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ethan06nguyen

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Jun 19th, 2018
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  1. local ScreenGui = Instance.new("ScreenGui")
  2. local TextBox = Instance.new("TextBox")
  3.  
  4.  
  5. function MoveSpawn(obj1,PLAYER)
  6. local playerpos = nil
  7. if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
  8. playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  9. end
  10. print(playerpos)
  11. for _,part in pairs (obj1:GetChildren()) do
  12. if part:IsA('BasePart') and playerpos then
  13. print('thefuck')
  14. print(playerpos)
  15. part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
  16. end
  17. end
  18. end
  19.  
  20. function ToHell(obj1)
  21. for i,v in pairs(obj1:GetChildren()) do
  22. v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
  23. end
  24. end
  25.  
  26. function MoveBy(obj1,AMNT)
  27. for i,v in pairs(obj1:GetChildren()) do
  28. if v:IsA('BasePart') then
  29. v.CFrame = v.CFrame + AMNT
  30. end
  31. end
  32. end
  33.  
  34. function MovePartBy(part,AMNT)
  35. part.CFrame = part.CFrame+AMNT
  36. end
  37.  
  38. -- Properties
  39.  
  40. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  41. ScreenGui.ResetOnSpawn = false
  42.  
  43. TextBox.Parent = ScreenGui
  44. TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
  45. TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
  46. TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
  47. TextBox.BorderSizePixel = 5
  48. TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
  49. TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  50. TextBox.Font = Enum.Font.SourceSans
  51. TextBox.FontSize = Enum.FontSize.Size14
  52. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  53. TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
  54. TextBox.TextScaled = true
  55. TextBox.TextSize = 14
  56. TextBox.TextWrapped = true
  57.  
  58. TextBox.FocusLost:connect(function()
  59. for i,v in pairs(game.Players:GetChildren()) do
  60. if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
  61. local coru = coroutine.wrap(function()
  62. print('elevatoring '..v.Name)
  63. local plr = v
  64. -- 1 - Model
  65. local obj1 = Instance.new("Model")
  66. obj1.Parent = workspace
  67.  
  68. -- 2 - Part
  69. local obj2 = Instance.new("Part")
  70. obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
  71. obj2.Material = Enum.Material.Neon
  72. obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
  73. obj2.Anchored = true
  74. obj2.BrickColor = BrickColor.new("Maroon")
  75. obj2.Friction = 0.30000001192093
  76. obj2.Shape = Enum.PartType.Block
  77. obj2.Parent = obj1
  78.  
  79. -- 3 - Part
  80. local obj3 = Instance.new("Part")
  81. obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
  82. obj3.Material = Enum.Material.Foil
  83. obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
  84. obj3.Anchored = true
  85. obj3.BrickColor = BrickColor.new("Really black")
  86. obj3.Friction = 0.30000001192093
  87. obj3.Shape = Enum.PartType.Block
  88. obj3.Parent = obj1
  89.  
  90. -- 4 - Wedge
  91. local obj4 = Instance.new("WedgePart")
  92. obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  93. obj4.TopSurface = Enum.SurfaceType.Smooth
  94. obj4.Material = Enum.Material.Marble
  95. obj4.Size = Vector3.new(0.200000003, 1, 1)
  96. obj4.Anchored = true
  97. obj4.BrickColor = BrickColor.new("Maroon")
  98. obj4.Friction = 0.30000001192093
  99. obj4.Name = "Wedge"
  100. obj4.Parent = obj1
  101.  
  102. -- 5 - Part
  103. local obj5 = Instance.new("Part")
  104. obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  105. obj5.TopSurface = Enum.SurfaceType.Smooth
  106. obj5.BottomSurface = Enum.SurfaceType.Smooth
  107. obj5.Material = Enum.Material.Marble
  108. obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  109. obj5.Anchored = true
  110. obj5.BrickColor = BrickColor.new("Maroon")
  111. obj5.Friction = 0.30000001192093
  112. obj5.Shape = Enum.PartType.Block
  113. obj5.Parent = obj1
  114.  
  115. -- 6 - Part
  116. local obj6 = Instance.new("Part")
  117. obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
  118. obj6.Material = Enum.Material.Cobblestone
  119. obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
  120. obj6.Anchored = true
  121. obj6.BrickColor = BrickColor.new("Maroon")
  122. obj6.Friction = 0.30000001192093
  123. obj6.Shape = Enum.PartType.Block
  124. obj6.Parent = obj1
  125.  
