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FrostedWeFall

MCMMO GUi

Nov 10th, 2017
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  2. # _____ ______ ________ _____ ______ _____ ______ ________ ________ ___ ___ ___
  3. #|\ _ \ _ \|\ ____\|\ _ \ _ \|\ _ \ _ \|\ __ \ |\ ____\|\ \|\ \|\ \
  4. #\ \ \\\__\ \ \ \ \___|\ \ \\\__\ \ \ \ \\\__\ \ \ \ \|\ \ \ \ \___|\ \ \\\ \ \ \
  5. # \ \ \\|__| \ \ \ \ \ \ \\|__| \ \ \ \\|__| \ \ \ \\\ \ \ \ \ __\ \ \\\ \ \ \
  6. # \ \ \ \ \ \ \ \____\ \ \ \ \ \ \ \ \ \ \ \ \\\ \ \ \ \|\ \ \ \\\ \ \ \
  7. # \ \__\ \ \__\ \_______\ \__\ \ \__\ \__\ \ \__\ \_______\ \ \_______\ \_______\ \__\
  8. # \|__| \|__|\|_______|\|__| \|__|\|__| \|__|\|_______| \|_______|\|_______|\|__|
  9. #Created By ProSavage!
  10.  
  11. #This ia resource I made to give people nice GUI's for their server, feel free to contact me if you have any improvements to suggest!
  12.  
  13. #Command Injectors
  14. on command "mctop":
  15. arguments is "gui"
  16. cancel event
  17. execute player command "mctopgui"
  18.  
  19.  
  20. on command "inspect":
  21. arguments is "gui"
  22. cancel event
  23. execute player command "inspectgui"
  24.  
  25. on command "mcstats":
  26. arguments is "gui"
  27. cancel event
  28. execute player command "mcstatsgui"
  29.  
  30. #MCMMOGUI Command
  31. command /mcmmogui <text>:
  32. usage: /mcmmogui help
  33. trigger:
  34. if "%arg 1%" is not set:
  35. make player execute command "mcmmogui help"
  36. if "%arg 1%" is "off":
  37. if {mcmmogui.commandmode.%player%} is not set:
  38. send "&7[&aMCMMOGUI&7] &cCommand mode is now turned on. ~ Use /mcmmogui on to toggle it back on!"
  39. set {mcmmogui.commandmode.%player%} to 1
  40. stop
  41. if {mcmmogui.commandmode.%player%} is 0:
  42. send "&7[&aMCMMOGUI&7] &cCommand mode is now turned on. ~ Use /mcmmogui on to toggle it back on!"
  43. set {mcmmogui.commandmode.%player%} to 1
  44. stop
  45. if {mcmmogui.commandmode.%player%} is 1:
  46. send "&7[&aMCMMOGUI&7] &cCommand mode is now turned on. ~ Use /mcmmogui on to toggle it back on!"
  47. if "%arg 1%" is "on":
  48. if {mcmmogui.commandmode.%player%} is not set:
  49. send "&7[&aMCMMOGUI&7] &aGUI mode is now turned on. ~ Use /mcmmogui off to toggle it off!"
  50. set {mcmmogui.commandmode.%player%} to 0
  51. stop
  52. if {mcmmogui.commandmode.%player%} is 1:
  53. send "&7[&aMCMMOGUI&7] &aGUI mode is now turned on. ~ Use /mcmmogui off to toggle it off!"
  54. set {mcmmogui.commandmode.%player%} to 0
  55. stop
  56. if {mcmmogui.commandmode.%player%} is 0:
  57. send "&7[&aMCMMOGUI&7] &aGUI mode is now turned on. ~ Use /mcmmogui off to toggle it off!"
  58. if "%arg 1%" is "help":
  59. send "&7[&aMCMMOGUI&7] Created by ProSavage"
  60. send "&7[&aMCMMOGUI&7] All your GUI needs!"
  61. send "&7[&aMCMMOGUI&7] &a/mcmmogui on/off &7- toggles between GUI and command mode."
  62. stop
  63. if "%arg 1%" is "reload":
  64. if player has permission "mcmmogui.admin":
  65. make player execute command "sk reload MCMMOGUI"
  66.  
  67.  
