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  1. Initialize engine version: 5.3.3p3 (1d2e01741d9f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752]
  5. Renderer: NVIDIA GeForce GTX 750
  6. Vendor: NVIDIA
  7. VRAM: 1974 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.188 seconds
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 1.550153 ms
  60. 2016-03-27T17:25:16 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2016-03-27T17:25:16 0.054 INF NET: InitCallbacks
  62. 2016-03-27T17:25:16 0.059 INF [EAC] Initializing ...
  63. 2016-03-27T17:25:16 0.067 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  64. 2016-03-27T17:25:16 0.073 INF Texture quality is set to 0
  65. 2016-03-27T17:25:16 0.075 INF Precaching...
  66. 2016-03-27T17:25:16 0.082 INF Precaching file: 7DaysToDie_Data/resources.assets
  67. 2016-03-27T17:25:16 0.171 INF [EAC] Connected to backend: Connected to EAC backend.
  68. 2016-03-27T17:25:17 0.771 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  69. 2016-03-27T17:25:17 0.775 INF Precaching file: Data/Bundles/BlockTextureAtlases
  70. 2016-03-27T17:25:17 0.827 INF Precaching file: Data/Bundles/TerrainTextures
  71. 2016-03-27T17:25:17 0.849 INF Precaching done
  72. 2016-03-27T17:25:19 3.145 INF Loading main scene
  73. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  74.  
  75. (Filename: Line: 1655)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  78. UnloadTime: 2.535396 ms
  79. 2016-03-27T17:25:26 9.984 INF Awake
  80. 2016-03-27T17:25:26 10.014 INF Version: Alpha 14 (b92) Compatibility Version: Alpha 14, Build: Windows 64 Bit
  81. 2016-03-27T17:25:26 10.015 INF System information:
  82. 2016-03-27T17:25:26 10.015 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  83. 2016-03-27T17:25:26 10.017 INF CPU: AMD FX(tm)-4130 Quad-Core Processor (cores: 4)
  84. 2016-03-27T17:25:26 10.017 INF RAM: 8176 MB
  85. 2016-03-27T17:25:26 10.018 INF GPU: NVIDIA GeForce GTX 750 (1974 MB)
  86. 2016-03-27T17:25:26 10.019 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752] (shader level 3.0)
  87. 2016-03-27T17:25:26 10.019 INF Last played version: Alpha 14
  88. 2016-03-27T17:25:26 10.020 INF Local UTC offset: 2 hours
  89. 2016-03-27T17:25:26 10.022 INF Command line arguments: 7daystodie.exe
  90. 2016-03-27T17:25:26 10.040 INF Texture quality is set to 0
  91. 2016-03-27T17:25:27 10.727 INF Load key config check
  92. 2016-03-27T17:25:27 10.729 INF Load key config
  93. 2016-03-27T17:25:27 10.740 INF [MODS] No mods folder found
  94. 2016-03-27T17:25:27 10.785 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  95. 2016-03-27T17:25:27 10.859 INF Loading permissions file done.
  96. 2016-03-27T17:25:27 10.860 INF Awake done
  97. 2016-03-27T17:25:27 11.208 INF Atlas reset took 250 ms
  98. 2016-03-27T17:25:27 11.209 INF Atlas load took 346 ms
  99. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
  100. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  101. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  102. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  103.  
  104. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13916.
  105. Total: 16.434742 ms (FindLiveObjects: 0.761530 ms CreateObjectMapping: 0.252413 ms MarkObjects: 15.388073 ms DeleteObjects: 0.031920 ms)
  106.  
  107. Setting up 1 worker threads for Enlighten.
  108. Thread -> id: 181c -> priority: 1
  109. UMA Overlay loading took 827 ms
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  112.  
  113. UMA Slot loading took 4 ms
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  116.  
  117. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  118. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  119. 2016-03-27T17:27:05 108.687 INF XUI loading took 3345ms
  120. 2016-03-27T17:27:05 108.690 INF WorldStaticData.Init() needed 74.067s
  121. 2016-03-27T17:27:05 108.698 INF [Steamworks.NET] Login ok.