  126. -- 7 - Part
  127. local obj7 = Instance.new("Part")
  128. obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
  129. obj7.Material = Enum.Material.Foil
  130. obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
  131. obj7.Anchored = true
  132. obj7.BrickColor = BrickColor.new("Really black")
  133. obj7.Friction = 0.30000001192093
  134. obj7.Shape = Enum.PartType.Block
  135. obj7.Parent = obj1
  136.  
  137. -- 8 - Part
  138. local obj8 = Instance.new("Part")
  139. obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
  140. obj8.Material = Enum.Material.Cobblestone
  141. obj8.Size = Vector3.new(20, 13, 0.200000003)
  142. obj8.Anchored = true
  143. obj8.BrickColor = BrickColor.new("Maroon")
  144. obj8.Friction = 0.30000001192093
  145. obj8.Shape = Enum.PartType.Block
  146. obj8.Parent = obj1
  147.  
  148. -- 9 - Part
  149. local obj9 = Instance.new("Part")
  150. obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
  151. obj9.Material = Enum.Material.Neon
  152. obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  153. obj9.Anchored = true
  154. obj9.BrickColor = BrickColor.new("Maroon")
  155. obj9.Friction = 0.30000001192093
  156. obj9.Shape = Enum.PartType.Block
  157. obj9.Parent = obj1
  158.  
  159. -- 10 - Part
  160. local obj10 = Instance.new("Part")
  161. obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
  162. obj10.TopSurface = Enum.SurfaceType.Smooth
  163. obj10.BottomSurface = Enum.SurfaceType.Smooth
  164. obj10.Material = Enum.Material.Wood
  165. obj10.Size = Vector3.new(20, 0.200000003, 20)
  166. obj10.Anchored = true
  167. obj10.BrickColor = BrickColor.new("Black")
  168. obj10.Friction = 0.30000001192093
  169. obj10.Shape = Enum.PartType.Block
  170. obj10.Parent = obj1
  171.  
  172. -- 11 - Wedge
  173. local obj11 = Instance.new("WedgePart")
  174. obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  175. obj11.TopSurface = Enum.SurfaceType.Smooth
  176. obj11.Material = Enum.Material.Marble
  177. obj11.Size = Vector3.new(0.200000003, 1, 1)
  178. obj11.BottomSurface = Enum.SurfaceType.Smooth
  179. obj11.Anchored = true
  180. obj11.BrickColor = BrickColor.new("Maroon")
  181. obj11.Friction = 0.30000001192093
  182. obj11.Name = "Wedge"
  183. obj11.Parent = obj1
  184.  
  185. -- 12 - Wedge
  186. local obj12 = Instance.new("WedgePart")
  187. obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  188. obj12.TopSurface = Enum.SurfaceType.Smooth
  189. obj12.Material = Enum.Material.Marble
  190. obj12.Size = Vector3.new(0.200000003, 1, 1)
  191. obj12.BottomSurface = Enum.SurfaceType.Smooth
  192. obj12.Anchored = true
  193. obj12.BrickColor = BrickColor.new("Maroon")
  194. obj12.Friction = 0.30000001192093
  195. obj12.Name = "Wedge"
  196. obj12.Parent = obj1
  197.  
  198. -- 13 - Part
  199. local obj13 = Instance.new("Part")
  200. obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  201. obj13.TopSurface = Enum.SurfaceType.Smooth
  202. obj13.BottomSurface = Enum.SurfaceType.Smooth
  203. obj13.Material = Enum.Material.Marble
  204. obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  205. obj13.Anchored = true
  206. obj13.BrickColor = BrickColor.new("Maroon")
  207. obj13.Friction = 0.30000001192093
  208. obj13.Shape = Enum.PartType.Block
  209. obj13.Parent = obj1
  210.  
  211. -- 14 - Wedge
  212. local obj14 = Instance.new("WedgePart")
  213. obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  214. obj14.TopSurface = Enum.SurfaceType.Smooth
  215. obj14.Material = Enum.Material.Marble
  216. obj14.Size = Vector3.new(0.200000003, 1, 1)
  217. obj14.Anchored = true
  218. obj14.BrickColor = BrickColor.new("Maroon")
  219. obj14.Friction = 0.30000001192093
  220. obj14.Name = "Wedge"
  221. obj14.Parent = obj1
  222.  
