Tigermarx

Training Gadgets

Jan 21st, 2017
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  1. Training Gadgets
  2.  
  3. Level 1/2000G
  4. Sandbag:The Punching Bag, a great place to start Raising Strength! Punch that thing, monster! Build those muscles!!!
  5. POW++
  6.  
  7. Book:It's content changes depending on your monster's abilities. It had better start at the beginning...
  8. INT++
  9.  
  10. Target:Aim well, monster! Your goal is to be the champion of the future!
  11. ACC++
  12.  
  13. Tub:The tub flies up and your monster catches it on its head. Don't try this at home.
  14. DEF++
  15.  
  16. Trampoline:Use the power of the trampoline and jump, monster, jump! Maybe it'll learn some wonderful new footwork.
  17. SPD++
  18.  
  19. Life Blade(Think Shake-Weight with 2 hands):Your monster moves the blade rhythmically to increase Life. It's harder than it looks.
  20. LIF++
  21.  
  22. Level 2/4000G
  23.  
  24. Rock:It's weight adjusts according to your monster's abilities. (Even if your monster drops it, it's not that heavy.)
  25. POW+++/INT-
  26.  
  27. Stonehedge:Its magic makes meditation more effective! Don't let your monster train too much or it'll get tired!
  28. INT+++POW-
  29.  
  30. Flying Target:Your opponent in the arena won't be standing still, monster! Watch its movement carefully and then shoot, monster, shoot!
  31. ACC+++/LIF-
  32.  
  33. Cannon:Boom! Your monster has to block the shot. Absolutely do NOT try this at home!!
  34. DEF+++/SPD-
  35.  
  36. Pitching Mac:Your monster has to avoid the balls with its fancy footwork! Don't be afraid of the ball, now, monster
  37. SPD+++/DEF-
  38.  
  39. Rodeo:Hold on to the bucking mechanical bull, monster! It automatically stops when the monster gets tired
  40. LIF+++/ACC-
  41.  
  42. Level 3/8000G
  43.  
  44. Fan:Your monster has to run toward the wind. Run, monster, run! It's on its way to being a champion
  45. POW++++/SPD++/LIF--
  46.  
  47. Phonograph: The power of music makes meditation more effective! Prick those ears, monster, and listen well
  48. INT++++/LIF++/DEF--
  49.  
  50. Moving Target(You have to hit one target to make that target hits the other 2 behind it...Dominos): Watch the targets carefully, and then hit away, monster!
  51. ACC++++/DEF++/SPD--
  52.  
  53. Pendulum:Your monster has to try and defeat the iron ball! Do NOT try this at home!
  54. DEF++++/POW++/INT--
  55.  
  56. Thunder Mac(Your favorite :^)):The monster has to avoid the lightning with tis great moves! Move like the wind, monster!
  57. SPD++++/INT++/ACC--
  58.  
  59. Running Mac:Run, monster, run! Run to raise Life! If your monster runs really hard, it'll hover a little
  60. LIF++++/ACC++/POW--
  61.  
  62. These are the training gadgets for the MRVerse, As you can tell...the higher the level, the more tired the monster will be.
  63.  
  64.  
  65. Effect Gadgets
  66. -Gadgets that have an effect on the monsters on any ranch
  67. >Wind Drum
  68. Increase gains by 18-30 gains, but monster becomes more hungry
  69. >Wonder Well
  70. Keep your monster from getting stress so easily
  71. >Aroma Pot
  72. Monster will recover from stress faster
  73. >Sweet Increase
  74. Monster will recover from fatigue faster
  75. >Fleria Statue
  76. Monster will not get sick easily
  77.  
  78. All of these cost 10000G
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