0.3,0.3,0.3)
  916. WedgePart20.Parent = Model1
  917. WedgePart20.Material = Enum.Material.SmoothPlastic
  918. WedgePart20.BrickColor = BrickColor.new("Really black")
  919. WedgePart20.Reflectance = 0.0049999998882413
  920. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  921. WedgePart20.Anchored = true
  922. WedgePart20.CanCollide = false
  923. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  924. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  925. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  926. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  927. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  928. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  929. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  930. WedgePart21.Parent = Model1
  931. WedgePart21.Material = Enum.Material.SmoothPlastic
  932. WedgePart21.BrickColor = BrickColor.new("Really black")
  933. WedgePart21.Reflectance = 0.0049999998882413
  934. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  935. WedgePart21.Anchored = true
  936. WedgePart21.CanCollide = false
  937. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  938. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  939. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  940. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  941. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  942. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  943. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  944. WedgePart22.Parent = Model1
  945. WedgePart22.Material = Enum.Material.SmoothPlastic
  946. WedgePart22.BrickColor = BrickColor.new("Really black")
  947. WedgePart22.Reflectance = 0.0049999998882413
  948. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  949. WedgePart22.Anchored = true
  950. WedgePart22.CanCollide = false
  951. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  952. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  953. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  954. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  955. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  956. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  957. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  958. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  959. WedgePart23.Parent = Model1
  960. WedgePart23.Material = Enum.Material.SmoothPlastic
  961. WedgePart23.BrickColor = BrickColor.new("Really black")
  962. WedgePart23.Reflectance = 0.0049999998882413
  963. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  964. WedgePart23.Anchored = true
  965. WedgePart23.CanCollide = false
  966. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  967. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  968. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  969. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  970. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  971. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  972. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  973. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  974. Part24.Name = "Brick"
  975. Part24.Parent = Model1
  976. Part24.Material = Enum.Material.SmoothPlastic
  977. Part24.BrickColor = BrickColor.new("Medium blue")
  978. Part24.Rotation = Vector3.new(0, 90, 0)
  979. Part24.Anchored = true
  980. Part24.CanCollide = false
  981. Part24.FormFactor = Enum.FormFactor.Symmetric
  982. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  983. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  984. Part24.BottomSurface = Enum.SurfaceType.Smooth
  985. Part24.TopSurface = Enum.SurfaceType.Smooth
  986. Part24.Color = Color3.new(0.3,0.3,0.3)
  987. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  988. Part24.Orientation = Vector3.new(0, 90, 0)
  989. Part24.Color = Color3.new(0.3,0.3,0.3)
  990. BlockMesh25.Parent = Part24
  991. Part26.Name = "Brick"
  992. Part26.Parent = Model1
  993. Part26.Material = Enum.Material.SmoothPlastic
  994. Part26.BrickColor = BrickColor.new("Dark stone grey")
  995. Part26.Rotation = Vector3.new(0, 90, 0)
  996. Part26.Anchored = true
  997. Part26.CanCollide = false
  998. Part26.FormFactor = Enum.FormFactor.Symmetric
  999. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1000. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  1001. Part26.BottomSurface = Enum.SurfaceType.Smooth
  1002. Part26.TopSurface = Enum.SurfaceType.Smooth
  1003. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1004. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  1005. Part26.Orientation = Vector3.new(0, 90, 0)
  1006. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1007. BlockMesh27.Parent = Part26
  1008. Part28.Name = "Brick"
  1009. Part28.Parent = Model1
  1010. Part28.Material = Enum.Material.SmoothPlastic
  1011. Part28.BrickColor = BrickColor.new("Medium blue")
  1012. Part28.Rotation = Vector3.new(0, 90, 0)
  1013. Part28.Anchored = true
  1014. Part28.CanCollide = false
  1015. Part28.FormFactor = Enum.FormFactor.Symmetric
  1016. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1017. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  1018. Part28.BottomSurface = Enum.SurfaceType.Smooth
  1019. Part28.TopSurface = Enum.SurfaceType.Smooth
  1020. Part28.Color = Color3.new(0.3,0.3,0.3)
  1021. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  1022. Part28.Orientation = Vector3.new(0, 90, 0)
  1023. Part28.Color = Color3.new(0.3,0.3,0.3)
  1024. BlockMesh29.Parent = Part28
  1025. Part30.Name = "Brick"
  1026. Part30.Parent = Model1
  1027. Part30.Material = Enum.Material.SmoothPlastic
  1028. Part30.BrickColor = BrickColor.new("Black")
  1029. Part30.Reflectance = 0.0049999998882413
  1030. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  1031. Part30.Anchored = true
  1032. Part30.CanCollide = false
  1033. Part30.FormFactor = Enum.FormFactor.Symmetric
  1034. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1035. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  1036. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1037. Part30.TopSurface = Enum.SurfaceType.Smooth
  1038. Part30.Color = Color3.new(0.3,0.3,0.3)
  1039. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  1040. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  1041. Part30.Color = Color3.new(0.3,0.3,0.3)
  1042. BlockMesh31.Parent = Part30
  1043. Part32.Name = "Brick"
  1044. Part32.Parent = Model1
  1045. Part32.Material = Enum.Material.SmoothPlastic
  1046. Part32.BrickColor = BrickColor.new("Black")
  1047. Part32.Reflectance = 0.0049999998882413
  1048. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  1049. Part32.Anchored = true
  1050. Part32.CanCollide = false
  1051. Part32.FormFactor = Enum.FormFactor.Symmetric
  1052. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1053. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  1054. Part32.BottomSurface = Enum.SurfaceType.Smooth
  1055. Part32.TopSurface = Enum.SurfaceType.Smooth
  1056. Part32.Color = Color3.new(0.3,0.3,0.3)
  1057. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  1058. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  1059. Part32.Color = Color3.new(0.3,0.3,0.3)
  1060. BlockMesh33.Parent = Part32
  1061. Part34.Name = "Brick"
  1062. Part34.Parent = Model1
  1063. Part34.Material = Enum.Material.SmoothPlastic
  1064. Part34.BrickColor = BrickColor.new("Really black")
  1065. Part34.Reflectance = 0.0049999998882413
  1066. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  1067. Part34.Anchored = true
  1068. Part34.CanCollide = false
  1069. Part34.FormFactor = Enum.FormFactor.Symmetric
  1070. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1071. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  1072. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1073. Part34.TopSurface = Enum.SurfaceType.Smooth
  1074. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1075. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  1076. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  1077. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1078. BlockMesh35.Parent = Part34
  1079. Part36.Name = "Brick"
  1080. Part36.Parent = Model1
  1081. Part36.Material = Enum.Material.SmoothPlastic
  1082. Part36.BrickColor = BrickColor.new("Really black")
  1083. Part36.Reflectance = 0.0049999998882413
  1084. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  1085. Part36.Anchored = true
  1086. Part36.CanCollide = false
  1087. Part36.FormFactor = Enum.FormFactor.Symmetric
  1088. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1089. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  1090. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1091. Part36.TopSurface = Enum.SurfaceType.Smooth
  1092. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1093. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  1094. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  1095. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1096. BlockMesh37.Parent = Part36
  1097. Part38.Name = "Brick"
  1098. Part38.Parent = Model1
  1099. Part38.Material = Enum.Material.SmoothPlastic
  1100. Part38.BrickColor = BrickColor.new("Really black")
  1101. Part38.Reflectance = 0.0049999998882413
  1102. Part38.Rotation = Vector3.new(103.43, 0, 0)
  1103. Part38.Anchored = true
  1104. Part38.CanCollide = false
  1105. Part38.FormFactor = Enum.FormFactor.Symmetric
  1106. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1107. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  1108. Part38.BottomSurface = Enum.SurfaceType.Smooth
  1109. Part38.TopSurface = Enum.SurfaceType.Smooth
  1110. Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1111. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  1112. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  1113. Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1114. BlockMesh39.Parent = Part38
  1115. Part40.Name = "Brick"
  1116. Part40.Parent = Model1
  1117. Part40.Material = Enum.Material.SmoothPlastic
  1118. Part40.BrickColor = BrickColor.new("Really black")
  1119. Part40.Reflectance = 0.0049999998882413
  1120. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  1121. Part40.Anchored = true
  1122. Part40.CanCollide = false
  1123. Part40.FormFactor = Enum.FormFactor.Symmetric
  1124. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1125. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  1126. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1127. Part40.TopSurface = Enum.SurfaceType.Smooth
  1128. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1129. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  1130. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  1131. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1132. BlockMesh41.Parent = Part40
  1133. Part42.Name = "Brick"
  1134. Part42.Parent = Model1
  1135. Part42.Material = Enum.Material.SmoothPlastic
  1136. Part42.BrickColor = BrickColor.new("Really black")
  1137. Part42.Reflectance = 0.0049999998882413
  1138. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  1139. Part42.Anchored = true
  1140. Part42.CanCollide = false
  1141. Part42.FormFactor = Enum.FormFactor.Symmetric
  1142. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1143. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  1144. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1145. Part42.TopSurface = Enum.SurfaceType.Smooth
  1146. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1147. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  1148. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  1149. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1150. BlockMesh43.Parent = Part42
  1151. Part44.Name = "Brick"
  1152. Part44.Parent = Model1
  1153. Part44.Material = Enum.Material.SmoothPlastic
  1154. Part44.BrickColor = BrickColor.new("Really black")
  1155. Part44.Reflectance = 0.0049999998882413
  1156. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  1157. Part44.Anchored = true
  1158. Part44.CanCollide = false
  1159. Part44.FormFactor = Enum.FormFactor.Symmetric
  1160. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  1161. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  1162. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1163. Part44.TopSurface = Enum.SurfaceType.Smooth
  1164. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1165. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  1166. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  1167. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1168. BlockMesh45.Parent = Part44
  1169. Part46.Name = "Brick"
  1170. Part46.Parent = Model1
  1171. Part46.Material = Enum.Material.SmoothPlastic
  1172. Part46.BrickColor = BrickColor.new("Black")
  1173. Part46.Reflectance = 0.0049999998882413
  1174. Part46.Rotation = Vector3.new(103.43, 0, 0)
  1175. Part46.Anchored = true
  1176. Part46.CanCollide = false
  1177. Part46.FormFactor = Enum.FormFactor.Symmetric
  1178. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1179. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  1180. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1181. Part46.TopSurface = Enum.SurfaceType.Smooth
  1182. Part46.Color = Color3.new(0.3,0.3,0.3)
  1183. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  1184. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  1185. Part46.Color = Color3.new(0.3,0.3,0.3)
  1186. BlockMesh47.Parent = Part46
  1187. Part48.Parent = Model1
  1188. Part48.Transparency = 1
  1189. Part48.Rotation = Vector3.new(103.43, 0, 0)
  1190. Part48.Anchored = true
  1191. Part48.CanCollide = false
  1192. Part48.FormFactor = Enum.FormFactor.Symmetric
  1193. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  1194. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  1195. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  1196. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  1197. Decal49.Parent = Part48
  1198. Decal49.Texture = "http://www.roblox.com/asset/?id=0"
  1199. Part50.Parent = Model1
  1200. Part50.Material = Enum.Material.SmoothPlastic
  1201. Part50.BrickColor = BrickColor.new("Really black")
  1202. Part50.Reflectance = 0.0049999998882413
  1203. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  1204. Part50.Anchored = true
  1205. Part50.CanCollide = false
  1206. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1207. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  1208. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1209. Part50.TopSurface = Enum.SurfaceType.Smooth
  1210. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1211. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  1212. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  1213. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1214. Part51.Parent = Model1
  1215. Part51.Material = Enum.Material.SmoothPlastic
  1216. Part51.BrickColor = BrickColor.new("Black")
  1217. Part51.Reflectance = 0.0049999998882413
  1218. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  1219. Part51.Anchored = true
  1220. Part51.CanCollide = false
  1221. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1222. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  1223. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1224. Part51.TopSurface = Enum.SurfaceType.Smooth
  1225. Part51.Color = Color3.new(0.3,0.3,0.3)
  1226. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  1227. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  1228. Part51.Color = Color3.new(0.3,0.3,0.3)
  1229. WedgePart52.Parent = Model1
  1230. WedgePart52.Material = Enum.Material.SmoothPlastic
  1231. WedgePart52.BrickColor = BrickColor.new("Really black")
  1232. WedgePart52.Reflectance = 0.0049999998882413
  1233. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  1234. WedgePart52.Anchored = true
  1235. WedgePart52.CanCollide = false
  1236. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  1237. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  1238. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  1239. WedgePart52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1240. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  1241. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  1242. WedgePart52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1243. WedgePart53.Parent = Model1
  1244. WedgePart53.Material = Enum.Material.SmoothPlastic
  1245. WedgePart53.BrickColor = BrickColor.new("Really black")
  1246. WedgePart53.Reflectance = 0.0049999998882413
  1247. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  1248. WedgePart53.Anchored = true
  1249. WedgePart53.CanCollide = false
  1250. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  1251. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1252. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  1253. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  1254. WedgePart53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1255. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  1256. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  1257. WedgePart53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1258. WedgePart54.Parent = Model1
  1259. WedgePart54.Material = Enum.Material.SmoothPlastic
  1260. WedgePart54.BrickColor = BrickColor.new("Really black")
  1261. WedgePart54.Reflectance = 0.0049999998882413
  1262. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  1263. WedgePart54.Anchored = true
  1264. WedgePart54.CanCollide = false
  1265. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  1266. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  1267. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  1268. WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1269. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  1270. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  1271. WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1272. Model55.Name = "LeftLeg"
  1273. Model55.Parent = Model0
  1274. Part56.Name = "Left Leg1"
  1275. Part56.Parent = Model55
  1276. Part56.BrickColor = BrickColor.new("Pastel yellow")
  1277. Part56.Transparency = 1
  1278. Part56.Rotation = Vector3.new(0, -90, 0)
  1279. Part56.Anchored = true
  1280. Part56.CanCollide = false
  1281. Part56.FormFactor = Enum.FormFactor.Symmetric
  1282. Part56.Size = Vector3.new(1, 2, 1)