  223. -- 15 - Part
  224. local obj15 = Instance.new("Part")
  225. obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
  226. obj15.Material = Enum.Material.Cobblestone
  227. obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
  228. obj15.Anchored = true
  229. obj15.BrickColor = BrickColor.new("Maroon")
  230. obj15.Friction = 0.30000001192093
  231. obj15.Shape = Enum.PartType.Block
  232. obj15.Parent = obj1
  233.  
  234. -- 16 - Part
  235. local obj16 = Instance.new("Part")
  236. obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
  237. obj16.Material = Enum.Material.Neon
  238. obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  239. obj16.Anchored = true
  240. obj16.BrickColor = BrickColor.new("Maroon")
  241. obj16.Friction = 0.30000001192093
  242. obj16.Shape = Enum.PartType.Block
  243. obj16.Parent = obj1
  244.  
  245. -- 17 - Part
  246. local obj17 = Instance.new("Part")
  247. obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
  248. obj17.Material = Enum.Material.Cobblestone
  249. obj17.Size = Vector3.new(20, 13, 0.200000003)
  250. obj17.Anchored = true
  251. obj17.BrickColor = BrickColor.new("Maroon")
  252. obj17.Friction = 0.30000001192093
  253. obj17.Shape = Enum.PartType.Block
  254. obj17.Parent = obj1
  255.  
  256. -- 18 - Part
  257. local obj18 = Instance.new("Part")
  258. obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
  259. obj18.Material = Enum.Material.Cobblestone
  260. obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
  261. obj18.Anchored = true
  262. obj18.BrickColor = BrickColor.new("Maroon")
  263. obj18.Friction = 0.30000001192093
  264. obj18.Shape = Enum.PartType.Block
  265. obj18.Parent = obj1
  266.  
  267. -- 19 - Part
  268. local obj19 = Instance.new("Part")
  269. obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
  270. obj19.Material = Enum.Material.Cobblestone
  271. obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
  272. obj19.Anchored = true
  273. obj19.BrickColor = BrickColor.new("Maroon")
  274. obj19.Friction = 0.30000001192093
  275. obj19.Shape = Enum.PartType.Block
  276. obj19.Parent = obj1
  277.  
  278. -- 20 - Part
  279. local obj20 = Instance.new("Part")
  280. obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
  281. obj20.Material = Enum.Material.Foil
  282. obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
  283. obj20.Anchored = true
  284. obj20.BrickColor = BrickColor.new("Really black")
  285. obj20.Friction = 0.30000001192093
  286. obj20.Shape = Enum.PartType.Block
  287. obj20.Parent = obj1
  288.  
  289. -- 21 - Door1
  290. local obj21 = Instance.new("Part")
  291. obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
  292. obj21.Material = Enum.Material.Granite
  293. obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  294. obj21.Anchored = true
  295. obj21.BrickColor = BrickColor.new("Really black")
  296. obj21.Friction = 0.30000001192093
  297. obj21.Shape = Enum.PartType.Block
  298. obj21.Name = "Door1"
  299. obj21.Parent = obj1
  300.  
  301. -- 22 - Part
  302. local obj22 = Instance.new("Part")
  303. obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
  304. obj22.TopSurface = Enum.SurfaceType.Smooth
  305. obj22.BottomSurface = Enum.SurfaceType.Smooth
  306. obj22.Material = Enum.Material.Wood
  307. obj22.Size = Vector3.new(20, 0.200000003, 20)
  308. obj22.Anchored = true
  309. obj22.BrickColor = BrickColor.new("Black")
  310. obj22.Friction = 0.30000001192093
  311. obj22.Shape = Enum.PartType.Block
  312. obj22.Parent = obj1
  313.  
  314. -- 23 - Wedge
  315. local obj23 = Instance.new("WedgePart")
  316. obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  317. obj23.TopSurface = Enum.SurfaceType.Smooth
  318. obj23.Material = Enum.Material.Marble
  319. obj23.Size = Vector3.new(0.200000003, 1, 1)
  320. obj23.BottomSurface = Enum.SurfaceType.Smooth
  321. obj23.Anchored = true
  322. obj23.BrickColor = BrickColor.new("Maroon")
  323. obj23.Friction = 0.30000001192093
  324. obj23.Name = "Wedge"
  325. obj23.Parent = obj1
  326.  
  327. -- 24 - Wedge
  328. local obj24 = Instance.new("WedgePart")
  329. obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  330. obj24.TopSurface = Enum.SurfaceType.Smooth
  331. obj24.Material = Enum.Material.Marble
  332. obj24.Size = Vector3.new(0.200000003, 1, 1)
  333. obj24.BottomSurface = Enum.SurfaceType.Smooth
  334. obj24.Anchored = true
  335. obj24.BrickColor = BrickColor.new("Maroon")
  336. obj24.Friction = 0.30000001192093
  337. obj24.Name = "Wedge"
  338. obj24.Parent = obj1
  339.  
