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  1. Set current directory to /home/sdtdserver/serverfiles
  2. Found path: /home/sdtdserver/serverfiles/7DaysToDieServer.x86_64
  3. Mono path[0] = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Managed'
  4. Mono config path = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/etc'
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libgetrss.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libMouseLib.so
  12. libeac_server.so
  13. libeasyanticheat.so
  14. libgetrss.so
  15. libsteam_api.so
  16. steamclient.so
  17. libMouseLib.so
  18. Initialize engine version: 2018.2.0f2 (787658998520)
  19. Forcing GfxDevice: Null
  20. GfxDevice: creating device client; threaded=0
  21. NullGfxDevice:
  22. Version: NULL 1.0 [1.0]
  23. Renderer: Null Device
  24. Vendor: Unity Technologies
  25. Begin MonoManager ReloadAssembly
  26. - Completed reload, in 0.075 seconds
  27. UnloadTime: 0.582000 ms
  28. 2019-10-04T20:10:42 0.058 INF Awake
  29. 2019-10-04T20:10:42 0.090 WRN Setting global culture failed!
  30. 2019-10-04T20:10:42 0.143 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Linux 64 Bit
  31. 2019-10-04T20:10:42 0.143 INF System information:
  32. 2019-10-04T20:10:42 0.190 INF OS: Linux 4.15 Ubuntu 18.04 64bit
  33. 2019-10-04T20:10:42 0.193 INF CPU: AMD FX(tm)-4350 Quad-Core Processor (cores: 4)
  34. 2019-10-04T20:10:42 0.194 INF RAM: 7707 MB
  35. 2019-10-04T20:10:42 0.194 INF GPU: Null Device (128 MB)
  36. 2019-10-04T20:10:42 0.198 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  37. 2019-10-04T20:10:42 0.215 INF Last played version: Alpha 17.4
  38. 2019-10-04T20:10:42 0.215 INF Local UTC offset: 0 hours
  39. 2019-10-04T20:10:42 0.216 WRN Setting global culture failed!
  40. 2019-10-04T20:10:42 0.222 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile /home/sdtdserver/log/server/output_log__2019-10-04__20-10-41.txt -quit -batchmode -nographics -dedicated -configfile=/home/sdtdserver/serverfiles/sdtdserver.xml
  41. 2019-10-04T20:10:42 0.224 INF Parsing server configfile: /home/sdtdserver/serverfiles/sdtdserver.xml
  42. 2019-10-04T20:10:42 0.260 INF Parsing server configfile successfully completed
  43. 2019-10-04T20:10:42 0.261 INF Starting dedicated server level=Navezgane game name=My Game
  44. 2019-10-04T20:10:42 0.261 INF Maximum allowed players: 8
  45. 2019-10-04T20:10:42 0.261 INF Game mode: GameModeSurvival
  46. 2019-10-04T20:10:42 0.261 INF Dedicated server only build
  47. 2019-10-04T20:10:42 0.263 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2019-10-04T20:10:42 0.263 INF Starting PlayerInputManager...
  49. 2019-10-04T20:10:42 0.275 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  50. 2019-10-04T20:10:42 0.418 INF Starting UserProfileManager...
  51. 2019-10-04T20:10:42 0.436 INF Texture quality is set to 3
  52. 2019-10-04T20:10:42 0.495 INF [NET] Disabling protocol: SteamNetworking
  53. 2019-10-04T20:10:42 0.495 INF NET: InitCallbacks
  54. 2019-10-04T20:10:42 0.497 INF [MODS] No mods folder found
  55. 2019-10-04T20:10:42 0.505 INF Loading permissions file at '/home/sdtdserver/.local/share/7DaysToDie/Saves/serveradmin.xml'
  56. 2019-10-04T20:10:42 0.522 INF Loading permissions file done.
  57. UMA Overlay loading took 285 ms
  58.  
  59. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  60.  
  61. UMA Slot loading took 2 ms
  62.  
  63. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  64.  
  65. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  66. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  67. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  68. 2019-10-04T20:10:43 1.407 INF WorldStaticData.Init() needed 0.423s
  69. 2019-10-04T20:10:43 1.414 INF Started Telnet on 8081
  70. 2019-10-04T20:10:43 1.414 INF Awake done in 1357 ms
  71. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  72. 2019-10-04T20:10:43 1.593 INF Atlas reset took 173 ms
  73. 2019-10-04T20:10:43 1.594 INF Atlas load took 178 ms
  74.  
