Ferith

Mbedwars config

Feb 3rd, 2020
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  1. !version: 4.0.14
  2.  
  3. # The messages, which the plugin is sending to the player, will be taken of that file (located in the 'languages' folder)
  4. # If 'language-per-player' is also then this language is also automatically the default language for players whose language hasn't been created
  5. language-file: english.yml
  6.  
  7. # Enabled this will cause the plugin to load every messages file of the 'folder'
  8. # The plugin will then automatically send the message in the language of the player
  9. # The RAM usage will increase as every message from every language has to be kept in memory
  10. # A few messages, such as those in the scoreboard, may remain in the same language as 'language-file'
  11. language-per-user: false
  12.  
  13. # If this config is enabled then only people with the permission 'mbedwars.beta' will be able to join
  14. beta: false
  15.  
  16. # If this config is enabled then the world time will change itself, only for playing players, to 5000.
  17. always-day: true
  18.  
  19. # If this config is enabled then the world won't rain for playing players anymore
  20. no-rain: true
  21.  
  22. # If this config is enabled then people will loose their items once they die
  23. no-drops: true
  24.  
  25. # Players will only drop items they got of an itemspawner if enabled
  26. # 'no-drops' has no effects once enabled
  27. drop-only-itemspawner: true
  28.  
  29. # Enabling this config causes the plugin to save the players inventory before they enter an arena
  30. # Once they leave the arena their inventory will be replaced by the saved one
  31. # If disabled then their inventory won't change causing them to keep the items they got from bedwars
  32. # By that it's not recommended to disable it, unless you decide to use 'inventory-clear' or don't want the plugin for instance to replace the items from your hub
  33. inventory-backup: true
  34.  
  35. # If this config is enabled, the players inventory is getting cleared after a rounds end
  36. # This config has no effects if inventory-backup is enabled
  37. inventory-clear: true
  38.  
  39. # If this config is enabled, people can't change their gamemode to creative or enable flying
  40. anticheat-enabled: true
  41.  
  42. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  43. permission-basic-alloweveryone: true
  44.  
  45. # If this config is disabled, leave messages by players won't be shown anymore
  46. leavemessage-at-end: true
  47.  
  48. # Players will leave a round if they're using one of these commands
  49. hubcommands {
  50. }
  51.  
  52. # If this config is enabled, players can use the /stats command to see their statistics.
  53. allowcommand-stats: true
  54.  
  55. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  56. allowcommand-stats-global: true
  57.  
  58. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  59. player-color: true
  60.  
  61. # If this config is enabled, players will see a border if they're near of it
  62. border: true
  63.  
  64. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  65. # The permission for each special item is: mbedwars.specialitem.<special item id>
  66. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  67. specialitem-requiredpermission: false
  68.  
  69. # The server will automatically restart itself if this config is enabled and when an arena ends
  70. restart-oncearenaend: true
  71.  
  72. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  73. kick-outofarena: true
  74.  
  75. # With which statistic the ranking should get sorted of
  76. # 0: Wons
  77. # 1: Loses
  78. # 2: Rounds Played
  79. # 3: W/L
  80. # 4: Kills
  81. # 5: Deaths
  82. # 6: K/D
  83. # 7: Beds Destroyed
  84. # 8: Playtime
  85. ranking-sortation: 3
  86.  
  87. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  88. # If it's on true this plugin won't make any changes to these messages
  89. server-joinquitmessage-enabled: true
  90.  
  91. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  92. # This is only supported for 1.8 and higher
  93. actionbar-enabled: true
  94.  
  95. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  96. stats-count-deaths-beforebedbroken: true
  97.  
  98. # This config will remove players for players from the tab which are not playing inside the arena
  99. tab-removenonplayers: true
  100.  
  101. # If this config is enabled then creatures won't spawn in an arena
  102. entityspawning-enabled: false
  103.  
  104. # This config is required if you are using upgrades because this config is setting the radius of your base size, the center point is the bed location
  105. upgrade-spawnsize: 15
  106.  
  107. # If this config is disabled then the foodlevel of the players won't change (Only ingame)
  108. hunger: false
  109.  
  110. # If this config is disabled then players won't be able to interact ingame whereby they won't be able to use workbenches, furnaces or something else
  111. interacting: true
  112.  
  113. # The message that'll be sent when a player is receiving an achievement
  114. # Placeholders: {name}, {description}
  115. earnachievement-message {
  116. &7&m=========================
  117. &6 &l%Achievement_get_title%
  118. &f{name}:
  119. &d {description}
  120. &7&m=========================
  121. }
  122.  
  123. # Inter alia these blocks won't get broken by tnt or creepers
  124. explosion-blocks-blacklist {
  125. }
  126.  