  122. 2016-03-27T17:28:21 184.894 INF NET: Starting server protocols
  123. 2016-03-27T17:28:21 184.942 INF NET: Unity NW server started
  124. 2016-03-27T17:28:21 184.943 INF [Steamworks.NET] NET: Server started
  125. 2016-03-27T17:28:21 184.944 INF StartGame
  126. 2016-03-27T17:28:22 185.711 INF Atlas reset took 764 ms
  127. 2016-03-27T17:28:22 186.479 INF Persistent GamePrefs saved
  128. GamePref.AdminFileName = serveradmin.xml
  129. GamePref.AirDropFrequency = 72
  130. GamePref.AutopilotMode = 0
  131. GamePref.BlockDurabilityModifier = 100
  132. GamePref.BuildCreate = False
  133. GamePref.ConnectToServerIP = 188.22.232.1
  134. GamePref.ConnectToServerPort = 26900
  135. GamePref.ControlPanelEnabled = False
  136. GamePref.ControlPanelPort = 8080
  137. GamePref.CraftTimer =
  138. GamePref.CreateLevelDim = 8
  139. GamePref.CreateLevelName = My Level
  140. GamePref.CreativeMenuEnabled = False
  141. GamePref.DayCount = 3
  142. GamePref.DayLightLength = 18
  143. GamePref.DayNightLength = 50
  144. GamePref.DebugMenuEnabled = False
  145. GamePref.DebugMenuShowTasks = False
  146. GamePref.DebugStopEnemiesMoving = False
  147. GamePref.DropOnDeath = 0
  148. GamePref.DropOnQuit = 0
  149. GamePref.DynamicSpawner =
  150. GamePref.EACEnabled = False
  151. GamePref.EnemyDifficulty = 0
  152. GamePref.EnemySenseMemory = 60
  153. GamePref.EnemySpawnMode = 2
  154. GamePref.FavoriteServersList =
  155. GamePref.FragLimit = 20
  156. GamePref.FriendlyFire = True
  157. GamePref.GameDifficulty = 1
  158. GamePref.GameMode = GameModeCreative
  159. GamePref.GameName = riedl1994
  160. GamePref.GameNameClient = My Game
  161. GamePref.GameVersion = Alpha 14
  162. GamePref.GameWorld = Random Gen
  163. GamePref.JoiningOptions = True
  164. GamePref.LandClaimDeadZone = 30
  165. GamePref.LandClaimDecayMode = 0
  166. GamePref.LandClaimExpiryTime = 3
  167. GamePref.LandClaimOfflineDurabilityModifier = 4
  168. GamePref.LandClaimOnlineDurabilityModifier = 4
  169. GamePref.LandClaimSize = 7
  170. GamePref.LastGameResetRevision = 8
  171. GamePref.LootAbundance = 100
  172. GamePref.LootRespawnDays = 40
  173. GamePref.LootTimer =
  174. GamePref.MatchLength = 10
  175. GamePref.MaxSpawnedAnimals = 50
  176. GamePref.MaxSpawnedZombies = 60
  177. GamePref.NoGraphicsMode = False
  178. GamePref.OptionsAA = 0
  179. GamePref.OptionsAllowController = False
  180. GamePref.OptionsAmbientVolumeLevel = 0.5639842
  181. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  182. GamePref.OptionsBloom = True
  183. GamePref.OptionsDeferredLighting = True
  184. GamePref.OptionsDOF = True
  185. GamePref.OptionsFieldOfView = 55
  186. GamePref.OptionsForegroundGlobalOpacity = 1
  187. GamePref.OptionsGamma = 0.375
  188. GamePref.OptionsGraphicsQuality = 4
  189. GamePref.OptionsGrassDistance = 2
  190. GamePref.OptionsHudOpacity = 0
  191. GamePref.OptionsHudSize = 2
  192. GamePref.OptionsImageEffects = True
  193. GamePref.OptionsInvertMouse = False
  194. GamePref.OptionsLODDistance = 0.5
  195. GamePref.OptionsMicVolumeLevel = 0.75
  196. GamePref.OptionsMotionBlur = 2
  197. GamePref.OptionsMouseSensitivity = 0.5025126
  198. GamePref.OptionsMusicVolumeLevel = 0.3146384
  199. GamePref.OptionsObjectBlur = False
  200. GamePref.OptionsOverallAudioVolumeLevel = 0.4225626
  201. GamePref.OptionsPlayerModel = playerMale
  202. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  203. GamePref.OptionsReflectedShadows = True
  204. GamePref.OptionsReflectionQuality = 2
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsShadowDistance = 3
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsSSAO = True
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsSunShafts = True
  212. GamePref.OptionsTempCelsius = False
  213. GamePref.OptionsTextureQuality = 0
  214. GamePref.OptionsTreeQuality = 2
  215. GamePref.OptionsViewDistance = 9
  216. GamePref.OptionsVoiceChatEnabled = True
  217. GamePref.OptionsVoiceVolumeLevel = 0.75
  218. GamePref.OptionsVsync = 1
  219. GamePref.OptionsWaterQuality = 1