  1283. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1284. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1285. Part56.Color = Color3.new(1, 1, 0.8)
  1286. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  1287. Part56.Orientation = Vector3.new(0, -90, 0)
  1288. Part56.Color = Color3.new(1, 1, 0.8)
  1289. Model57.Name = "RightArm"
  1290. Model57.Parent = Model0
  1291. Part58.Name = "Right Arm1"
  1292. Part58.Parent = Model57
  1293. Part58.BrickColor = BrickColor.new("Pastel yellow")
  1294. Part58.Transparency = 1
  1295. Part58.Rotation = Vector3.new(0, -90, 0)
  1296. Part58.Anchored = true
  1297. Part58.CanCollide = false
  1298. Part58.FormFactor = Enum.FormFactor.Symmetric
  1299. Part58.Size = Vector3.new(1, 2, 1)
  1300. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  1301. Part58.Color = Color3.new(1, 1, 0.8)
  1302. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  1303. Part58.Orientation = Vector3.new(0, -90, 0)
  1304. Part58.Color = Color3.new(1, 1, 0.8)
  1305. WedgePart59.Parent = Model57
  1306. WedgePart59.Material = Enum.Material.SmoothPlastic
  1307. WedgePart59.BrickColor = BrickColor.new("Black")
  1308. WedgePart59.Reflectance = 0.0049999998882413
  1309. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  1310. WedgePart59.Anchored = true
  1311. WedgePart59.CanCollide = false
  1312. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  1313. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1314. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1315. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  1316. WedgePart59.Color = Color3.new(0.3,0.3,0.3)
  1317. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  1318. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  1319. WedgePart59.Color = Color3.new(0.3,0.3,0.3)
  1320. Part60.Name = "Brick"
  1321. Part60.Parent = Model57
  1322. Part60.Material = Enum.Material.SmoothPlastic
  1323. Part60.BrickColor = BrickColor.new("Medium blue")
  1324. Part60.Rotation = Vector3.new(0, 90, 0)
  1325. Part60.Anchored = true
  1326. Part60.CanCollide = false
  1327. Part60.FormFactor = Enum.FormFactor.Symmetric
  1328. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1329. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1330. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1331. Part60.TopSurface = Enum.SurfaceType.Smooth
  1332. Part60.Color = Color3.new(0.3,0.3,0.3)
  1333. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  1334. Part60.Orientation = Vector3.new(0, 90, 0)
  1335. Part60.Color = Color3.new(0.3,0.3,0.3)
  1336. BlockMesh61.Parent = Part60
  1337. Part62.Name = "Brick"
  1338. Part62.Parent = Model57
  1339. Part62.Material = Enum.Material.SmoothPlastic
  1340. Part62.BrickColor = BrickColor.new("Really black")
  1341. Part62.Reflectance = 0.0049999998882413
  1342. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  1343. Part62.Anchored = true
  1344. Part62.CanCollide = false
  1345. Part62.FormFactor = Enum.FormFactor.Symmetric
  1346. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  1347. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1348. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1349. Part62.TopSurface = Enum.SurfaceType.Smooth
  1350. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1351. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  1352. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  1353. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1354. BlockMesh63.Parent = Part62
  1355. WedgePart64.Parent = Model57
  1356. WedgePart64.Material = Enum.Material.SmoothPlastic
  1357. WedgePart64.BrickColor = BrickColor.new("Really black")
  1358. WedgePart64.Reflectance = 0.0049999998882413
  1359. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  1360. WedgePart64.Anchored = true
  1361. WedgePart64.CanCollide = false
  1362. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  1363. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1364. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  1365. WedgePart64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1366. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  1367. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  1368. WedgePart64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1369. WedgePart65.Parent = Model57
  1370. WedgePart65.Material = Enum.Material.SmoothPlastic
  1371. WedgePart65.BrickColor = BrickColor.new("Really black")
  1372. WedgePart65.Reflectance = 0.0049999998882413
  1373. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  1374. WedgePart65.Anchored = true
  1375. WedgePart65.CanCollide = false
  1376. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  1377. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1378. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  1379. WedgePart65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1380. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  1381. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  1382. WedgePart65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1383. WedgePart66.Parent = Model57
  1384. WedgePart66.Material = Enum.Material.SmoothPlastic
  1385. WedgePart66.BrickColor = BrickColor.new("Really black")
  1386. WedgePart66.Reflectance = 0.0049999998882413
  1387. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  1388. WedgePart66.Anchored = true
  1389. WedgePart66.CanCollide = false
  1390. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  1391. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1392. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  1393. WedgePart66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1394. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  1395. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  1396. WedgePart66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1397. WedgePart67.Parent = Model57
  1398. WedgePart67.Material = Enum.Material.SmoothPlastic
  1399. WedgePart67.BrickColor = BrickColor.new("Really black")
  1400. WedgePart67.Reflectance = 0.0049999998882413
  1401. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  1402. WedgePart67.Anchored = true
  1403. WedgePart67.CanCollide = false
  1404. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1405. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1406. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1407. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1408. WedgePart67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1409. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  1410. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  1411. WedgePart67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1412. WedgePart68.Parent = Model57
  1413. WedgePart68.Material = Enum.Material.SmoothPlastic
  1414. WedgePart68.BrickColor = BrickColor.new("Really black")
  1415. WedgePart68.Reflectance = 0.0049999998882413
  1416. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  1417. WedgePart68.Anchored = true
  1418. WedgePart68.CanCollide = false
  1419. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  1420. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1421. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1422. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1423. WedgePart68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1424. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  1425. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  1426. WedgePart68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1427. WedgePart69.Parent = Model57
  1428. WedgePart69.Material = Enum.Material.SmoothPlastic
  1429. WedgePart69.BrickColor = BrickColor.new("Really black")
  1430. WedgePart69.Reflectance = 0.0049999998882413
  1431. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  1432. WedgePart69.Anchored = true
  1433. WedgePart69.CanCollide = false
  1434. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1435. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1436. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1437. WedgePart69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1438. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  1439. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  1440. WedgePart69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1441. WedgePart70.Parent = Model57
  1442. WedgePart70.Material = Enum.Material.SmoothPlastic
  1443. WedgePart70.BrickColor = BrickColor.new("Really black")
  1444. WedgePart70.Reflectance = 0.0049999998882413
  1445. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  1446. WedgePart70.Anchored = true
  1447. WedgePart70.CanCollide = false
  1448. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  1449. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1450. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1451. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1452. WedgePart70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1453. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  1454. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  1455. WedgePart70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1456. WedgePart71.Parent = Model57
  1457. WedgePart71.Material = Enum.Material.SmoothPlastic
  1458. WedgePart71.BrickColor = BrickColor.new("Really black")
  1459. WedgePart71.Reflectance = 0.0049999998882413
  1460. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  1461. WedgePart71.Anchored = true
  1462. WedgePart71.CanCollide = false
  1463. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1464. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1465. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1466. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1467. WedgePart71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1468. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  1469. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  1470. WedgePart71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1471. WedgePart72.Parent = Model57
  1472. WedgePart72.Material = Enum.Material.SmoothPlastic
  1473. WedgePart72.BrickColor = BrickColor.new("Black")
  1474. WedgePart72.Reflectance = 0.0049999998882413
  1475. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  1476. WedgePart72.Anchored = true
  1477. WedgePart72.CanCollide = false
  1478. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1479. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1480. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1481. WedgePart72.Color = Color3.new(0.3,0.3,0.3)
  1482. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  1483. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  1484. WedgePart72.Color = Color3.new(0.3,0.3,0.3)
  1485. WedgePart73.Parent = Model57
  1486. WedgePart73.Material = Enum.Material.SmoothPlastic
  1487. WedgePart73.BrickColor = BrickColor.new("Black")
  1488. WedgePart73.Reflectance = 0.0049999998882413
  1489. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  1490. WedgePart73.Anchored = true
  1491. WedgePart73.CanCollide = false
  1492. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1493. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1494. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1495. WedgePart73.Color = Color3.new(0.3,0.3,0.3)
  1496. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  1497. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  1498. WedgePart73.Color = Color3.new(0.3,0.3,0.3)
  1499. WedgePart74.Parent = Model57
  1500. WedgePart74.Material = Enum.Material.SmoothPlastic
  1501. WedgePart74.BrickColor = BrickColor.new("Black")
  1502. WedgePart74.Reflectance = 0.0049999998882413
  1503. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  1504. WedgePart74.Anchored = true
  1505. WedgePart74.CanCollide = false
  1506. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  1507. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1508. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1509. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1510. WedgePart74.Color = Color3.new(0.3,0.3,0.3)
  1511. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  1512. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  1513. WedgePart74.Color = Color3.new(0.3,0.3,0.3)
  1514. WedgePart75.Parent = Model57
  1515. WedgePart75.Material = Enum.Material.SmoothPlastic
  1516. WedgePart75.BrickColor = BrickColor.new("Black")
  1517. WedgePart75.Reflectance = 0.0049999998882413
  1518. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  1519. WedgePart75.Anchored = true
  1520. WedgePart75.CanCollide = false
  1521. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  1522. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1523. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1524. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1525. WedgePart75.Color = Color3.new(0.3,0.3,0.3)
  1526. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  1527. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  1528. WedgePart75.Color = Color3.new(0.3,0.3,0.3)
  1529. WedgePart76.Parent = Model57
  1530. WedgePart76.Material = Enum.Material.SmoothPlastic
  1531. WedgePart76.BrickColor = BrickColor.new("Black")
  1532. WedgePart76.Reflectance = 0.0049999998882413
  1533. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  1534. WedgePart76.Anchored = true
  1535. WedgePart76.CanCollide = false
  1536. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1537. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1538. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1539. WedgePart76.Color = Color3.new(0.3,0.3,0.3)
  1540. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  1541. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  1542. WedgePart76.Color = Color3.new(0.3,0.3,0.3)
  1543. Part77.Name = "Brick"
  1544. Part77.Parent = Model57
  1545. Part77.Material = Enum.Material.SmoothPlastic
  1546. Part77.BrickColor = BrickColor.new("Really black")
  1547. Part77.Rotation = Vector3.new(0, 90, 0)
  1548. Part77.Anchored = true
  1549. Part77.CanCollide = false
  1550. Part77.FormFactor = Enum.FormFactor.Symmetric
  1551. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1552. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1553. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1554. Part77.TopSurface = Enum.SurfaceType.Smooth
  1555. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1556. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  1557. Part77.Orientation = Vector3.new(0, 90, 0)
  1558. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1559. BlockMesh78.Parent = Part77
  1560. Part79.Name = "Brick"
  1561. Part79.Parent = Model57
  1562. Part79.Material = Enum.Material.SmoothPlastic
  1563. Part79.BrickColor = BrickColor.new("Medium blue")
  1564. Part79.Rotation = Vector3.new(0, 90, 0)
  1565. Part79.Anchored = true
  1566. Part79.CanCollide = false
  1567. Part79.FormFactor = Enum.FormFactor.Symmetric
  1568. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1569. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1570. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1571. Part79.TopSurface = Enum.SurfaceType.Smooth
  1572. Part79.Color = Color3.new(0.3,0.3,0.3)
  1573. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  1574. Part79.Orientation = Vector3.new(0, 90, 0)
  1575. Part79.Color = Color3.new(0.3,0.3,0.3)
  1576. BlockMesh80.Parent = Part79
  1577. Part81.Name = "Brick"
  1578. Part81.Parent = Model57
  1579. Part81.Material = Enum.Material.SmoothPlastic
  1580. Part81.BrickColor = BrickColor.new("Dark stone grey")
  1581. Part81.Rotation = Vector3.new(0, 90, 0)
  1582. Part81.Anchored = true
  1583. Part81.CanCollide = false
  1584. Part81.FormFactor = Enum.FormFactor.Symmetric
  1585. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1586. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1587. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part81.TopSurface = Enum.SurfaceType.Smooth
  1589. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1590. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  1591. Part81.Orientation = Vector3.new(0, 90, 0)
  1592. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1593. BlockMesh82.Parent = Part81
  1594. Part83.Name = "Brick"
  1595. Part83.Parent = Model57
  1596. Part83.Material = Enum.Material.SmoothPlastic
  1597. Part83.BrickColor = BrickColor.new("Really black")
  1598. Part83.Reflectance = 0.0049999998882413
  1599. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  1600. Part83.Anchored = true
  1601. Part83.CanCollide = false
  1602. Part83.FormFactor = Enum.FormFactor.Symmetric
  1603. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1604. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1605. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1606. Part83.TopSurface = Enum.SurfaceType.Smooth
  1607. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1608. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  1609. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  1610. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1611. BlockMesh84.Parent = Part83
  1612. Part85.Name = "Brick"
  1613. Part85.Parent = Model57
  1614. Part85.Material = Enum.Material.SmoothPlastic
  1615. Part85.BrickColor = BrickColor.new("Black")
  1616. Part85.Reflectance = 0.0049999998882413
  1617. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  1618. Part85.Anchored = true
  1619. Part85.CanCollide = false
  1620. Part85.FormFactor = Enum.FormFactor.Symmetric
  1621. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1622. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1623. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1624. Part85.TopSurface = Enum.SurfaceType.Smooth
  1625. Part85.Color = Color3.new(0.3,0.3,0.3)
  1626. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  1627. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  1628. Part85.Color = Color3.new(0.3,0.3,0.3)
  1629. BlockMesh86.Parent = Part85
  1630. Part87.Name = "Brick"
  1631. Part87.Parent = Model57
  1632. Part87.Material = Enum.Material.SmoothPlastic
  1633. Part87.BrickColor = BrickColor.new("Black")
  1634. Part87.Reflectance = 0.0049999998882413
  1635. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  1636. Part87.Anchored = true
  1637. Part87.CanCollide = false
  1638. Part87.FormFactor = Enum.FormFactor.Symmetric
  1639. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1640. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1641. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1642. Part87.TopSurface = Enum.SurfaceType.Smooth
