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Jan 25th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
  6. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.0]
  9. Renderer: AMD Radeon HD 6570 (ID=0x6759)
  10. Vendor:
  11. VRAM: 2032 MB
  12. Driver: 15.301.1901.0
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.192 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 2.991559 ms
  22. Searching for compatible XInput library...
  23. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  24. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  25. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  26. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  27. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  28. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  29. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  30. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  31. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  32. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  42. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  43. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  44. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  45. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  46. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  47. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  48. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  49. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  50. Found Xinput1_3.dll.
  51. Init Time: 1/24/2020 9:45:49 PM
  52.  
  53. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  54.  
  55. TemtemVersion: v0.5.4
  56.  
  57. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  58.  
  59. Setting up 2 worker threads for Enlighten.
  60. Thread -> id: 270 -> priority: 1
  61. Thread -> id: a48 -> priority: 1
  62. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  63. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  64. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  66.  
  67. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174248.
  68. Total: 487.604827 ms (FindLiveObjects: 14.146598 ms CreateObjectMapping: 14.800599 ms MarkObjects: 457.578983 ms DeleteObjects: 1.077841 ms)
  69.  
  70. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  71. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  72. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  73. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  74. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  75. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  76. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  77. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  78. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  79. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  80. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  81. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  82. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  83. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  84. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  85. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  86. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  87. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  88. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  89. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  90. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  91. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  92. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  93. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  94. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  95. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  96. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  97. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  98. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  99. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  100. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  101. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  102. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  103. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  104. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  105. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  106. Tamer ID: 372378
  107.  
  108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  109.  
  110. Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
  111.  
  112. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 175315.
  113. Total: 535.848546 ms (FindLiveObjects: 15.600530 ms CreateObjectMapping: 12.142211 ms MarkObjects: 506.195843 ms DeleteObjects: 1.909426 ms)
  114.  
  115. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  116.  
  117. Unloading 558 unused Assets to reduce memory usage. Loaded Objects now: 194185.
  118. Total: 541.810473 ms (FindLiveObjects: 15.947382 ms CreateObjectMapping: 12.238782 ms MarkObjects: 512.029544 ms DeleteObjects: 1.593960 ms)
  119.  
  120. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  121.  
  122. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 199758.
  123. Total: 537.600776 ms (FindLiveObjects: 15.775700 ms CreateObjectMapping: 16.842542 ms MarkObjects: 502.904913 ms DeleteObjects: 2.076816 ms)
  124.  
  125. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  126.  
  127. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206807.
  128. Total: 541.218170 ms (FindLiveObjects: 20.543899 ms CreateObjectMapping: 11.998427 ms MarkObjects: 506.864330 ms DeleteObjects: 1.810172 ms)
  129.  
  130. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  131.  
  132. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211416.
  133. Total: 533.600317 ms (FindLiveObjects: 18.213852 ms CreateObjectMapping: 12.383907 ms MarkObjects: 501.308539 ms DeleteObjects: 1.693482 ms)
  134.  
  135. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  136.  
  137. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211511.
  138. Total: 544.019806 ms (FindLiveObjects: 18.403239 ms CreateObjectMapping: 15.823717 ms MarkObjects: 509.039058 ms DeleteObjects: 0.752987 ms)
  139.  
  140. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  141.  
  142. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219306.
  143. Total: 574.014264 ms (FindLiveObjects: 20.292010 ms CreateObjectMapping: 23.674682 ms MarkObjects: 528.562523 ms DeleteObjects: 1.484245 ms)
  144.  
  145. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  146.  
  147. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224776.
  148. Total: 587.913264 ms (FindLiveObjects: 22.509927 ms CreateObjectMapping: 22.755647 ms MarkObjects: 541.385828 ms DeleteObjects: 1.260790 ms)
  149.  
  150. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  151.  
  152. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230859.
  153. Total: 587.235657 ms (FindLiveObjects: 22.178902 ms CreateObjectMapping: 25.077378 ms MarkObjects: 538.703028 ms DeleteObjects: 1.275544 ms)
  154.  
  155. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  156.  
  157. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238277.
  158. Total: 590.712217 ms (FindLiveObjects: 21.242431 ms CreateObjectMapping: 23.374775 ms MarkObjects: 544.903432 ms DeleteObjects: 1.190776 ms)
  159.  
  160. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  161.  
  162. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238277.
  163. Total: 583.259877 ms (FindLiveObjects: 22.772815 ms CreateObjectMapping: 20.548191 ms MarkObjects: 539.192054 ms DeleteObjects: 0.746012 ms)
  164.  
  165. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  166.  
  167. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238277.
  168. Total: 581.922098 ms (FindLiveObjects: 24.403257 ms CreateObjectMapping: 21.516585 ms MarkObjects: 535.215469 ms DeleteObjects: 0.786250 ms)
  169.  
  170. Join 7
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  173.  
  174. Join 8
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  177.  
  178. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  179.  
  180. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 251453.
  181. Total: 550.777103 ms (FindLiveObjects: 20.923478 ms CreateObjectMapping: 19.665639 ms MarkObjects: 509.265464 ms DeleteObjects: 0.921986 ms)
  182.  
  183. Unloading 5 Unused Serialized files (Serialized files now loaded: 22)
  184.  
  185. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 251479.
  186. Total: 553.995067 ms (FindLiveObjects: 21.516854 ms CreateObjectMapping: 21.467227 ms MarkObjects: 510.000477 ms DeleteObjects: 1.009705 ms)
  187.  
  188. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  189.  
  190. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251479.
  191. Total: 550.310879 ms (FindLiveObjects: 21.990320 ms CreateObjectMapping: 19.176345 ms MarkObjects: 508.350989 ms DeleteObjects: 0.792956 ms)
  192.  
  193. Join 7
  194.  
  195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  196.  
  197. Join 8
  198.  
  199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  200.  
  201. Exit 7
  202.  
  203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  204.  
  205. Update game room exit
  206.  
  207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  208.  
  209. Join 7
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  212.  
  213. Exit 8
  214.  
  215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  216.  
  217. Exit 7
  218.  
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  220.  
  221. Join 1014
  222.  
  223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  224.  
  225. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  226.  
  227. Unloading 3199 unused Assets to reduce memory usage. Loaded Objects now: 256824.
  228. Total: 597.991803 ms (FindLiveObjects: 23.652149 ms CreateObjectMapping: 21.418136 ms MarkObjects: 547.181169 ms DeleteObjects: 5.739276 ms)
  229.  
  230. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  231.  
  232. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256824.
  233. Total: 584.967576 ms (FindLiveObjects: 22.642712 ms CreateObjectMapping: 18.891996 ms MarkObjects: 542.719851 ms DeleteObjects: 0.712749 ms)
  234.  
  235. Join 1014
  236.  
  237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  238.  
  239. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  240.  
  241. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 258746.
  242. Total: 598.255496 ms (FindLiveObjects: 21.261477 ms CreateObjectMapping: 19.457206 ms MarkObjects: 556.278706 ms DeleteObjects: 1.256766 ms)
  243.  
  244. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  245.  
  246. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258746.
  247. Total: 588.205392 ms (FindLiveObjects: 21.363144 ms CreateObjectMapping: 19.420455 ms MarkObjects: 546.564187 ms DeleteObjects: 0.856801 ms)
  248.  
  249. Join 1014
  250.  
  251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  252.  
  253. Exit 1014
  254.  
  255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  256.  
  257. Join 7
  258.  
  259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  260.  
  261. Join 8
  262.  
  263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  264.  
  265. Exit 8
  266.  
  267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  268.  
  269. Exit 7
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  272.  
  273. Join 1014
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  276.  
  277. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  278.  
  279. Unloading 476 unused Assets to reduce memory usage. Loaded Objects now: 260301.
  280. Total: 599.655509 ms (FindLiveObjects: 21.840635 ms CreateObjectMapping: 20.990004 ms MarkObjects: 554.651215 ms DeleteObjects: 2.172851 ms)
  281.  
  282. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  283.  
  284. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260301.
  285. Total: 599.262787 ms (FindLiveObjects: 22.247575 ms CreateObjectMapping: 19.071458 ms MarkObjects: 557.129337 ms DeleteObjects: 0.814148 ms)
  286.  
  287. Join 1014
  288.  
  289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  290.  
  291. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  292.  
  293. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 260385.
  294. Total: 603.874863 ms (FindLiveObjects: 21.659296 ms CreateObjectMapping: 21.099988 ms MarkObjects: 560.300894 ms DeleteObjects: 0.813880 ms)
  295.  
  296. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  297.  
  298. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260385.
  299. Total: 601.465145 ms (FindLiveObjects: 21.542874 ms CreateObjectMapping: 19.049461 ms MarkObjects: 559.863373 ms DeleteObjects: 1.009168 ms)
  300.  
  301. Join 1014
  302.  
  303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  304.  
  305. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  306.  
  307. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 260459.
  308. Total: 596.511582 ms (FindLiveObjects: 21.490565 ms CreateObjectMapping: 19.262186 ms MarkObjects: 554.329579 ms DeleteObjects: 1.428180 ms)
  309.  
  310. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  311.  
  312. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260459.
  313. Total: 597.653536 ms (FindLiveObjects: 21.837148 ms CreateObjectMapping: 19.172321 ms MarkObjects: 555.804435 ms DeleteObjects: 0.838291 ms)
  314.  
  315. Join 1014
  316.  
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  318.  
  319. Exit 1014
  320.  
  321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  322.  
  323. Join 7
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  326.  
  327. Join 8
  328.  
  329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  330.  
  331. Exit 8
  332.  
  333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  334.  
  335. Exit 7
  336.  
  337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  338.  
  339. Join 1014
  340.  
  341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  342.  
  343. Exit 1014
  344.  
  345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  346.  
  347. Join 7
  348.  
  349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  350.  
  351. Join 8
  352.  
  353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  354.  
  355. Exit 7
  356.  
  357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  358.  
  359. Update game room exit
  360.  
  361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  362.  
  363. Join 7
  364.  
  365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  366.  
  367. Exit 8
  368.  
  369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  370.  
  371. Exit 7
  372.  
  373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  374.  
  375. Join 1014
  376.  
  377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  378.  
  379. Exit 1014
  380.  
  381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  382.  
  383. Join 1013
  384.  
  385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  386.  
  387. Exit 1013
  388.  
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  390.  
  391. Join 1014
  392.  
  393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  394.  
  395. Exit 1014
  396.  
  397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  398.  
  399. Join 1013
  400.  
  401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  402.  
  403. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  404.  
  405. Unloading 1332 unused Assets to reduce memory usage. Loaded Objects now: 267467.
  406. Total: 626.163749 ms (FindLiveObjects: 22.417648 ms CreateObjectMapping: 20.378387 ms MarkObjects: 580.765391 ms DeleteObjects: 2.601251 ms)
  407.  
  408. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  409.  
  410. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267467.
  411. Total: 618.550725 ms (FindLiveObjects: 25.540651 ms CreateObjectMapping: 19.747456 ms MarkObjects: 572.452762 ms DeleteObjects: 0.809052 ms)
  412.  
  413. Join 1013
  414.  
  415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  416.  
  417. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  418.  
  419. Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 271445.
  420. Total: 628.279462 ms (FindLiveObjects: 23.048043 ms CreateObjectMapping: 21.459716 ms MarkObjects: 580.995820 ms DeleteObjects: 2.774542 ms)
  421.  
  422. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  423.  
  424. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271445.
  425. Total: 623.290490 ms (FindLiveObjects: 22.346561 ms CreateObjectMapping: 19.843222 ms MarkObjects: 580.184354 ms DeleteObjects: 0.915816 ms)
  426.  
  427. Join 1013
  428.  
  429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  430.  
  431. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  432.  
  433. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 271761.
  434. Total: 620.914035 ms (FindLiveObjects: 22.739820 ms CreateObjectMapping: 19.171248 ms MarkObjects: 577.826409 ms DeleteObjects: 1.176022 ms)
  435.  
  436. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  437.  
  438. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271761.
  439. Total: 623.352456 ms (FindLiveObjects: 22.890041 ms CreateObjectMapping: 20.208583 ms MarkObjects: 579.342576 ms DeleteObjects: 0.910988 ms)
  440.  
  441. Join 1013
  442.  
  443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  444.  
  445. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  446.  
  447. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 271953.
  448. Total: 620.734574 ms (FindLiveObjects: 22.713531 ms CreateObjectMapping: 19.331663 ms MarkObjects: 577.718303 ms DeleteObjects: 0.970272 ms)
  449.  
  450. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  451.  
  452. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271953.
  453. Total: 620.540627 ms (FindLiveObjects: 23.001366 ms CreateObjectMapping: 19.496907 ms MarkObjects: 577.106149 ms DeleteObjects: 0.935667 ms)
  454.  
  455. Join 1013
  456.  
  457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  458.  
  459. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  460.  
  461. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 272808.
  462. Total: 626.794949 ms (FindLiveObjects: 22.900503 ms CreateObjectMapping: 19.669394 ms MarkObjects: 583.324257 ms DeleteObjects: 0.900258 ms)
  463.  
  464. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  465.  
  466. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272808.
  467. Total: 624.915031 ms (FindLiveObjects: 22.672220 ms CreateObjectMapping: 19.494761 ms MarkObjects: 581.819089 ms DeleteObjects: 0.928424 ms)
  468.  
  469. Join 1013
  470.  
  471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  472.  
  473. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  474.  
  475. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 272835.
  476. Total: 623.075082 ms (FindLiveObjects: 23.488246 ms CreateObjectMapping: 19.719021 ms MarkObjects: 578.934563 ms DeleteObjects: 0.932716 ms)
  477.  
  478. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  479.  
  480. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272835.
  481. Total: 619.259181 ms (FindLiveObjects: 22.460032 ms CreateObjectMapping: 20.258210 ms MarkObjects: 575.672336 ms DeleteObjects: 0.868067 ms)
  482.  
  483. Join 1013
  484.  
  485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  486.  
  487. No dialogue assigned to VIDE_Assign! -
  488.  
  489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  490.  
  491. Exit 1013
  492.  
  493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  494.  
  495. Join 1012
  496.  
  497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  498.  
  499. Exit 1012
  500.  
  501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  502.  
  503. Join 1013
  504.  
  505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  506.  
  507. Exit 1013
  508.  
  509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  510.  
  511. Join 1012
  512.  
  513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  514.  
  515. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  516.  
  517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  518.  
  519. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  520.  
  521. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 275110.
  522. Total: 636.625890 ms (FindLiveObjects: 22.616691 ms CreateObjectMapping: 19.274794 ms MarkObjects: 593.597817 ms DeleteObjects: 1.135784 ms)
  523.  
  524. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  525.  
  526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275110.
  527. Total: 626.337577 ms (FindLiveObjects: 22.827538 ms CreateObjectMapping: 19.797083 ms MarkObjects: 582.562687 ms DeleteObjects: 1.149733 ms)
  528.  
  529. Join 1012
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Exit 1012
  534.  
  535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  536.  
  537. Join 1013
  538.  
  539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  540.  
  541. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  542.  
  543. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 275231.
  544. Total: 646.020652 ms (FindLiveObjects: 23.406429 ms CreateObjectMapping: 20.958887 ms MarkObjects: 600.677554 ms DeleteObjects: 0.976710 ms)
  545.  
  546. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  547.  
  548. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275231.
  549. Total: 632.651452 ms (FindLiveObjects: 22.784350 ms CreateObjectMapping: 19.638277 ms MarkObjects: 588.868514 ms DeleteObjects: 1.359775 ms)
  550.  
  551. Join 1013
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  554.  
  555. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  556.  
  557. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 275231.
  558. Total: 638.235409 ms (FindLiveObjects: 23.119130 ms CreateObjectMapping: 20.957277 ms MarkObjects: 593.180951 ms DeleteObjects: 0.977514 ms)
  559.  
  560. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  561.  
  562. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275231.
  563. Total: 626.160530 ms (FindLiveObjects: 22.507781 ms CreateObjectMapping: 19.267014 ms MarkObjects: 583.553882 ms DeleteObjects: 0.831048 ms)
  564.  