  68. #Main MCMMO command
  69. command /mcmmo:
  70. trigger:
  71. if {mcmmogui.commandmode.%player%} is 1:
  72. make player execute command "mcmmo:mcmmo"
  73. stop
  74. create a gui with virtual chest with 1 row named "&6MCMMO Menu":
  75. format gui slot 1 with blaze powder named "&6Player Stats" with lore "&7Click to view your stats!":
  76. make player execute command "mcstatsgui"
  77. format gui slot 3 with diamond named "&bLeader Boards" with lore "&7Click to view the top MCMMO skill holders.":
  78. make player execute command "mctopgui"
  79. format gui slot 5 with gold nugget named "&6Inspect Player" with lore "&7Click to view the skills of a specific player!":
  80. make player execute command "inspectgui"
  81. format gui slot 7 with barrier named "&cCommand Mode" with lore "&7Click to switch to command mode for mcmmo!":
  82. make player execute command "mcmmogui off"
  83. loop 5 times:
  84. make next gui with orange glass pane named "&6Choose an Option!" with lore "&7mcmmo menu!"
  85. open last gui to player
  86. stop
  87.  
  88.  
  89.  
  90. #Inpect Command GUI
  91. command /inspectgui:
  92. trigger:
  93. create a gui with virtual chest with 6 rows named "&6Inspect MCMMO Level of players!":
  94. loop 9 times:
  95. make next gui with light blue glass pane named "&bChoose a player to inspect!" with lore "&7Click me to go back!":
  96. make player execute command "mcmmo"
  97. loop all players:
  98. set {_name} to "%loop-player%"
  99. make next gui with skull of loop-player named "&a%loop-player%" with lore "&7Click to inspect this player!":
  100. make player execute command "mcmmo:inspect %{_name}%"
  101. open last gui to player
  102. stop
  103. #mctop Command GUI
  104. command /mctopgui:
  105. trigger:
  106. create a gui with virtual chest with 4 rows named "&6Top MCMMO Players!":
  107. format gui slot 4 with diamond block named "&6Total Power Level":
  108. make player execute command "mcmmo:mctop"
  109. format gui slot 10 with fishing rod named "&6Top Fishers" with lore "&7Click to view top players in fishing!":
  110. make player execute command "mcmmo:mctop fishing"
  111. format gui slot 11 with diamond pickaxe named "&6Top Miners" with lore "&7Click to view top players in mining!":
  112. make player execute command "mcmmo:mctop mining"
  113. format gui slot 12 with diamond spade named "&6Top Excavatorss" with lore "&7Click to view top players in excavation!":
  114. make player execute command "mcmmo:mctop excavation"
  115. format gui slot 13 with diamond axe named "&6Top woodcutters" with lore "&7Click to view top players in woodcutting!":
  116. make player execute command "mcmmo:mctop woodcutting"
  117. format gui slot 14 with azure bluet named "&6Top Herbalists" with lore "&7Click to view top players in herbalism!":
  118. make player execute command "mcmmo:mctop herbalism"
  119. format gui slot 15 with Bow named "&6Top Archers" with lore "&7Click to view top players in archery!":
  120. make player execute command "mcmmo:mctop archery"
  121. format gui slot 16 with diamond sword named "&6Top Swordsmen" with lore "&7Click to view top players in swords!":
  122. make player execute command "mcmmo:mctop swords"
  123. format gui slot 20 with iron axe named "&6Top axes" with lore "&7Click to view top players in axes!":
  124. make player execute command "mcmmo:mctop axes"
  125. format gui slot 21 with structure_void named "&6Top Fist Fighters" with lore "&7Click to view top players in unarmed!":
  126. make player execute command "mcmmo:mctop unarmed"
  127. format gui slot 22 with bone named "&6Top Tamers" with lore "&7Click to view top players in taming!":
  128. make player execute command "mcmmo:mctop taming"
  129. format gui slot 23 with leather boots named "&6Top Acrobats" with lore "&7Click to view top players in acrobatics!":
  130. make player execute command "mcmmo:mctop acrobatics"
  131. format gui slot 24 with potion named "&6Top Achemists" with lore "&7Click to view top players in alchemy!":
  132. make player execute command "mcmmo:mctop alchemy"
  133. format gui slot 31 with anvil named "&6Top Repairers" with lore "&7Click to view top players in repair!":
  134. make player execute command "mcmmo:mctop repair"
  135. loop 50 times:
  136. format next gui with white glass pane named "&6Select Category!" with lore "&7Click me to go back!":
  137. make player execute command "mcmmo"
  138. open last gui to player
  139.  
