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- -- reav
- local ok = false
- local player = game.Players.LocalPlayer
- local mouse = game.Players.LocalPlayer:GetMouse()
- local gui = Frame -- replace Frame to the name of the frame your gui is in
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- Frame.BorderColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.172302201, 0, 0.29214862, 0)
- Frame.Selectable = true
- Frame.Size = UDim2.new(0, 299, 0, 233)
- Frame.Active = true
- Frame.Draggable = true
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- TextButton.Position = UDim2.new(0.0327655859, 0, 0.337103128, 0)
- TextButton.Size = UDim2.new(0, 279, 0, 74)
- TextButton.Font = Enum.Font.SciFi
- TextButton.Text = "FARM = OFF"
- TextButton.TextColor3 = Color3.new(0.541176, 0, 0)
- TextButton.TextSize = 50
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(-0.00161084533, 0, -0.00398874283, 0)
- TextLabel.Size = UDim2.new(0, 299, 0, 25)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "| Anti-Report | by reav"
- TextLabel.TextColor3 = Color3.new(0.439216, 0.709804, 0)
- TextLabel.TextSize = 14
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TextLabel_2.BackgroundTransparency = 100
- TextLabel_2.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel_2.Position = UDim2.new(-0.00572396815, 0, 0.843203187, 0)
- TextLabel_2.Size = UDim2.new(0, 299, 0, 25)
- TextLabel_2.Font = Enum.Font.SciFi
- TextLabel_2.Text = "Troublesome Adventure"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 0)
- TextLabel_2.TextSize = 22
- TextButton.MouseButton1Down:connect(function()
- if ok then
- TextButton.Text = "FARM = OFF"
- TextButton.TextColor3 = Color3.new(0.541176, 0, 0)
- else
- TextButton.Text = "FARM = ON"
- TextButton.TextColor3 = Color3.fromRGB(0, 134, 0)
- end
- ok = not ok
- end)
- mouse.KeyDown:connect(function(key)
- if key:byte() == 33 then
- Frame.Visible = not Frame.Visible
- end
- end)
- while wait() do
- if ok then
- if player.Character:FindFirstChild("Position_Stand") == nil then
- player.Backpack.KeySetup.Aerosmith.Materialize.Stand:FireServer()
- elseif player.Character:FindFirstChild("Position_Stand") then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Character and v.Character:FindFirstChild('Humanoid') then
- local char = v.Character
- if v ~= player and char:FindFirstChild("Max_Stamina") then
- if (player.Character.HumanoidRootPart.Position-char.HumanoidRootPart.Position).Magnitude > 250 then
- player.Backpack.KeySetup.Aerosmith.RapidFire.Fire:FireServer(1)
- elseif (player.Character.HumanoidRootPart.Position-char.HumanoidRootPart.Position).Magnitude < 250 then
- repeat wait()
- stopfire = true
- player.Backpack.KeySetup.Aerosmith.RapidFire.Fire:FireServer(2)
- keypress(0x73)
- wait(1)
- keyrelease(0x73)
- until (player.Character.HumanoidRootPart.Position-char.HumanoidRootPart.Position).Magnitude > 250
- if stopfire then
- break
- end
- if (player.Character.HumanoidRootPart.Position-char.HumanoidRootPart.Position).Magnitude > 250 then
- stopfire = false
- end
- if not stopfire then
- return
- end
- end
- end
- end
- end
- end
- end
- end
- -- reav
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