Buljo7

Story Life FreeRoam - Spawn

Feb 3rd, 2017
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  1. // Story Life Spawn spawn by Buljo
  2. //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
  3. tmpobjid = CreateDynamicObjectEx(19129,1970.949,-1357.320,17.563,0.000,0.000,0.000,300.000,300.000);
  4. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  5. tmpobjid = CreateDynamicObjectEx(18783,1950.886,-1357.343,15.045,0.000,0.000,0.000,300.000,300.000);
  6. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  7. tmpobjid = CreateDynamicObjectEx(18766,1945.879,-1360.542,19.948,0.000,0.000,0.000,300.000,300.000);
  8. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  9. tmpobjid = CreateDynamicObjectEx(18766,1955.878,-1360.573,19.948,0.000,0.000,0.000,300.000,300.000);
  10. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  11. tmpobjid = CreateDynamicObjectEx(18766,1961.284,-1360.559,19.948,0.000,0.000,0.000,300.000,300.000);
  12. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  13. tmpobjid = CreateDynamicObjectEx(18766,1966.293,-1365.079,19.948,0.000,0.000,90.000,300.000,300.000);
  14. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  15. tmpobjid = CreateDynamicObjectEx(18766,1966.289,-1374.981,19.948,0.000,0.000,90.000,300.000,300.000);
  16. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  17. tmpobjid = CreateDynamicObjectEx(18766,1966.267,-1382.406,19.948,0.000,0.000,90.000,300.000,300.000);
  18. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  19. tmpobjid = CreateDynamicObjectEx(901,1945.161,-1354.989,15.103,0.000,0.000,0.000,300.000,300.000);
  20. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  21. tmpobjid = CreateDynamicObjectEx(901,1951.520,-1354.280,16.767,0.000,0.000,138.345,300.000,300.000);
  22. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  23. tmpobjid = CreateDynamicObjectEx(18766,1964.234,-1362.706,24.446,0.000,0.000,131.307,300.000,300.000);
  24. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "concretebigb256128", 0);
  25. tmpobjid = CreateDynamicObjectEx(18783,1950.893,-1377.346,15.045,0.000,0.000,0.000,300.000,300.000);
  26. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  27. tmpobjid = CreateDynamicObjectEx(18783,1933.488,-1377.366,10.451,0.000,-30.000,0.000,300.000,300.000);
  28. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  29. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  30. tmpobjid = CreateDynamicObjectEx(18783,1933.483,-1365.793,10.451,0.000,-30.000,0.000,300.000,300.000);
  31. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  32. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  33. tmpobjid = CreateDynamicObjectEx(18783,1951.049,-1394.714,10.451,0.000,-30.000,90.000,300.000,300.000);
  34. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  35. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  36. tmpobjid = CreateDynamicObjectEx(18783,1970.984,-1394.721,10.451,0.000,-30.000,90.000,300.000,300.000);
  37. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "boardwalk2_la", 0);
  38. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "boardwalk2_la", 0);
  39. tmpobjid = CreateDynamicObjectEx(18783,1871.915,-1361.198,12.471,0.000,0.000,0.000,300.000,300.000);
  40. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "concretenewb256128", 0);
  41. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "concretenewb256128", 0);
  42. tmpobjid = CreateDynamicObjectEx(5390,1919.503,-1400.901,16.171,0.000,0.000,0.000,300.000,300.000);
  43. SetDynamicObjectMaterial(tmpobjid, 5, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0);
  44. SetDynamicObjectMaterial(tmpobjid, 6, 18065, "ab_sfammumain", "breezewall", 0);
  45. SetDynamicObjectMaterial(tmpobjid, 8, 18065, "ab_sfammumain", "breezewall", 0);