  340. -- 25 - Wedge
  341. local obj25 = Instance.new("WedgePart")
  342. obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  343. obj25.TopSurface = Enum.SurfaceType.Smooth
  344. obj25.Material = Enum.Material.Marble
  345. obj25.Size = Vector3.new(0.200000003, 1, 1)
  346. obj25.Anchored = true
  347. obj25.BrickColor = BrickColor.new("Maroon")
  348. obj25.Friction = 0.30000001192093
  349. obj25.Name = "Wedge"
  350. obj25.Parent = obj1
  351.  
  352. -- 26 - Part
  353. local obj26 = Instance.new("Part")
  354. obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  355. obj26.TopSurface = Enum.SurfaceType.Smooth
  356. obj26.BottomSurface = Enum.SurfaceType.Smooth
  357. obj26.Material = Enum.Material.Marble
  358. obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  359. obj26.Anchored = true
  360. obj26.BrickColor = BrickColor.new("Maroon")
  361. obj26.Friction = 0.30000001192093
  362. obj26.Shape = Enum.PartType.Block
  363. obj26.Parent = obj1
  364.  
  365. -- 27 - Part
  366. local obj27 = Instance.new("Part")
  367. obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  368. obj27.TopSurface = Enum.SurfaceType.Smooth
  369. obj27.BottomSurface = Enum.SurfaceType.Smooth
  370. obj27.Material = Enum.Material.Marble
  371. obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  372. obj27.Anchored = true
  373. obj27.BrickColor = BrickColor.new("Maroon")
  374. obj27.Friction = 0.30000001192093
  375. obj27.Shape = Enum.PartType.Block
  376. obj27.Parent = obj1
  377.  
  378. -- 28 - Door2
  379. local obj28 = Instance.new("Part")
  380. obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
  381. obj28.Material = Enum.Material.Granite
  382. obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  383. obj28.Anchored = true
  384. obj28.BrickColor = BrickColor.new("Really black")
  385. obj28.Friction = 0.30000001192093
  386. obj28.Shape = Enum.PartType.Block
  387. obj28.Name = "Door2"
  388. obj28.Parent = obj1
  389.  
  390. -- 29 - Wedge
  391. local obj29 = Instance.new("WedgePart")
  392. obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  393. obj29.TopSurface = Enum.SurfaceType.Smooth
  394. obj29.Material = Enum.Material.Marble
  395. obj29.Size = Vector3.new(0.200000003, 1, 1)
  396. obj29.Anchored = true
  397. obj29.BrickColor = BrickColor.new("Maroon")
  398. obj29.Friction = 0.30000001192093
  399. obj29.Name = "Wedge"
  400. obj29.Parent = obj1
  401.  
  402. -- 30 - Wedge
  403. local obj30 = Instance.new("WedgePart")
  404. obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
  405. obj30.TopSurface = Enum.SurfaceType.Smooth
  406. obj30.Material = Enum.Material.Marble
  407. obj30.Size = Vector3.new(0.200000003, 1, 1)
  408. obj30.BottomSurface = Enum.SurfaceType.Smooth
  409. obj30.Anchored = true
  410. obj30.BrickColor = BrickColor.new("Really black")
  411. obj30.Friction = 0.30000001192093
  412. obj30.Name = "Wedge"
  413. obj30.Parent = obj1
  414.  
  415. -- 31 - Part
  416. local obj31 = Instance.new("Part")
  417. obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
  418. obj31.TopSurface = Enum.SurfaceType.Smooth
  419. obj31.BottomSurface = Enum.SurfaceType.Smooth
  420. obj31.Material = Enum.Material.Marble
  421. obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  422. obj31.Anchored = true
  423. obj31.BrickColor = BrickColor.new("Really black")
  424. obj31.Friction = 0.30000001192093
  425. obj31.Shape = Enum.PartType.Block
  426. obj31.Parent = obj1
  427.  
  428. -- 32 - Wedge
  429. local obj32 = Instance.new("WedgePart")
  430. obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
  431. obj32.TopSurface = Enum.SurfaceType.Smooth
  432. obj32.Material = Enum.Material.Marble
  433. obj32.Size = Vector3.new(0.200000003, 1, 1)
  434. obj32.Anchored = true
  435. obj32.BrickColor = BrickColor.new("Really black")
  436. obj32.Friction = 0.30000001192093
  437. obj32.Name = "Wedge"
  438. obj32.Parent = obj1
  439.  