  220. GamePref.PersistentPlayerProfiles = False
  221. GamePref.PlayerAutologin = False
  222. GamePref.PlayerId = 76561198197010337
  223. GamePref.PlayerName = riedl94
  224. GamePref.PlayerSafeZoneHours = 7
  225. GamePref.PlayerSafeZoneLevel = 5
  226. GamePref.PlayerToken =
  227. GamePref.RebuildMap = False
  228. GamePref.SaveGameFolder = C:\Users\User\AppData\Roaming/7DaysToDie/Saves
  229. GamePref.SelectionContextMode = 0
  230. GamePref.SelectionOperationMode = 0
  231. GamePref.ServerDescription =
  232. GamePref.ServerDisabledNetworkProtocols =
  233. GamePref.ServerIP =
  234. GamePref.ServerIsPublic = True
  235. GamePref.ServerMaxPlayerCount = 8
  236. GamePref.ServerName = Default Server
  237. GamePref.ServerPort = 26900
  238. GamePref.ServerWebsiteURL =
  239. GamePref.ShowFriendPlayerOnMap = True
  240. GamePref.TelnetEnabled = False
  241. GamePref.TelnetPort = 25003
  242. GamePref.ZombiePlayers = True
  243. GamePref.ZombiesRun = 0
  244. GameStat.AirDropFrequency = 0
  245. GameStat.AnimalCount = 0
  246. GameStat.BlockDurabilityModifier = 1
  247. GameStat.CraftTimer =
  248. GameStat.CurrentRoundIx = 0
  249. GameStat.DayLightLength = 16
  250. GameStat.DayLimitActive = False
  251. GameStat.DayLimitThisRound = 0
  252. GameStat.Difficulty = 2
  253. GameStat.DropOnDeath = 1
  254. GameStat.DropOnQuit = 0
  255. GameStat.EnemyCount = 0
  256. GameStat.EnemyDifficulty = Normal
  257. GameStat.EnemySenseMemory = 60
  258. GameStat.EnemySpawnMode = 3
  259. GameStat.FragLimitActive = False
  260. GameStat.FragLimitThisRound = 0
  261. GameStat.GameDifficulty = 2
  262. GameStat.GameModeId = 0
  263. GameStat.GameState = 0
  264. GameStat.GlobalMessageToShow =
  265. GameStat.IsCreativeMenuEnabled = False
  266. GameStat.IsFlyingEnabled = False
  267. GameStat.IsFriendlyFire = True
  268. GameStat.IsPlayerCollisionEnabled = True
  269. GameStat.IsPlayerDamageEnabled = True
  270. GameStat.IsResetMapOnRestart = False
  271. GameStat.IsSaveSupplyCrates = True
  272. GameStat.IsSpawnEnemies = True
  273. GameStat.IsSpawnNearOtherPlayer = False
  274. GameStat.IsTeleportEnabled = False
  275. GameStat.IsVersionCheckDone = True
  276. GameStat.LandClaimDeadZone = 30
  277. GameStat.LandClaimDecayMode = 0
  278. GameStat.LandClaimExpiryTime = 3
  279. GameStat.LandClaimOfflineDurabilityModifier = 32
  280. GameStat.LandClaimOnlineDurabilityModifier = 32
  281. GameStat.LandClaimSize = 7
  282. GameStat.LoadScene =
  283. GameStat.LootTimer =
  284. GameStat.ScoreDiedMultiplier = -5
  285. GameStat.ScorePlayerKillMultiplier = 1
  286. GameStat.ScoreZombieKillMultiplier = 1
  287. GameStat.ShowAllPlayersOnMap = False
  288. GameStat.ShowFriendPlayerOnMap = True
  289. GameStat.ShowSpawnWindow = False
  290. GameStat.ShowWindow =
  291. GameStat.ShowZombieCounter = False
  292. GameStat.TimeLimitActive = False
  293. GameStat.TimeLimitThisRound = 0
  294. GameStat.TimeOfDayIncPerSec = 20
  295. GameStat.ZombieHordeMeter = False
  296. 2016-03-27T17:28:23 186.545 INF StartAsServer
  297. 2016-03-27T17:28:23 186.550 INF createWorld: Random Gen, riedl1994, GameModeCreative
  298. 2016-03-27T17:28:23 186.602 INF Started thread ND
  299. 2016-03-27T17:28:23 186.602 INF Started thread thread_Regenerating
  300. 2016-03-27T17:28:23 186.646 INF World.Load: Random Gen
  301. 2016-03-27T17:28:23 186.690 INF Started thread thread_Pathfinder
  302. 2016-03-27T17:28:23 186.701 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  303. 2016-03-27T17:28:23 186.706 INF Started thread thread_GenerateChunks
  304. 2016-03-27T17:28:23 186.733 INF Loading and parsing of generator took 26ms
  305. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  306. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  307. 2016-03-27T17:28:29 192.618 INF createWorld() done
  308. 2016-03-27T17:28:29 192.619 INF Loading players.xml
  309. 2016-03-27T17:28:36 200.130 INF Created player with id=171
  310. PPS: setLocalPlayerEntity -> 171
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  313.  