  140. #mcstats Command GUI
  141. command /mcstatsgui:
  142. trigger:
  143. create a gui with virtual chest with 2 rows named "&6MCMMO Stats":
  144. format next gui with fishing_rod named "&6&lFishing &f&l☠" with lore "&9&lLevel:&r &c %fishing level of player%||&9&lExp:&r &c%fishing xp of player%&9 XP||&m&7&m---------------------||&8&l> &aClick for more details":
  145. make player execute command "fishing"
  146. format next gui with DIAMOND_PICKAXE named "&6&lMining &f&l☠" with lore "&9&lLevel:&r &c %mining level of player%||&9&lExp:&r &c%mining xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  147. make player execute command "mining"
  148. format next gui with DIAMOND_SPADE named "&6&lExcavation &f&l♩" with lore "&9&lLevel:&r &c %excavation level of player%||&9&lExp:&r &c%excavation xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  149. make player execute command "excavation"
  150. format next gui with DIAMOND_AXE named "&6&lWoodcutting &f&l♧" with lore "&9&lLevel:&r &c %woodcutting level of player%||&9&lExp:&r &c%woodcutting xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  151. make player execute command "woodcutting"
  152. format next gui with azure bluet named "&6&lHerbalism &f&l⚘" with lore "&9&lLevel:&r &c %herbalism level of player%||&9&lExp:&r &c%herbalism xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  153. make player execute command "herbalism"
  154. format next gui with BOW named "&6&lArchery &f&l➳" with lore "&9&lLevel:&r &c %archery level of player%||&9&lExp:&r &c%archery xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  155. make player execute command "archery"
  156. format next gui with Diamond Sword named "&6&lSwords &f&l⚔" with lore "&9&lLevel:&r &c %swords level of player%||&9&lExp:&r &c%swords xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  157. make player execute command "swords"
  158. format next gui with IRON_AXE named "&6&lAxes &f&l⚐" with lore "&9&lLevel:&r &c %axes level of player%||&9&lExp:&r &c%axes xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  159. make player execute command "axes"
  160. format next gui with structure_void named "&6&lUnarmed &f&l⚪" with lore "&9&lLevel:&r &c %unarmed level of player%||&9&lExp:&r &c%unarmed xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  161. make player execute command "unarmed"
  162. format gui slot 10 with BONE named "&6&lTaming &f&l♞" with lore "&9&lLevel:&r &c %taming level of player%||&9&lExp:&r &c%taming xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  163. make player execute command "taming"
  164. format gui slot 11 with LEATHER_BOOTS named "&6&lAcrobatics &f&l⚡" with lore "&9&lLevel:&r &c %acrobatics level of player%||&9&lExp:&r &c%acrobatics xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  165. make player execute command "acrobatics"
  166. format gui slot 12 with POTION named "&6&lAlchemy &f&l⚗" with lore "&9&lLevel:&r &c %alchemy level of player%||&9&lExp:&r &c%alchemy xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  167. make player execute command "alchemy"
  168. format gui slot 13 with ANVIL named "&6&lRepair &f&l⚒" with lore "&9&lLevel:&r &c %repair level of player%||&9&lExp:&r &c%repair xp of player%&9 XP||&7&m---------------------||&8&l> &aClick for more details":
  169. make player execute command "repair"
  170. format gui slot 14 with non-burning_furnace named "&6&lSmelting &f&l♨" with lore "&9&lLevel:&r &c %smelting level of player%||&7&m---------------------||&8&l> &aClick for more details":
  171. make player execute command "smelting"
  172. format gui slot 15 with GOLD_HELMET named "&6&lSalvage &f&l❧" with lore "&9&lLevel:&r &c %salvage level of player%||&7&m---------------------||&8&l> &aClick for more details":
  173. make player execute command "salvage"
  174. format gui slot 16 with barrier named "&4Back" with lore "&7Click me to go back":
  175. make player execute command "mcmmo"
  176. loop 2 times:
  177. format next gui slot with white glass pane named "&bYour MCMMO stats" with lore "&7Click a skill!"
  178. open last gui to player
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