  440. -- 33 - Part
  441. local obj33 = Instance.new("Part")
  442. obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
  443. obj33.TopSurface = Enum.SurfaceType.Smooth
  444. obj33.BottomSurface = Enum.SurfaceType.Smooth
  445. obj33.Material = Enum.Material.Concrete
  446. obj33.Size = Vector3.new(20, 0.200000003, 20)
  447. obj33.Anchored = true
  448. obj33.BrickColor = BrickColor.new("Maroon")
  449. obj33.Friction = 0.30000001192093
  450. obj33.Shape = Enum.PartType.Block
  451. obj33.Parent = obj1
  452.  
  453. -- 34 - Wedge
  454. local obj34 = Instance.new("WedgePart")
  455. obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
  456. obj34.TopSurface = Enum.SurfaceType.Smooth
  457. obj34.Material = Enum.Material.Marble
  458. obj34.Size = Vector3.new(0.200000003, 1, 1)
  459. obj34.Anchored = true
  460. obj34.BrickColor = BrickColor.new("Really black")
  461. obj34.Friction = 0.30000001192093
  462. obj34.Name = "Wedge"
  463. obj34.Parent = obj1
  464.  
  465. -- 35 - Part
  466. local obj35 = Instance.new("Part")
  467. obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
  468. obj35.TopSurface = Enum.SurfaceType.Smooth
  469. obj35.BottomSurface = Enum.SurfaceType.Smooth
  470. obj35.Material = Enum.Material.Marble
  471. obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  472. obj35.Anchored = true
  473. obj35.BrickColor = BrickColor.new("Really black")
  474. obj35.Friction = 0.30000001192093
  475. obj35.Shape = Enum.PartType.Block
  476. obj35.Parent = obj1
  477.  
  478. -- 36 - Wedge
  479. local obj36 = Instance.new("WedgePart")
  480. obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
  481. obj36.TopSurface = Enum.SurfaceType.Smooth
  482. obj36.Material = Enum.Material.Marble
  483. obj36.Size = Vector3.new(0.200000003, 1, 1)
  484. obj36.BottomSurface = Enum.SurfaceType.Smooth
  485. obj36.Anchored = true
  486. obj36.BrickColor = BrickColor.new("Really black")
  487. obj36.Friction = 0.30000001192093
  488. obj36.Name = "Wedge"
  489. obj36.Parent = obj1
  490.  
  491. -- 2 - HANDS
  492. local hand = Instance.new("Part")
  493. hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
  494. hand.FormFactor = Enum.FormFactor.Symmetric
  495. hand.TopSurface = Enum.SurfaceType.Weld
  496. hand.BottomSurface = Enum.SurfaceType.Weld
  497. hand.Material = Enum.Material.Neon
  498. hand.Size = Vector3.new(8, 9, 2)
  499. hand.Anchored = true
  500. hand.BrickColor = BrickColor.new("Really black")
  501. hand.Friction = 0.30000001192093
  502. hand.Shape = Enum.PartType.Block
  503. hand.Name = "HANDS"
  504. hand.CanCollide = false
  505. hand.Parent = obj1
  506.  
  507. -- 3 - Mesh
  508. local handmesh = Instance.new("SpecialMesh")
  509. handmesh.MeshType = Enum.MeshType.FileMesh
  510. handmesh.Scale = Vector3.new(2, 2, 2)
  511. handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
  512. handmesh.Parent = hand
  513.  
  514. -- 4 - Realistic Stone Fist
  515. local fist = Instance.new("Part")
  516. fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
  517. fist.Transparency = 1
  518. fist.Material = Enum.Material.Neon
  519. fist.Size = Vector3.new(6, 6, 6)
  520. fist.Anchored = true
  521. fist.CanCollide = false
  522. fist.BrickColor = BrickColor.new("Really black")
  523. fist.Friction = 0.30000001192093
  524. fist.Shape = Enum.PartType.Block
  525. fist.Name = "Realistic Stone Fist"
  526. fist.Parent = obj1
  527.  
  528. -- 5 - Mesh
  529. local fistmesh = Instance.new("SpecialMesh")
  530. fistmesh.MeshType = Enum.MeshType.FileMesh
  531. fistmesh.Scale = Vector3.new(15, 15, 15)
  532. fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
  533. fistmesh.Parent = fist
  534.  