  565. Join 1013
  566.  
  567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  568.  
  569. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  570.  
  571. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 275791.
  572. Total: 627.764148 ms (FindLiveObjects: 23.819002 ms CreateObjectMapping: 20.617669 ms MarkObjects: 582.262780 ms DeleteObjects: 1.063624 ms)
  573.  
  574. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  575.  
  576. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275791.
  577. Total: 620.717405 ms (FindLiveObjects: 22.508317 ms CreateObjectMapping: 19.435209 ms MarkObjects: 577.883279 ms DeleteObjects: 0.890064 ms)
  578.  
  579. Join 1013
  580.  
  581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  582.  
  583. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  584.  
  585. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 275915.
  586. Total: 631.177669 ms (FindLiveObjects: 22.780326 ms CreateObjectMapping: 19.894458 ms MarkObjects: 587.185493 ms DeleteObjects: 1.316050 ms)
  587.  
  588. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  589.  
  590. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275915.
  591. Total: 629.393517 ms (FindLiveObjects: 23.168488 ms CreateObjectMapping: 20.334930 ms MarkObjects: 584.902659 ms DeleteObjects: 0.986367 ms)
  592.  
  593. Join 1013
  594.  
  595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  596.  
  597. Exit 1013
  598.  
  599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  600.  
  601. Join 1014
  602.  
  603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  604.  
  605. Exit 1014
  606.  
  607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  608.  
  609. Join 1013
  610.  
  611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  612.  
  613. Exit 1013
  614.  
  615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  616.  
  617. Join 1014
  618.  
  619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  620.  
  621. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  622.  
  623. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 276565.
  624. Total: 641.575429 ms (FindLiveObjects: 23.191021 ms CreateObjectMapping: 19.458011 ms MarkObjects: 597.939226 ms DeleteObjects: 0.986635 ms)
  625.  
  626. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  627.  
  628. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276565.
  629. Total: 633.585509 ms (FindLiveObjects: 22.816004 ms CreateObjectMapping: 19.168834 ms MarkObjects: 590.700146 ms DeleteObjects: 0.899721 ms)
  630.  
  631. Join 1014
  632.  
  633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  634.  
  635. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  636.  
  637. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 278181.
  638. Total: 665.400065 ms (FindLiveObjects: 23.533312 ms CreateObjectMapping: 19.725191 ms MarkObjects: 620.358483 ms DeleteObjects: 1.782274 ms)
  639.  
  640. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  641.  
  642. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278181.
  643. Total: 658.998471 ms (FindLiveObjects: 24.162366 ms CreateObjectMapping: 20.074993 ms MarkObjects: 613.684076 ms DeleteObjects: 1.075963 ms)
  644.  
  645. Join 1014
  646.  
  647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  648.  
  649. Exit 1014
  650.  
  651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  652.  
  653. Join 1015
  654.  
  655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  656.  
  657. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  658.  
  659. Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 279434.
  660. Total: 658.166350 ms (FindLiveObjects: 25.220893 ms CreateObjectMapping: 20.304618 ms MarkObjects: 611.025956 ms DeleteObjects: 1.614347 ms)
  661.  
  662. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  663.  
  664. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279434.
  665. Total: 654.242611 ms (FindLiveObjects: 23.764815 ms CreateObjectMapping: 19.301351 ms MarkObjects: 609.927459 ms DeleteObjects: 1.248718 ms)
  666.  
  667. Join 1015
  668.  
  669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  670.  
  671. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  672.  
  673. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 279847.
  674. Total: 669.166607 ms (FindLiveObjects: 24.949421 ms CreateObjectMapping: 21.157663 ms MarkObjects: 622.125466 ms DeleteObjects: 0.932448 ms)
  675.  
  676. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  677.  
  678. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279847.
  679. Total: 667.791273 ms (FindLiveObjects: 25.630247 ms CreateObjectMapping: 20.765745 ms MarkObjects: 620.478124 ms DeleteObjects: 0.916621 ms)
  680.  
  681. Join 1015
  682.  
  683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  684.  
  685. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  686.  
  687. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 279906.
  688. Total: 654.892857 ms (FindLiveObjects: 23.155612 ms CreateObjectMapping: 20.545241 ms MarkObjects: 610.208857 ms DeleteObjects: 0.982343 ms)
  689.  
  690. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  691.  
  692. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279906.
  693. Total: 652.691572 ms (FindLiveObjects: 23.311735 ms CreateObjectMapping: 20.026707 ms MarkObjects: 608.565538 ms DeleteObjects: 0.786786 ms)
  694.  
  695. Join 1015
  696.  
  697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  698.  
  699. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  700.  
  701. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 280428.
  702. Total: 659.736972 ms (FindLiveObjects: 23.945349 ms CreateObjectMapping: 23.111082 ms MarkObjects: 611.503983 ms DeleteObjects: 1.176290 ms)
  703.  
  704. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  705.  
  706. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280428.
  707. Total: 660.160276 ms (FindLiveObjects: 23.780642 ms CreateObjectMapping: 19.588382 ms MarkObjects: 615.835198 ms DeleteObjects: 0.955518 ms)
  708.  
  709. Join 1015
  710.  
  711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  712.  
  713. Exit 1015
  714.  
  715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  716.  
  717. Join 1016
  718.  
  719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  720.  
  721. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  722.  
  723. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 280749.
  724. Total: 661.318056 ms (FindLiveObjects: 24.237745 ms CreateObjectMapping: 20.105037 ms MarkObjects: 615.859609 ms DeleteObjects: 1.114860 ms)
  725.  
  726. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  727.  
  728. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280749.
  729. Total: 665.273986 ms (FindLiveObjects: 23.505146 ms CreateObjectMapping: 19.741286 ms MarkObjects: 621.208577 ms DeleteObjects: 0.818172 ms)
  730.  
  731. Join 1016
  732.  
  733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  734.  
  735. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  736.  
  737. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 280748.
  738. Total: 656.336327 ms (FindLiveObjects: 23.508901 ms CreateObjectMapping: 19.446744 ms MarkObjects: 612.326983 ms DeleteObjects: 1.053430 ms)
  739.  
  740. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  741.  
  742. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280748.
  743. Total: 654.071466 ms (FindLiveObjects: 23.830269 ms CreateObjectMapping: 20.027244 ms MarkObjects: 609.215515 ms DeleteObjects: 0.997365 ms)
  744.  
  745. Join 1016
  746.  
  747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  748.  
  749. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  750.  
  751. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 280746.
  752. Total: 657.233902 ms (FindLiveObjects: 23.468127 ms CreateObjectMapping: 19.580871 ms MarkObjects: 613.144083 ms DeleteObjects: 1.039749 ms)
  753.  
  754. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  755.  
  756. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280746.
  757. Total: 656.233318 ms (FindLiveObjects: 23.493343 ms CreateObjectMapping: 20.145275 ms MarkObjects: 611.582581 ms DeleteObjects: 1.010778 ms)
  758.  
  759. Join 1016
  760.  
  761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  762.  
  763. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  764.  
  765. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 280748.
  766. Total: 655.681253 ms (FindLiveObjects: 24.044871 ms CreateObjectMapping: 20.168345 ms MarkObjects: 610.550879 ms DeleteObjects: 0.916621 ms)
  767.  
  768. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  769.  
  770. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280748.
  771. Total: 665.422866 ms (FindLiveObjects: 23.726455 ms CreateObjectMapping: 20.460473 ms MarkObjects: 619.905135 ms DeleteObjects: 1.329999 ms)
  772.  
  773. Join 1016
  774.  
  775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  776.  
  777. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  778.  
  779. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 280749.
  780. Total: 652.541618 ms (FindLiveObjects: 23.726455 ms CreateObjectMapping: 19.789840 ms MarkObjects: 608.099314 ms DeleteObjects: 0.925473 ms)
  781.  
  782. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  783.  
  784. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280749.
  785. Total: 656.976111 ms (FindLiveObjects: 24.449129 ms CreateObjectMapping: 20.144739 ms MarkObjects: 611.550927 ms DeleteObjects: 0.830244 ms)
  786.  
  787. Join 1016
  788.  
  789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  790.  
  791. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  792.  
  793. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 281308.
  794. Total: 653.045129 ms (FindLiveObjects: 23.955543 ms CreateObjectMapping: 20.349952 ms MarkObjects: 607.752999 ms DeleteObjects: 0.985026 ms)
  795.  
  796. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  797.  
  798. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281308.
  799. Total: 676.584612 ms (FindLiveObjects: 24.084573 ms CreateObjectMapping: 19.311276 ms MarkObjects: 632.148745 ms DeleteObjects: 1.039749 ms)
  800.  
  801. Join 1016
  802.  
  803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  804.  
  805. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  806.  
  807. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 281308.
  808. Total: 669.618882 ms (FindLiveObjects: 24.244183 ms CreateObjectMapping: 20.553020 ms MarkObjects: 623.010165 ms DeleteObjects: 1.810709 ms)
  809.  
  810. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  811.  
  812. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281308.
  813. Total: 664.129886 ms (FindLiveObjects: 25.869797 ms CreateObjectMapping: 23.611911 ms MarkObjects: 613.743628 ms DeleteObjects: 0.903477 ms)
  814.  
  815. Join 1016
  816.  
  817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  818.  
  819. Exit 1016
  820.  
  821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  822.  
  823. Join 1017
  824.  
  825. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  826.  
  827. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  828.  
  829. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 283420.
  830. Total: 663.670100 ms (FindLiveObjects: 25.579011 ms CreateObjectMapping: 19.919674 ms MarkObjects: 616.768451 ms DeleteObjects: 1.402159 ms)
  831.  
  832. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  833.  
  834. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283420.
  835. Total: 667.152563 ms (FindLiveObjects: 23.682998 ms CreateObjectMapping: 20.497760 ms MarkObjects: 622.017629 ms DeleteObjects: 0.953640 ms)
  836.  
  837. Join 1017
  838.  
  839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  840.  
  841. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  842.  
  843. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 283583.
  844. Total: 664.278498 ms (FindLiveObjects: 23.781715 ms CreateObjectMapping: 20.977665 ms MarkObjects: 618.349803 ms DeleteObjects: 1.168242 ms)
  845.  
  846. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  847.  
  848. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283583.
  849. Total: 657.757264 ms (FindLiveObjects: 23.346072 ms CreateObjectMapping: 21.296349 ms MarkObjects: 612.016078 ms DeleteObjects: 1.098497 ms)
  850.  
  851. Join 1017
  852.  
  853. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  854.  
  855. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  856.  
  857. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 284086.
  858. Total: 670.621881 ms (FindLiveObjects: 24.359800 ms CreateObjectMapping: 20.855341 ms MarkObjects: 624.235814 ms DeleteObjects: 1.170657 ms)
  859.  
  860. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  861.  
  862. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284086.
  863. Total: 657.482573 ms (FindLiveObjects: 23.681388 ms CreateObjectMapping: 20.403335 ms MarkObjects: 612.451989 ms DeleteObjects: 0.945324 ms)
  864.  
  865. Join 1017
  866.  
  867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  868.  
  869. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  870.  
  871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  872.  
  873. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  874.  
  875. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 284837.
  876. Total: 653.682499 ms (FindLiveObjects: 23.739063 ms CreateObjectMapping: 20.723629 ms MarkObjects: 607.585341 ms DeleteObjects: 1.633930 ms)
  877.  
  878. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  879.  
  880. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284837.
  881. Total: 676.485358 ms (FindLiveObjects: 23.529825 ms CreateObjectMapping: 19.577652 ms MarkObjects: 632.098314 ms DeleteObjects: 1.279031 ms)
  882.  
  883. Join 1017
  884.  
  885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  886.  
  887. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  888.  
  889. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  890. Total: 811.512191 ms (FindLiveObjects: 29.958244 ms CreateObjectMapping: 24.837559 ms MarkObjects: 754.960671 ms DeleteObjects: 1.754644 ms)
  891.  
  892. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  893.  
  894. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  895. Total: 798.484745 ms (FindLiveObjects: 28.378769 ms CreateObjectMapping: 26.161120 ms MarkObjects: 742.766956 ms DeleteObjects: 1.176290 ms)
  896.  
  897. Join 1017
  898.  
  899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  900.  
  901. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  902.  
  903. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 284842.
  904. Total: 744.974411 ms (FindLiveObjects: 28.793757 ms CreateObjectMapping: 20.892628 ms MarkObjects: 694.225207 ms DeleteObjects: 1.062014 ms)
  905.  
  906. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  907.  
  908. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284842.
  909. Total: 740.158999 ms (FindLiveObjects: 28.305000 ms CreateObjectMapping: 22.650760 ms MarkObjects: 688.290106 ms DeleteObjects: 0.912597 ms)
  910.  
  911. Join 1017
  912.  
  913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  914.  
  915. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  916.  
  917. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 284842.
  918. Total: 652.854401 ms (FindLiveObjects: 25.721185 ms CreateObjectMapping: 19.532585 ms MarkObjects: 606.586098 ms DeleteObjects: 1.013192 ms)
  919.  
  920. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  921.  
  922. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284842.
  923. Total: 729.663326 ms (FindLiveObjects: 23.931937 ms CreateObjectMapping: 19.240457 ms MarkObjects: 685.036464 ms DeleteObjects: 1.453932 ms)
  924.  
  925. Join 1017
  926.  
  927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  928.  
  929. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  930.  
  931. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  932. Total: 655.015985 ms (FindLiveObjects: 23.971370 ms CreateObjectMapping: 19.947573 ms MarkObjects: 610.074193 ms DeleteObjects: 1.022313 ms)
  933.  
  934. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  935.  
  936. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  937. Total: 662.034292 ms (FindLiveObjects: 24.047286 ms CreateObjectMapping: 19.511393 ms MarkObjects: 617.398041 ms DeleteObjects: 1.076768 ms)
  938.  
  939. Join 1017
  940.  
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  942.  
  943. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  944.  
  945. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  946. Total: 662.857293 ms (FindLiveObjects: 25.087571 ms CreateObjectMapping: 18.800522 ms MarkObjects: 617.856754 ms DeleteObjects: 1.111641 ms)
  947.  
  948. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  949.  
  950. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  951. Total: 659.731071 ms (FindLiveObjects: 24.056406 ms CreateObjectMapping: 20.014368 ms MarkObjects: 614.768087 ms DeleteObjects: 0.891673 ms)
  952.  
  953. Join 1017
  954.  
  955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  956.  
  957. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  958.  
  959. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  960. Total: 651.527889 ms (FindLiveObjects: 24.239355 ms CreateObjectMapping: 19.836248 ms MarkObjects: 606.562223 ms DeleteObjects: 0.888991 ms)
  961.  
  962. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  963.  
  964. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284846.
  965. Total: 655.789359 ms (FindLiveObjects: 24.117031 ms CreateObjectMapping: 19.795741 ms MarkObjects: 610.804110 ms DeleteObjects: 1.071671 ms)
  966.  
  967. Join 1017
  968.  
  969. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  970.  
  971. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  972.  
  973. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 285143.
  974. Total: 671.691406 ms (FindLiveObjects: 25.302442 ms CreateObjectMapping: 20.283694 ms MarkObjects: 625.013211 ms DeleteObjects: 1.091254 ms)
  975.  
  976. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  977.  
  978. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285143.
  979. Total: 668.831559 ms (FindLiveObjects: 24.799736 ms CreateObjectMapping: 20.247211 ms MarkObjects: 622.619857 ms DeleteObjects: 1.163414 ms)
  980.  
  981. Join 1017
  982.  
  983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  984.  
  985. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  986.  
  987. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 285155.
  988. Total: 804.404019 ms (FindLiveObjects: 24.545968 ms CreateObjectMapping: 20.066677 ms MarkObjects: 758.739285 ms DeleteObjects: 1.051016 ms)
  989.  
  990. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  991.  
  992. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285155.
  993. Total: 689.007683 ms (FindLiveObjects: 28.232035 ms CreateObjectMapping: 21.409821 ms MarkObjects: 638.483275 ms DeleteObjects: 0.881748 ms)
  994.  
  995. Join 1017
  996.  
  997. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  998.  
  999. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1000.  