  1643. Part87.Color = Color3.new(0.3,0.3,0.3)
  1644. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  1645. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  1646. Part87.Color = Color3.new(0.3,0.3,0.3)
  1647. BlockMesh88.Parent = Part87
  1648. Part89.Name = "Brick"
  1649. Part89.Parent = Model57
  1650. Part89.Material = Enum.Material.SmoothPlastic
  1651. Part89.BrickColor = BrickColor.new("Black")
  1652. Part89.Reflectance = 0.0049999998882413
  1653. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  1654. Part89.Anchored = true
  1655. Part89.CanCollide = false
  1656. Part89.FormFactor = Enum.FormFactor.Symmetric
  1657. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1658. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1659. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1660. Part89.TopSurface = Enum.SurfaceType.Smooth
  1661. Part89.Color = Color3.new(0.3,0.3,0.3)
  1662. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  1663. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  1664. Part89.Color = Color3.new(0.3,0.3,0.3)
  1665. BlockMesh90.Parent = Part89
  1666. Part91.Name = "Brick"
  1667. Part91.Parent = Model57
  1668. Part91.Material = Enum.Material.SmoothPlastic
  1669. Part91.BrickColor = BrickColor.new("Black")
  1670. Part91.Reflectance = 0.0049999998882413
  1671. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  1672. Part91.Anchored = true
  1673. Part91.CanCollide = false
  1674. Part91.FormFactor = Enum.FormFactor.Symmetric
  1675. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1676. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1677. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1678. Part91.TopSurface = Enum.SurfaceType.Smooth
  1679. Part91.Color = Color3.new(0.3,0.3,0.3)
  1680. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  1681. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  1682. Part91.Color = Color3.new(0.3,0.3,0.3)
  1683. BlockMesh92.Parent = Part91
  1684. Part93.Name = "Brick"
  1685. Part93.Parent = Model57
  1686. Part93.Material = Enum.Material.SmoothPlastic
  1687. Part93.BrickColor = BrickColor.new("Really black")
  1688. Part93.Reflectance = 0.0049999998882413
  1689. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  1690. Part93.Anchored = true
  1691. Part93.CanCollide = false
  1692. Part93.FormFactor = Enum.FormFactor.Symmetric
  1693. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1694. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1695. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1696. Part93.TopSurface = Enum.SurfaceType.Smooth
  1697. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1698. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  1699. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  1700. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1701. BlockMesh94.Parent = Part93
  1702. Part95.Name = "Brick"
  1703. Part95.Parent = Model57
  1704. Part95.Material = Enum.Material.SmoothPlastic
  1705. Part95.BrickColor = BrickColor.new("Really black")
  1706. Part95.Reflectance = 0.0049999998882413
  1707. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  1708. Part95.Anchored = true
  1709. Part95.CanCollide = false
  1710. Part95.FormFactor = Enum.FormFactor.Symmetric
  1711. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1712. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1713. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1714. Part95.TopSurface = Enum.SurfaceType.Smooth
  1715. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1716. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  1717. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  1718. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1719. BlockMesh96.Parent = Part95
  1720. Part97.Name = "Brick"
  1721. Part97.Parent = Model57
  1722. Part97.Material = Enum.Material.SmoothPlastic
  1723. Part97.BrickColor = BrickColor.new("Really black")
  1724. Part97.Reflectance = 0.0049999998882413
  1725. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  1726. Part97.Anchored = true
  1727. Part97.CanCollide = false
  1728. Part97.FormFactor = Enum.FormFactor.Symmetric
  1729. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1730. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1731. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1732. Part97.TopSurface = Enum.SurfaceType.Smooth
  1733. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1734. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  1735. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  1736. Part97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1737. BlockMesh98.Parent = Part97
  1738. Part99.Name = "Brick"
  1739. Part99.Parent = Model57
  1740. Part99.Material = Enum.Material.SmoothPlastic
  1741. Part99.BrickColor = BrickColor.new("Really black")
  1742. Part99.Reflectance = 0.0049999998882413
  1743. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  1744. Part99.Anchored = true
  1745. Part99.CanCollide = false
  1746. Part99.FormFactor = Enum.FormFactor.Symmetric
  1747. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1748. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1749. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1750. Part99.TopSurface = Enum.SurfaceType.Smooth
  1751. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1752. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  1753. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  1754. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1755. BlockMesh100.Parent = Part99
  1756. Part101.Name = "Brick"
  1757. Part101.Parent = Model57
  1758. Part101.Material = Enum.Material.SmoothPlastic
  1759. Part101.BrickColor = BrickColor.new("Black")
  1760. Part101.Reflectance = 0.0049999998882413
  1761. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  1762. Part101.Anchored = true
  1763. Part101.CanCollide = false
  1764. Part101.FormFactor = Enum.FormFactor.Symmetric
  1765. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1766. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1767. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1768. Part101.TopSurface = Enum.SurfaceType.Smooth
  1769. Part101.Color = Color3.new(0.3,0.3,0.3)
  1770. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  1771. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  1772. Part101.Color = Color3.new(0.3,0.3,0.3)
  1773. BlockMesh102.Parent = Part101
  1774. Part103.Name = "Brick"
  1775. Part103.Parent = Model57
  1776. Part103.Material = Enum.Material.SmoothPlastic
  1777. Part103.BrickColor = BrickColor.new("Black")
  1778. Part103.Reflectance = 0.0049999998882413
  1779. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  1780. Part103.Anchored = true
  1781. Part103.CanCollide = false
  1782. Part103.FormFactor = Enum.FormFactor.Symmetric
  1783. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1784. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1785. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1786. Part103.TopSurface = Enum.SurfaceType.Smooth
  1787. Part103.Color = Color3.new(0.3,0.3,0.3)
  1788. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  1789. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  1790. Part103.Color = Color3.new(0.3,0.3,0.3)
  1791. BlockMesh104.Parent = Part103
  1792. Part105.Parent = Model57
  1793. Part105.Material = Enum.Material.SmoothPlastic
  1794. Part105.BrickColor = BrickColor.new("Black")
  1795. Part105.Reflectance = 0.0049999998882413
  1796. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  1797. Part105.Anchored = true
  1798. Part105.CanCollide = false
  1799. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1800. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1801. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1802. Part105.TopSurface = Enum.SurfaceType.Smooth
  1803. Part105.Color = Color3.new(0.3,0.3,0.3)
  1804. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  1805. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  1806. Part105.Color = Color3.new(0.3,0.3,0.3)
  1807. Part106.Parent = Model57
  1808. Part106.Material = Enum.Material.SmoothPlastic
  1809. Part106.BrickColor = BrickColor.new("Really black")
  1810. Part106.Reflectance = 0.0049999998882413
  1811. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  1812. Part106.Anchored = true
  1813. Part106.CanCollide = false
  1814. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1815. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1816. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1817. Part106.TopSurface = Enum.SurfaceType.Smooth
  1818. Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1819. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  1820. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  1821. Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1822. WedgePart107.Parent = Model57
  1823. WedgePart107.Material = Enum.Material.SmoothPlastic
  1824. WedgePart107.BrickColor = BrickColor.new("Black")
  1825. WedgePart107.Reflectance = 0.0049999998882413
  1826. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  1827. WedgePart107.Anchored = true
  1828. WedgePart107.CanCollide = false
  1829. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1830. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1831. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1832. WedgePart107.Color = Color3.new(0.3,0.3,0.3)
  1833. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  1834. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  1835. WedgePart107.Color = Color3.new(0.3,0.3,0.3)
  1836. WedgePart108.Parent = Model57
  1837. WedgePart108.Material = Enum.Material.SmoothPlastic
  1838. WedgePart108.BrickColor = BrickColor.new("Black")
  1839. WedgePart108.Reflectance = 0.0049999998882413
  1840. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  1841. WedgePart108.Anchored = true
  1842. WedgePart108.CanCollide = false
  1843. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  1844. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1845. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1846. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1847. WedgePart108.Color = Color3.new(0.3,0.3,0.3)
  1848. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  1849. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  1850. WedgePart108.Color = Color3.new(0.3,0.3,0.3)
  1851. Model109.Name = "RightLeg"
  1852. Model109.Parent = Model0
  1853. Part110.Name = "Right Leg1"
  1854. Part110.Parent = Model109
  1855. Part110.BrickColor = BrickColor.new("Pastel yellow")
  1856. Part110.Transparency = 1
  1857. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  1858. Part110.Anchored = true
  1859. Part110.CanCollide = false
  1860. Part110.FormFactor = Enum.FormFactor.Symmetric
  1861. Part110.Size = Vector3.new(1, 2, 1)
  1862. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  1863. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1864. Part110.Color = Color3.new(1, 1, 0.8)
  1865. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  1866. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  1867. Part110.Color = Color3.new(1, 1, 0.8)
  1868. Model111.Name = "Torso"
  1869. Model111.Parent = Model0
  1870. Part112.Name = "Torso1"
  1871. Part112.Parent = Model111
  1872. Part112.BrickColor = BrickColor.new("Pastel yellow")
  1873. Part112.Transparency = 1
  1874. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  1875. Part112.Anchored = true
  1876. Part112.CanCollide = false
  1877. Part112.FormFactor = Enum.FormFactor.Symmetric
  1878. Part112.Size = Vector3.new(2, 2, 1)
  1879. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  1880. Part112.LeftSurface = Enum.SurfaceType.Weld
  1881. Part112.RightSurface = Enum.SurfaceType.Weld
  1882. Part112.Color = Color3.new(1, 1, 0.8)
  1883. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  1884. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  1885. Part112.Color = Color3.new(1, 1, 0.8)
  1886. Part113.Name = "Brick"
  1887. Part113.Parent = Model111
  1888. Part113.Material = Enum.Material.SmoothPlastic
  1889. Part113.BrickColor = BrickColor.new("Really black")
  1890. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  1891. Part113.Anchored = true
  1892. Part113.CanCollide = false
  1893. Part113.FormFactor = Enum.FormFactor.Symmetric
  1894. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  1895. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  1896. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1897. Part113.TopSurface = Enum.SurfaceType.Smooth
  1898. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1899. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  1900. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  1901. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1902. BlockMesh114.Parent = Part113
  1903. Part115.Name = "Brick"
  1904. Part115.Parent = Model111
  1905. Part115.Material = Enum.Material.SmoothPlastic
  1906. Part115.BrickColor = BrickColor.new("Lapis")
  1907. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  1908. Part115.Anchored = true
  1909. Part115.CanCollide = false
  1910. Part115.FormFactor = Enum.FormFactor.Symmetric
  1911. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  1912. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  1913. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1914. Part115.TopSurface = Enum.SurfaceType.Smooth
  1915. Part115.Color = Color3.new(0.3,0.3,0.3)
  1916. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  1917. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  1918. Part115.Color = Color3.new(0.3,0.3,0.3)
  1919. BlockMesh116.Parent = Part115
  1920. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1921. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1922. Part117.Name = "1"
  1923. Part117.Parent = Model111
  1924. Part117.Material = Enum.Material.SmoothPlastic
  1925. Part117.BrickColor = BrickColor.new("Pastel Blue")
  1926. Part117.Reflectance = 0.20000000298023
  1927. Part117.Rotation = Vector3.new(90, 90, 0)
  1928. Part117.Anchored = true
  1929. Part117.CanCollide = false
  1930. Part117.FormFactor = Enum.FormFactor.Symmetric
  1931. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  1932. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1933. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1934. Part117.TopSurface = Enum.SurfaceType.Smooth
  1935. Part117.Color = Color3.new(0.3,0.3,0.3)
  1936. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  1937. Part117.Orientation = Vector3.new(0, 90, 90)
  1938. Part117.Color = Color3.new(0.3,0.3,0.3)
  1939. BlockMesh118.Parent = Part117
  1940. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1941. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1942. Part119.Name = "1"
  1943. Part119.Parent = Model111
  1944. Part119.Material = Enum.Material.SmoothPlastic
  1945. Part119.BrickColor = BrickColor.new("Pastel Blue")
  1946. Part119.Reflectance = 0.20000000298023
  1947. Part119.Rotation = Vector3.new(-90, 0, 90)
  1948. Part119.Anchored = true
  1949. Part119.CanCollide = false
  1950. Part119.FormFactor = Enum.FormFactor.Symmetric
  1951. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1952. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1953. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1954. Part119.TopSurface = Enum.SurfaceType.Smooth
  1955. Part119.Color = Color3.new(0.3,0.3,0.3)
  1956. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  1957. Part119.Orientation = Vector3.new(-90, 90, 0)
  1958. Part119.Color = Color3.new(0.3,0.3,0.3)
  1959. CylinderMesh120.Parent = Part119
  1960. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1961. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1962. Part121.Name = "1"
  1963. Part121.Parent = Model111
  1964. Part121.Material = Enum.Material.SmoothPlastic
  1965. Part121.BrickColor = BrickColor.new("Pastel Blue")
  1966. Part121.Reflectance = 0.20000000298023
  1967. Part121.Rotation = Vector3.new(-90, 0, 90)
  1968. Part121.Anchored = true
  1969. Part121.CanCollide = false
  1970. Part121.FormFactor = Enum.FormFactor.Symmetric
  1971. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1972. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1973. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1974. Part121.TopSurface = Enum.SurfaceType.Smooth
  1975. Part121.Color = Color3.new(0.3,0.3,0.3)
  1976. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  1977. Part121.Orientation = Vector3.new(-90, 90, 0)
  1978. Part121.Color = Color3.new(0.3,0.3,0.3)
  1979. CylinderMesh122.Parent = Part121
  1980. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1981. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1982. Part123.Name = "1"
  1983. Part123.Parent = Model111
  1984. Part123.Material = Enum.Material.SmoothPlastic
  1985. Part123.BrickColor = BrickColor.new("Pastel Blue")
  1986. Part123.Reflectance = 0.20000000298023
  1987. Part123.Rotation = Vector3.new(90, 90, 0)
  1988. Part123.Anchored = true
  1989. Part123.CanCollide = false
  1990. Part123.FormFactor = Enum.FormFactor.Symmetric
  1991. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  1992. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1993. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1994. Part123.TopSurface = Enum.SurfaceType.Smooth
  1995. Part123.Color = Color3.new(0.3,0.3,0.3)
  1996. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  1997. Part123.Orientation = Vector3.new(0, 90, 90)
  1998. Part123.Color = Color3.new(0.3,0.3,0.3)
  1999. BlockMesh124.Parent = Part123
  2000. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  2001. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  2002. Part125.Name = "1"
  2003. Part125.Parent = Model111
  2004. Part125.Material = Enum.Material.SmoothPlastic
  2005. Part125.BrickColor = BrickColor.new("Pastel Blue")
  2006. Part125.Reflectance = 0.20000000298023
  2007. Part125.Rotation = Vector3.new(-90, 0, 90)
  2008. Part125.Anchored = true
  2009. Part125.CanCollide = false
  2010. Part125.FormFactor = Enum.FormFactor.Symmetric
  2011. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2012. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2013. Part125.BottomSurface = Enum.SurfaceType.Smooth