  75. Unloading 693 unused Assets to reduce memory usage. Loaded Objects now: 8711.
  76. Total: 24.054000 ms (FindLiveObjects: 1.970000 ms CreateObjectMapping: 0.448000 ms MarkObjects: 13.669000 ms DeleteObjects: 7.966000 ms)
  77.  
  78. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  79.  
  80. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8711.
  81. Total: 17.710000 ms (FindLiveObjects: 3.076000 ms CreateObjectMapping: 0.974000 ms MarkObjects: 13.643000 ms DeleteObjects: 0.016000 ms)
  82.  
  83. 2019-10-04T20:10:43 1.683 INF NET: Starting server protocols
  84. [B]Bind exception: System.Net.Sockets.SocketException: Protocol option not supported
  85. at System.Net.Sockets.Socket.SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, Boolean optionValue) [0x00000] in <filename unknown>:0
  86. at LiteNetLib.NetSocket.BindSocket (System.Net.Sockets.Socket socket, System.Net.IPEndPoint ep, Boolean reuseAddress) [0x00000] in <filename unknown>:0 , errorCode: ProtocolOption
  87.  
  88. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  89.  
  90. 2019-10-04T20:10:43 1.695 INF NET: LiteNetLib server started
  91. 2019-10-04T20:10:43 1.698 INF StartGame
  92. 2019-10-04T20:10:44 2.003 INF Atlas reset took 174 ms
  93. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  94.  
  95. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8738.
  96. Total: 21.906000 ms (FindLiveObjects: 1.613000 ms CreateObjectMapping: 0.413000 ms MarkObjects: 13.722000 ms DeleteObjects: 6.156000 ms)
  97.  
  98. 2019-10-04T20:10:44 2.927 INF Persistent GamePrefs saved
  99. GamePref.AdminFileName = serveradmin.xml
  100. GamePref.AirDropFrequency = 72
  101. GamePref.AirDropMarker = False
  102. GamePref.AutopilotMode = 0
  103. GamePref.BedrollDeadZoneSize = 15
  104. GamePref.BlockDamageAI = 100
  105. GamePref.BlockDamageAIBM = 100
  106. GamePref.BlockDamagePlayer = 100
  107. GamePref.BloodMoonEnemyCount = 8
  108. GamePref.BloodMoonFrequency = 7
  109. GamePref.BloodMoonRange = 0
  110. GamePref.BloodMoonWarning = 8
  111. GamePref.BuildCreate = False
  112. GamePref.ConnectToServerIP = 127.0.0.1
  113. GamePref.ConnectToServerPort = 26900
  114. GamePref.ControlPanelEnabled = False
  115. GamePref.ControlPanelPort = 8080
  116. GamePref.CraftTimer =
  117. GamePref.CreateLevelDim = 8
  118. GamePref.CreateLevelName = My Level
  119. GamePref.CreativeMenuEnabled = False
  120. GamePref.DayCount = 3
  121. GamePref.DayLightLength = 18
  122. GamePref.DayNightLength = 60
  123. GamePref.DebugMenuEnabled = False
  124. GamePref.DebugMenuShowTasks = False
  125. GamePref.DebugStopEnemiesMoving = False
  126. GamePref.DropOnDeath = 0
  127. GamePref.DropOnQuit = 0
  128. GamePref.DynamicSpawner =
  129. GamePref.EACEnabled = True
  130. GamePref.EnemyDifficulty = 0
  131. GamePref.EnemySpawnMode = True
  132. GamePref.FavoriteServersList =
  133. GamePref.FragLimit = 20
  134. GamePref.GameDifficulty = 2
  135. GamePref.GameGuidClient =
  136. GamePref.GameMode = GameModeSurvival
  137. GamePref.GameName = My Game
  138. GamePref.GameNameClient = My Game
  139. GamePref.GameVersion = Alpha 17.4
  140. GamePref.GameWorld = Navezgane
  141. GamePref.HideCommandExecutionLog = 0
  142. GamePref.JoiningOptions = True
  143. GamePref.LandClaimCount = 1
  144. GamePref.LandClaimDeadZone = 30
  145. GamePref.LandClaimDecayMode = 0
  146. GamePref.LandClaimExpiryTime = 3
  147. GamePref.LandClaimOfflineDurabilityModifier = 4
  148. GamePref.LandClaimOnlineDurabilityModifier = 4
  149. GamePref.LandClaimSize = 41
  150. GamePref.LastGameResetRevision = 0
  151. GamePref.LastLoadedPrefab =