  1001. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 285259.
  1002. Total: 820.137603 ms (FindLiveObjects: 26.227915 ms CreateObjectMapping: 23.824099 ms MarkObjects: 767.485948 ms DeleteObjects: 2.599105 ms)
  1003.  
  1004. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1005.  
  1006. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285259.
  1007. Total: 709.277696 ms (FindLiveObjects: 27.447126 ms CreateObjectMapping: 21.339002 ms MarkObjects: 659.210660 ms DeleteObjects: 1.280372 ms)
  1008.  
  1009. Join 1017
  1010.  
  1011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1012.  
  1013. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1014.  
  1015. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 285553.
  1016. Total: 666.940374 ms (FindLiveObjects: 24.478905 ms CreateObjectMapping: 19.914846 ms MarkObjects: 621.654414 ms DeleteObjects: 0.890869 ms)
  1017.  
  1018. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1019.  
  1020. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285553.
  1021. Total: 661.999956 ms (FindLiveObjects: 23.908330 ms CreateObjectMapping: 20.395287 ms MarkObjects: 616.557336 ms DeleteObjects: 1.138198 ms)
  1022.  
  1023. Join 1017
  1024.  
  1025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1026.  
  1027. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1028.  
  1029. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1030. Total: 672.377866 ms (FindLiveObjects: 24.793029 ms CreateObjectMapping: 21.395067 ms MarkObjects: 625.130170 ms DeleteObjects: 1.058527 ms)
  1031.  
  1032. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1033.  
  1034. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1035. Total: 663.273622 ms (FindLiveObjects: 24.629931 ms CreateObjectMapping: 22.966762 ms MarkObjects: 614.571994 ms DeleteObjects: 1.104666 ms)
  1036.  
  1037. Join 1017
  1038.  
  1039. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1040.  
  1041. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1042.  
  1043. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1044. Total: 658.154279 ms (FindLiveObjects: 23.934619 ms CreateObjectMapping: 19.537414 ms MarkObjects: 613.631498 ms DeleteObjects: 1.049943 ms)
  1045.  
  1046. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1047.  
  1048. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1049. Total: 668.973733 ms (FindLiveObjects: 23.946691 ms CreateObjectMapping: 20.564823 ms MarkObjects: 623.505361 ms DeleteObjects: 0.956054 ms)
  1050.  
  1051. Join 1017
  1052.  
  1053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1054.  
  1055. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1056.  
  1057. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 285549.
  1058. Total: 682.206393 ms (FindLiveObjects: 26.508240 ms CreateObjectMapping: 21.371460 ms MarkObjects: 632.816427 ms DeleteObjects: 1.509460 ms)
  1059.  
  1060. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1061.  
  1062. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285549.
  1063. Total: 712.565675 ms (FindLiveObjects: 24.282812 ms CreateObjectMapping: 21.718043 ms MarkObjects: 665.547604 ms DeleteObjects: 1.016411 ms)
  1064.  
  1065. Join 1017
  1066.  
  1067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1068.  
  1069. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1070.  
  1071. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1072. Total: 651.053618 ms (FindLiveObjects: 24.818513 ms CreateObjectMapping: 19.644983 ms MarkObjects: 605.700326 ms DeleteObjects: 0.888991 ms)
  1073.  
  1074. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1075.  
  1076. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1077. Total: 647.258909 ms (FindLiveObjects: 24.204482 ms CreateObjectMapping: 19.365732 ms MarkObjects: 602.765636 ms DeleteObjects: 0.921986 ms)
  1078.  
  1079. Join 1017
  1080.  
  1081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1082.  
  1083. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1084.  
  1085. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 285550.
  1086. Total: 648.184114 ms (FindLiveObjects: 23.797810 ms CreateObjectMapping: 20.045217 ms MarkObjects: 603.409176 ms DeleteObjects: 0.931375 ms)
  1087.  
  1088. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1089.  
  1090. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285550.
  1091. Total: 644.220137 ms (FindLiveObjects: 23.853607 ms CreateObjectMapping: 19.675564 ms MarkObjects: 599.717744 ms DeleteObjects: 0.972418 ms)
  1092.  
  1093. Join 1017
  1094.  
  1095. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1096.  
  1097. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1098.  
  1099. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 285549.
  1100. Total: 649.689282 ms (FindLiveObjects: 24.669365 ms CreateObjectMapping: 20.192219 ms MarkObjects: 603.788754 ms DeleteObjects: 1.037603 ms)
  1101.  
  1102. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1103.  
  1104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285549.
  1105. Total: 645.194969 ms (FindLiveObjects: 23.691045 ms CreateObjectMapping: 20.057556 ms MarkObjects: 600.598419 ms DeleteObjects: 0.847143 ms)
  1106.  
  1107. Join 1017
  1108.  
  1109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1110.  
  1111. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1112.  
  1113. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1114. Total: 646.582643 ms (FindLiveObjects: 23.650271 ms CreateObjectMapping: 20.292814 ms MarkObjects: 601.638973 ms DeleteObjects: 1.000048 ms)
  1115.  
  1116. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1117.  
  1118. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1119. Total: 647.151876 ms (FindLiveObjects: 24.966321 ms CreateObjectMapping: 22.458154 ms MarkObjects: 598.678531 ms DeleteObjects: 1.048333 ms)
  1120.  
  1121. Join 1017
  1122.  
  1123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1124.  
  1125. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1126.  
  1127. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1128. Total: 660.378366 ms (FindLiveObjects: 28.922518 ms CreateObjectMapping: 23.229918 ms MarkObjects: 607.347668 ms DeleteObjects: 0.877724 ms)
  1129.  
  1130. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1131.  
  1132. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1133. Total: 648.717401 ms (FindLiveObjects: 24.304809 ms CreateObjectMapping: 20.848367 ms MarkObjects: 602.551034 ms DeleteObjects: 1.012119 ms)
  1134.  
  1135. Join 1017
  1136.  
  1137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1138.  
  1139. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1140.  
  1141. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1142. Total: 649.158946 ms (FindLiveObjects: 23.970565 ms CreateObjectMapping: 21.442011 ms MarkObjects: 602.735324 ms DeleteObjects: 1.009705 ms)
  1143.  
  1144. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1145.  
  1146. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285551.
  1147. Total: 657.455748 ms (FindLiveObjects: 24.859288 ms CreateObjectMapping: 20.380265 ms MarkObjects: 610.949772 ms DeleteObjects: 1.265618 ms)
  1148.  
  1149. Join 1017
  1150.  
  1151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1152.  
  1153. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1154.  
  1155. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1156. Total: 648.393083 ms (FindLiveObjects: 24.079744 ms CreateObjectMapping: 19.282305 ms MarkObjects: 604.032059 ms DeleteObjects: 0.998170 ms)
  1157.  
  1158. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1159.  
  1160. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1161. Total: 643.269984 ms (FindLiveObjects: 23.754353 ms CreateObjectMapping: 19.320933 ms MarkObjects: 599.332801 ms DeleteObjects: 0.861361 ms)
  1162.  
  1163. Join 1017
  1164.  
  1165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1166.  
  1167. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1168.  
  1169. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 285555.
  1170. Total: 653.138750 ms (FindLiveObjects: 25.238598 ms CreateObjectMapping: 22.790788 ms MarkObjects: 604.050301 ms DeleteObjects: 1.057722 ms)
  1171.  
  1172. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1173.  
  1174. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285555.
  1175. Total: 645.939103 ms (FindLiveObjects: 23.772594 ms CreateObjectMapping: 21.081210 ms MarkObjects: 600.137292 ms DeleteObjects: 0.947470 ms)
  1176.  
  1177. Join 1017
  1178.  
  1179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1180.  
  1181. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1182.  
  1183. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 285555.
  1184. Total: 650.623876 ms (FindLiveObjects: 28.655338 ms CreateObjectMapping: 20.852122 ms MarkObjects: 600.230376 ms DeleteObjects: 0.885235 ms)
  1185.  
  1186. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1187.  
  1188. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285555.
  1189. Total: 645.777078 ms (FindLiveObjects: 23.853875 ms CreateObjectMapping: 20.496955 ms MarkObjects: 600.498361 ms DeleteObjects: 0.926815 ms)
  1190.  
  1191. Join 1017
  1192.  
  1193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1194.  
  1195. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1196.  
  1197. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 285555.
  1198. Total: 662.229312 ms (FindLiveObjects: 32.044985 ms CreateObjectMapping: 20.470130 ms MarkObjects: 608.728367 ms DeleteObjects: 0.984757 ms)
  1199.  
  1200. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1201.  
  1202. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285555.
  1203. Total: 648.893375 ms (FindLiveObjects: 24.800004 ms CreateObjectMapping: 20.046558 ms MarkObjects: 602.924710 ms DeleteObjects: 1.121298 ms)
  1204.  
  1205. Join 1017
  1206.  
  1207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1208.  
  1209. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1210.  
  1211. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1212. Total: 647.542184 ms (FindLiveObjects: 24.706384 ms CreateObjectMapping: 19.736726 ms MarkObjects: 602.119414 ms DeleteObjects: 0.978856 ms)
  1213.  
  1214. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1215.  
  1216. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1217. Total: 645.590642 ms (FindLiveObjects: 23.829732 ms CreateObjectMapping: 20.651469 ms MarkObjects: 600.180749 ms DeleteObjects: 0.928156 ms)
  1218.  
  1219. Join 1017
  1220.  
  1221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1222.  
  1223. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  1224.  
  1225. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1226. Total: 654.955360 ms (FindLiveObjects: 26.022702 ms CreateObjectMapping: 21.978785 ms MarkObjects: 605.397468 ms DeleteObjects: 1.555064 ms)
  1227.  
  1228. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1229.  
  1230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285552.
  1231. Total: 653.004891 ms (FindLiveObjects: 25.943567 ms CreateObjectMapping: 21.603768 ms MarkObjects: 604.657894 ms DeleteObjects: 0.798321 ms)
  1232.  
  1233. Join 1017
  1234.  
  1235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1236.  
  1237. Exit 1017
  1238.  
  1239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1240.  
  1241. Join 1016
  1242.  
  1243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1244.  
  1245. Exit 1016
  1246.  
  1247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1248.  
  1249. Update game room exit
  1250.  
  1251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1252.  
  1253. Join 1016
  1254.  
  1255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1256.  
  1257. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1258.  
  1259. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 284675.
  1260. Total: 662.661200 ms (FindLiveObjects: 29.007823 ms CreateObjectMapping: 21.786180 ms MarkObjects: 610.825302 ms DeleteObjects: 1.040822 ms)
  1261.  
  1262. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1263.  
  1264. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284675.
  1265. Total: 668.304442 ms (FindLiveObjects: 25.997486 ms CreateObjectMapping: 21.791545 ms MarkObjects: 619.398405 ms DeleteObjects: 1.115665 ms)
  1266.  
  1267. Join 1016
  1268.  
  1269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1270.  
  1271. Exit 1016
  1272.  
  1273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1274.  
  1275. Join 1015
  1276.  
  1277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1278.  
  1279. Exit 1015
  1280.  
  1281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1282.  
  1283. Join 1014
  1284.  
  1285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1286.  
  1287. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1288.  
  1289. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 284680.
  1290. Total: 663.032731 ms (FindLiveObjects: 26.697358 ms CreateObjectMapping: 21.724481 ms MarkObjects: 613.579726 ms DeleteObjects: 1.030360 ms)
  1291.  
  1292. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1293.  
  1294. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284680.
  1295. Total: 660.843517 ms (FindLiveObjects: 27.975316 ms CreateObjectMapping: 22.582892 ms MarkObjects: 609.341326 ms DeleteObjects: 0.943446 ms)
  1296.  
  1297. Join 1014
  1298.  
  1299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1300.  
  1301. Exit 1014
  1302.  
  1303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1304.  
  1305. Join 1013
  1306.  
  1307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1308.  
  1309. Exit 1013
  1310.  
  1311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1312.  
  1313. Join 1012
  1314.  
  1315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1316.  
  1317. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1318.  
  1319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1320.  
  1321. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1322.  
  1323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1324.  
  1325. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1326.  
  1327. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 284829.
  1328. Total: 660.358515 ms (FindLiveObjects: 26.089497 ms CreateObjectMapping: 21.996222 ms MarkObjects: 611.161155 ms DeleteObjects: 1.110836 ms)
  1329.  
  1330. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1331.  
  1332. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284829.
  1333. Total: 657.268239 ms (FindLiveObjects: 26.363115 ms CreateObjectMapping: 21.897773 ms MarkObjects: 607.853057 ms DeleteObjects: 1.153757 ms)
  1334.  
  1335. Join 1012
  1336.  
  1337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1338.  
  1339. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1340.  
  1341. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 284825.
  1342. Total: 657.064903 ms (FindLiveObjects: 26.709966 ms CreateObjectMapping: 21.092745 ms MarkObjects: 608.166109 ms DeleteObjects: 1.095009 ms)
  1343.  
  1344. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1345.  
  1346. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284825.
  1347. Total: 652.288924 ms (FindLiveObjects: 26.043894 ms CreateObjectMapping: 21.961886 ms MarkObjects: 603.337820 ms DeleteObjects: 0.943983 ms)
  1348.  
  1349. Join 1012
  1350.  
  1351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1352.  
  1353. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1354.  
  1355. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 284826.
  1356. Total: 654.971187 ms (FindLiveObjects: 26.393964 ms CreateObjectMapping: 21.856999 ms MarkObjects: 605.655796 ms DeleteObjects: 1.063355 ms)
  1357.  
  1358. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1359.  
  1360. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284826.
  1361. Total: 652.674135 ms (FindLiveObjects: 26.226038 ms CreateObjectMapping: 21.677001 ms MarkObjects: 603.878619 ms DeleteObjects: 0.891405 ms)
  1362.  
  1363. Join 1012
  1364.  
  1365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1366.  
  1367. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1368.  
  1369. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 284822.
  1370. Total: 661.711316 ms (FindLiveObjects: 29.347163 ms CreateObjectMapping: 23.174658 ms MarkObjects: 608.074098 ms DeleteObjects: 1.114860 ms)
  1371.  
  1372. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1373.  
  1374. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284822.
  1375. Total: 656.691226 ms (FindLiveObjects: 27.003167 ms CreateObjectMapping: 21.852438 ms MarkObjects: 606.842816 ms DeleteObjects: 0.991464 ms)
  1376.  
  1377. Join 1012
  1378.  
  1379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1380.  
  1381. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1382.  
  1383. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 284824.
  1384. Total: 669.967611 ms (FindLiveObjects: 26.222550 ms CreateObjectMapping: 21.949009 ms MarkObjects: 620.721161 ms DeleteObjects: 1.073817 ms)
  1385.  
  1386. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1387.  
  1388. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284824.
  1389. Total: 656.718051 ms (FindLiveObjects: 26.483024 ms CreateObjectMapping: 23.336415 ms MarkObjects: 605.995136 ms DeleteObjects: 0.902404 ms)
  1390.  
  1391. Join 1012
  1392.  
  1393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1394.  
  1395. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1396.  
  1397. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 284827.
  1398. Total: 658.634452 ms (FindLiveObjects: 27.844141 ms CreateObjectMapping: 22.118277 ms MarkObjects: 607.706859 ms DeleteObjects: 0.964370 ms)
  1399.  
  1400. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1401.  
  1402. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284827.
  1403. Total: 657.857323 ms (FindLiveObjects: 26.623589 ms CreateObjectMapping: 21.786448 ms MarkObjects: 608.430606 ms DeleteObjects: 1.016143 ms)
  1404.  
  1405. Join 1012
  1406.  
  1407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1408.  
  1409. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1410.  
  1411. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 284826.
  1412. Total: 654.804602 ms (FindLiveObjects: 26.308660 ms CreateObjectMapping: 21.851365 ms MarkObjects: 605.727956 ms DeleteObjects: 0.915816 ms)
  1413.  
  1414. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1415.  
  1416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284826.
  1417. Total: 658.216514 ms (FindLiveObjects: 26.348898 ms CreateObjectMapping: 21.798519 ms MarkObjects: 609.016471 ms DeleteObjects: 1.051284 ms)
  1418.  