  2014. Part125.TopSurface = Enum.SurfaceType.Smooth
  2015. Part125.Color = Color3.new(0.3,0.3,0.3)
  2016. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  2017. Part125.Orientation = Vector3.new(-90, 90, 0)
  2018. Part125.Color = Color3.new(0.3,0.3,0.3)
  2019. CylinderMesh126.Parent = Part125
  2020. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  2021. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  2022. Part127.Name = "1"
  2023. Part127.Parent = Model111
  2024. Part127.Material = Enum.Material.SmoothPlastic
  2025. Part127.BrickColor = BrickColor.new("Pastel Blue")
  2026. Part127.Reflectance = 0.20000000298023
  2027. Part127.Rotation = Vector3.new(-90, 0, 90)
  2028. Part127.Anchored = true
  2029. Part127.CanCollide = false
  2030. Part127.FormFactor = Enum.FormFactor.Symmetric
  2031. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2032. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2033. Part127.BottomSurface = Enum.SurfaceType.Smooth
  2034. Part127.TopSurface = Enum.SurfaceType.Smooth
  2035. Part127.Color = Color3.new(0.3,0.3,0.3)
  2036. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  2037. Part127.Orientation = Vector3.new(-90, 90, 0)
  2038. Part127.Color = Color3.new(0.3,0.3,0.3)
  2039. CylinderMesh128.Parent = Part127
  2040. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  2041. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  2042. Part129.Name = "Brick"
  2043. Part129.Parent = Model111
  2044. Part129.Material = Enum.Material.SmoothPlastic
  2045. Part129.BrickColor = BrickColor.new("Pastel Blue")
  2046. Part129.Reflectance = 0.20000000298023
  2047. Part129.Rotation = Vector3.new(0, 90, 0)
  2048. Part129.Anchored = true
  2049. Part129.CanCollide = false
  2050. Part129.FormFactor = Enum.FormFactor.Symmetric
  2051. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  2052. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2053. Part129.BottomSurface = Enum.SurfaceType.Smooth
  2054. Part129.TopSurface = Enum.SurfaceType.Smooth
  2055. Part129.Color = Color3.new(0.3,0.3,0.3)
  2056. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  2057. Part129.Orientation = Vector3.new(0, 90, 0)
  2058. Part129.Color = Color3.new(0.3,0.3,0.3)
  2059. BlockMesh130.Parent = Part129
  2060. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  2061. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  2062. Part131.Name = "Brick"
  2063. Part131.Parent = Model111
  2064. Part131.Material = Enum.Material.SmoothPlastic
  2065. Part131.BrickColor = BrickColor.new("Dark stone grey")
  2066. Part131.Rotation = Vector3.new(0, 90, 0)
  2067. Part131.Anchored = true
  2068. Part131.CanCollide = false
  2069. Part131.FormFactor = Enum.FormFactor.Symmetric
  2070. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2071. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2072. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2073. Part131.TopSurface = Enum.SurfaceType.Smooth
  2074. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2075. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  2076. Part131.Orientation = Vector3.new(0, 90, 0)
  2077. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2078. BlockMesh132.Parent = Part131
  2079. WedgePart133.Parent = Model111
  2080. WedgePart133.Material = Enum.Material.SmoothPlastic
  2081. WedgePart133.BrickColor = BrickColor.new("Dark stone grey")
  2082. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  2083. WedgePart133.Anchored = true
  2084. WedgePart133.CanCollide = false
  2085. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2086. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  2087. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  2088. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2089. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  2090. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  2091. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2092. SpecialMesh134.Parent = WedgePart133
  2093. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  2094. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2095. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  2096. WedgePart135.Parent = Model111
  2097. WedgePart135.Material = Enum.Material.SmoothPlastic
  2098. WedgePart135.BrickColor = BrickColor.new("Dark stone grey")
  2099. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  2100. WedgePart135.Anchored = true
  2101. WedgePart135.CanCollide = false
  2102. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2103. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  2104. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  2105. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2106. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  2107. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  2108. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2109. SpecialMesh136.Parent = WedgePart135
  2110. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  2111. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  2112. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  2113. WedgePart137.Parent = Model111
  2114. WedgePart137.Material = Enum.Material.SmoothPlastic
  2115. WedgePart137.BrickColor = BrickColor.new("Dark stone grey")
  2116. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  2117. WedgePart137.Anchored = true
  2118. WedgePart137.CanCollide = false
  2119. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  2120. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  2121. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  2122. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2123. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  2124. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  2125. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2126. WedgePart138.Parent = Model111
  2127. WedgePart138.Material = Enum.Material.SmoothPlastic
  2128. WedgePart138.BrickColor = BrickColor.new("Dark stone grey")
  2129. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  2130. WedgePart138.Anchored = true
  2131. WedgePart138.CanCollide = false
  2132. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  2133. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  2134. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  2135. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2136. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  2137. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  2138. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2139. WedgePart139.Parent = Model111
  2140. WedgePart139.Material = Enum.Material.SmoothPlastic
  2141. WedgePart139.BrickColor = BrickColor.new("Dark stone grey")
  2142. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  2143. WedgePart139.Anchored = true
  2144. WedgePart139.CanCollide = false
  2145. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2146. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  2147. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  2148. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2149. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  2150. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  2151. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2152. SpecialMesh140.Parent = WedgePart139
  2153. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  2154. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  2155. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  2156. WedgePart141.Parent = Model111
  2157. WedgePart141.Material = Enum.Material.SmoothPlastic
  2158. WedgePart141.BrickColor = BrickColor.new("Dark stone grey")
  2159. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  2160. WedgePart141.Anchored = true
  2161. WedgePart141.CanCollide = false
  2162. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2163. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  2164. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  2165. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2166. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  2167. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  2168. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2169. SpecialMesh142.Parent = WedgePart141
  2170. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  2171. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  2172. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  2173. WedgePart143.Parent = Model111
  2174. WedgePart143.Material = Enum.Material.SmoothPlastic
  2175. WedgePart143.BrickColor = BrickColor.new("Dark stone grey")
  2176. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  2177. WedgePart143.Anchored = true
  2178. WedgePart143.CanCollide = false
  2179. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2180. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  2181. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  2182. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2183. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  2184. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  2185. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2186. SpecialMesh144.Parent = WedgePart143
  2187. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  2188. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  2189. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  2190. WedgePart145.Parent = Model111
  2191. WedgePart145.Material = Enum.Material.SmoothPlastic
  2192. WedgePart145.BrickColor = BrickColor.new("Dark stone grey")
  2193. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  2194. WedgePart145.Anchored = true
  2195. WedgePart145.CanCollide = false
  2196. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  2197. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  2198. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  2199. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2200. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  2201. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  2202. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2203. WedgePart146.Parent = Model111
  2204. WedgePart146.Material = Enum.Material.SmoothPlastic
  2205. WedgePart146.BrickColor = BrickColor.new("Dark stone grey")
  2206. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  2207. WedgePart146.Anchored = true
  2208. WedgePart146.CanCollide = false
  2209. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  2210. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  2211. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  2212. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2213. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  2214. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  2215. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2216. WedgePart147.Parent = Model111
  2217. WedgePart147.Material = Enum.Material.SmoothPlastic
  2218. WedgePart147.BrickColor = BrickColor.new("Dark stone grey")
  2219. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  2220. WedgePart147.Anchored = true
  2221. WedgePart147.CanCollide = false
  2222. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  2223. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  2224. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  2225. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2226. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  2227. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  2228. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2229. WedgePart148.Parent = Model111
  2230. WedgePart148.Material = Enum.Material.SmoothPlastic
  2231. WedgePart148.BrickColor = BrickColor.new("Dark stone grey")
  2232. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  2233. WedgePart148.Anchored = true
  2234. WedgePart148.CanCollide = false
  2235. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  2236. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  2237. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  2238. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2239. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  2240. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  2241. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2242. WedgePart149.Parent = Model111
  2243. WedgePart149.Material = Enum.Material.SmoothPlastic
  2244. WedgePart149.BrickColor = BrickColor.new("Dark stone grey")
  2245. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  2246. WedgePart149.Anchored = true
  2247. WedgePart149.CanCollide = false
  2248. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2249. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  2250. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  2251. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2252. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  2253. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  2254. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2255. SpecialMesh150.Parent = WedgePart149
  2256. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  2257. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  2258. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  2259. WedgePart151.Parent = Model111
  2260. WedgePart151.Material = Enum.Material.SmoothPlastic
  2261. WedgePart151.BrickColor = BrickColor.new("Dark stone grey")
  2262. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  2263. WedgePart151.Anchored = true
  2264. WedgePart151.CanCollide = false
  2265. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2266. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  2267. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  2268. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2269. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  2270. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  2271. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2272. SpecialMesh152.Parent = WedgePart151
  2273. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  2274. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  2275. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  2276. WedgePart153.Parent = Model111
  2277. WedgePart153.Material = Enum.Material.SmoothPlastic
  2278. WedgePart153.BrickColor = BrickColor.new("Really black")
  2279. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  2280. WedgePart153.Anchored = true
  2281. WedgePart153.CanCollide = false
  2282. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2283. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  2284. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  2285. WedgePart153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2286. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  2287. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  2288. WedgePart153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2289. SpecialMesh154.Parent = WedgePart153
  2290. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  2291. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  2292. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  2293. WedgePart155.Parent = Model111
  2294. WedgePart155.Material = Enum.Material.SmoothPlastic
  2295. WedgePart155.BrickColor = BrickColor.new("Really black")
  2296. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  2297. WedgePart155.Anchored = true
  2298. WedgePart155.CanCollide = false
  2299. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2300. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  2301. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  2302. WedgePart155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2303. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  2304. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  2305. WedgePart155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2306. SpecialMesh156.Parent = WedgePart155
  2307. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2308. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  2309. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2310. WedgePart157.Parent = Model111
  2311. WedgePart157.Material = Enum.Material.SmoothPlastic
  2312. WedgePart157.BrickColor = BrickColor.new("Really black")
  2313. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  2314. WedgePart157.Anchored = true
  2315. WedgePart157.CanCollide = false
  2316. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2317. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  2318. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  2319. WedgePart157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2320. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  2321. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  2322. WedgePart157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2323. SpecialMesh158.Parent = WedgePart157
  2324. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2325. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  2326. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2327. WedgePart159.Parent = Model111
  2328. WedgePart159.Material = Enum.Material.SmoothPlastic
  2329. WedgePart159.BrickColor = BrickColor.new("Really black")
  2330. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  2331. WedgePart159.Anchored = true
  2332. WedgePart159.CanCollide = false
  2333. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2334. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  2335. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  2336. WedgePart159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2337. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  2338. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  2339. WedgePart159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2340. SpecialMesh160.Parent = WedgePart159
  2341. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2342. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  2343. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2344. WedgePart161.Parent = Model111
  2345. WedgePart161.Material = Enum.Material.SmoothPlastic
  2346. WedgePart161.BrickColor = BrickColor.new("Really black")
  2347. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  2348. WedgePart161.Anchored = true
  2349. WedgePart161.CanCollide = false