  535.  
  536. if plr.Character then
  537. function thatstuff()
  538. MoveSpawn(obj1,plr.Character)
  539. if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  540. plr.Character.Torso.Anchored = true
  541. elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  542. plr.Character.UpperTorso.Anchored = true
  543. end
  544. local thing = Instance.new('Part',workspace)
  545. thing.Size = Vector3.new(0.2,0.2,0.2)
  546. thing.Material = Enum.Material.Neon
  547. thing.BrickColor = BrickColor.new('Really red')
  548. local plrpos = nil
  549. thing.Anchored=true
  550. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  551. if plr.Character:FindFirstChildOfClass('Humanoid') then
  552. plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
  553. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  554. end
  555. if plrpos then
  556. thing.CFrame = thing.CFrame - plrpos
  557. end
  558. local flame = Instance.new('ParticleEmitter',thing)
  559. flame.Texture = 'rbxassetid://743419909'
  560. flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
  561. flame.LightEmission = 1
  562. flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  563. flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
  564. flame.Lifetime = NumberRange.new(0.5,1)
  565. flame.Rate = 10000
  566. flame.VelocityInheritance = 1
  567. flame.VelocitySpread = 15
  568. flame.Speed = NumberRange.new(10)
  569. for i=1,120 do
  570. if thing then
  571. thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
  572. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  573. if plr.Character:FindFirstChildOfClass('Humanoid') then
  574. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  575. end
  576. if plrpos then
  577. thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
  578. end
  579.  
  580. wait()
  581. end
  582. end
  583. for i=1,51 do
  584. MoveBy(obj1,Vector3.new(0,0.4,0))
  585. wait()
  586. end
  587. local sound = Instance.new('Sound',obj21)
  588. sound.SoundId = 'rbxassetid://138169063'
  589. sound.Volume = 1
  590. sound:Play()
  591. wait(1)
  592. for i=1,50 do
  593. MovePartBy(obj21,Vector3.new(0,0,0.1))
  594. MovePartBy(obj28,Vector3.new(0,0,-0.1))
  595. wait()
  596. end
  597. wait(0.5)
  598. for i=1,100 do
  599. MovePartBy(hand,Vector3.new(-0.1,0,0))
  600. wait()
  601. end
  602. hand.Transparency = 1
  603. fist.Transparency = 0
  604. wait(0.5)
  605. for i=1,75 do
  606. MovePartBy(fist,Vector3.new(0.2,0,0))
  607. if plr.Character:FindFirstChild('Torso') then
  608. MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
  609. end
  610. wait()
  611. end
  612. local sound = Instance.new('Sound',obj21)
  613. sound.SoundId = 'rbxassetid://178555466'
  614. sound.Volume = 1
  615. sound:Play()
  616. for i=1,50 do
  617. MovePartBy(obj21,Vector3.new(0,0,-0.1))
  618. MovePartBy(obj28,Vector3.new(0,0,0.1))
  619. wait()
  620. end
  621. for i=1,10 do
  622. fist.Transparency = i/10
  623. wait()
  624. end
  625. wait(1)
  626. for i=1,51 do
  627. MoveBy(obj1,Vector3.new(0,-0.4,0))
  628. if plr.Character:FindFirstChild('Torso') then
  629. MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
  630. end
  631. wait()
  632. end
  633. ToHell(obj1)
  634. if plr.Character:FindFirstChild('Torso') then
  635. plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
  636. plr.Character.Torso.Anchored = false
  637. end
  638. local cf = thing.CFrame
  639. for i=1,120 do
  640. if thing then
  641. thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
  642. thing.CFrame = cf
  643. wait()
  644. end
  645. end
  646. if thing then
  647. thing:Destroy()
  648. end
  649. if plr.Character:FindFirstChildOfClass('Humanoid') then
  650. plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
  651. end
  652. for i=1,100 do
  653. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  654. wait()
  655. end
  656. if plr.Character:FindFirstChildOfClass('Humanoid') then
  657. plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
  658. end
  659. for i=1,15 do
  660. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  661. wait()
  662. end
  663. wait(10)
  664. if obj1 then
  665. obj1:Destroy()
  666. end
  667. end
  668. local success, message = pcall(thatstuff)
  669. if success == false then
  670. print("An error occurred: "..message..". Removing the elevator for this player.")
  671. obj1:Destroy()
  672. end
  673. end
  674.  
  675.  
  676. end)
  677. coru()
  678. end--33
  679. end
  680. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  681. end)
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