  1419. Join 1012
  1420.  
  1421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1422.  
  1423. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1424.  
  1425. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 284824.
  1426. Total: 658.060122 ms (FindLiveObjects: 25.821512 ms CreateObjectMapping: 21.465081 ms MarkObjects: 609.307794 ms DeleteObjects: 1.464930 ms)
  1427.  
  1428. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1429.  
  1430. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284824.
  1431. Total: 655.634577 ms (FindLiveObjects: 26.728208 ms CreateObjectMapping: 21.378703 ms MarkObjects: 606.638675 ms DeleteObjects: 0.888454 ms)
  1432.  
  1433. Join 1012
  1434.  
  1435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1436.  
  1437. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1438.  
  1439. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 284823.
  1440. Total: 659.808596 ms (FindLiveObjects: 28.009116 ms CreateObjectMapping: 21.488955 ms MarkObjects: 609.337570 ms DeleteObjects: 0.971881 ms)
  1441.  
  1442. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1443.  
  1444. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284823.
  1445. Total: 670.332704 ms (FindLiveObjects: 25.848069 ms CreateObjectMapping: 24.090206 ms MarkObjects: 619.410476 ms DeleteObjects: 0.983416 ms)
  1446.  
  1447. Join 1012
  1448.  
  1449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1450.  
  1451. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1452.  
  1453. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 284821.
  1454. Total: 660.041171 ms (FindLiveObjects: 25.895281 ms CreateObjectMapping: 21.665198 ms MarkObjects: 611.524638 ms DeleteObjects: 0.954713 ms)
  1455.  
  1456. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1457.  
  1458. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284821.
  1459. Total: 657.598190 ms (FindLiveObjects: 25.673704 ms CreateObjectMapping: 21.365559 ms MarkObjects: 609.477062 ms DeleteObjects: 1.081328 ms)
  1460.  
  1461. Join 1012
  1462.  
  1463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1464.  
  1465. Exit 1012
  1466.  
  1467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1468.  
  1469. Join 1013
  1470.  
  1471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1472.  
  1473. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1474.  
  1475. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 285360.
  1476. Total: 663.499759 ms (FindLiveObjects: 25.851556 ms CreateObjectMapping: 20.808933 ms MarkObjects: 615.830370 ms DeleteObjects: 1.008095 ms)
  1477.  
  1478. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1479.  
  1480. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285360.
  1481. Total: 664.195340 ms (FindLiveObjects: 25.702407 ms CreateObjectMapping: 21.543947 ms MarkObjects: 615.962082 ms DeleteObjects: 0.986099 ms)
  1482.  
  1483. Join 1013
  1484.  
  1485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1486.  
  1487. Exit 1013
  1488.  
  1489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1490.  
  1491. Join 1014
  1492.  
  1493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1494.  
  1495. Exit 1014
  1496.  
  1497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1498.  
  1499. Join 7
  1500.  
  1501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1502.  
  1503. Join 8
  1504.  
  1505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1506.  
  1507. Exit 7
  1508.  
  1509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1510.  
  1511. Update game room exit
  1512.  
  1513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1514.  
  1515. Join 7
  1516.  
  1517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1518.  
  1519. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1520.  
  1521. Unloading 331 unused Assets to reduce memory usage. Loaded Objects now: 288140.
  1522. Total: 659.101749 ms (FindLiveObjects: 26.404158 ms CreateObjectMapping: 21.342221 ms MarkObjects: 609.492352 ms DeleteObjects: 1.862213 ms)
  1523.  
  1524. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1525.  
  1526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288140.
  1527. Total: 668.799905 ms (FindLiveObjects: 27.079619 ms CreateObjectMapping: 20.744016 ms MarkObjects: 620.000901 ms DeleteObjects: 0.974564 ms)
  1528.  
  1529. Join 7
  1530.  
  1531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1532.  
  1533. Join 8
  1534.  
  1535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1536.  
  1537. Join 3
  1538.  
  1539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1540.  
  1541. Exit 7
  1542.  
  1543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1544.  
  1545. Exit 3
  1546.  
  1547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1548.  
  1549. Exit 8
  1550.  
  1551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1552.  
  1553. Join 1019
  1554.  
  1555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1556.  
  1557. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1558.  
  1559. Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 297575.
  1560. Total: 666.913012 ms (FindLiveObjects: 29.067643 ms CreateObjectMapping: 20.777548 ms MarkObjects: 615.318811 ms DeleteObjects: 1.747938 ms)
  1561.  
  1562. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1563.  
  1564. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297575.
  1565. Total: 665.880506 ms (FindLiveObjects: 28.018237 ms CreateObjectMapping: 20.848098 ms MarkObjects: 615.930428 ms DeleteObjects: 1.082670 ms)
  1566.  
  1567. Join 1019
  1568.  
  1569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1570.  
  1571. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1572.  
  1573. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 297589.
  1574. Total: 668.047723 ms (FindLiveObjects: 27.964318 ms CreateObjectMapping: 21.637567 ms MarkObjects: 617.509903 ms DeleteObjects: 0.935130 ms)
  1575.  
  1576. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1577.  
  1578. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297589.
  1579. Total: 664.531998 ms (FindLiveObjects: 26.915985 ms CreateObjectMapping: 21.448449 ms MarkObjects: 615.266770 ms DeleteObjects: 0.900258 ms)
  1580.  
  1581. Join 1019
  1582.  
  1583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1584.  
  1585. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1586.  
  1587. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 298202.
  1588. Total: 676.679841 ms (FindLiveObjects: 27.535381 ms CreateObjectMapping: 21.877922 ms MarkObjects: 626.311557 ms DeleteObjects: 0.954445 ms)
  1589.  
  1590. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1591.  
  1592. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298202.
  1593. Total: 667.578817 ms (FindLiveObjects: 27.191212 ms CreateObjectMapping: 21.000466 ms MarkObjects: 618.483125 ms DeleteObjects: 0.903208 ms)
  1594.  
  1595. Join 1019
  1596.  
  1597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1598.  
  1599. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1600.  
  1601. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 299043.
  1602. Total: 677.250416 ms (FindLiveObjects: 27.519554 ms CreateObjectMapping: 20.931793 ms MarkObjects: 627.636996 ms DeleteObjects: 1.161268 ms)
  1603.  
  1604. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1605.  
  1606. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299043.
  1607. Total: 669.527139 ms (FindLiveObjects: 27.437201 ms CreateObjectMapping: 21.348391 ms MarkObjects: 619.873481 ms DeleteObjects: 0.866994 ms)
  1608.  
  1609. Join 1019
  1610.  
  1611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1612.  
  1613. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1614.  
  1615. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 299178.
  1616. Total: 674.388155 ms (FindLiveObjects: 29.259176 ms CreateObjectMapping: 22.277888 ms MarkObjects: 621.780493 ms DeleteObjects: 1.069794 ms)
  1617.  
  1618. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1619.  
  1620. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299178.
  1621. Total: 681.755191 ms (FindLiveObjects: 27.713501 ms CreateObjectMapping: 23.910476 ms MarkObjects: 629.298287 ms DeleteObjects: 0.832121 ms)
  1622.  
  1623. Unloading 4 Unused Serialized files (Serialized files now loaded: 35)
  1624.  
  1625. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 302364.
  1626. Total: 681.804550 ms (FindLiveObjects: 28.596591 ms CreateObjectMapping: 20.267599 ms MarkObjects: 631.916438 ms DeleteObjects: 1.023118 ms)
  1627.  
  1628. Join 1019
  1629.  
  1630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1631.  
  1632. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1633.  
  1634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1635.  
  1636. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1637.  
  1638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1639.  
  1640. Exit 1019
  1641.  
  1642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1643.  
  1644. Join 3
  1645.  
  1646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1647.  
  1648. Join 8
  1649.  
  1650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1651.  
  1652. Exit 8
  1653.  
  1654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1655.  
  1656. Exit 3
  1657.  
  1658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1659.  
  1660. Join 1027
  1661.  
  1662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1663.  
  1664. Exit 1027
  1665.  
  1666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1667.  
  1668. Join 3
  1669.  
  1670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1671.  
  1672. Join 7
  1673.  
  1674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1675.  
  1676. Join 8
  1677.  
  1678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1679.  
  1680. Exit 3
  1681.  
  1682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1683.  
  1684. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1685.  
  1686. Unloading 383 unused Assets to reduce memory usage. Loaded Objects now: 302961.
  1687. Total: 702.842035 ms (FindLiveObjects: 29.513212 ms CreateObjectMapping: 22.060603 ms MarkObjects: 648.954537 ms DeleteObjects: 2.312879 ms)
  1688.  
  1689. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1690.  
  1691. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302961.
  1692. Total: 695.662776 ms (FindLiveObjects: 29.404033 ms CreateObjectMapping: 22.485247 ms MarkObjects: 642.793299 ms DeleteObjects: 0.979392 ms)
  1693.  
  1694. Join 7
  1695.  
  1696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1697.  
  1698. Join 8
  1699.  
  1700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1701.  
  1702. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1703.  
  1704. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 303323.
  1705. Total: 704.238561 ms (FindLiveObjects: 28.193138 ms CreateObjectMapping: 23.777959 ms MarkObjects: 651.133289 ms DeleteObjects: 1.133638 ms)
  1706.  
  1707. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1708.  
  1709. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303323.
  1710. Total: 707.144547 ms (FindLiveObjects: 28.751641 ms CreateObjectMapping: 23.460079 ms MarkObjects: 653.874300 ms DeleteObjects: 1.057990 ms)
  1711.  
  1712. Join 7
  1713.  
  1714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1715.  
  1716. Join 8
  1717.  
  1718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1719.  
  1720. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1721.  
  1722. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 303335.
  1723. Total: 707.767163 ms (FindLiveObjects: 29.798901 ms CreateObjectMapping: 22.194461 ms MarkObjects: 654.571758 ms DeleteObjects: 1.201238 ms)
  1724.  
  1725. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1726.  
  1727. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303335.
  1728. Total: 712.169733 ms (FindLiveObjects: 28.413642 ms CreateObjectMapping: 23.878554 ms MarkObjects: 658.923361 ms DeleteObjects: 0.953640 ms)
  1729.  
  1730. Join 7
  1731.  
  1732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1733.  
  1734. Join 8
  1735.  
  1736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1737.  
  1738. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1739.  
  1740. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 303337.
  1741. Total: 724.074004 ms (FindLiveObjects: 28.068669 ms CreateObjectMapping: 22.025462 ms MarkObjects: 672.289610 ms DeleteObjects: 1.689458 ms)
  1742.  
  1743. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1744.  
  1745. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303337.
  1746. Total: 698.337796 ms (FindLiveObjects: 28.368307 ms CreateObjectMapping: 23.284910 ms MarkObjects: 645.691506 ms DeleteObjects: 0.992268 ms)
  1747.  
  1748. Join 7
  1749.  
  1750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1751.  
  1752. Join 8
  1753.  
  1754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1755.  
  1756. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1757.  
  1758. Unloading 315 unused Assets to reduce memory usage. Loaded Objects now: 303684.
  1759. Total: 698.912931 ms (FindLiveObjects: 28.891401 ms CreateObjectMapping: 22.194729 ms MarkObjects: 646.067865 ms DeleteObjects: 1.758399 ms)
  1760.  
  1761. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1762.  
  1763. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303684.
  1764. Total: 695.451124 ms (FindLiveObjects: 28.043989 ms CreateObjectMapping: 22.293178 ms MarkObjects: 644.096741 ms DeleteObjects: 1.016679 ms)
  1765.  
  1766. Join 7
  1767.  
  1768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1769.  
  1770. Join 8
  1771.  
  1772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1773.  
  1774. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1775.  
  1776. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 303943.
  1777. Total: 695.964024 ms (FindLiveObjects: 30.114904 ms CreateObjectMapping: 22.286204 ms MarkObjects: 642.282008 ms DeleteObjects: 1.280104 ms)
  1778.  
  1779. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1780.  
  1781. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303943.
  1782. Total: 692.415303 ms (FindLiveObjects: 27.320242 ms CreateObjectMapping: 22.361314 ms MarkObjects: 641.836171 ms DeleteObjects: 0.896770 ms)
  1783.  
  1784. Join 7
  1785.  
  1786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1787.  
  1788. Join 8
  1789.  
  1790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1791.  
  1792. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1793.  
  1794. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 303966.
  1795. Total: 696.287806 ms (FindLiveObjects: 28.204136 ms CreateObjectMapping: 23.077550 ms MarkObjects: 644.077695 ms DeleteObjects: 0.927888 ms)
  1796.  
  1797. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1798.  
  1799. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303966.
  1800. Total: 691.803686 ms (FindLiveObjects: 28.422763 ms CreateObjectMapping: 21.841440 ms MarkObjects: 640.616156 ms DeleteObjects: 0.922791 ms)
  1801.  
  1802. Join 7
  1803.  
  1804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1805.  
  1806. Join 8
  1807.  
  1808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1809.  
  1810. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1811.  
  1812. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 304244.
  1813. Total: 717.354530 ms (FindLiveObjects: 29.579202 ms CreateObjectMapping: 23.481271 ms MarkObjects: 663.287571 ms DeleteObjects: 1.005681 ms)
  1814.  
  1815. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1816.  
  1817. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304244.
  1818. Total: 712.144518 ms (FindLiveObjects: 28.696649 ms CreateObjectMapping: 22.641639 ms MarkObjects: 659.729998 ms DeleteObjects: 1.075427 ms)
  1819.  
  1820. Join 7
  1821.  
  1822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1823.  
  1824. Join 8
  1825.  
  1826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1827.  
  1828. Exit 8
  1829.  
  1830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1831.  
  1832. Exit 7
  1833.  
  1834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1835.  
  1836. Join 1014
  1837.  
  1838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1839.  
  1840. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1841.  
  1842. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 303477.
  1843. Total: 684.877121 ms (FindLiveObjects: 28.075911 ms CreateObjectMapping: 20.799545 ms MarkObjects: 634.210271 ms DeleteObjects: 1.790858 ms)
  1844.  
  1845. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1846.  
  1847. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303477.
  1848. Total: 676.297312 ms (FindLiveObjects: 27.485754 ms CreateObjectMapping: 22.182658 ms MarkObjects: 625.849088 ms DeleteObjects: 0.779275 ms)
  1849.  
  1850. Join 1014
  1851.  
  1852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1853.  
  1854. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1855.  
  1856. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 303477.
  1857. Total: 688.827149 ms (FindLiveObjects: 27.697943 ms CreateObjectMapping: 20.838173 ms MarkObjects: 639.215606 ms DeleteObjects: 1.074890 ms)
  1858.  
  1859. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1860.  
  1861. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303477.
  1862. Total: 691.373944 ms (FindLiveObjects: 29.170116 ms CreateObjectMapping: 22.829416 ms MarkObjects: 638.456182 ms DeleteObjects: 0.917694 ms)
  1863.  
  1864. Join 1014
  1865.  
  1866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1867.  
  1868. Exit 1014
  1869.  
  1870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1871.  
  1872. Join 1013
  1873.  
  1874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1875.  
  1876. Exit 1013
  1877.  
  1878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1879.  
  1880. Join 1012
  1881.  
  1882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1883.  
  1884. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1885.  
  1886. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 303475.
  1887. Total: 684.303060 ms (FindLiveObjects: 31.393130 ms CreateObjectMapping: 21.249673 ms MarkObjects: 630.421463 ms DeleteObjects: 1.236647 ms)
  1888.  
  1889. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1890.  
  1891. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303475.
  1892. Total: 680.375297 ms (FindLiveObjects: 27.285906 ms CreateObjectMapping: 20.918381 ms MarkObjects: 631.289799 ms DeleteObjects: 0.880943 ms)
  1893.  
  1894. Join 1012
  1895.  
  1896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1897.  
  1898. Exit 1012
  1899.  
  1900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1901.  
  1902. Join 7
  1903.  
  1904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1905.  
  1906. Join 8
  1907.  
  1908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1909.  
  1910. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1911.  