  2350. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2351. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  2352. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  2353. WedgePart161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2354. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  2355. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  2356. WedgePart161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2357. SpecialMesh162.Parent = WedgePart161
  2358. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2359. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  2360. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2361. WedgePart163.Parent = Model111
  2362. WedgePart163.Material = Enum.Material.SmoothPlastic
  2363. WedgePart163.BrickColor = BrickColor.new("Really black")
  2364. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  2365. WedgePart163.Anchored = true
  2366. WedgePart163.CanCollide = false
  2367. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2368. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  2369. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  2370. WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2371. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  2372. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  2373. WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2374. SpecialMesh164.Parent = WedgePart163
  2375. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2376. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  2377. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2378. WedgePart165.Parent = Model111
  2379. WedgePart165.Material = Enum.Material.SmoothPlastic
  2380. WedgePart165.BrickColor = BrickColor.new("Really black")
  2381. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  2382. WedgePart165.Anchored = true
  2383. WedgePart165.CanCollide = false
  2384. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2385. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  2386. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  2387. WedgePart165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2388. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  2389. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  2390. WedgePart165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2391. SpecialMesh166.Parent = WedgePart165
  2392. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2393. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2394. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2395. WedgePart167.Parent = Model111
  2396. WedgePart167.Material = Enum.Material.SmoothPlastic
  2397. WedgePart167.BrickColor = BrickColor.new("Really black")
  2398. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  2399. WedgePart167.Anchored = true
  2400. WedgePart167.CanCollide = false
  2401. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2402. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  2403. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2404. WedgePart167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2405. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  2406. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  2407. WedgePart167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2408. SpecialMesh168.Parent = WedgePart167
  2409. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2410. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2411. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2412. WedgePart169.Parent = Model111
  2413. WedgePart169.Material = Enum.Material.SmoothPlastic
  2414. WedgePart169.BrickColor = BrickColor.new("Really black")
  2415. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  2416. WedgePart169.Anchored = true
  2417. WedgePart169.CanCollide = false
  2418. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2419. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  2420. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2421. WedgePart169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2422. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  2423. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  2424. WedgePart169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2425. SpecialMesh170.Parent = WedgePart169
  2426. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2427. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2428. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2429. WedgePart171.Parent = Model111
  2430. WedgePart171.Material = Enum.Material.SmoothPlastic
  2431. WedgePart171.BrickColor = BrickColor.new("Really black")
  2432. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  2433. WedgePart171.Anchored = true
  2434. WedgePart171.CanCollide = false
  2435. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2436. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  2437. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2438. WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2439. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  2440. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  2441. WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2442. SpecialMesh172.Parent = WedgePart171
  2443. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2444. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2445. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2446. WedgePart173.Parent = Model111
  2447. WedgePart173.Material = Enum.Material.SmoothPlastic
  2448. WedgePart173.BrickColor = BrickColor.new("Really black")
  2449. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  2450. WedgePart173.Anchored = true
  2451. WedgePart173.CanCollide = false
  2452. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2453. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  2454. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2455. WedgePart173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2456. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  2457. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  2458. WedgePart173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2459. SpecialMesh174.Parent = WedgePart173
  2460. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2461. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2462. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2463. WedgePart175.Parent = Model111
  2464. WedgePart175.Material = Enum.Material.SmoothPlastic
  2465. WedgePart175.BrickColor = BrickColor.new("Really black")
  2466. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  2467. WedgePart175.Anchored = true
  2468. WedgePart175.CanCollide = false
  2469. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2470. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  2471. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2472. WedgePart175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2473. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  2474. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  2475. WedgePart175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2476. SpecialMesh176.Parent = WedgePart175
  2477. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2478. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2479. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2480. WedgePart177.Parent = Model111
  2481. WedgePart177.Material = Enum.Material.SmoothPlastic
  2482. WedgePart177.BrickColor = BrickColor.new("Really black")
  2483. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  2484. WedgePart177.Anchored = true
  2485. WedgePart177.CanCollide = false
  2486. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2487. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  2488. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2489. WedgePart177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2490. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  2491. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  2492. WedgePart177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2493. SpecialMesh178.Parent = WedgePart177
  2494. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2495. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2496. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2497. WedgePart179.Parent = Model111
  2498. WedgePart179.Material = Enum.Material.SmoothPlastic
  2499. WedgePart179.BrickColor = BrickColor.new("Dark stone grey")
  2500. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  2501. WedgePart179.Anchored = true
  2502. WedgePart179.CanCollide = false
  2503. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  2504. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  2505. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2506. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2507. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  2508. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  2509. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2510. WedgePart180.Parent = Model111
  2511. WedgePart180.Material = Enum.Material.SmoothPlastic
  2512. WedgePart180.BrickColor = BrickColor.new("Dark stone grey")
  2513. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  2514. WedgePart180.Anchored = true
  2515. WedgePart180.CanCollide = false
  2516. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2517. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  2518. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2519. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2520. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  2521. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  2522. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2523. SpecialMesh181.Parent = WedgePart180
  2524. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2525. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2526. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2527. WedgePart182.Parent = Model111
  2528. WedgePart182.Material = Enum.Material.SmoothPlastic
  2529. WedgePart182.BrickColor = BrickColor.new("Really black")
  2530. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  2531. WedgePart182.Anchored = true
  2532. WedgePart182.CanCollide = false
  2533. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2534. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  2535. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2536. WedgePart182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2537. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  2538. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  2539. WedgePart182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2540. SpecialMesh183.Parent = WedgePart182
  2541. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2542. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2543. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2544. WedgePart184.Parent = Model111
  2545. WedgePart184.Material = Enum.Material.SmoothPlastic
  2546. WedgePart184.BrickColor = BrickColor.new("Dark stone grey")
  2547. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  2548. WedgePart184.Anchored = true
  2549. WedgePart184.CanCollide = false
  2550. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2551. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  2552. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2553. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2554. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  2555. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  2556. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2557. SpecialMesh185.Parent = WedgePart184
  2558. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2559. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2560. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2561. WedgePart186.Parent = Model111
  2562. WedgePart186.Material = Enum.Material.SmoothPlastic
  2563. WedgePart186.BrickColor = BrickColor.new("Dark stone grey")
  2564. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  2565. WedgePart186.Anchored = true
  2566. WedgePart186.CanCollide = false
  2567. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2568. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  2569. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2570. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2571. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  2572. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  2573. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2574. SpecialMesh187.Parent = WedgePart186
  2575. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2576. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2577. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2578. WedgePart188.Parent = Model111
  2579. WedgePart188.Material = Enum.Material.SmoothPlastic
  2580. WedgePart188.BrickColor = BrickColor.new("Dark stone grey")
  2581. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  2582. WedgePart188.Anchored = true
  2583. WedgePart188.CanCollide = false
  2584. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2585. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  2586. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2587. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2588. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  2589. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  2590. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2591. SpecialMesh189.Parent = WedgePart188
  2592. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2593. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  2594. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2595. WedgePart190.Parent = Model111
  2596. WedgePart190.Material = Enum.Material.SmoothPlastic
  2597. WedgePart190.BrickColor = BrickColor.new("Dark stone grey")
  2598. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  2599. WedgePart190.Anchored = true
  2600. WedgePart190.CanCollide = false
  2601. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  2602. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  2603. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2604. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2605. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  2606. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  2607. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2608. Part191.Parent = Model111
  2609. Part191.Material = Enum.Material.SmoothPlastic
  2610. Part191.BrickColor = BrickColor.new("Bright blue")
  2611. Part191.Reflectance = 0.20000000298023
  2612. Part191.Rotation = Vector3.new(180, 0, 0)
  2613. Part191.Anchored = true
  2614. Part191.CanCollide = false
  2615. Part191.FormFactor = Enum.FormFactor.Symmetric
  2616. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2617. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2618. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2619. Part191.TopSurface = Enum.SurfaceType.Smooth
  2620. Part191.Color = Color3.new(1,1,0.3)
  2621. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  2622. Part191.Orientation = Vector3.new(0, -180, 180)
  2623. Part191.Color = Color3.new(1,1,0.3)
  2624. BlockMesh192.Parent = Part191
  2625. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2626. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2627. Part193.Parent = Model111
  2628. Part193.Material = Enum.Material.SmoothPlastic
  2629. Part193.BrickColor = BrickColor.new("Bright blue")
  2630. Part193.Reflectance = 0.20000000298023
  2631. Part193.Rotation = Vector3.new(90, 0, 0)
  2632. Part193.Anchored = true
  2633. Part193.CanCollide = false
  2634. Part193.FormFactor = Enum.FormFactor.Symmetric
  2635. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2636. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2637. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2638. Part193.TopSurface = Enum.SurfaceType.Smooth
  2639. Part193.Color = Color3.new(1,1,0.3)
  2640. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  2641. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2642. Part193.Color = Color3.new(1,1,0.3)
  2643. BlockMesh194.Parent = Part193
  2644. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2645. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2646. Part195.Parent = Model111
  2647. Part195.Material = Enum.Material.SmoothPlastic
  2648. Part195.BrickColor = BrickColor.new("Black")
  2649. Part195.Rotation = Vector3.new(180, 0, 180)
  2650. Part195.Anchored = true
  2651. Part195.CanCollide = false
  2652. Part195.FormFactor = Enum.FormFactor.Symmetric
  2653. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  2654. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  2655. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2656. Part195.TopSurface = Enum.SurfaceType.Smooth
  2657. Part195.Color = Color3.new(0.3,0.3,0.3)
  2658. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  2659. Part195.Orientation = Vector3.new(0, -180, 0)
  2660. Part195.Color = Color3.new(0.3,0.3,0.3)
  2661. BlockMesh196.Parent = Part195
  2662. Part197.Parent = Model111
  2663. Part197.Material = Enum.Material.SmoothPlastic
  2664. Part197.BrickColor = BrickColor.new("Bright blue")
  2665. Part197.Reflectance = 0.20000000298023
  2666. Part197.Rotation = Vector3.new(180, 0, 0)
  2667. Part197.Anchored = true
  2668. Part197.CanCollide = false
  2669. Part197.FormFactor = Enum.FormFactor.Symmetric
  2670. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2671. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2672. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2673. Part197.TopSurface = Enum.SurfaceType.Smooth
  2674. Part197.Color = Color3.new(1,1,0.3)
  2675. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  2676. Part197.Orientation = Vector3.new(0, -180, 180)
  2677. Part197.Color = Color3.new(1,1,0.3)
  2678. BlockMesh198.Parent = Part197
  2679. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2680. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2681. Part199.Parent = Model111
  2682. Part199.Material = Enum.Material.SmoothPlastic
  2683. Part199.BrickColor = BrickColor.new("Bright blue")
  2684. Part199.Reflectance = 0.20000000298023
  2685. Part199.Rotation = Vector3.new(90, 0, 0)
  2686. Part199.Anchored = true
  2687. Part199.CanCollide = false
  2688. Part199.FormFactor = Enum.FormFactor.Symmetric
  2689. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2690. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2691. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2692. Part199.TopSurface = Enum.SurfaceType.Smooth
  2693. Part199.Color = Color3.new(1,1,0.3)