  152. GamePref.LastLoadedPrefabSize =
  153. GamePref.LootAbundance = 100
  154. GamePref.LootRespawnDays = 30
  155. GamePref.LootTimer =
  156. GamePref.MatchLength = 10
  157. GamePref.MaxSpawnedAnimals = 50
  158. GamePref.MaxSpawnedZombies = 60
  159. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  160. GamePref.NoGraphicsMode = True
  161. GamePref.OptionsAA = 1
  162. GamePref.OptionsAllowController = True
  163. GamePref.OptionsAmbientVolumeLevel = 1
  164. GamePref.OptionsAudioOcclusion = False
  165. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  166. GamePref.OptionsControllerVibration = True
  167. GamePref.OptionsDeferredLighting = True
  168. GamePref.OptionsDynamicMusicEnabled = False
  169. GamePref.OptionsDynamicMusicVolume = 1
  170. GamePref.OptionsFieldOfView = 65
  171. GamePref.OptionsFieldOfViewNew = 65
  172. GamePref.OptionsForegroundGlobalOpacity = 1
  173. GamePref.OptionsGamma = 0.375
  174. GamePref.OptionsGfxBloom = True
  175. GamePref.OptionsGfxDOF = False
  176. GamePref.OptionsGfxMotionBlur = 1
  177. GamePref.OptionsGfxSSAO = True
  178. GamePref.OptionsGfxSSReflections = False
  179. GamePref.OptionsGfxSunShafts = True
  180. GamePref.OptionsGraphicsQuality = 1
  181. GamePref.OptionsGrassDistance = 1
  182. GamePref.OptionsHudOpacity = 1
  183. GamePref.OptionsHudSize = 2
  184. GamePref.OptionsInterfaceSensitivity = 0.75
  185. GamePref.OptionsInvertMouse = False
  186. GamePref.OptionsJournalPopup = True
  187. GamePref.OptionsLODDistance = 0.5
  188. GamePref.OptionsMicVolumeLevel = 0.75
  189. GamePref.OptionsMouseSensitivity = 0.5
  190. GamePref.OptionsMusicVolumeLevel = 0.5
  191. GamePref.OptionsOverallAudioVolumeLevel = 1
  192. GamePref.OptionsPlayerModel = playerMale
  193. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  194. GamePref.OptionsPOICulling = 0
  195. GamePref.OptionsReflectedShadows = False
  196. GamePref.OptionsReflectionBounces = 0
  197. GamePref.OptionsReflectionCullList = Default
  198. GamePref.OptionsReflectionFarClip = 3000
  199. GamePref.OptionsReflectionQuality = 1
  200. GamePref.OptionsReflectionRefreshMode = ViaScripting
  201. GamePref.OptionsReflectionRefreshRate = 0
  202. GamePref.OptionsReflectionShadowDistance = 60
  203. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  204. GamePref.OptionsResolution = 0
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShadowDistance = 1
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsStabSpawnBlocksOnGround = True
  210. GamePref.OptionsStreamingMipmapsBudget = 4096
  211. GamePref.OptionsStreamingMipmapsEnabled = True
  212. GamePref.OptionsTempCelsius = False
  213. GamePref.OptionsTextureQuality = 1
  214. GamePref.OptionsTreeDistance = 4
  215. GamePref.OptionsTreeQuality = 1
  216. GamePref.OptionsUMATextureQuality = 1
  217. GamePref.OptionsViewDistance = 6
  218. GamePref.OptionsVoiceChatEnabled = True
  219. GamePref.OptionsVoiceVolumeLevel = 0.75
  220. GamePref.OptionsVsync = 1
  221. GamePref.OptionsWaterParticleLimiter = 0.5
  222. GamePref.OptionsWaterQuality = 1
  223. GamePref.OptionsZoomMouseSensitivity = 0.5
  224. GamePref.PartySharedKillRange = 100
  225. GamePref.PersistentPlayerProfiles = False
  226. GamePref.PlayerAutologin = False
  227. GamePref.PlayerId =
  228. GamePref.PlayerKillingMode = 3
  229. GamePref.PlayerName = Player
  230. GamePref.PlayerSafeZoneHours = 5
  231. GamePref.PlayerSafeZoneLevel = 5
  232. GamePref.PlayerToken =
  233. GamePref.RebuildMap = False
  234. GamePref.SaveGameFolder = /home/sdtdserver/.local/share/7DaysToDie/Saves
  235. GamePref.SelectionContextMode = 0