  1912. Unloading 976 unused Assets to reduce memory usage. Loaded Objects now: 305814.
  1913. Total: 678.777849 ms (FindLiveObjects: 28.379306 ms CreateObjectMapping: 21.008514 ms MarkObjects: 627.089759 ms DeleteObjects: 2.299734 ms)
  1914.  
  1915. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1916.  
  1917. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305814.
  1918. Total: 675.514282 ms (FindLiveObjects: 28.669019 ms CreateObjectMapping: 20.515465 ms MarkObjects: 625.387425 ms DeleteObjects: 0.941032 ms)
  1919.  
  1920. Join 8
  1921.  
  1922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1923.  
  1924. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1925.  
  1926. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 305913.
  1927. Total: 709.233703 ms (FindLiveObjects: 28.480169 ms CreateObjectMapping: 22.395114 ms MarkObjects: 657.119895 ms DeleteObjects: 1.237988 ms)
  1928.  
  1929. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1930.  
  1931. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305913.
  1932. Total: 687.702363 ms (FindLiveObjects: 27.930786 ms CreateObjectMapping: 22.163880 ms MarkObjects: 636.779331 ms DeleteObjects: 0.827293 ms)
  1933.  
  1934. Join 8
  1935.  
  1936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1937.  
  1938. Exit 8
  1939.  
  1940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1941.  
  1942. Update game room exit
  1943.  
  1944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1945.  
  1946. Join 8
  1947.  
  1948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1949.  
  1950. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1951.  
  1952. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 306206.
  1953. Total: 687.693243 ms (FindLiveObjects: 27.477707 ms CreateObjectMapping: 21.467227 ms MarkObjects: 637.592407 ms DeleteObjects: 1.155366 ms)
  1954.  
  1955. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1956.  
  1957. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306206.
  1958. Total: 678.843571 ms (FindLiveObjects: 28.375282 ms CreateObjectMapping: 21.004222 ms MarkObjects: 628.528133 ms DeleteObjects: 0.935399 ms)
  1959.  
  1960. Join 8
  1961.  
  1962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1963.  
  1964. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1965.  
  1966. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 306209.
  1967. Total: 688.737284 ms (FindLiveObjects: 28.059548 ms CreateObjectMapping: 26.907401 ms MarkObjects: 632.592168 ms DeleteObjects: 1.177363 ms)
  1968.  
  1969. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1970.  
  1971. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306209.
  1972. Total: 676.027450 ms (FindLiveObjects: 27.657168 ms CreateObjectMapping: 21.531339 ms MarkObjects: 625.921248 ms DeleteObjects: 0.916889 ms)
  1973.  
  1974. Join 8
  1975.  
  1976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1977.  
  1978. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1979.  
  1980. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 306283.
  1981. Total: 692.364603 ms (FindLiveObjects: 31.063178 ms CreateObjectMapping: 21.563530 ms MarkObjects: 638.772720 ms DeleteObjects: 0.964370 ms)
  1982.  
  1983. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1984.  
  1985. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306283.
  1986. Total: 681.002205 ms (FindLiveObjects: 27.372552 ms CreateObjectMapping: 21.254502 ms MarkObjects: 631.236953 ms DeleteObjects: 1.137125 ms)
  1987.  
  1988. Join 8
  1989.  
  1990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1991.  
  1992. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1993.  
  1994. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 306408.
  1995. Total: 685.166298 ms (FindLiveObjects: 28.717036 ms CreateObjectMapping: 24.213871 ms MarkObjects: 631.199397 ms DeleteObjects: 1.035189 ms)
  1996.  
  1997. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1998.  
  1999. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306408.
  2000. Total: 688.572308 ms (FindLiveObjects: 27.422447 ms CreateObjectMapping: 20.926428 ms MarkObjects: 639.351611 ms DeleteObjects: 0.871018 ms)
  2001.  
  2002. Join 8
  2003.  
  2004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2005.  
  2006. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  2007.  
  2008. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 306411.
  2009. Total: 684.019784 ms (FindLiveObjects: 27.790222 ms CreateObjectMapping: 21.078260 ms MarkObjects: 634.026786 ms DeleteObjects: 1.123444 ms)
  2010.  
  2011. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  2012.  
  2013. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306411.
  2014. Total: 680.358933 ms (FindLiveObjects: 27.788076 ms CreateObjectMapping: 21.417868 ms MarkObjects: 630.091780 ms DeleteObjects: 1.060405 ms)
  2015.  
  2016. Join 8
  2017.  
  2018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2019.  
  2020. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  2021.  
  2022. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 306411.
  2023. Total: 680.537590 ms (FindLiveObjects: 27.487096 ms CreateObjectMapping: 21.665734 ms MarkObjects: 630.423073 ms DeleteObjects: 0.960883 ms)
  2024.  
  2025. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  2026.  
  2027. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306411.
  2028. Total: 678.992452 ms (FindLiveObjects: 28.532210 ms CreateObjectMapping: 21.425647 ms MarkObjects: 628.270341 ms DeleteObjects: 0.763180 ms)
  2029.  
  2030. Join 8
  2031.  
  2032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2033.  
  2034. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  2035.  
  2036. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 306411.
  2037. Total: 684.143717 ms (FindLiveObjects: 27.455174 ms CreateObjectMapping: 22.330734 ms MarkObjects: 633.358835 ms DeleteObjects: 0.998438 ms)
  2038.  
  2039. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  2040.  
  2041. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306411.
  2042. Total: 769.638679 ms (FindLiveObjects: 64.187614 ms CreateObjectMapping: 46.826538 ms MarkObjects: 656.431289 ms DeleteObjects: 2.191897 ms)
  2043.  
  2044. Join 8
  2045.  
  2046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2047.  
  2048. Exit 8
  2049.  
  2050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2051.  
  2052. Join 1012
  2053.  
  2054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2055.  
  2056. Exit 1012
  2057.  
  2058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2059.  
  2060. Join 1013
  2061.  
  2062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2063.  
  2064. Exit 1013
  2065.  
  2066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2067.  
  2068. Join 1014
  2069.  
  2070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2071.  
  2072. Exit 1014
  2073.  
  2074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2075.  
  2076. Join 7
  2077.  
  2078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2079.  
  2080. Join 8
  2081.  
  2082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2083.  
  2084. Exit 7
  2085.  
  2086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2087.  
  2088. Update game room exit
  2089.  
  2090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2091.  
  2092. Exit 8
  2093.  
  2094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2095.  
  2096. Update game room exit
  2097.  
  2098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2099.  
  2100. Join 7
  2101.  
  2102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2103.  
  2104. Join 8
  2105.  
  2106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2107.  
  2108. Exit 7
  2109.  
  2110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2111.  
  2112. Exit 8
  2113.  
  2114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2115.  
  2116. Join 1014
  2117.  
  2118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2119.  
  2120. Exit 1014
  2121.  
  2122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2123.  
  2124. Join 1013
  2125.  
  2126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2127.  
  2128. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2129.  
  2130. Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 305858.
  2131. Total: 697.549400 ms (FindLiveObjects: 27.997313 ms CreateObjectMapping: 20.479519 ms MarkObjects: 646.540527 ms DeleteObjects: 2.531237 ms)
  2132.  
  2133. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2134.  
  2135. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305858.
  2136. Total: 690.791835 ms (FindLiveObjects: 31.344844 ms CreateObjectMapping: 21.529998 ms MarkObjects: 636.908897 ms DeleteObjects: 1.007559 ms)
  2137.  
  2138. Join 1013
  2139.  
  2140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2141.  
  2142. Exit 1013
  2143.  
  2144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2145.  
  2146. Join 1012
  2147.  
  2148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2149.  
  2150. Exit 1012
  2151.  
  2152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2153.  
  2154. Join 1013
  2155.  
  2156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2157.  
  2158. Exit 1013
  2159.  
  2160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2161.  
  2162. Join 1012
  2163.  
  2164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2165.  
  2166. Exit 1012
  2167.  
  2168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2169.  
  2170. Join 7
  2171.  
  2172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2173.  
  2174. Join 8
  2175.  
  2176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2177.  
  2178. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  2179.  
  2180. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 306768.
  2181. Total: 692.010509 ms (FindLiveObjects: 28.883353 ms CreateObjectMapping: 20.882703 ms MarkObjects: 640.994661 ms DeleteObjects: 1.249523 ms)
  2182.  
  2183. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2184.  
  2185. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306768.
  2186. Total: 682.179836 ms (FindLiveObjects: 27.775736 ms CreateObjectMapping: 20.434989 ms MarkObjects: 633.146915 ms DeleteObjects: 0.821391 ms)
  2187.  
  2188. Join 7
  2189.  
  2190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2191.  
  2192. Join 8
  2193.  
  2194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2195.  
  2196. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2197.  
  2198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2199.  
  2200. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  2201.  
  2202. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 307117.
  2203. Total: 691.984489 ms (FindLiveObjects: 27.745423 ms CreateObjectMapping: 21.726896 ms MarkObjects: 641.561212 ms DeleteObjects: 0.950153 ms)
  2204.  
  2205. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2206.  
  2207. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307117.
  2208. Total: 683.020273 ms (FindLiveObjects: 27.525188 ms CreateObjectMapping: 21.292057 ms MarkObjects: 633.349446 ms DeleteObjects: 0.853045 ms)
  2209.  
  2210. Join 7
  2211.  
  2212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2213.  
  2214. Join 8
  2215.  
  2216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2217.  
  2218. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2219.  
  2220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2221.  
  2222. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  2223.  
  2224. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 307240.
  2225. Total: 681.875905 ms (FindLiveObjects: 28.165240 ms CreateObjectMapping: 21.821321 ms MarkObjects: 631.049176 ms DeleteObjects: 0.839364 ms)
  2226.  
  2227. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2228.  
  2229. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307240.
  2230. Total: 682.100433 ms (FindLiveObjects: 27.575887 ms CreateObjectMapping: 21.252356 ms MarkObjects: 632.423705 ms DeleteObjects: 0.847948 ms)
  2231.  
  2232. Join 7
  2233.  
  2234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2235.  
  2236. Join 8
  2237.  
  2238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2239.  
  2240. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2241.  
  2242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2243.  
  2244. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  2245.  
  2246. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 307235.
  2247. Total: 690.253183 ms (FindLiveObjects: 28.988509 ms CreateObjectMapping: 20.689293 ms MarkObjects: 639.620400 ms DeleteObjects: 0.954445 ms)
  2248.  
  2249. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2250.  
  2251. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307235.
  2252. Total: 690.593328 ms (FindLiveObjects: 27.664411 ms CreateObjectMapping: 21.311103 ms MarkObjects: 640.689657 ms DeleteObjects: 0.927083 ms)
  2253.  
  2254. Join 7
  2255.  
  2256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2257.  
  2258. Join 8
  2259.  
  2260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2261.  
  2262. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2263.  
  2264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2265.  
  2266. Exit 8
  2267.  
  2268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2269.  
  2270. Exit 7
  2271.  
  2272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2273.  
  2274. Join 7
  2275.  
  2276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2277.  
  2278. Join 8
  2279.  
  2280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2281.  
  2282. Exit 8
  2283.  
  2284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2285.  
  2286. Exit 7
  2287.  
  2288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2289.  
  2290. Join 1014
  2291.  
  2292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2293.  
  2294. Exit 1014
  2295.  
  2296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2297.  
  2298. Join 1013
  2299.  
  2300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2301.  
  2302. Exit 1013
  2303.  
  2304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2305.  
  2306. Join 1012
  2307.  
  2308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2309.  
  2310. Exit 1012
  2311.  
  2312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2313.  
  2314. Join 8
  2315.  
  2316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2317.  
  2318. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  2319.  
  2320. Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 307617.
  2321. Total: 707.701709 ms (FindLiveObjects: 28.619124 ms CreateObjectMapping: 22.168709 ms MarkObjects: 655.726856 ms DeleteObjects: 1.185679 ms)
  2322.  
  2323. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2324.  
  2325. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307617.
  2326. Total: 704.286846 ms (FindLiveObjects: 29.493898 ms CreateObjectMapping: 24.987245 ms MarkObjects: 648.911616 ms DeleteObjects: 0.893283 ms)
  2327.  
  2328. Join 8
  2329.  
  2330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2331.  
  2332. Exit 8
  2333.  
  2334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2335.  
  2336. Join 1012
  2337.  
  2338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2339.  
  2340. Exit 1012
  2341.  
  2342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2343.  
  2344. Join 1013
  2345.  
  2346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2347.  
  2348. Exit 1013
  2349.  
  2350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2351.  
  2352. Join 1012
  2353.  
  2354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2355.  
  2356. Exit 1012
  2357.  
  2358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2359.  
  2360. Join 1013
  2361.  
  2362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2363.  
  2364. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2365.  
  2366. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 306722.
  2367. Total: 705.563731 ms (FindLiveObjects: 28.109175 ms CreateObjectMapping: 21.306811 ms MarkObjects: 654.205592 ms DeleteObjects: 1.941080 ms)
  2368.  
  2369. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2370.  
  2371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306722.
  2372. Total: 695.071278 ms (FindLiveObjects: 28.274687 ms CreateObjectMapping: 21.911990 ms MarkObjects: 644.024849 ms DeleteObjects: 0.859215 ms)
  2373.  
  2374. Join 1013
  2375.  
  2376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2377.  
  2378. Exit 1013
  2379.  
  2380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2381.  
  2382. Join 1014
  2383.  
  2384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2385.  
  2386. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2387.  
  2388. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 306715.
  2389. Total: 708.120720 ms (FindLiveObjects: 29.928736 ms CreateObjectMapping: 21.702485 ms MarkObjects: 654.993720 ms DeleteObjects: 1.494975 ms)
  2390.  
  2391. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2392.  
  2393. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306715.
  2394. Total: 698.823066 ms (FindLiveObjects: 28.893010 ms CreateObjectMapping: 21.405528 ms MarkObjects: 647.648681 ms DeleteObjects: 0.875578 ms)
  2395.  
  2396. Join 1014
  2397.  
  2398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2399.  
  2400. Exit 1014
  2401.  
  2402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2403.  
  2404. Join 7
  2405.  
  2406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2407.  
  2408. Join 8
  2409.  
  2410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2411.  
  2412. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2413.  
  2414. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 307656.
  2415. Total: 689.566455 ms (FindLiveObjects: 28.268249 ms CreateObjectMapping: 20.456181 ms MarkObjects: 639.486810 ms DeleteObjects: 1.353874 ms)
  2416.  
  2417. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2418.  
  2419. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307656.
  2420. Total: 687.900871 ms (FindLiveObjects: 28.328874 ms CreateObjectMapping: 21.105353 ms MarkObjects: 637.544657 ms DeleteObjects: 0.921718 ms)
  2421.  
  2422. Join 7
  2423.  
  2424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2425.  
  2426. Join 8
  2427.  
  2428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2429.  
  2430. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2431.  
  2432. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 307653.
  2433. Total: 691.023606 ms (FindLiveObjects: 28.726962 ms CreateObjectMapping: 21.172685 ms MarkObjects: 640.066505 ms DeleteObjects: 1.056649 ms)
  2434.  
  2435. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2436.  
  2437. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307653.
  2438. Total: 693.177947 ms (FindLiveObjects: 29.886352 ms CreateObjectMapping: 21.983346 ms MarkObjects: 640.401554 ms DeleteObjects: 0.905354 ms)
  2439.  
  2440. Join 7
  2441.  
  2442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2443.  
  2444. Join 8
  2445.  
  2446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2447.  
  2448. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2449.  
  2450. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 307709.
  2451. Total: 689.371166 ms (FindLiveObjects: 29.796487 ms CreateObjectMapping: 21.357243 ms MarkObjects: 636.912117 ms DeleteObjects: 1.303442 ms)
  2452.  
  2453. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2454.  
  2455. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307709.
  2456. Total: 689.208873 ms (FindLiveObjects: 28.020383 ms CreateObjectMapping: 23.075136 ms MarkObjects: 637.254944 ms DeleteObjects: 0.857874 ms)
  2457.  
  2458. Join 7
  2459.  
  2460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2461.  
  2462. Join 8
  2463.  
  2464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2465.  
  2466. Join 3
  2467.  