  2694. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  2695. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2696. Part199.Color = Color3.new(1,1,0.3)
  2697. BlockMesh200.Parent = Part199
  2698. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2699. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2700. Part201.Parent = Model111
  2701. Part201.Material = Enum.Material.SmoothPlastic
  2702. Part201.BrickColor = BrickColor.new("Bright blue")
  2703. Part201.Reflectance = 0.20000000298023
  2704. Part201.Rotation = Vector3.new(-90, 0, 0)
  2705. Part201.Anchored = true
  2706. Part201.CanCollide = false
  2707. Part201.FormFactor = Enum.FormFactor.Symmetric
  2708. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2709. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  2710. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2711. Part201.TopSurface = Enum.SurfaceType.Smooth
  2712. Part201.Color = Color3.new(1,1,0.3)
  2713. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  2714. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  2715. Part201.Color = Color3.new(1,1,0.3)
  2716. BlockMesh202.Parent = Part201
  2717. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2718. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2719. Part203.Name = "Cylinder"
  2720. Part203.Parent = Model111
  2721. Part203.Material = Enum.Material.SmoothPlastic
  2722. Part203.BrickColor = BrickColor.new("Dark stone grey")
  2723. Part203.Rotation = Vector3.new(-90, 0, 90)
  2724. Part203.Anchored = true
  2725. Part203.CanCollide = false
  2726. Part203.FormFactor = Enum.FormFactor.Symmetric
  2727. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2728. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2729. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2730. Part203.TopSurface = Enum.SurfaceType.Smooth
  2731. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2732. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  2733. Part203.Orientation = Vector3.new(-90, 90, 0)
  2734. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2735. CylinderMesh204.Parent = Part203
  2736. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2737. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2738. Part205.Name = "Cylinder"
  2739. Part205.Parent = Model111
  2740. Part205.Material = Enum.Material.SmoothPlastic
  2741. Part205.BrickColor = BrickColor.new("Dark stone grey")
  2742. Part205.Rotation = Vector3.new(-90, 0, 90)
  2743. Part205.Anchored = true
  2744. Part205.CanCollide = false
  2745. Part205.FormFactor = Enum.FormFactor.Symmetric
  2746. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2747. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2748. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2749. Part205.TopSurface = Enum.SurfaceType.Smooth
  2750. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2751. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  2752. Part205.Orientation = Vector3.new(-90, 90, 0)
  2753. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2754. CylinderMesh206.Parent = Part205
  2755. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2756. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2757. Part207.Name = "Cylinder"
  2758. Part207.Parent = Model111
  2759. Part207.Material = Enum.Material.SmoothPlastic
  2760. Part207.BrickColor = BrickColor.new("Pastel Blue")
  2761. Part207.Reflectance = 0.20000000298023
  2762. Part207.Rotation = Vector3.new(-90, 0, 90)
  2763. Part207.Anchored = true
  2764. Part207.CanCollide = false
  2765. Part207.FormFactor = Enum.FormFactor.Symmetric
  2766. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2767. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2768. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2769. Part207.TopSurface = Enum.SurfaceType.Smooth
  2770. Part207.Color = Color3.new(0.3,0.3,0.3)
  2771. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  2772. Part207.Orientation = Vector3.new(-90, 90, 0)
  2773. Part207.Color = Color3.new(0.3,0.3,0.3)
  2774. CylinderMesh208.Parent = Part207
  2775. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2776. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2777. Part209.Name = "1"
  2778. Part209.Parent = Model111
  2779. Part209.Material = Enum.Material.SmoothPlastic
  2780. Part209.BrickColor = BrickColor.new("Pastel Blue")
  2781. Part209.Reflectance = 0.20000000298023
  2782. Part209.Rotation = Vector3.new(-90, 0, 90)
  2783. Part209.Anchored = true
  2784. Part209.CanCollide = false
  2785. Part209.FormFactor = Enum.FormFactor.Symmetric
  2786. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2787. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2788. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2789. Part209.TopSurface = Enum.SurfaceType.Smooth
  2790. Part209.Color = Color3.new(0.3,0.3,0.3)
  2791. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  2792. Part209.Orientation = Vector3.new(-90, 90, 0)
  2793. Part209.Color = Color3.new(0.3,0.3,0.3)
  2794. CylinderMesh210.Parent = Part209
  2795. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2796. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2797. Part211.Name = "Cylinder"
  2798. Part211.Parent = Model111
  2799. Part211.Material = Enum.Material.SmoothPlastic
  2800. Part211.BrickColor = BrickColor.new("Pastel Blue")
  2801. Part211.Reflectance = 0.20000000298023
  2802. Part211.Rotation = Vector3.new(-90, 0, 90)
  2803. Part211.Anchored = true
  2804. Part211.CanCollide = false
  2805. Part211.FormFactor = Enum.FormFactor.Symmetric
  2806. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2807. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2808. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2809. Part211.TopSurface = Enum.SurfaceType.Smooth
  2810. Part211.Color = Color3.new(0.3,0.3,0.3)
  2811. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  2812. Part211.Orientation = Vector3.new(-90, 90, 0)
  2813. Part211.Color = Color3.new(0.3,0.3,0.3)
  2814. CylinderMesh212.Parent = Part211
  2815. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2816. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2817. Part213.Name = "1"
  2818. Part213.Parent = Model111
  2819. Part213.Material = Enum.Material.SmoothPlastic
  2820. Part213.BrickColor = BrickColor.new("Pastel Blue")
  2821. Part213.Reflectance = 0.20000000298023
  2822. Part213.Rotation = Vector3.new(-90, 0, 90)
  2823. Part213.Anchored = true
  2824. Part213.CanCollide = false
  2825. Part213.FormFactor = Enum.FormFactor.Symmetric
  2826. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2827. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2828. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2829. Part213.TopSurface = Enum.SurfaceType.Smooth
  2830. Part213.Color = Color3.new(0.3,0.3,0.3)
  2831. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  2832. Part213.Orientation = Vector3.new(-90, 90, 0)
  2833. Part213.Color = Color3.new(0.3,0.3,0.3)
  2834. CylinderMesh214.Parent = Part213
  2835. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2836. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2837. Part215.Name = "Brick"
  2838. Part215.Parent = Model111
  2839. Part215.Material = Enum.Material.SmoothPlastic
  2840. Part215.BrickColor = BrickColor.new("Lapis")
  2841. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  2842. Part215.Anchored = true
  2843. Part215.CanCollide = false
  2844. Part215.FormFactor = Enum.FormFactor.Symmetric
  2845. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2846. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  2847. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2848. Part215.TopSurface = Enum.SurfaceType.Smooth
  2849. Part215.Color = Color3.new(0.3,0.3,0.3)
  2850. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  2851. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  2852. Part215.Color = Color3.new(0.3,0.3,0.3)
  2853. BlockMesh216.Parent = Part215
  2854. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2855. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2856. Part217.Name = "Brick"
  2857. Part217.Parent = Model111
  2858. Part217.Material = Enum.Material.SmoothPlastic
  2859. Part217.BrickColor = BrickColor.new("Lapis")
  2860. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  2861. Part217.Anchored = true
  2862. Part217.CanCollide = false
  2863. Part217.FormFactor = Enum.FormFactor.Symmetric
  2864. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2865. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2866. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2867. Part217.TopSurface = Enum.SurfaceType.Smooth
  2868. Part217.Color = Color3.new(0.3,0.3,0.3)
  2869. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  2870. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  2871. Part217.Color = Color3.new(0.3,0.3,0.3)
  2872. BlockMesh218.Parent = Part217
  2873. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2874. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2875. Part219.Name = "Brick"
  2876. Part219.Parent = Model111
  2877. Part219.Material = Enum.Material.SmoothPlastic
  2878. Part219.BrickColor = BrickColor.new("Lapis")
  2879. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  2880. Part219.Anchored = true
  2881. Part219.CanCollide = false
  2882. Part219.FormFactor = Enum.FormFactor.Symmetric
  2883. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2884. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2885. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2886. Part219.TopSurface = Enum.SurfaceType.Smooth
  2887. Part219.Color = Color3.new(0.3,0.3,0.3)
  2888. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  2889. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  2890. Part219.Color = Color3.new(0.3,0.3,0.3)
  2891. BlockMesh220.Parent = Part219
  2892. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2893. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2894. Part221.Name = "Brick"
  2895. Part221.Parent = Model111
  2896. Part221.Material = Enum.Material.SmoothPlastic
  2897. Part221.BrickColor = BrickColor.new("Lapis")
  2898. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  2899. Part221.Anchored = true
  2900. Part221.CanCollide = false
  2901. Part221.FormFactor = Enum.FormFactor.Symmetric
  2902. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2903. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2904. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2905. Part221.TopSurface = Enum.SurfaceType.Smooth
  2906. Part221.Color = Color3.new(0.3,0.3,0.3)
  2907. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  2908. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  2909. Part221.Color = Color3.new(0.3,0.3,0.3)
  2910. BlockMesh222.Parent = Part221
  2911. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2912. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2913. Part223.Name = "Brick"
  2914. Part223.Parent = Model111
  2915. Part223.Material = Enum.Material.SmoothPlastic
  2916. Part223.BrickColor = BrickColor.new("Dark stone grey")
  2917. Part223.Rotation = Vector3.new(0, 90, 0)
  2918. Part223.Anchored = true
  2919. Part223.CanCollide = false
  2920. Part223.FormFactor = Enum.FormFactor.Symmetric
  2921. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2922. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2923. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2924. Part223.TopSurface = Enum.SurfaceType.Smooth
  2925. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2926. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  2927. Part223.Orientation = Vector3.new(0, 90, 0)
  2928. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2929. BlockMesh224.Parent = Part223
  2930. Part225.Name = "Brick"
  2931. Part225.Parent = Model111
  2932. Part225.Material = Enum.Material.SmoothPlastic
  2933. Part225.BrickColor = BrickColor.new("Dark stone grey")
  2934. Part225.Rotation = Vector3.new(90, 90, 0)
  2935. Part225.Anchored = true
  2936. Part225.CanCollide = false
  2937. Part225.FormFactor = Enum.FormFactor.Symmetric
  2938. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  2939. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2940. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2941. Part225.TopSurface = Enum.SurfaceType.Smooth
  2942. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2943. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  2944. Part225.Orientation = Vector3.new(0, 90, 90)
  2945. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2946. BlockMesh226.Parent = Part225
  2947. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2948. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2949. Part227.Name = "Brick"
  2950. Part227.Parent = Model111
  2951. Part227.Material = Enum.Material.SmoothPlastic
  2952. Part227.BrickColor = BrickColor.new("Dark stone grey")
  2953. Part227.Rotation = Vector3.new(0, 90, 0)
  2954. Part227.Anchored = true
  2955. Part227.CanCollide = false
  2956. Part227.FormFactor = Enum.FormFactor.Symmetric
  2957. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  2958. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2959. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2960. Part227.TopSurface = Enum.SurfaceType.Smooth
  2961. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2962. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  2963. Part227.Orientation = Vector3.new(0, 90, 0)
  2964. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2965. BlockMesh228.Parent = Part227
  2966. Part229.Name = "Brick"
  2967. Part229.Parent = Model111
  2968. Part229.Material = Enum.Material.SmoothPlastic
  2969. Part229.BrickColor = BrickColor.new("Really black")
  2970. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  2971. Part229.Anchored = true
  2972. Part229.CanCollide = false
  2973. Part229.FormFactor = Enum.FormFactor.Symmetric
  2974. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2975. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  2976. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2977. Part229.TopSurface = Enum.SurfaceType.Smooth
  2978. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2979. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  2980. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  2981. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2982. BlockMesh230.Parent = Part229
  2983. Part231.Name = "Brick"
  2984. Part231.Parent = Model111
  2985. Part231.Material = Enum.Material.SmoothPlastic
  2986. Part231.BrickColor = BrickColor.new("Dark stone grey")
  2987. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  2988. Part231.Anchored = true
  2989. Part231.CanCollide = false
  2990. Part231.FormFactor = Enum.FormFactor.Symmetric
  2991. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2992. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  2993. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2994. Part231.TopSurface = Enum.SurfaceType.Smooth
  2995. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2996. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  2997. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  2998. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2999. BlockMesh232.Parent = Part231
  3000. Part233.Name = "Brick"
  3001. Part233.Parent = Model111
  3002. Part233.Material = Enum.Material.SmoothPlastic
  3003. Part233.BrickColor = BrickColor.new("Dark stone grey")
  3004. Part233.Rotation = Vector3.new(0, 90, 0)
  3005. Part233.Anchored = true
  3006. Part233.CanCollide = false
  3007. Part233.FormFactor = Enum.FormFactor.Symmetric
  3008. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3009. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3010. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3011. Part233.TopSurface = Enum.SurfaceType.Smooth
  3012. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3013. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  3014. Part233.Orientation = Vector3.new(0, 90, 0)
  3015. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3016. BlockMesh234.Parent = Part233
  3017. Part235.Name = "Brick"
  3018. Part235.Parent = Model111
  3019. Part235.Material = Enum.Material.SmoothPlastic
  3020. Part235.BrickColor = BrickColor.new("Really black")
  3021. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  3022. Part235.Anchored = true
  3023. Part235.CanCollide = false
  3024. Part235.FormFactor = Enum.FormFactor.Symmetric
  3025. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3026. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  3027. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3028. Part235.TopSurface = Enum.SurfaceType.Smooth
  3029. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3030. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  3031. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  3032. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3033. BlockMesh236.Parent = Part235
  3034. Part237.Name = "Brick"
  3035. Part237.Parent = Model111
  3036. Part237.Material = Enum.Material.SmoothPlastic
  3037. Part237.BrickColor = BrickColor.new("Dark stone grey")
  3038. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  3039. Part237.Anchored = true
  3040. Part237.CanCollide = false
  3041. Part237.FormFactor = Enum.FormFactor.Symmetric
  3042. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  3043. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  3044. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3045. Part237.TopSurface = Enum.SurfaceType.Smooth
  3046. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3047. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  3048. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  3049. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3050. BlockMesh238.Parent = Part237
  3051. Part239.Name = "Brick"
  3052. Part239.Parent = Model111
  3053. Part239.Material = Enum.Material.SmoothPlastic
  3054. Part239.BrickColor = BrickColor.new("Really black")
  3055. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  3056. Part239.Anchored = true
  3057. Part239.CanCollide = false
  3058. Part239.FormFactor = Enum.FormFactor.Symmetric
  3059. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  3060. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  3061. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3062. Part239.TopSurface = Enum.SurfaceType.Smooth
