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Lethal Mirage Bladedancer

Apr 9th, 2021
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
  3. <name>Lethal Mirage Bladedancer</name>
  4. <filterIcon>11</filterIcon>
  5. <filterIconColor>13</filterIconColor>
  6. <description>Recoloring of affixes needed and RED for endgame items :)</description>
  7. <lastModifiedInVersion>0.8.1h</lastModifiedInVersion>
  8. <rules>
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  10. <type>HIDE</type>
  11. <conditions>
  12. <Condition i:type="RarityCondition">
  13. <rarity>NORMAL</rarity>
  14. </Condition>
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  16. <color>0</color>
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  18. <levelDependent>false</levelDependent>
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  24. <Rule>
  25. <type>HIGHLIGHT</type>
  26. <conditions>
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  28. <rarity>UNIQUE SET EXALTED</rarity>
  29. </Condition>
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  31. <color>17</color>
  32. <isEnabled>true</isEnabled>
  33. <levelDependent>false</levelDependent>
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  45. <int>59</int>
  46. <int>28</int>
  47. <int>97</int>
  48. <int>427</int>
  49. <int>25</int>
  50. <int>52</int>
  51. <int>36</int>
  52. <int>17</int>
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  54. <int>13</int>
  55. <int>24</int>
  56. <int>10</int>
  57. <int>19</int>
  58. <int>7</int>
  59. <int>45</int>
  60. </affixes>
  61. <comparsion>LESS_OR_EQUAL</comparsion>
  62. <comparsionValue>3</comparsionValue>
  63. </Condition>
  64. </conditions>
  65. <color>13</color>
  66. <isEnabled>true</isEnabled>
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  68. <minLvl>0</minLvl>
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  74. <type>HIGHLIGHT</type>
  75. <conditions>
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  79. <int>8</int>
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  84. <int>17</int>
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  95. <comparsion>MORE_OR_EQUAL</comparsion>
  96. <comparsionValue>4</comparsionValue>
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  100. <isEnabled>true</isEnabled>
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  116. <int>30</int>
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  118. <int>6</int>
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  203. <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
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  459. <EquipmentType>RING</EquipmentType>
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  461. <subTypes>
  462. <int>4</int>
  463. </subTypes>
  464. </Condition>
  465. <Condition i:type="AffixCondition">
  466. <affixes>
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  468. <int>30</int>
  469. <int>10</int>
  470. <int>45</int>
  471. <int>97</int>
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  473. <comparsion>ANY</comparsion>
  474. <comparsionValue>0</comparsionValue>
  475. </Condition>
  476. </conditions>
  477. <color>7</color>
  478. <isEnabled>true</isEnabled>
  479. <levelDependent>false</levelDependent>
  480. <minLvl>0</minLvl>
  481. <maxLvl>0</maxLvl>
  482. <emphasized>false</emphasized>
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  485. <Rule>
  486. <type>HIGHLIGHT</type>
  487. <conditions>
  488. <Condition i:type="SubTypeCondition">
  489. <type>
  490. <EquipmentType>RELIC</EquipmentType>
  491. </type>
  492. <subTypes>
  493. <int>47</int>
  494. <int>48</int>
  495. <int>49</int>
  496. <int>50</int>
  497. <int>51</int>
  498. <int>52</int>
  499. <int>53</int>
  500. <int>54</int>
  501. <int>55</int>
  502. </subTypes>
  503. </Condition>
  504. <Condition i:type="AffixCondition">
  505. <affixes>
  506. <int>641</int>
  507. <int>6</int>
  508. <int>80</int>
  509. <int>10</int>
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  511. <comparsion>ANY</comparsion>
  512. <comparsionValue>0</comparsionValue>
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  515. <color>7</color>
  516. <isEnabled>true</isEnabled>
  517. <levelDependent>false</levelDependent>
  518. <minLvl>0</minLvl>
  519. <maxLvl>0</maxLvl>
  520. <emphasized>false</emphasized>
  521. <nameOverride />
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  523. <Rule>
  524. <type>HIGHLIGHT</type>
  525. <conditions>
  526. <Condition i:type="SubTypeCondition">
  527. <type>
  528. <EquipmentType>IDOL_2x2</EquipmentType>
  529. <EquipmentType>IDOL_1x4</EquipmentType>
  530. <EquipmentType>IDOL_4x1</EquipmentType>
  531. <EquipmentType>IDOL_3x1</EquipmentType>
  532. <EquipmentType>IDOL_1x3</EquipmentType>
  533. </type>
  534. <subTypes />
  535. </Condition>
  536. <Condition i:type="AffixCondition">
  537. <affixes>
  538. <int>445</int>
  539. <int>447</int>
  540. <int>450</int>
  541. <int>456</int>
  542. <int>458</int>
  543. <int>460</int>
  544. <int>464</int>
  545. <int>474</int>
  546. <int>478</int>
  547. <int>480</int>
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  549. <comparsion>ANY</comparsion>
  550. <comparsionValue>0</comparsionValue>
  551. </Condition>
  552. </conditions>
  553. <color>7</color>
  554. <isEnabled>true</isEnabled>
  555. <levelDependent>false</levelDependent>
  556. <minLvl>0</minLvl>
  557. <maxLvl>0</maxLvl>
  558. <emphasized>false</emphasized>
  559. <nameOverride />
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  561. <Rule>
  562. <type>HIDE</type>
  563. <conditions>
  564. <Condition i:type="SubTypeCondition">
  565. <type>
  566. <EquipmentType>TWO_HANDED_AXE</EquipmentType>
  567. <EquipmentType>TWO_HANDED_MACE</EquipmentType>
  568. <EquipmentType>TWO_HANDED_POLEARM</EquipmentType>
  569. <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
  570. <EquipmentType>TWO_HANDED_SWORD</EquipmentType>
  571. <EquipmentType>BOW</EquipmentType>
  572. <EquipmentType>CATALYST</EquipmentType>
  573. <EquipmentType>SHIELD</EquipmentType>
  574. <EquipmentType>QUIVER</EquipmentType>
  575. <EquipmentType>ONE_HANDED_AXE</EquipmentType>
  576. <EquipmentType>ONE_HANDED_MACES</EquipmentType>
  577. <EquipmentType>ONE_HANDED_SCEPTRE</EquipmentType>
  578. <EquipmentType>WAND</EquipmentType>
  579. <EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
  580. <EquipmentType>IDOL_2x1</EquipmentType>
  581. <EquipmentType>IDOL_1x1_LAGON</EquipmentType>
  582. <EquipmentType>IDOL_1x2</EquipmentType>
  583. </type>
  584. <subTypes />
  585. </Condition>
  586. </conditions>
  587. <color>0</color>
  588. <isEnabled>true</isEnabled>
  589. <levelDependent>false</levelDependent>
  590. <minLvl>0</minLvl>
  591. <maxLvl>0</maxLvl>
  592. <emphasized>false</emphasized>
  593. <nameOverride />
  594. </Rule>
  595. </rules>
  596. </ItemFilter>
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