  2468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2469.  
  2470. Exit 3
  2471.  
  2472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2473.  
  2474. Update game room exit
  2475.  
  2476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2477.  
  2478. Join 3
  2479.  
  2480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2481.  
  2482. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2483.  
  2484. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 307794.
  2485. Total: 700.560542 ms (FindLiveObjects: 27.794782 ms CreateObjectMapping: 21.653126 ms MarkObjects: 649.919444 ms DeleteObjects: 1.192385 ms)
  2486.  
  2487. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2488.  
  2489. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307794.
  2490. Total: 688.105011 ms (FindLiveObjects: 27.561938 ms CreateObjectMapping: 21.266037 ms MarkObjects: 638.281817 ms DeleteObjects: 0.994683 ms)
  2491.  
  2492. Join 3
  2493.  
  2494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2495.  
  2496. Join 7
  2497.  
  2498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2499.  
  2500. Join 8
  2501.  
  2502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2503.  
  2504. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2505.  
  2506. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 307971.
  2507. Total: 698.604440 ms (FindLiveObjects: 28.320022 ms CreateObjectMapping: 21.568895 ms MarkObjects: 647.454197 ms DeleteObjects: 1.260522 ms)
  2508.  
  2509. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2510.  
  2511. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307971.
  2512. Total: 691.761302 ms (FindLiveObjects: 28.305000 ms CreateObjectMapping: 21.181537 ms MarkObjects: 641.310932 ms DeleteObjects: 0.963029 ms)
  2513.  
  2514. Join 3
  2515.  
  2516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2517.  
  2518. Join 7
  2519.  
  2520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2521.  
  2522. Join 8
  2523.  
  2524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2525.  
  2526. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  2527.  
  2528. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 307966.
  2529. Total: 697.374499 ms (FindLiveObjects: 27.984437 ms CreateObjectMapping: 21.313786 ms MarkObjects: 646.679750 ms DeleteObjects: 1.395453 ms)
  2530.  
  2531. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  2532.  
  2533. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307966.
  2534. Total: 698.509746 ms (FindLiveObjects: 28.063572 ms CreateObjectMapping: 22.437230 ms MarkObjects: 647.152412 ms DeleteObjects: 0.855996 ms)
  2535.  
  2536. Join 3
  2537.  
  2538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2539.  
  2540. Join 7
  2541.  
  2542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2543.  
  2544. Join 8
  2545.  
  2546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2547.  
  2548. Exit 8
  2549.  
  2550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2551.  
  2552. Exit 7
  2553.  
  2554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2555.  
  2556. Exit 3
  2557.  
  2558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2559.  
  2560. Join 1052
  2561.  
  2562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2563.  
  2564. Exit 1052
  2565.  
  2566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2567.  
  2568. Join 3
  2569.  
  2570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2571.  
  2572. Exit 3
  2573.  
  2574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2575.  
  2576. Join 1027
  2577.  
  2578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2579.  
  2580. Exit 1027
  2581.  
  2582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2583.  
  2584. Join 3
  2585.  
  2586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2587.  
  2588. Join 6
  2589.  
  2590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2591.  
  2592. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  2593.  
  2594. Unloading 376 unused Assets to reduce memory usage. Loaded Objects now: 309469.
  2595. Total: 703.252730 ms (FindLiveObjects: 28.927079 ms CreateObjectMapping: 21.847073 ms MarkObjects: 650.690940 ms DeleteObjects: 1.786566 ms)
  2596.  
  2597. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  2598.  
  2599. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309469.
  2600. Total: 697.713303 ms (FindLiveObjects: 28.648364 ms CreateObjectMapping: 21.438792 ms MarkObjects: 646.662046 ms DeleteObjects: 0.963565 ms)
  2601.  
  2602. Join 6
  2603.  
  2604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2605.  
  2606. Join 3
  2607.  
  2608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2609.  
  2610. Exit 3
  2611.  
  2612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2613.  
  2614. Join 2
  2615.  
  2616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2617.  
  2618. Join 8
  2619.  
  2620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2621.  
  2622. Exit 8
  2623.  
  2624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2625.  
  2626. Exit 2
  2627.  
  2628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2629.  
  2630. Exit 6
  2631.  
  2632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2633.  
  2634. Join 1027
  2635.  
  2636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2637.  
  2638. Exit 1027
  2639.  
  2640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2641.  
  2642. Join 3
  2643.  
  2644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2645.  
  2646. Exit 3
  2647.  
  2648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2649.  
  2650. Join 1027
  2651.  
  2652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2653.  
  2654. Exit 1027
  2655.  
  2656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2657.  
  2658. Join 3
  2659.  
  2660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2661.  
  2662. Join 6
  2663.  
  2664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2665.  
  2666. Exit 3
  2667.  
  2668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2669.  
  2670. Join 2
  2671.  
  2672. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2673.  
  2674. Join 8
  2675.  
  2676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2677.  
  2678. Exit 8
  2679.  
  2680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2681.  
  2682. Exit 2
  2683.  
  2684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2685.  
  2686. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  2687.  
  2688. Unloading 567 unused Assets to reduce memory usage. Loaded Objects now: 319428.
  2689. Total: 771.818236 ms (FindLiveObjects: 29.285465 ms CreateObjectMapping: 21.999977 ms MarkObjects: 718.426470 ms DeleteObjects: 2.105787 ms)
  2690.  
  2691. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2692.  
  2693. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319428.
  2694. Total: 757.821860 ms (FindLiveObjects: 31.245591 ms CreateObjectMapping: 21.407675 ms MarkObjects: 703.929533 ms DeleteObjects: 1.237452 ms)
  2695.  
  2696. Join 2
  2697.  
  2698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2699.  
  2700. Join 6
  2701.  
  2702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2703.  
  2704. Exit 2
  2705.  
  2706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2707.  
  2708. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2709.  
  2710. Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 319421.
  2711. Total: 755.366807 ms (FindLiveObjects: 29.756249 ms CreateObjectMapping: 22.100304 ms MarkObjects: 701.417611 ms DeleteObjects: 2.091570 ms)
  2712.  
  2713. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2714.  
  2715. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319421.
  2716. Total: 764.186702 ms (FindLiveObjects: 29.449099 ms CreateObjectMapping: 22.119887 ms MarkObjects: 711.730871 ms DeleteObjects: 0.886040 ms)
  2717.  
  2718. Join 6
  2719.  
  2720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2721.  
  2722. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2723.  
  2724. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 319592.
  2725. Total: 755.232144 ms (FindLiveObjects: 28.907496 ms CreateObjectMapping: 21.887311 ms MarkObjects: 703.549418 ms DeleteObjects: 0.887113 ms)
  2726.  
  2727. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2728.  
  2729. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319592.
  2730. Total: 762.292298 ms (FindLiveObjects: 30.194843 ms CreateObjectMapping: 22.173537 ms MarkObjects: 709.018027 ms DeleteObjects: 0.905086 ms)
  2731.  
  2732. Join 6
  2733.  
  2734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2735.  
  2736. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2737.  
  2738. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 319590.
  2739. Total: 781.953108 ms (FindLiveObjects: 29.227522 ms CreateObjectMapping: 22.260183 ms MarkObjects: 729.312183 ms DeleteObjects: 1.152684 ms)
  2740.  
  2741. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2742.  
  2743. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319590.
  2744. Total: 769.655579 ms (FindLiveObjects: 30.679040 ms CreateObjectMapping: 22.293983 ms MarkObjects: 715.670974 ms DeleteObjects: 1.010241 ms)
  2745.  
  2746. Join 6
  2747.  
  2748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2749.  
  2750. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2751.  
  2752. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 319590.
  2753. Total: 754.323838 ms (FindLiveObjects: 29.182456 ms CreateObjectMapping: 21.991662 ms MarkObjects: 702.152088 ms DeleteObjects: 0.996560 ms)
  2754.  
  2755. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2756.  
  2757. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319590.
  2758. Total: 773.909001 ms (FindLiveObjects: 30.417761 ms CreateObjectMapping: 22.491685 ms MarkObjects: 719.769882 ms DeleteObjects: 1.228599 ms)
  2759.  
  2760. Join 6
  2761.  
  2762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2763.  
  2764. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2765.  
  2766. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 320029.
  2767. Total: 752.875271 ms (FindLiveObjects: 29.137926 ms CreateObjectMapping: 21.890262 ms MarkObjects: 700.817797 ms DeleteObjects: 1.028483 ms)
  2768.  
  2769. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2770.  
  2771. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320029.
  2772. Total: 752.740877 ms (FindLiveObjects: 28.972950 ms CreateObjectMapping: 21.543947 ms MarkObjects: 701.193619 ms DeleteObjects: 1.029824 ms)
  2773.  
  2774. Join 6
  2775.  
  2776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2777.  
  2778. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2779.  
  2780. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 320029.
  2781. Total: 768.367696 ms (FindLiveObjects: 32.781876 ms CreateObjectMapping: 24.024484 ms MarkObjects: 710.471154 ms DeleteObjects: 1.089108 ms)
  2782.  
  2783. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2784.  
  2785. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320029.
  2786. Total: 759.553702 ms (FindLiveObjects: 28.875574 ms CreateObjectMapping: 21.775986 ms MarkObjects: 707.832080 ms DeleteObjects: 1.069257 ms)
  2787.  
  2788. Join 6
  2789.  
  2790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2791.  
  2792. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2793.  
  2794. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 320059.
  2795. Total: 754.792477 ms (FindLiveObjects: 29.103589 ms CreateObjectMapping: 21.555214 ms MarkObjects: 703.228588 ms DeleteObjects: 0.903745 ms)
  2796.  
  2797. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2798.  
  2799. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320059.
  2800. Total: 755.250117 ms (FindLiveObjects: 28.953904 ms CreateObjectMapping: 21.394262 ms MarkObjects: 703.637674 ms DeleteObjects: 1.264009 ms)
  2801.  
  2802. Join 6
  2803.  
  2804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2805.  
  2806. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2807.  
  2808. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 320315.
  2809. Total: 791.514455 ms (FindLiveObjects: 29.404033 ms CreateObjectMapping: 21.636763 ms MarkObjects: 739.337608 ms DeleteObjects: 1.135247 ms)
  2810.  
  2811. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2812.  
  2813. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320315.
  2814. Total: 778.000666 ms (FindLiveObjects: 29.469755 ms CreateObjectMapping: 23.596084 ms MarkObjects: 723.986821 ms DeleteObjects: 0.947738 ms)
  2815.  
  2816. Join 6
  2817.  
  2818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2819.  
  2820. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2821.  
  2822. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 320315.
  2823. Total: 756.304351 ms (FindLiveObjects: 30.973045 ms CreateObjectMapping: 21.489760 ms MarkObjects: 702.749488 ms DeleteObjects: 1.090986 ms)
  2824.  
  2825. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2826.  
  2827. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320315.
  2828. Total: 871.194225 ms (FindLiveObjects: 30.265662 ms CreateObjectMapping: 21.523292 ms MarkObjects: 818.334674 ms DeleteObjects: 1.069525 ms)
  2829.  
  2830. Join 6
  2831.  
  2832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2833.  
  2834. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2835.  
  2836. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2837. Total: 764.364286 ms (FindLiveObjects: 29.612197 ms CreateObjectMapping: 22.183463 ms MarkObjects: 711.474690 ms DeleteObjects: 1.093132 ms)
  2838.  
  2839. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2840.  
  2841. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2842. Total: 766.190285 ms (FindLiveObjects: 29.022577 ms CreateObjectMapping: 21.954106 ms MarkObjects: 714.283032 ms DeleteObjects: 0.929765 ms)
  2843.  
  2844. Join 6
  2845.  
  2846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2847.  
  2848. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2849.  
  2850. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2851. Total: 764.794564 ms (FindLiveObjects: 29.419323 ms CreateObjectMapping: 22.414429 ms MarkObjects: 711.797398 ms DeleteObjects: 1.162609 ms)
  2852.  
  2853. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2854.  
  2855. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2856. Total: 769.281634 ms (FindLiveObjects: 30.997188 ms CreateObjectMapping: 22.121764 ms MarkObjects: 714.945617 ms DeleteObjects: 1.216260 ms)
  2857.  
  2858. Join 6
  2859.  
  2860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2861.  
  2862. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2863.  
  2864. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2865. Total: 784.951642 ms (FindLiveObjects: 30.938977 ms CreateObjectMapping: 24.120250 ms MarkObjects: 728.687153 ms DeleteObjects: 1.204725 ms)
  2866.  
  2867. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2868.  
  2869. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2870. Total: 774.148015 ms (FindLiveObjects: 30.614659 ms CreateObjectMapping: 21.638372 ms MarkObjects: 720.852820 ms DeleteObjects: 1.041895 ms)
  2871.  
  2872. Join 6
  2873.  
  2874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2875.  
  2876. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2877.  
  2878. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2879. Total: 762.940934 ms (FindLiveObjects: 29.049939 ms CreateObjectMapping: 22.322418 ms MarkObjects: 710.410261 ms DeleteObjects: 1.157244 ms)
  2880.  
  2881. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2882.  
  2883. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2884. Total: 759.940791 ms (FindLiveObjects: 29.175213 ms CreateObjectMapping: 21.877654 ms MarkObjects: 707.848712 ms DeleteObjects: 1.038408 ms)
  2885.  
  2886. Join 6
  2887.  
  2888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2889.  
  2890. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2891.  
  2892. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2893. Total: 756.941989 ms (FindLiveObjects: 29.455001 ms CreateObjectMapping: 23.020681 ms MarkObjects: 703.442654 ms DeleteObjects: 1.022313 ms)
  2894.  
  2895. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2896.  
  2897. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2898. Total: 753.722683 ms (FindLiveObjects: 28.730986 ms CreateObjectMapping: 21.591428 ms MarkObjects: 702.435631 ms DeleteObjects: 0.964102 ms)
  2899.  
  2900. Join 6
  2901.  
  2902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2903.  
  2904. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2905.  
  2906. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2907. Total: 767.011408 ms (FindLiveObjects: 30.007334 ms CreateObjectMapping: 22.529241 ms MarkObjects: 713.281643 ms DeleteObjects: 1.192117 ms)
  2908.  
  2909. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2910.  
  2911. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320316.
  2912. Total: 775.243024 ms (FindLiveObjects: 29.834579 ms CreateObjectMapping: 21.953838 ms MarkObjects: 722.520818 ms DeleteObjects: 0.932180 ms)
  2913.  
  2914. Join 6
  2915.  
  2916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2917.  
  2918. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2919.  
  2920. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 320311.
  2921. Total: 760.738844 ms (FindLiveObjects: 29.527697 ms CreateObjectMapping: 22.156637 ms MarkObjects: 707.971035 ms DeleteObjects: 1.082670 ms)
  2922.  
  2923. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2924.  
  2925. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320311.
  2926. Total: 759.017196 ms (FindLiveObjects: 29.676041 ms CreateObjectMapping: 21.932646 ms MarkObjects: 706.209417 ms DeleteObjects: 1.198287 ms)
  2927.  
  2928. Join 6
  2929.  
  2930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2931.  
  2932. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2933.  
  2934. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 320312.
  2935. Total: 760.720603 ms (FindLiveObjects: 29.494166 ms CreateObjectMapping: 22.566528 ms MarkObjects: 707.566778 ms DeleteObjects: 1.092059 ms)
  2936.  
  2937. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2938.  
  2939. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320312.
  2940. Total: 759.933280 ms (FindLiveObjects: 29.370501 ms CreateObjectMapping: 21.806567 ms MarkObjects: 707.720755 ms DeleteObjects: 1.034921 ms)
  2941.  
  2942. Join 6
  2943.  
  2944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2945.  
  2946. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  2947.  
  2948. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 320314.
  2949. Total: 767.989995 ms (FindLiveObjects: 28.539721 ms CreateObjectMapping: 22.300958 ms MarkObjects: 716.056453 ms DeleteObjects: 1.091790 ms)
  2950.  
  2951. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2952.  
  2953. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320314.
  2954. Total: 787.414474 ms (FindLiveObjects: 29.160995 ms CreateObjectMapping: 21.934792 ms MarkObjects: 735.169759 ms DeleteObjects: 1.148123 ms)
  2955.  