  3063. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3064. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  3065. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  3066. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3067. BlockMesh240.Parent = Part239
  3068. Part241.Name = "Brick"
  3069. Part241.Parent = Model111
  3070. Part241.Material = Enum.Material.SmoothPlastic
  3071. Part241.BrickColor = BrickColor.new("Really black")
  3072. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  3073. Part241.Anchored = true
  3074. Part241.CanCollide = false
  3075. Part241.FormFactor = Enum.FormFactor.Symmetric
  3076. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  3077. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  3078. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3079. Part241.TopSurface = Enum.SurfaceType.Smooth
  3080. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3081. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  3082. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  3083. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3084. BlockMesh242.Parent = Part241
  3085. Part243.Name = "Brick"
  3086. Part243.Parent = Model111
  3087. Part243.Material = Enum.Material.SmoothPlastic
  3088. Part243.BrickColor = BrickColor.new("Dark stone grey")
  3089. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  3090. Part243.Anchored = true
  3091. Part243.CanCollide = false
  3092. Part243.FormFactor = Enum.FormFactor.Symmetric
  3093. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  3094. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  3095. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3096. Part243.TopSurface = Enum.SurfaceType.Smooth
  3097. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3098. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  3099. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  3100. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3101. BlockMesh244.Parent = Part243
  3102. Part245.Name = "Brick"
  3103. Part245.Parent = Model111
  3104. Part245.Material = Enum.Material.SmoothPlastic
  3105. Part245.BrickColor = BrickColor.new("Lapis")
  3106. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  3107. Part245.Anchored = true
  3108. Part245.CanCollide = false
  3109. Part245.FormFactor = Enum.FormFactor.Symmetric
  3110. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  3111. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  3112. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3113. Part245.TopSurface = Enum.SurfaceType.Smooth
  3114. Part245.Color = Color3.new(0.3,0.3,0.3)
  3115. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  3116. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  3117. Part245.Color = Color3.new(0.3,0.3,0.3)
  3118. BlockMesh246.Parent = Part245
  3119. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3120. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3121. Part247.Name = "Brick"
  3122. Part247.Parent = Model111
  3123. Part247.Material = Enum.Material.SmoothPlastic
  3124. Part247.BrickColor = BrickColor.new("Lapis")
  3125. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  3126. Part247.Anchored = true
  3127. Part247.CanCollide = false
  3128. Part247.FormFactor = Enum.FormFactor.Symmetric
  3129. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  3130. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  3131. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3132. Part247.TopSurface = Enum.SurfaceType.Smooth
  3133. Part247.Color = Color3.new(0.3,0.3,0.3)
  3134. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  3135. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  3136. Part247.Color = Color3.new(0.3,0.3,0.3)
  3137. BlockMesh248.Parent = Part247
  3138. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  3139. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  3140. Part249.Name = "Brick"
  3141. Part249.Parent = Model111
  3142. Part249.Material = Enum.Material.SmoothPlastic
  3143. Part249.BrickColor = BrickColor.new("Lapis")
  3144. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  3145. Part249.Anchored = true
  3146. Part249.CanCollide = false
  3147. Part249.FormFactor = Enum.FormFactor.Symmetric
  3148. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  3149. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  3150. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3151. Part249.TopSurface = Enum.SurfaceType.Smooth
  3152. Part249.Color = Color3.new(0.3,0.3,0.3)
  3153. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  3154. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  3155. Part249.Color = Color3.new(0.3,0.3,0.3)
  3156. BlockMesh250.Parent = Part249
  3157. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3158. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3159. Part251.Name = "Brick"
  3160. Part251.Parent = Model111
  3161. Part251.Material = Enum.Material.SmoothPlastic
  3162. Part251.BrickColor = BrickColor.new("Lapis")
  3163. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  3164. Part251.Anchored = true
  3165. Part251.CanCollide = false
  3166. Part251.FormFactor = Enum.FormFactor.Symmetric
  3167. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  3168. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  3169. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3170. Part251.TopSurface = Enum.SurfaceType.Smooth
  3171. Part251.Color = Color3.new(0.3,0.3,0.3)
  3172. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  3173. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  3174. Part251.Color = Color3.new(0.3,0.3,0.3)
  3175. BlockMesh252.Parent = Part251
  3176. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3177. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3178. Part253.Name = "Brick"
  3179. Part253.Parent = Model111
  3180. Part253.Material = Enum.Material.SmoothPlastic
  3181. Part253.BrickColor = BrickColor.new("Lapis")
  3182. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  3183. Part253.Anchored = true
  3184. Part253.CanCollide = false
  3185. Part253.FormFactor = Enum.FormFactor.Symmetric
  3186. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  3187. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  3188. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3189. Part253.TopSurface = Enum.SurfaceType.Smooth
  3190. Part253.Color = Color3.new(0.3,0.3,0.3)
  3191. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  3192. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  3193. Part253.Color = Color3.new(0.3,0.3,0.3)
  3194. BlockMesh254.Parent = Part253
  3195. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3196. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3197. Part255.Name = "Brick"
  3198. Part255.Parent = Model111
  3199. Part255.Material = Enum.Material.SmoothPlastic
  3200. Part255.BrickColor = BrickColor.new("Dark stone grey")
  3201. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  3202. Part255.Anchored = true
  3203. Part255.CanCollide = false
  3204. Part255.FormFactor = Enum.FormFactor.Symmetric
  3205. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  3206. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  3207. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3208. Part255.TopSurface = Enum.SurfaceType.Smooth
  3209. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3210. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  3211. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  3212. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3213. BlockMesh256.Parent = Part255
  3214. Part257.Name = "Brick"
  3215. Part257.Parent = Model111
  3216. Part257.Material = Enum.Material.SmoothPlastic
  3217. Part257.BrickColor = BrickColor.new("Pastel Blue")
  3218. Part257.Reflectance = 0.20000000298023
  3219. Part257.Rotation = Vector3.new(90, 90, 0)
  3220. Part257.Anchored = true
  3221. Part257.CanCollide = false
  3222. Part257.FormFactor = Enum.FormFactor.Symmetric
  3223. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  3224. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  3225. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3226. Part257.TopSurface = Enum.SurfaceType.Smooth
  3227. Part257.Color = Color3.new(0.3,0.3,0.3)
  3228. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  3229. Part257.Orientation = Vector3.new(0, 90, 90)
  3230. Part257.Color = Color3.new(0.3,0.3,0.3)
  3231. BlockMesh258.Parent = Part257
  3232. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  3233. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  3234. Part259.Name = "1"
  3235. Part259.Parent = Model111
  3236. Part259.Material = Enum.Material.SmoothPlastic
  3237. Part259.BrickColor = BrickColor.new("Pastel Blue")
  3238. Part259.Reflectance = 0.20000000298023
  3239. Part259.Rotation = Vector3.new(90, 90, 0)
  3240. Part259.Anchored = true
  3241. Part259.CanCollide = false
  3242. Part259.FormFactor = Enum.FormFactor.Symmetric
  3243. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  3244. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  3245. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3246. Part259.TopSurface = Enum.SurfaceType.Smooth
  3247. Part259.Color = Color3.new(0.3,0.3,0.3)
  3248. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  3249. Part259.Orientation = Vector3.new(0, 90, 90)
  3250. Part259.Color = Color3.new(0.3,0.3,0.3)
  3251. BlockMesh260.Parent = Part259
  3252. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  3253. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  3254. Part261.Name = "Brick"
  3255. Part261.Parent = Model111
  3256. Part261.Material = Enum.Material.SmoothPlastic
  3257. Part261.BrickColor = BrickColor.new("Dark stone grey")
  3258. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  3259. Part261.Anchored = true
  3260. Part261.CanCollide = false
  3261. Part261.FormFactor = Enum.FormFactor.Symmetric
  3262. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  3263. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  3264. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3265. Part261.TopSurface = Enum.SurfaceType.Smooth
  3266. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3267. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  3268. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  3269. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3270. BlockMesh262.Parent = Part261
  3271. Part263.Name = "Brick"
  3272. Part263.Parent = Model111
  3273. Part263.Material = Enum.Material.SmoothPlastic
  3274. Part263.BrickColor = BrickColor.new("Dark stone grey")
  3275. Part263.Rotation = Vector3.new(0, 90, 0)
  3276. Part263.Anchored = true
  3277. Part263.CanCollide = false
  3278. Part263.FormFactor = Enum.FormFactor.Symmetric
  3279. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  3280. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3281. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3282. Part263.TopSurface = Enum.SurfaceType.Smooth
  3283. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3284. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  3285. Part263.Orientation = Vector3.new(0, 90, 0)
  3286. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3287. BlockMesh264.Parent = Part263
  3288. Part265.Name = "Brick"
  3289. Part265.Parent = Model111
  3290. Part265.Material = Enum.Material.SmoothPlastic
  3291. Part265.BrickColor = BrickColor.new("Lapis")
  3292. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  3293. Part265.Anchored = true
  3294. Part265.CanCollide = false
  3295. Part265.FormFactor = Enum.FormFactor.Symmetric
  3296. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  3297. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3298. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3299. Part265.TopSurface = Enum.SurfaceType.Smooth
  3300. Part265.Color = Color3.new(0.3,0.3,0.3)
  3301. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  3302. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  3303. Part265.Color = Color3.new(0.3,0.3,0.3)
  3304. BlockMesh266.Parent = Part265
  3305. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3306. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3307. Part267.Name = "Brick"
  3308. Part267.Parent = Model111
  3309. Part267.Material = Enum.Material.SmoothPlastic
  3310. Part267.BrickColor = BrickColor.new("Lapis")
  3311. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  3312. Part267.Anchored = true
  3313. Part267.CanCollide = false
  3314. Part267.FormFactor = Enum.FormFactor.Symmetric
  3315. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  3316. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3317. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3318. Part267.TopSurface = Enum.SurfaceType.Smooth
  3319. Part267.Color = Color3.new(0.3,0.3,0.3)
  3320. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  3321. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  3322. Part267.Color = Color3.new(0.3,0.3,0.3)
  3323. BlockMesh268.Parent = Part267
  3324. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3325. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3326. Part269.Name = "Brick"
  3327. Part269.Parent = Model111
  3328. Part269.Material = Enum.Material.SmoothPlastic
  3329. Part269.BrickColor = BrickColor.new("Dark stone grey")
  3330. Part269.Rotation = Vector3.new(0, 90, 0)
  3331. Part269.Anchored = true
  3332. Part269.CanCollide = false
  3333. Part269.FormFactor = Enum.FormFactor.Symmetric
  3334. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  3335. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3336. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3337. Part269.TopSurface = Enum.SurfaceType.Smooth
  3338. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3339. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  3340. Part269.Orientation = Vector3.new(0, 90, 0)
  3341. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3342. BlockMesh270.Parent = Part269
  3343. Part271.Name = "Brick"
  3344. Part271.Parent = Model111
  3345. Part271.Material = Enum.Material.SmoothPlastic
  3346. Part271.BrickColor = BrickColor.new("Dark stone grey")
  3347. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  3348. Part271.Anchored = true
  3349. Part271.CanCollide = false
  3350. Part271.FormFactor = Enum.FormFactor.Symmetric
  3351. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  3352. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  3353. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3354. Part271.TopSurface = Enum.SurfaceType.Smooth
  3355. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3356. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  3357. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  3358. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3359. BlockMesh272.Parent = Part271
  3360. Part273.Name = "Brick"
  3361. Part273.Parent = Model111
  3362. Part273.Material = Enum.Material.SmoothPlastic
  3363. Part273.BrickColor = BrickColor.new("Dark stone grey")
  3364. Part273.Rotation = Vector3.new(0, 90, 0)
  3365. Part273.Anchored = true
  3366. Part273.CanCollide = false
  3367. Part273.FormFactor = Enum.FormFactor.Symmetric
  3368. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  3369. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3370. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3371. Part273.TopSurface = Enum.SurfaceType.Smooth
  3372. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3373. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  3374. Part273.Orientation = Vector3.new(0, 90, 0)
  3375. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3376. BlockMesh274.Parent = Part273
  3377. Part275.Name = "Brick"
  3378. Part275.Parent = Model111
  3379. Part275.Material = Enum.Material.SmoothPlastic
  3380. Part275.BrickColor = BrickColor.new("Dark stone grey")
  3381. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  3382. Part275.Anchored = true
  3383. Part275.CanCollide = false
  3384. Part275.FormFactor = Enum.FormFactor.Symmetric
  3385. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  3386. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  3387. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3388. Part275.TopSurface = Enum.SurfaceType.Smooth
  3389. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3390. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  3391. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  3392. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3393. BlockMesh276.Parent = Part275
  3394. Part277.Name = "Brick"
  3395. Part277.Parent = Model111
  3396. Part277.Material = Enum.Material.SmoothPlastic
  3397. Part277.BrickColor = BrickColor.new("Really black")
  3398. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  3399. Part277.Anchored = true
  3400. Part277.CanCollide = false
  3401. Part277.FormFactor = Enum.FormFactor.Symmetric
  3402. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3403. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  3404. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3405. Part277.TopSurface = Enum.SurfaceType.Smooth
  3406. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3407. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  3408. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  3409. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3410. BlockMesh278.Parent = Part277
  3411. Part279.Name = "Brick"
  3412. Part279.Parent = Model111
  3413. Part279.Material = Enum.Material.SmoothPlastic
  3414. Part279.BrickColor = BrickColor.new("Dark stone grey")
  3415. Part279.Rotation = Vector3.new(0, 90, 0)
  3416. Part279.Anchored = true
  3417. Part279.CanCollide = false
  3418. Part279.FormFactor = Enum.FormFactor.Symmetric
  3419. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3420. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  3421. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3422. Part279.TopSurface = Enum.SurfaceType.Smooth
  3423. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3424. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  3425. Part279.Orientation = Vector3.new(0, 90, 0)
  3426. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3427. BlockMesh280.Parent = Part279
  3428. Script281.Name = "Welds"
  3429. Script281.Parent = Model0
  3430. Script281.Disabled = true
  3431. table.insert(cors,sandbox(Script281,function()
  3432.  