  236. GamePref.SelectionOperationMode = 0
  237. GamePref.ServerAdminSlots = 0
  238. GamePref.ServerAdminSlotsPermission = 0
  239. GamePref.ServerDescription = A 7 Days to Die server
  240. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  241. GamePref.ServerIP =
  242. GamePref.ServerIsPublic = True
  243. GamePref.ServerLoginConfirmationText =
  244. GamePref.ServerMaxPlayerCount = 8
  245. GamePref.ServerName = Friends Server
  246. GamePref.ServerPort = 26900
  247. GamePref.ServerReservedSlots = 0
  248. GamePref.ServerReservedSlotsPermission = 100
  249. GamePref.ServerVisibility = 2
  250. GamePref.ServerWebsiteURL =
  251. GamePref.ShowFriendPlayerOnMap = True
  252. GamePref.TelnetEnabled = True
  253. GamePref.TelnetFailedLoginLimit = 10
  254. GamePref.TelnetFailedLoginsBlocktime = 10
  255. GamePref.TelnetPort = 8081
  256. GamePref.TerminalWindowEnabled = True
  257. GamePref.UNUSED_OptionsBloom =
  258. GamePref.UNUSED_OptionsDOF =
  259. GamePref.UNUSED_OptionsImageEffects =
  260. GamePref.UNUSED_OptionsMotionBlur =
  261. GamePref.UNUSED_OptionsObjectBlur =
  262. GamePref.UNUSED_OptionsSSAO =
  263. GamePref.UNUSED_OptionsSunShafts =
  264. GamePref.UserDataFolder = /home/sdtdserver/.local/share/7DaysToDie
  265. GamePref.WorldGenSeed = asdf
  266. GamePref.WorldGenSize = 4096
  267. GamePref.XPMultiplier = 100
  268. GamePref.ZombieBMMove = 3
  269. GamePref.ZombieFeralMove = 3
  270. GamePref.ZombieMove = 0
  271. GamePref.ZombieMoveNight = 3
  272. GamePref.ZombiePlayers = True
  273. GameStat.AirDropFrequency = 0
  274. GameStat.AirDropMarker = False
  275. GameStat.AnimalCount = 0
  276. GameStat.AutoParty = False
  277. GameStat.BlockDamagePlayer = 100
  278. GameStat.BloodMoonDay = 0
  279. GameStat.BloodMoonEnemyCount = 8
  280. GameStat.BloodMoonWarning = 8
  281. GameStat.ChunkStabilityEnabled = True
  282. GameStat.CraftTimer =
  283. GameStat.CurrentRoundIx = 0
  284. GameStat.DayLightLength = 18
  285. GameStat.DayLimitActive = False
  286. GameStat.DayLimitThisRound = 0
  287. GameStat.DropOnDeath = 1
  288. GameStat.DropOnQuit = 0
  289. GameStat.EnemyCount = 0
  290. GameStat.EnemyDifficulty = Normal
  291. GameStat.EnemySpawnMode = True
  292. GameStat.FragLimitActive = False
  293. GameStat.FragLimitThisRound = 0
  294. GameStat.GameDifficulty = 2
  295. GameStat.GameDifficultyBonus = 1
  296. GameStat.GameModeId = 0
  297. GameStat.GameState = 0
  298. GameStat.GlobalMessageToShow =
  299. GameStat.IsCreativeMenuEnabled = False
  300. GameStat.IsFlyingEnabled = False
  301. GameStat.IsPlayerCollisionEnabled = True
  302. GameStat.IsPlayerDamageEnabled = True
  303. GameStat.IsResetMapOnRestart = False
  304. GameStat.IsSaveSupplyCrates = True
  305. GameStat.IsSpawnEnemies = True
  306. GameStat.IsSpawnNearOtherPlayer = False
  307. GameStat.IsTeleportEnabled = False
  308. GameStat.IsVersionCheckDone = False
  309. GameStat.LandClaimCount = 1
  310. GameStat.LandClaimDeadZone = 30
  311. GameStat.LandClaimDecayMode = 0
  312. GameStat.LandClaimExpiryTime = 3
  313. GameStat.LandClaimOfflineDurabilityModifier = 32
  314. GameStat.LandClaimOnlineDurabilityModifier = 32
  315. GameStat.LandClaimSize = 41
  316. GameStat.LoadScene =
  317. GameStat.LootTimer =
  318. GameStat.OptionsPOICulling = 0
  319. GameStat.PartySharedKillRange = 100
  320. GameStat.PlayerKillingMode = KillStrangersOnly
  321. GameStat.ScoreDiedMultiplier = -5
  322. GameStat.ScorePlayerKillMultiplier = 1
  323. GameStat.ScoreZombieKillMultiplier = 1
  324. GameStat.ShowAllPlayersOnMap = False
  325. GameStat.ShowFriendPlayerOnMap = True
