Ministry

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Apr 28th, 2011
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Java 0.51 KB | None | 0 0
  1.     private void BuryBones() {
  2.         game.openTab(4);
  3.              if (inventory.contains(boneID) && game.getCurrentTab() == 4) {
  4.                 while (inventory.getCount(boneID) > 0) {
  5.                    for(RSItem bone: inventory.getItems(boneID)) {
  6.                      if (bone != null) {
  7.                         bone.doClick(true);
  8.                         sleep(random(195, 210));
  9.                         }
  10.                        }
  11.                     }
  12.         }
  13.         sleep(500);
  14.                 }
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