  2956. Join 6
  2957.  
  2958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2959.  
  2960. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  2961.  
  2962. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 320363.
  2963. Total: 757.993542 ms (FindLiveObjects: 29.689991 ms CreateObjectMapping: 22.212166 ms MarkObjects: 704.355787 ms DeleteObjects: 1.735061 ms)
  2964.  
  2965. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  2966.  
  2967. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320363.
  2968. Total: 783.198876 ms (FindLiveObjects: 31.089736 ms CreateObjectMapping: 22.637883 ms MarkObjects: 728.540419 ms DeleteObjects: 0.929765 ms)
  2969.  
  2970. Join 6
  2971.  
  2972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2973.  
  2974. Join 2
  2975.  
  2976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2977.  
  2978. Join 8
  2979.  
  2980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2981.  
  2982. Exit 8
  2983.  
  2984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2985.  
  2986. Exit 6
  2987.  
  2988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2989.  
  2990. Exit 2
  2991.  
  2992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2993.  
  2994. Join 1020
  2995.  
  2996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2997.  
  2998. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  2999. Connection was lost; reason is: unknown
  3000.  
  3001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3002.  
  3003. Reconnecting
  3004.  
  3005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3006.  
  3007. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3008. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3009. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3010. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3011. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3012. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3013. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3014. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3015. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3016. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3017. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3018. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3019. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3020. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3021. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3022. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3023. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3024. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3025. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3026. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3027. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3028. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3029. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3030. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3031. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3032. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3033. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3034. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3035. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3036. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3037. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3038. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3039. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3040. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3041. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3042. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3043. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3044. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3045. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3046. Join 1020
  3047.  
  3048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3049.  
  3050. Exit 1020
  3051.  
  3052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3053.  
  3054. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  3055.  
  3056. Unloading 1685 unused Assets to reduce memory usage. Loaded Objects now: 291767.
  3057. Total: 824.072877 ms (FindLiveObjects: 29.640632 ms CreateObjectMapping: 24.777471 ms MarkObjects: 731.549951 ms DeleteObjects: 38.104287 ms)
  3058.  
  3059. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  3060.  
  3061. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 295910.
  3062. Total: 790.559206 ms (FindLiveObjects: 27.192554 ms CreateObjectMapping: 20.415138 ms MarkObjects: 741.845238 ms DeleteObjects: 1.105739 ms)
  3063.  
  3064. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  3065.  
  3066. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 301106.
  3067. Total: 900.398141 ms (FindLiveObjects: 28.817631 ms CreateObjectMapping: 25.915132 ms MarkObjects: 844.684376 ms DeleteObjects: 0.979661 ms)
  3068.  
  3069. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  3070.  
  3071. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 304128.
  3072. Total: 773.694667 ms (FindLiveObjects: 28.146462 ms CreateObjectMapping: 20.747772 ms MarkObjects: 723.867180 ms DeleteObjects: 0.932716 ms)
  3073.  
  3074. Unloading 5 Unused Serialized files (Serialized files now loaded: 43)
  3075.  
  3076. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 304223.
  3077. Total: 841.540449 ms (FindLiveObjects: 29.823312 ms CreateObjectMapping: 24.974100 ms MarkObjects: 785.538580 ms DeleteObjects: 1.203652 ms)
  3078.  
  3079. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  3080.  
  3081. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 309955.
  3082. Total: 819.766073 ms (FindLiveObjects: 28.671970 ms CreateObjectMapping: 20.983566 ms MarkObjects: 768.650166 ms DeleteObjects: 1.459565 ms)
  3083.  
  3084. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  3085.  
  3086. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 314713.
  3087. Total: 794.066079 ms (FindLiveObjects: 30.086469 ms CreateObjectMapping: 25.408670 ms MarkObjects: 737.574112 ms DeleteObjects: 0.995756 ms)
  3088.  
  3089. Unloading 8 Unused Serialized files (Serialized files now loaded: 43)
  3090.  
  3091. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 319466.
  3092. Total: 913.964776 ms (FindLiveObjects: 31.307557 ms CreateObjectMapping: 27.519554 ms MarkObjects: 853.936159 ms DeleteObjects: 1.200433 ms)
  3093.  
  3094. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  3095.  
  3096. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 320438.
  3097. Total: 807.081991 ms (FindLiveObjects: 34.262097 ms CreateObjectMapping: 23.969224 ms MarkObjects: 747.909637 ms DeleteObjects: 0.940496 ms)
  3098.  
  3099. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  3100.  
  3101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320438.
  3102. Total: 831.083405 ms (FindLiveObjects: 28.902131 ms CreateObjectMapping: 24.245256 ms MarkObjects: 776.735853 ms DeleteObjects: 1.199092 ms)
  3103.  
  3104. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  3105.  
  3106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320438.
  3107. Total: 959.034256 ms (FindLiveObjects: 52.009726 ms CreateObjectMapping: 37.495353 ms MarkObjects: 868.593511 ms DeleteObjects: 0.934862 ms)
  3108.  
  3109. Join 2
  3110.  
  3111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3112.  
  3113. Join 8
  3114.  
  3115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3116.  
  3117. Join 6
  3118.  
  3119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3120.  
  3121. Exit 6
  3122.  
  3123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3124.  
  3125. Exit 8
  3126.  
  3127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3128.  
  3129. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3130.  
  3131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3132.  
  3133. Join 6
  3134.  
  3135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3136.  
  3137. Exit 6
  3138.  
  3139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3140.  
  3141. Exit 2
  3142.  
  3143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3144.  
  3145. Join 1010
  3146.  
  3147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3148.  
  3149. Exit 1010
  3150.  
  3151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3152.  
  3153. Join 1011
  3154.  
  3155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3156.  
  3157. Exit 1011
  3158.  
  3159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3160.  
  3161. Join 1010
  3162.  
  3163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3164.  
  3165. Exit 1010
  3166.  
  3167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3168.  
  3169. Join 2
  3170.  
  3171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3172.  
  3173. Join 8
  3174.  
  3175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3176.  
  3177. Join 1
  3178.  
  3179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3180.  
  3181. Exit 1
  3182.  
  3183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3184.  
  3185. Join 1
  3186.  
  3187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3188.  
  3189. Exit 1
  3190.  
  3191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3192.  
  3193. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  3194.  
  3195. Unloading 1528 unused Assets to reduce memory usage. Loaded Objects now: 332405.
  3196. Total: 795.669965 ms (FindLiveObjects: 34.893297 ms CreateObjectMapping: 28.143243 ms MarkObjects: 729.146939 ms DeleteObjects: 3.485413 ms)
  3197.  
  3198. Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
  3199.  
  3200. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 332430.
  3201. Total: 786.625005 ms (FindLiveObjects: 30.002774 ms CreateObjectMapping: 22.645126 ms MarkObjects: 732.887193 ms DeleteObjects: 1.089108 ms)
  3202.  
  3203. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  3204.  
  3205. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332430.
  3206. Total: 787.978879 ms (FindLiveObjects: 30.612781 ms CreateObjectMapping: 24.626981 ms MarkObjects: 731.662080 ms DeleteObjects: 1.076500 ms)
  3207.  
  3208. Join 2
  3209.  
  3210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3211.  
  3212. Join 8
  3213.  
  3214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3215.  
  3216. Exit 2
  3217.  
  3218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3219.  
  3220. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  3221.  
  3222. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 332580.
  3223. Total: 792.579152 ms (FindLiveObjects: 30.469534 ms CreateObjectMapping: 21.876045 ms MarkObjects: 739.198921 ms DeleteObjects: 1.034116 ms)
  3224.  
  3225. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  3226.  
  3227. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332580.
  3228. Total: 792.344162 ms (FindLiveObjects: 30.503066 ms CreateObjectMapping: 21.964836 ms MarkObjects: 738.665365 ms DeleteObjects: 1.209822 ms)
  3229.  
  3230. Join 8
  3231.  
  3232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3233.  
  3234. Join 2
  3235.  
  3236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3237.  
  3238. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  3239.  
  3240. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 332573.
  3241. Total: 807.510659 ms (FindLiveObjects: 32.918149 ms CreateObjectMapping: 25.205871 ms MarkObjects: 748.305311 ms DeleteObjects: 1.080792 ms)
  3242.  
  3243. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  3244.  
  3245. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332573.
  3246. Total: 789.164558 ms (FindLiveObjects: 30.918590 ms CreateObjectMapping: 20.827443 ms MarkObjects: 736.163905 ms DeleteObjects: 1.253547 ms)
  3247.  
  3248. Join 2
  3249.  
  3250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3251.  
  3252. Join 8
  3253.  
  3254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3255.  
  3256. Exit 8
  3257.  
  3258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3259.  
  3260. Exit 2
  3261.  
  3262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3263.  
  3264. Join 1020
  3265.  
  3266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3267.  
  3268. Exit 1020
  3269.  
  3270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3271.  
  3272. Join 2
  3273.  
  3274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3275.  
  3276. Exit 2
  3277.  
  3278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3279.  
  3280. Join 1020
  3281.  
  3282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3283.  
  3284. Exit 1020
  3285.  
  3286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3287.  
  3288. Join 2
  3289.  
  3290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3291.  
  3292. Exit 2
  3293.  
  3294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3295.  
  3296. Join 1020
  3297.  
  3298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3299.  
  3300. Exit 1020
  3301.  
  3302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3303.  
  3304. Join 2
  3305.  
  3306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3307.  
  3308. Join 6
  3309.  
  3310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3311.  
  3312. Join 8
  3313.  
  3314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3315.  
  3316. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  3317.  
  3318. Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 332601.
  3319. Total: 787.623175 ms (FindLiveObjects: 30.384766 ms CreateObjectMapping: 22.227456 ms MarkObjects: 732.983764 ms DeleteObjects: 2.026116 ms)
  3320.  
  3321. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  3322.  
  3323. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332601.
  3324. Total: 785.695776 ms (FindLiveObjects: 34.863521 ms CreateObjectMapping: 22.580209 ms MarkObjects: 727.251462 ms DeleteObjects: 1.000316 ms)
  3325.  
  3326. Join 2
  3327.  
  3328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3329.  
  3330. Join 6
  3331.  
  3332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3333.  
  3334. Join 8
  3335.  
  3336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3337.  
  3338. Exit 8
  3339.  
  3340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3341.  
  3342. Exit 2
  3343.  
  3344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3345.  
  3346. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3347.  
  3348. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 332925.
  3349. Total: 800.340521 ms (FindLiveObjects: 30.989409 ms CreateObjectMapping: 22.934303 ms MarkObjects: 744.254956 ms DeleteObjects: 2.161316 ms)
  3350.  
  3351. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3352.  
  3353. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332925.
  3354. Total: 790.623855 ms (FindLiveObjects: 30.803241 ms CreateObjectMapping: 22.109693 ms MarkObjects: 736.713287 ms DeleteObjects: 0.997097 ms)
  3355.  
  3356. Join 6
  3357.  
  3358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3359.  
  3360. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3361.  
  3362. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 332925.
  3363. Total: 794.524524 ms (FindLiveObjects: 31.598880 ms CreateObjectMapping: 22.458154 ms MarkObjects: 739.220649 ms DeleteObjects: 1.246304 ms)
  3364.  
  3365. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3366.  
  3367. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332925.
  3368. Total: 814.684017 ms (FindLiveObjects: 30.567983 ms CreateObjectMapping: 23.324612 ms MarkObjects: 759.714117 ms DeleteObjects: 1.076768 ms)
  3369.  
  3370. Join 6
  3371.  
  3372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3373.  
  3374. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3375.  
  3376. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 332928.
  3377. Total: 791.637315 ms (FindLiveObjects: 30.231594 ms CreateObjectMapping: 22.177561 ms MarkObjects: 737.716286 ms DeleteObjects: 1.511070 ms)
  3378.  
  3379. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3380.  
  3381. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332928.
  3382. Total: 814.998409 ms (FindLiveObjects: 31.019185 ms CreateObjectMapping: 22.350048 ms MarkObjects: 760.384214 ms DeleteObjects: 1.243890 ms)
  3383.  
  3384. Join 6
  3385.  
  3386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3387.  
  3388. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3389.  
  3390. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 332900.
  3391. Total: 785.211043 ms (FindLiveObjects: 29.992312 ms CreateObjectMapping: 21.915746 ms MarkObjects: 731.420116 ms DeleteObjects: 1.882064 ms)
  3392.  
  3393. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3394.  
  3395. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332900.
  3396. Total: 781.800204 ms (FindLiveObjects: 30.544645 ms CreateObjectMapping: 22.180780 ms MarkObjects: 728.094850 ms DeleteObjects: 0.979124 ms)
  3397.  
  3398. Join 6
  3399.  
  3400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3401.  
  3402. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3403.  
  3404. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 332899.
  3405. Total: 783.069846 ms (FindLiveObjects: 29.697233 ms CreateObjectMapping: 22.404235 ms MarkObjects: 729.791551 ms DeleteObjects: 1.176290 ms)
  3406.  
  3407. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3408.  
  3409. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332899.
  3410. Total: 786.438569 ms (FindLiveObjects: 30.697818 ms CreateObjectMapping: 21.607255 ms MarkObjects: 733.030440 ms DeleteObjects: 1.101984 ms)
  3411.  
  3412. Join 6
  3413.  
  3414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3415.  
  3416. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  3417.  
  3418. Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 332926.
  3419. Total: 818.900956 ms (FindLiveObjects: 37.506887 ms CreateObjectMapping: 28.520943 ms MarkObjects: 751.303040 ms DeleteObjects: 1.569817 ms)
  3420.  
  3421. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3422.  
  3423. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332926.
  3424. Total: 796.784289 ms (FindLiveObjects: 32.363670 ms CreateObjectMapping: 22.615350 ms MarkObjects: 740.693628 ms DeleteObjects: 1.111373 ms)
  3425.  
  3426. Join 6
  3427.  
  3428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3429.  
  3430. Join 2
  3431.  
  3432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3433.  
  3434. Join 8
  3435.  
  3436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3437.  
  3438. Exit 6
  3439.  
  3440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3441.  
  3442. Exit 2
  3443.  
  3444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3445.  
  3446. Exit 8
  3447.  
  3448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3449.  
  3450. Join 1020
  3451.  
  3452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3453.  
  3454. Exit 1020
  3455.  
  3456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3457.  
  3458. Join 2
  3459.  
  3460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3461.  
  3462. Exit 2
  3463.  
  3464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3465.  
  3466. Join 1020
  3467.  
  3468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3469.  
  3470. Exit 1020
  3471.  
  3472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3473.  
  3474. Update game room exit
  3475.  
  3476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3477.  
  3478. Join 1020
  3479.  
  3480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3481.  
  3482. Exit 1020
  3483.  
  3484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3485.  
  3486. Join 2
  3487.  
  3488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3489.  
  3490. Exit 2
  3491.  
  3492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3493.  
  3494. Join 1010
  3495.  
  3496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3497.  
  3498. Exit 1010
  3499.  
  3500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3501.  
  3502. Join 1011
  3503.  
  3504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3505.  
  3506. Exit 1011
  3507.  
  3508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3509.  
  3510. Join 1010
  3511.  
  3512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3513.  
  3514. Exit 1010
  3515.  
  3516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3517.  
  3518. Join 2
  3519.  
  3520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3521.  
  3522. Join 8
  3523.  
  3524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3525.  
  3526. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3527.  
  3528. Unloading 309 unused Assets to reduce memory usage. Loaded Objects now: 333552.
  3529. Total: 794.385301 ms (FindLiveObjects: 32.084686 ms CreateObjectMapping: 22.162002 ms MarkObjects: 737.565259 ms DeleteObjects: 2.572548 ms)
  3530.  
  3531. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3532.  
  3533. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333552.
  3534. Total: 792.321361 ms (FindLiveObjects: 34.633896 ms CreateObjectMapping: 22.158515 ms MarkObjects: 734.582552 ms DeleteObjects: 0.945592 ms)
  3535.  
  3536. Join 2
  3537.  
  3538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3539.  