  326. GameStat.ShowSpawnWindow = False
  327. GameStat.ShowWindow =
  328. GameStat.ShowZombieCounter = False
  329. GameStat.TimeLimitActive = False
  330. GameStat.TimeLimitThisRound = 0
  331. GameStat.TimeOfDayIncPerSec = 20
  332. GameStat.XPMultiplier = 100
  333. GameStat.ZombieHordeMeter = False
  334. 2019-10-04T20:10:45 2.993 INF StartAsServer
  335. 2019-10-04T20:10:51 9.581 INF Block IDs with mapping
  336. 2019-10-04T20:10:51 9.581 INF BlockIDs from Mapping
  337. 2019-10-04T20:10:52 10.557 INF Item IDs with mapping
  338. 2019-10-04T20:10:52 10.558 INF ItemIDs from Mapping
  339. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  340. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  341. HDR Render Texture not supported, disabling HDR on reflection probe.
  342.  
  343. (Filename: Line: 274)
  344.  
  345. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  346. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  347. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  348. 2019-10-04T20:10:56 14.279 INF createWorld: Navezgane, My Game, GameModeSurvival
  349. 2019-10-04T20:10:56 14.344 INF Started thread ChunkRegeneration
  350. 2019-10-04T20:10:56 14.345 INF Started thread ChunkCalc
  351. 2019-10-04T20:10:56 14.429 INF World.Load: Navezgane
  352. 2019-10-04T20:10:56 14.452 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  353. 2019-10-04T20:10:56 14.453 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  354. 2019-10-04T20:11:00 18.248 INF Started thread GenerateChunks
  355. 2019-10-04T20:11:00 18.601 INF Loading dtm raw file took 301ms
  356. 2019-10-04T20:11:00 18.836 INF Biomes image size w= 3072, h = 3072
  357. 2019-10-04T20:11:01 19.322 INF Loading and creating biomes took 720ms
  358. 2019-10-04T20:11:02 20.734 INF Loading and parsing of generator took 1412ms
  359. 2019-10-04T20:11:02 20.791 INF Started thread SaveChunks /home/sdtdserver/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region
  360. 2019-10-04T20:11:04 22.471 INF AstarManager Init
  361. 2019-10-04T20:11:04 22.827 INF Weather Packages Created FROM BIOMES
  362. 2019-10-04T20:11:05 23.169 INF createWorld() done
  363. 2019-10-04T20:11:05 23.172 INF Loading players.xml
  364. 2019-10-04T20:11:05 23.269 INF Loaded player
  365. 2019-10-04T20:11:05 23.472 INF [EAC] Starting EAC server
  366. 2019-10-04T20:11:05 23.480 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x400ead30 LogLevel: Verb.
  367. 2019-10-04T20:11:05 23.480 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  368. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  369. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  370. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  371. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  372. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  373. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_health (uint32), player_tickflags (uint32) }.
  374. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_fov (uint32), weapon_id (uint32) }.
  375. 2019-10-04T20:11:05 23.483 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewangles (vec3f), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewangles (vec3f), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32) }.
  376. 2019-10-04T20:11:05 23.511 INF StartGame done
  377. 2019-10-04T20:11:05 23.775 INF [Steamworks.NET] GameServer.Init successful
  378. 2019-10-04T20:11:05 23.779 INF [Steamworks.NET] Making server public
  379. 2019-10-04T20:11:06 24.833 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=x, public IP=x.x.x.x
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