  3433. wait(.33)
  3434.  
  3435. Tool=script.Parent
  3436. Nib=Tool.Parent
  3437.  
  3438. demodel=function()
  3439. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3440. v.Parent=Nib
  3441. end
  3442. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3443. v.Parent=Nib
  3444. end
  3445. for _,v in pairs(script.Parent["Torso"]:children()) do
  3446. v.Parent=Nib
  3447. end
  3448. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3449. v.Parent=Nib
  3450. end
  3451. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3452. v.Parent=Nib
  3453. end
  3454. end
  3455.  
  3456.  
  3457.  
  3458. weldparts=function()
  3459. print("Welding")
  3460. lel={}
  3461. function jarate(p)
  3462. for i=1, #p do
  3463. table.insert(lel,p[i])
  3464. k=p[i]:children()
  3465. if #k>0 then
  3466. jarate(k)
  3467. end
  3468. end
  3469. end
  3470. for _,v in pairs(script.Parent:children()) do
  3471. if v.Name~="Cloak" and v.className~="Script" then
  3472. v:BreakJoints()
  3473. jarate(v:children())
  3474. end
  3475. end
  3476. for _,v in pairs(lel) do
  3477. if v.className=="Weld" or v.className=="Motor6D" then
  3478. v:Remove()
  3479. end
  3480. end
  3481. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3482. if v.Name~="Right Leg1" then
  3483. w=Instance.new("Weld")
  3484. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  3485. w.Part1=v
  3486. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3487. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3488. w.Parent=w.Part0
  3489. end
  3490. end
  3491. w=Instance.new("Weld")
  3492. w.Part0=Nib["Right Leg"]
  3493. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  3494. w.Parent=w.Part0
  3495. w.C0=CFrame.new(0,-.1,0)
  3496. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3497. if v.Name~="Left Leg1" then
  3498. w=Instance.new("Weld")
  3499. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  3500. w.Part1=v
  3501. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3502. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3503. w.Parent=w.Part0
  3504. end
  3505. end
  3506. w=Instance.new("Weld")
  3507. w.Part0=Nib["Left Leg"]
  3508. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  3509. w.Parent=w.Part0
  3510. w.C0=CFrame.new(0,-.1,0)
  3511. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3512. if v.Name~="Right Arm1" then
  3513. w=Instance.new("Weld")
  3514. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  3515. w.Part1=v
  3516. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3517. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3518. w.Parent=w.Part1
  3519. end
  3520. end
  3521. w=Instance.new("Weld")
  3522. w.Part0=Nib["Right Arm"]
  3523. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  3524. w.Parent=w.Part0
  3525. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  3526. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3527. if v.Name~="Left Arm1" then
  3528. w=Instance.new("Weld")
  3529. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  3530. w.Part1=v
  3531. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3532. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3533. w.Parent=w.Part0
  3534. end
  3535. end
  3536. w=Instance.new("Weld")
  3537. w.Part0=Nib["Left Arm"]
  3538. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  3539. w.Parent=w.Part0
  3540.  
  3541. for _,v in pairs(script.Parent["Torso"]:children()) do
  3542. if v.Name~="Torso1" then
  3543. w=Instance.new("Weld")
  3544. w.Part0=script.Parent["Torso"]["Torso1"]
  3545. w.Part1=v
  3546. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3547. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  3548. w.Parent=script.Parent["Torso"]["Torso1"]
  3549. end
  3550. end
  3551.  
  3552. w=Instance.new("Weld")
  3553. w.Part0=Nib["Torso"]
  3554. w.Part1=script.Parent["Torso"]["Torso1"]
  3555. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  3556. w.Parent=w.Part0
  3557.  
  3558. for _,v in pairs(lel) do
  3559. if v:IsA("BasePart") then v.Anchored=false end
  3560. end
  3561.  
  3562.  
  3563.  
  3564. wait(1)
  3565.  
  3566. w=Instance.new("Weld")
  3567. w.Part0=Nib.Torso
  3568. w.Part1=Tool.Torso.Torso1
  3569. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3570. w.C1=CFrame.new(0,0,0)
  3571. w.Parent=w.Part1
  3572. w.Name="ClothingWeld"
  3573.  
  3574. wait(.06)
  3575.  
  3576. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  3577. wait(.03)
  3578. w=Instance.new("Weld")
  3579. w.Part0=Nib.Torso
  3580. w.Part1=Tool.Torso.Torso1
  3581. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3582. w.C1=CFrame.new(0,0,0)
  3583. w.Parent=w.Part1
  3584. w.Name="ClothingWeld"
  3585. end
  3586.  
  3587. w=Instance.new("Weld")
  3588. w.Part0=Nib["Right Leg"]
  3589. w.Part1=Tool.RightLeg["Right Leg1"]
  3590. w.C0=CFrame.new(0,0,0)
  3591. w.C1=CFrame.new(0,0,0)
  3592. w.Parent=w.Part1
  3593. w.Name="ClothingWeld"
  3594.  
  3595. w=Instance.new("Weld")
  3596. w.Part0=Nib["Left Leg"]
  3597. w.Part1=Tool.LeftLeg["Left Leg1"]
  3598. w.C0=CFrame.new(0,0,0)
  3599. w.C1=CFrame.new(0,0,0)
  3600. w.Parent=w.Part1
  3601. w.Name="ClothingWeld"
  3602.  
  3603. w=Instance.new("Weld")
  3604. w.Part0=Nib["Right Arm"]
  3605. w.Part1=Tool.RightArm["Right Arm1"]
  3606. w.C0=CFrame.new(0,0,0)
  3607. w.C1=CFrame.new(0,0,0)
  3608. w.Parent=w.Part1
  3609. w.Name="ClothingWeld"
  3610.  
  3611. w=Instance.new("Weld")
  3612. w.Part0=Nib["Left Arm"]
  3613. w.Part1=Tool.LeftArm["Left Arm1"]
  3614. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3615. w.C1=CFrame.new(0,0,0)
  3616. w.Parent=w.Part1
  3617. w.Name="ClothingWeld"
  3618.  
  3619. wait()
  3620.  
  3621. end
  3622. weldparts()
  3623.  
  3624. wait(.5)
  3625. demodel()
  3626. end))
  3627. for i,v in pairs(mas:GetChildren()) do
  3628. v.Parent = game:GetService("Players").LocalPlayer.Character
  3629. pcall(function() v:MakeJoints() end)
  3630. end
  3631. mas:Destroy()
  3632. for i,v in pairs(cors) do
  3633. spawn(function()
  3634. pcall(v)
  3635. end)
  3636. end
  3637.  
  3638. wait(0.5)
  3639. player = game.Players.LocalPlayer
  3640. char = player.Character
  3641. hmnd = char.Humanoid
  3642. larm = char["Left Arm"]
  3643. rarm = char["Right Arm"]
  3644. lleg = char["Left Leg"]
  3645. rleg = char["Right Leg"]
  3646. torso = char.Torso
  3647. mouse = player:GetMouse()
  3648. lght = game.Lighting
  3649. bdclr = char["Body Colors"]
  3650. Neck = torso.Neck
  3651.  
  3652. -- More variables, just in case.
  3653. Player=game:GetService("Players").LocalPlayer
  3654. Character=Player.Character
  3655. PlayerGui=Player.PlayerGui
  3656. Backpack=Player.Backpack
  3657. Torso=Character.Torso
  3658. Head=Character.Head
  3659. Humanoid=Character.Humanoid
  3660. Mouse = player:GetMouse()
  3661. m=Instance.new('Model',Character)
  3662. LeftArm=Character["Left Arm"]
  3663. LeftLeg=Character["Left Leg"]
  3664. RightArm=Character["Right Arm"]
  3665. RightLeg=Character["Right Leg"]
  3666. LS=Torso["Left Shoulder"]
  3667. LH=Torso["Left Hip"]
  3668. RS=Torso["Right Shoulder"]
  3669. RH=Torso["Right Hip"]
  3670. Face = Head.face
  3671. Neck=Torso.Neck
  3672. it=Instance.new
  3673. attacktype=1
  3674. vt=Vector3.new
  3675. cf=CFrame.new
  3676. euler=CFrame.fromEulerAnglesXYZ
  3677. angles=CFrame.Angles
  3678. cloaked=false
  3679. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3680. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3681. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  3682. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  3683. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  3684. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  3685. HDWLD = cf(0,-0.75,-0.45)*angles(0,0,-12.5)
  3686. BLDWLD = cf(0,8,0)*angles(0,-44.75,0)
  3687. RootPart=Character.HumanoidRootPart
  3688. RootJoint=RootPart.RootJoint
  3689. RootCF=euler(-1.57,0,3.14)
  3690. attack = false
  3691. attackdebounce = false
  3692. deb=false
  3693. equipped=true
  3694. hand=false
  3695. MMouse=nil
  3696. combo=0
  3697. mana=0
  3698. trispeed=.2
  3699. attackmode='none'
  3700. local idle=0
  3701. local Anim="Idle"
  3702. local Effects={}
  3703. local gun=false
  3704. local shoot=false
  3705. player=nil
  3706. mana=0
  3707.  
  3708. it = Instance.new
  3709.  
  3710. -- Music --
  3711.  
  3712. z = it("Sound",char)
  3713. z.Looped = true
  3714. z.Name = "moosik"
  3715. z.SoundId = "rbxassetid://0"
  3716. z.TimePosition = 9.3
  3717. z.Volume = 0
  3718. z:Play()
  3719. themeBegan = false
  3720. wait(0.5)
  3721.  
  3722. function fadeInMusic()
  3723. while z.Volume < 1 do
  3724. wait()
  3725. z.Volume = z.Volume + 0.025
  3726. end
  3727. end
  3728.  
  3729. delay(0,fadeInMusic)
  3730.  
  3731. function restartMusic()
  3732. wait(89.715)
  3733. z.TimePosition = 0
  3734. while true do
  3735. wait(104.34)
  3736. z.TimePosition = 0
  3737. end
  3738. end
  3739.  
  3740. delay(0,restartMusic)
  3741.  
  3742. -- Functions --
  3743.  
  3744.  
  3745.  
  3746.  
  3747.  
  3748.  
  3749. local weld = function(part1,part2,x1,y1,z1,x2,y2,z2)
  3750. w = it("Weld",part1)
  3751. w.Part0 = part1
  3752. w.Part1 = part2
  3753. if part1.Anchored or part2.Anchored then
  3754. part1.Anchored = false
  3755. part2.Anchored = false
  3756. end
  3757. w.C0 = (CFrame.new(x1,y1,z1)*CFrame.Angles(math.rad(z2),math.rad(y2),math.rad(x2)))
  3758. return(w)
  3759. end
  3760.  
  3761.  
  3762.  
  3763.  
  3764. -- Torso Armor
  3765. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(2.05,1.26,1.05))
  3766. weld(torso,p,0,-0.375,0,0,0,0)
  3767. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3768. weld(torso,p,0.65,0.625,0,0,0,0)
  3769. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3770. mesh("Wedge",p,"","",Vector3.new(0.3,0.3,0.3))
  3771. weld(torso,p,-0.1,0.625,-0.0075,0,90,0)
  3772. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3773. mesh("Wedge",p,"","",Vector3.new(0.3,0.3,0.3))
  3774. weld(torso,p,0.1,0.625,-0.01,0,-90,0)
  3775. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.025))
  3776. mesh("Wedge",p,"","",Vector3.new(0.3,0.3,0.3))
  3777. weld(torso,p,-0.1,0.625,0.0124,0,0,0)
  3778. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3779. weld(torso,p,-0.65,0.625,0,0,0,0)
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