  314. 2016-03-27T17:28:36 200.155 INF Adding observed entity: 1, (-487.3, 113.0, 2758.7), 9
  315. 2016-03-27T17:28:36 200.162 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 2, default = 3
  316. 2016-03-27T17:28:36 200.163 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 40, default = 30
  317. 2016-03-27T17:28:36 200.188 INF StartGame done
  318. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
  319. 2016-03-27T17:28:48 211.697 INF [Steamworks.NET] GameServer.Init successful
  320. 2016-03-27T17:28:48 211.772 INF ************************Weather Packages Created FROM BIOMES :D ************************
  321. 2016-03-27T17:28:51 215.336 INF [Steamworks.NET] Create Lobby
  322. 2016-03-27T17:28:51 215.365 INF [Steamworks.NET] GameServer.LogOn successful
  323. 2016-03-27T17:28:52 215.848 INF [Steamworks.NET] Lobby creation succeeded
  324. 2016-03-27T17:28:52 215.854 INF [Steamworks.NET] Lobby entered: 109775242925410004
  325. 2016-03-27T17:29:01 224.947 INF BiomeSpawnManager spawned animalChicken pos=(-580.5, 135.1, 2707.5) id=172 CBD=BiomeId=8 XZ=-592/2688 ZombiesAll_Day: c=0/r=14050 ZombiesWastelandNight_Night: c=0/r=14050 AnimalsSmall_Any: c=1/r=0
  326. 2016-03-27T17:29:01 224.955 INF BiomeSpawnManager spawned animalChicken pos=(-559.5, 116.7, 2806.5) id=173 CBD=BiomeId=8 XZ=-592/2768 ZombiesAll_Day: c=0/r=14050 ZombiesWastelandNight_Night: c=0/r=14050 AnimalsSmall_Any: c=1/r=0
  327. 2016-03-27T17:29:02 225.982 INF BiomeSpawnManager spawned animalChicken pos=(-441.5, 153.7, 2693.5) id=174 CBD=BiomeId=8 XZ=-512/2688 ZombiesAll_Day: c=0/r=14050 ZombiesWastelandNight_Night: c=0/r=14050 AnimalsSmall_Any: c=1/r=0
  328. 2016-03-27T17:29:02 225.991 INF BiomeSpawnManager spawned animalRabbit pos=(-444.5, 139.3, 2795.5) id=175 CBD=BiomeId=8 XZ=-512/2768 ZombiesAll_Day: c=0/r=14050 ZombiesWastelandNight_Night: c=0/r=14050 AnimalsSmall_Any: c=1/r=0
  329. Crash!!!
  330. SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'User'
  331. OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
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  428. C:\Program Files (x86)\Steam\crashhandler64.dll:crashhandler64.dll (000007FEF40C0000), size: 2035712 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\crashhandler64.dll', fileVersion: 3.33.99.41
  429. C:\Windows\system32\WININET.dll:WININET.dll (000007FEFF370000), size: 2633728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WININET.dll', fileVersion: 11.0.9600.18231
  430. C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll:api-ms-win-downlevel-user32-l1-1-0.dll (000007FEFD510000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll', fileVersion: 6.2.9200.16492
  431. C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll:api-ms-win-downlevel-shlwapi-l1-1-0.dll (000007FEFD550000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll', fileVersion: 6.2.9200.16492
  432. C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll:api-ms-win-downlevel-version-l1-1-0.dll (000007FEFD500000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll', fileVersion: 6.2.9200.16492
  433. C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll:api-ms-win-downlevel-normaliz-l1-1-0.dll (000007FEFD520000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll', fileVersion: 6.2.9200.16492
  434. C:\Windows\system32\normaliz.DLL:normaliz.DLL (000000000B0C0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\normaliz.DLL', fileVersion: 6.1.7600.16385
  435. C:\Windows\system32\iertutil.dll:iertutil.dll (000007FEFDC20000), size: 2916352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\iertutil.dll', fileVersion: 11.0.9600.18231
  436. C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFD570000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
  437. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF70F0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
  438. C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF72F0000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
  439. C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFD170000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
  440. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF6F30000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
  441. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF7140000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
  442. C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF7100000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
  443. C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEFB650000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
  444.  
  445. ========== OUTPUTING STACK TRACE ==================
  446.  
  447. RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
  448. ========== END OF STACKTRACE ===========
  449.  
  450. **** Crash! ****
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