  3540. Join 8
  3541.  
  3542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3543.  
  3544. Join 6
  3545.  
  3546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3547.  
  3548. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3549.  
  3550. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 333551.
  3551. Total: 798.607605 ms (FindLiveObjects: 30.301071 ms CreateObjectMapping: 22.854900 ms MarkObjects: 744.227863 ms DeleteObjects: 1.222698 ms)
  3552.  
  3553. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3554.  
  3555. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333551.
  3556. Total: 790.370087 ms (FindLiveObjects: 30.806728 ms CreateObjectMapping: 22.747331 ms MarkObjects: 735.786204 ms DeleteObjects: 1.029019 ms)
  3557.  
  3558. Join 2
  3559.  
  3560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3561.  
  3562. Join 6
  3563.  
  3564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3565.  
  3566. Join 8
  3567.  
  3568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3569.  
  3570. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  3571.  
  3572. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 333550.
  3573. Total: 795.821796 ms (FindLiveObjects: 30.304022 ms CreateObjectMapping: 22.696631 ms MarkObjects: 741.579936 ms DeleteObjects: 1.240134 ms)
  3574.  
  3575. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3576.  
  3577. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333550.
  3578. Total: 796.880860 ms (FindLiveObjects: 32.167577 ms CreateObjectMapping: 25.236988 ms MarkObjects: 738.251451 ms DeleteObjects: 1.217065 ms)
  3579.  
  3580. Join 2
  3581.  
  3582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3583.  
  3584. Join 6
  3585.  
  3586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3587.  
  3588. Join 8
  3589.  
  3590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3591.  
  3592. Exit 8
  3593.  
  3594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3595.  
  3596. Exit 6
  3597.  
  3598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3599.  
  3600. Exit 2
  3601.  
  3602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3603.  
  3604. Join 1023
  3605.  
  3606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3607.  
  3608. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3609.  
  3610. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 343618.
  3611. Total: 818.454046 ms (FindLiveObjects: 31.505528 ms CreateObjectMapping: 28.662044 ms MarkObjects: 756.311058 ms DeleteObjects: 1.974611 ms)
  3612.  
  3613. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3614.  
  3615. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 343618.
  3616. Total: 805.316885 ms (FindLiveObjects: 34.361619 ms CreateObjectMapping: 25.685239 ms MarkObjects: 744.167238 ms DeleteObjects: 1.101984 ms)
  3617.  
  3618. Join 1023
  3619.  
  3620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3621.  
  3622. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3623.  
  3624. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 344336.
  3625. Total: 802.876854 ms (FindLiveObjects: 31.609342 ms CreateObjectMapping: 22.698240 ms MarkObjects: 747.537838 ms DeleteObjects: 1.030092 ms)
  3626.  
  3627. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3628.  
  3629. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344336.
  3630. Total: 803.641912 ms (FindLiveObjects: 31.808654 ms CreateObjectMapping: 22.852754 ms MarkObjects: 747.961947 ms DeleteObjects: 1.017752 ms)
  3631.  
  3632. Join 1023
  3633.  
  3634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3635.  
  3636. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3637.  
  3638. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 344849.
  3639. Total: 820.311431 ms (FindLiveObjects: 31.852647 ms CreateObjectMapping: 28.408545 ms MarkObjects: 758.917137 ms DeleteObjects: 1.132028 ms)
  3640.  
  3641. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3642.  
  3643. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344849.
  3644. Total: 804.408580 ms (FindLiveObjects: 32.119023 ms CreateObjectMapping: 22.742234 ms MarkObjects: 748.421464 ms DeleteObjects: 1.125054 ms)
  3645.  
  3646. Join 1023
  3647.  
  3648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3649.  
  3650. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3651.  
  3652. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 344846.
  3653. Total: 803.686979 ms (FindLiveObjects: 32.297679 ms CreateObjectMapping: 22.965152 ms MarkObjects: 746.936147 ms DeleteObjects: 1.487732 ms)
  3654.  
  3655. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3656.  
  3657. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344846.
  3658. Total: 816.625096 ms (FindLiveObjects: 31.665675 ms CreateObjectMapping: 21.816761 ms MarkObjects: 761.994537 ms DeleteObjects: 1.147855 ms)
  3659.  
  3660. Join 1023
  3661.  
  3662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3663.  
  3664. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3665.  
  3666. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 344846.
  3667. Total: 807.801982 ms (FindLiveObjects: 35.888248 ms CreateObjectMapping: 22.954959 ms MarkObjects: 747.713813 ms DeleteObjects: 1.243622 ms)
  3668.  
  3669. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3670.  
  3671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344846.
  3672. Total: 798.086121 ms (FindLiveObjects: 31.511966 ms CreateObjectMapping: 22.935644 ms MarkObjects: 742.555573 ms DeleteObjects: 1.082133 ms)
  3673.  
  3674. Join 1023
  3675.  
  3676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3677.  
  3678. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3679.  
  3680. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 344846.
  3681. Total: 811.732695 ms (FindLiveObjects: 33.905857 ms CreateObjectMapping: 27.185579 ms MarkObjects: 749.406490 ms DeleteObjects: 1.233964 ms)
  3682.  
  3683. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3684.  
  3685. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344846.
  3686. Total: 802.972352 ms (FindLiveObjects: 31.870352 ms CreateObjectMapping: 22.078576 ms MarkObjects: 748.030619 ms DeleteObjects: 0.992000 ms)
  3687.  
  3688. Join 1023
  3689.  
  3690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3691.  
  3692. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3693.  
  3694. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 344844.
  3695. Total: 810.603886 ms (FindLiveObjects: 33.657723 ms CreateObjectMapping: 22.410941 ms MarkObjects: 753.530346 ms DeleteObjects: 1.003535 ms)
  3696.  
  3697. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3698.  
  3699. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344844.
  3700. Total: 804.007809 ms (FindLiveObjects: 31.178259 ms CreateObjectMapping: 21.408748 ms MarkObjects: 750.366568 ms DeleteObjects: 1.053698 ms)
  3701.  
  3702. Join 1023
  3703.  
  3704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3705.  
  3706. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3707.  
  3708. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 344881.
  3709. Total: 795.931780 ms (FindLiveObjects: 31.729788 ms CreateObjectMapping: 21.756404 ms MarkObjects: 741.215648 ms DeleteObjects: 1.228868 ms)
  3710.  
  3711. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3712.  
  3713. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344881.
  3714. Total: 802.822399 ms (FindLiveObjects: 32.557349 ms CreateObjectMapping: 22.013658 ms MarkObjects: 747.239541 ms DeleteObjects: 1.011583 ms)
  3715.  
  3716. Join 1023
  3717.  
  3718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3719.  
  3720. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3721.  
  3722. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 344881.
  3723. Total: 795.775657 ms (FindLiveObjects: 32.473385 ms CreateObjectMapping: 22.428378 ms MarkObjects: 739.759570 ms DeleteObjects: 1.113787 ms)
  3724.  
  3725. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3726.  
  3727. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344881.
  3728. Total: 793.386058 ms (FindLiveObjects: 31.509820 ms CreateObjectMapping: 21.638104 ms MarkObjects: 739.218235 ms DeleteObjects: 1.019362 ms)
  3729.  
  3730. Join 1023
  3731.  
  3732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3733.  
  3734. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3735.  
  3736. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 344975.
  3737. Total: 791.887059 ms (FindLiveObjects: 31.915419 ms CreateObjectMapping: 21.631129 ms MarkObjects: 737.110034 ms DeleteObjects: 1.229941 ms)
  3738.  
  3739. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3740.  
  3741. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344975.
  3742. Total: 798.022009 ms (FindLiveObjects: 31.108781 ms CreateObjectMapping: 22.241137 ms MarkObjects: 743.596663 ms DeleteObjects: 1.074622 ms)
  3743.  
  3744. Join 1023
  3745.  
  3746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3747.  
  3748. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3749.  
  3750. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 344977.
  3751. Total: 801.334130 ms (FindLiveObjects: 31.759027 ms CreateObjectMapping: 22.287008 ms MarkObjects: 746.242444 ms DeleteObjects: 1.044578 ms)
  3752.  
  3753. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3754.  
  3755. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344977.
  3756. Total: 800.379686 ms (FindLiveObjects: 30.834895 ms CreateObjectMapping: 21.757477 ms MarkObjects: 746.389715 ms DeleteObjects: 1.397062 ms)
  3757.  
  3758. Join 1023
  3759.  
  3760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3761.  
  3762. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3763.  
  3764. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 344976.
  3765. Total: 805.920186 ms (FindLiveObjects: 31.097515 ms CreateObjectMapping: 22.355949 ms MarkObjects: 751.119018 ms DeleteObjects: 1.346899 ms)
  3766.  
  3767. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3768.  
  3769. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344976.
  3770. Total: 792.780610 ms (FindLiveObjects: 31.289316 ms CreateObjectMapping: 21.570772 ms MarkObjects: 738.931741 ms DeleteObjects: 0.988513 ms)
  3771.  
  3772. Join 1023
  3773.  
  3774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3775.  
  3776. Exit 1023
  3777.  
  3778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3779.  
  3780. Join 1022
  3781.  
  3782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3783.  
  3784. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  3785.  
  3786. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 347852.
  3787. Total: 801.940382 ms (FindLiveObjects: 32.768195 ms CreateObjectMapping: 21.865314 ms MarkObjects: 745.981165 ms DeleteObjects: 1.324902 ms)
  3788.  
  3789. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  3790.  
  3791. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347852.
  3792. Total: 786.493025 ms (FindLiveObjects: 33.192035 ms CreateObjectMapping: 21.514976 ms MarkObjects: 730.701734 ms DeleteObjects: 1.082938 ms)
  3793.  
  3794. Join 1022
  3795.  
  3796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3797.  
  3798. Exit 1022
  3799.  
  3800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3801.  
  3802. Join 1021
  3803.  
  3804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3805.  
  3806. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3807.  
  3808. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 348860.
  3809. Total: 790.537746 ms (FindLiveObjects: 31.781292 ms CreateObjectMapping: 21.756404 ms MarkObjects: 735.870436 ms DeleteObjects: 1.129078 ms)
  3810.  
  3811. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3812.  
  3813. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348860.
  3814. Total: 784.275644 ms (FindLiveObjects: 31.120048 ms CreateObjectMapping: 21.805762 ms MarkObjects: 730.341738 ms DeleteObjects: 1.007022 ms)
  3815.  
  3816. Join 1021
  3817.  
  3818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3819.  
  3820. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3821.  
  3822. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 348802.
  3823. Total: 800.603409 ms (FindLiveObjects: 32.030499 ms CreateObjectMapping: 22.274400 ms MarkObjects: 744.661628 ms DeleteObjects: 1.635808 ms)
  3824.  
  3825. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3826.  
  3827. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348802.
  3828. Total: 792.525501 ms (FindLiveObjects: 31.751784 ms CreateObjectMapping: 22.493832 ms MarkObjects: 737.095548 ms DeleteObjects: 1.183533 ms)
  3829.  
  3830. Join 1021
  3831.  
  3832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3833.  
  3834. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3835.  
  3836. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 348927.
  3837. Total: 802.428335 ms (FindLiveObjects: 32.532401 ms CreateObjectMapping: 21.800665 ms MarkObjects: 746.868010 ms DeleteObjects: 1.225649 ms)
  3838.  
  3839. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3840.  
  3841. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348927.
  3842. Total: 791.902081 ms (FindLiveObjects: 30.980288 ms CreateObjectMapping: 22.004270 ms MarkObjects: 737.939472 ms DeleteObjects: 0.977514 ms)
  3843.  
  3844. Join 1021
  3845.  
  3846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3847.  
  3848. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3849.  
  3850. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 348926.
  3851. Total: 875.362611 ms (FindLiveObjects: 36.762485 ms CreateObjectMapping: 25.338656 ms MarkObjects: 811.780176 ms DeleteObjects: 1.480489 ms)
  3852.  
  3853. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3854.  
  3855. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348926.
  3856. Total: 992.718268 ms (FindLiveObjects: 34.492258 ms CreateObjectMapping: 23.612179 ms MarkObjects: 933.566571 ms DeleteObjects: 1.046724 ms)
  3857.  
  3858. Join 1021
  3859.  
  3860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3861.  
  3862. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3863.  
  3864. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 348936.
  3865. Total: 802.032930 ms (FindLiveObjects: 32.025134 ms CreateObjectMapping: 21.106694 ms MarkObjects: 747.616705 ms DeleteObjects: 1.283591 ms)
  3866.  
  3867. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3868.  
  3869. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348936.
  3870. Total: 804.920407 ms (FindLiveObjects: 32.423490 ms CreateObjectMapping: 22.153150 ms MarkObjects: 749.399515 ms DeleteObjects: 0.943715 ms)
  3871.  
  3872. Join 1021
  3873.  
  3874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3875.  
  3876. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3877.  
  3878. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 348937.
  3879. Total: 797.984721 ms (FindLiveObjects: 32.312702 ms CreateObjectMapping: 22.300421 ms MarkObjects: 742.302342 ms DeleteObjects: 1.068452 ms)
  3880.  
  3881. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3882.  
  3883. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348937.
  3884. Total: 792.560911 ms (FindLiveObjects: 31.401446 ms CreateObjectMapping: 21.953838 ms MarkObjects: 738.087548 ms DeleteObjects: 1.117274 ms)
  3885.  
  3886. Join 1021
  3887.  
  3888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3889.  
  3890. Exit 1021
  3891.  
  3892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3893.  
  3894. Join 1022
  3895.  
  3896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3897.  
  3898. Exit 1022
  3899.  
  3900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3901.  
  3902. Join 1021
  3903.  
  3904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3905.  
  3906. Exit 1021
  3907.  
  3908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3909.  
  3910. Join 1022
  3911.  
  3912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3913.  
  3914. Exit 1022
  3915.  
  3916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3917.  
  3918. Join 1021
  3919.  
  3920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3921.  
  3922. Exit 1021
  3923.  
  3924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3925.  
  3926. Join 1022
  3927.  
  3928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3929.  
  3930. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3931.  
  3932. Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 349354.
  3933. Total: 799.512691 ms (FindLiveObjects: 32.477141 ms CreateObjectMapping: 21.491369 ms MarkObjects: 744.209085 ms DeleteObjects: 1.333486 ms)
  3934.  
  3935. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3936.  
  3937. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349354.
  3938. Total: 801.570461 ms (FindLiveObjects: 33.995722 ms CreateObjectMapping: 21.947936 ms MarkObjects: 744.605832 ms DeleteObjects: 1.019898 ms)
  3939.  
  3940. Join 1022
  3941.  
  3942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3943.  
  3944. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3945.  
  3946. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 349357.
  3947. Total: 796.407929 ms (FindLiveObjects: 32.048204 ms CreateObjectMapping: 21.891603 ms MarkObjects: 741.321608 ms DeleteObjects: 1.145709 ms)
  3948.  
  3949. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3950.  
  3951. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349357.
  3952. Total: 802.600553 ms (FindLiveObjects: 31.515453 ms CreateObjectMapping: 21.923794 ms MarkObjects: 748.119411 ms DeleteObjects: 1.041359 ms)
  3953.  
  3954. Join 1022
  3955.  
  3956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3957.  
  3958. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3959.  
  3960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3961.  
  3962. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  3963.  
  3964. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 349556.
  3965. Total: 801.822351 ms (FindLiveObjects: 34.263707 ms CreateObjectMapping: 21.896968 ms MarkObjects: 744.549230 ms DeleteObjects: 1.111909 ms)
  3966.  
  3967. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3968.  
  3969. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349556.
  3970. Total: 803.677053 ms (FindLiveObjects: 31.605586 ms CreateObjectMapping: 22.048800 ms MarkObjects: 748.989625 ms DeleteObjects: 1.032506 ms)
  3971.  
  3972. Close Time: 1/25/2020 3:04:57 AM
  3973.  
  3974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3975.  
  3976. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3977. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  3978. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  3979. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
  3980.  
  3981. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  3982. Object name: 'System.Net.Sockets.Socket'. at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  3983. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  3984. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  3985. at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  3986. at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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