  46. SetDynamicObjectMaterial(tmpobjid, 9, 18065, "ab_sfammumain", "breezewall", 0);
  47. SetDynamicObjectMaterial(tmpobjid, 10, 18065, "ab_sfammumain", "breezewall", 0);
  48. SetDynamicObjectMaterial(tmpobjid, 11, 18065, "ab_sfammumain", "breezewall", 0);
  49. SetDynamicObjectMaterial(tmpobjid, 12, 18065, "ab_sfammumain", "breezewall", 0);
  50. SetDynamicObjectMaterial(tmpobjid, 13, 18065, "ab_sfammumain", "breezewall", 0);
  51. SetDynamicObjectMaterial(tmpobjid, 14, 18065, "ab_sfammumain", "breezewall", 0);
  52. SetDynamicObjectMaterial(tmpobjid, 15, 18065, "ab_sfammumain", "breezewall", 0);
  53. tmpobjid = CreateDynamicObjectEx(18785,1911.746,-1361.191,12.473,0.000,0.000,-90.000,300.000,300.000);
  54. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "concretenewb256128", 0);
  55. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "concretenewb256128", 0);
  56. tmpobjid = CreateDynamicObjectEx(18783,1891.749,-1361.204,12.471,0.000,0.000,0.000,300.000,300.000);
  57. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "concretenewb256128", 0);
  58. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "concretenewb256128", 0);
  59. tmpobjid = CreateDynamicObjectEx(18785,1888.100,-1381.230,12.473,0.000,0.000,180.000,300.000,300.000);
  60. SetDynamicObjectMaterial(tmpobjid, 0, 6282, "beafron2_law2", "concretenewb256128", 0);
  61. SetDynamicObjectMaterial(tmpobjid, 1, 6282, "beafron2_law2", "concretenewb256128", 0);
  62. tmpobjid = CreateDynamicObjectEx(19482,1963.672,-1362.866,24.943,0.000,0.000,-138.599,300.000,300.000);
  63. SetDynamicObjectMaterialText(tmpobjid, 0, "STORY LIFE", 80, "Quartz MS", 50, 0, -597, 0, 1);
  64. tmpobjid = CreateDynamicObjectEx(19482,1963.705,-1362.885,23.663,0.000,0.000,-138.600,300.000,300.000);
  65. SetDynamicObjectMaterialText(tmpobjid, 0, "FreeRoam", 90, "Quartz MS", 55, 0, -597, 0, 1);
  66. tmpobjid = CreateDynamicObjectEx(19482,1963.710,-1362.875,24.783,0.000,0.000,41.300,300.000,300.000);
  67. SetDynamicObjectMaterialText(tmpobjid, 0, "_________________", 80, "Quartz MS", 35, 0, -597, 0, 1);
  68. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  69. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  70. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  71. tmpobjid = CreateDynamicObjectEx(19129,1951.041,-1377.265,17.563,0.000,0.000,0.000,300.000,300.000);
  72. tmpobjid = CreateDynamicObjectEx(19129,1951.035,-1357.314,17.563,0.000,0.000,0.000,300.000,300.000);
  73. tmpobjid = CreateDynamicObjectEx(19129,1970.974,-1377.256,17.563,0.000,0.000,0.000,300.000,300.000);
  74. tmpobjid = CreateDynamicObjectEx(18783,1970.850,-1377.353,15.045,0.000,0.000,0.000,300.000,300.000);
  75. tmpobjid = CreateDynamicObjectEx(901,1972.181,-1380.704,16.767,0.000,0.000,52.753,300.000,300.000);
  76. tmpobjid = CreateDynamicObjectEx(901,1972.193,-1368.181,16.767,0.000,0.000,52.753,300.000,300.000);
  77. tmpobjid = CreateDynamicObjectEx(18771,1965.545,-1387.234,17.419,0.000,0.000,169.142,300.000,300.000);
  78. tmpobjid = CreateDynamicObjectEx(8229,1887.105,-1350.967,14.957,0.000,0.000,0.000,300.000,300.000);
  79. tmpobjid = CreateDynamicObjectEx(18855,1844.547,-1397.706,48.861,0.000,0.000,0.000,300.000,300.000);
  80. tmpobjid = CreateDynamicObjectEx(18855,1957.378,-1397.661,112.520,0.000,0.000,180.000,300.000,300.000);
  81. tmpobjid = CreateDynamicObjectEx(18808,1900.786,-1397.656,80.763,90.000,0.000,90.000,300.000,300.000);
  82. tmpobjid = CreateDynamicObjectEx(18788,1905.610,-1397.634,138.443,0.000,0.000,360.000,300.000,300.000);
  83. tmpobjid = CreateDynamicObjectEx(18788,1865.635,-1397.633,138.443,0.000,0.000,360.000,300.000,300.000);
  84. tmpobjid = CreateDynamicObjectEx(18778,1842.147,-1397.677,140.810,0.000,0.000,90.000,300.000,300.000);
  85.  
