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- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local NoClip_Enabled = false
- local Key = "e"
- game:GetService('RunService').Stepped:Connect(function()
- if NoClip_Enabled == true then
- Player.Character.Humanoid:ChangeState(11)
- end
- end)
- Mouse.KeyDown:Connect(function(key)
- if key == Key then
- NoClip_Enabled = not NoClip_Enabled
- Player.Character.Humanoid:ChangeState(11)
- end
- end)
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