  86. //Vozila za taj spawn
  87. AddStaticVehicleEx(411, 1864.6970, -1369.2134, 15.5866, -90.0000, -1, -1, 100);
  88. AddStaticVehicleEx(411, 1864.8363, -1365.9077, 15.5866, -90.0000, -1, -1, 100);
  89. AddStaticVehicleEx(411, 1864.9758, -1362.6025, 15.5866, -90.0000, -1, -1, 100);
  90. AddStaticVehicleEx(411, 1864.9142, -1359.2426, 15.5866, -90.0000, -1, -1, 100);
  91. AddStaticVehicleEx(411, 1864.9558, -1356.0203, 15.5866, -90.0000, -1, -1, 100);
  92. AddStaticVehicleEx(411, 1865.0085, -1352.8390, 15.5866, -90.0000, -1, -1, 100);
  93. AddStaticVehicleEx(411, 1875.0712, -1353.7367, 15.5866, -120.0000, -1, -1, 100);
  94. AddStaticVehicleEx(411, 1881.8503, -1353.8528, 15.5866, -120.0000, -1, -1, 100);
  95. AddStaticVehicleEx(522, 1887.7343, -1352.9435, 15.3862, -180.0000, -1, -1, 100);
  96. AddStaticVehicleEx(522, 1889.6549, -1352.9806, 15.3862, -180.0000, -1, -1, 100);
  97. AddStaticVehicleEx(522, 1891.6339, -1352.9574, 15.3862, -180.0000, -1, -1, 100);
  98. AddStaticVehicleEx(522, 1893.3339, -1352.9547, 15.3862, -180.0000, -1, -1, 100);
  99. AddStaticVehicleEx(522, 1894.7544, -1352.9325, 15.3862, -180.0000, -1, -1, 100);
  100.  
  101. //za novi spawn Story Life
  102. RemoveBuildingForPlayer(playerid, 5575, 1919.523, -1400.898, 16.171, 0.250);
  103. RemoveBuildingForPlayer(playerid, 1266, 1907.492, -1353.406, 20.046, 0.250);
  104. RemoveBuildingForPlayer(playerid, 708, 1966.710, -1360.093, 17.585, 0.250);
  105. RemoveBuildingForPlayer(playerid, 1297, 1856.398, -1398.265, 15.914, 0.250);
  106. RemoveBuildingForPlayer(playerid, 5390, 1919.523, -1400.898, 16.171, 0.250);
  107. RemoveBuildingForPlayer(playerid, 673, 1958.882, -1395.195, 13.328, 0.250);
  108. RemoveBuildingForPlayer(playerid, 1308, 1837.132, -1369.984, 12.750, 0.250);
  109. RemoveBuildingForPlayer(playerid, 1297, 1856.398, -1370.570, 15.914, 0.250);
  110. RemoveBuildingForPlayer(playerid, 5400, 1913.132, -1370.500, 17.773, 0.250);
  111. RemoveBuildingForPlayer(playerid, 673, 1933.242, -1376.171, 13.328, 0.250);
  112. RemoveBuildingForPlayer(playerid, 1283, 1852.593, -1351.984, 15.640, 0.250);
  113. RemoveBuildingForPlayer(playerid, 1260, 1907.500, -1353.406, 20.054, 0.250);
  114. RemoveBuildingForPlayer(playerid, 1308, 1876.921, -1350.687, 12.867, 0.250);
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