  127. # Disable/enable the auto teambalance in the lobby
  128. # It tries to make the teams as fair as possible
  129. teambalance: true
  130.  
  131. # If this config is enabled then the configs which start with 'giveitems-on-' will work
  132. giveitems-on-enabled: false
  133.  
  134. # Specify here which items should be given on round start
  135. # 'giveitems-on-enabled' has to be enabled for that!
  136. giveitems-on-roundstart {
  137. wood_sword
  138. apple
  139. }
  140.  
  141. # Specify here which armor items should be set to the inventory slots on round start
  142. # 'giveitems-on-enabled' has to be enabled for that!
  143. giveitems-on-roundstart-armor {
  144. leather_boots
  145. leather_leggings
  146. leather_helmet
  147. }
  148.  
  149. # Specify here which items should be given on respawn
  150. # 'giveitems-on-enabled' has to be enabled for that!
  151. giveitems-on-respawn {
  152. wood_axe
  153. apple
  154. }
  155.  
  156. # Specify here which armor items should be set to the inventory slots on respawn
  157. # 'giveitems-on-enabled' has to be enabled for that!
  158. giveitems-on-respawn-armor {
  159. leather_helmet
  160. }
  161.  
  162. # If set to false then players won't be able to move or drop the armor in their inventory
  163. armor-interactable: true
  164.  
  165.  
  166. # ========== LOBBY ==========
  167.  
  168. # To which time the time should be set when using forcestart
  169. # Changing this to a too low value is dangerous.
  170. forcestart-time: 10
  171.  
  172. # The arena will start when someone is using the forcestart item and if this config is enabled even if there are less players than configurated
  173. forcestart-ignoreminplayers: false
  174.  
  175. # This calculation is being used when the countdown in the lobby is starting.
  176. # Changing this to a too low value is dangerous.
  177. # Placeholder: {teams}, {teamplayers}
  178. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  179.  
  180. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  181. lobby-printmapinfo-enabled: true
  182.  
  183. # The lines which will be printed before the game begins
  184. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  185. # You can use ^# to create space
  186. lobby-printmapinfo-lines {
  187. }
  188.  
  189. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  190. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  191. lobby-countdowntitle-arena: &b{arena}
  192.  
  193. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  194. lobby-countdowntitle-5: &e⑤
  195. lobby-countdowntitle-4: &e④
  196. lobby-countdowntitle-3: &6➂
  197. lobby-countdowntitle-2: &c➁
  198. lobby-countdowntitle-1: &4➀
  199. lobby-countdowntitle-0: &4⓿
  200.  
  201. # If this config is enabled and if a player is changing than he will wear the dyed item 'lobby-team-onchange-wearcloth-material'
  202. lobby-team-onchange-wearcloth-enabled: true
  203.  
  204. # The armor that the player will wear
  205. # 'lobby-team-onchange-wearcloth-enabled' has to be enabled for this
  206. lobby-team-onchange-wearcloth-materials {
  207. leather_chestplate
  208. }
  209.  
  210. # If the stats should be shown in the endlobby
  211. lobby-endstats-enabled: true
  212.  
  213. # If the time until the player is getting kicked should be shown in the endlobby
  214. endlobby-show-kick-time: true
  215.  
  216. # How long the players should remain in the endlobby state until they get kicked out
  217. # Making the value of this config is dangerous and can cause unexpected and unwanted problems
  218. endlobby-countdown-time: 15
  219.  
  220. # If the lobby should get destroyed after the arena starts
  221. # WARNING: The blocks of the lobby aren't being saved and won't get regenerated additionaly
  222. # Make sure that the lobby is inside your arena or that you are using a third party plugin such as CloudNet
  223. lobbybreak-enabled: false
  224.  
  225. # The radius at which the blocks will get destroyed with the lobby point being at the middle
  226. # 'lobbybreak-enabled' has to be enabled for this
  227. lobbybreak-radius: 15
  228.  
  229.  
  230. # ========== ARENA VOTING ==========
  231.  
  232. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  233. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  234. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  235. # The made-by argument in when creating a mapvote arena is not required.
  236. arenavoting-enabled: true
  237.  
  238. # Set the maximum amount of arenas which should get voted
  239. arenavoting-maxarenas: 3
  240.  
  241. # ========== BED ==========
  242.  
  243. # If this config is enabled, players can destroy the bed of their team
  244. ownbed-destroyable: false
  245.  
  246. # Set the block that should be destroyed in a round
  247. bed-block: BED_BLOCK
  248.  
  249. # If this config is enabled, your bed will get dyed to the color of its team
  250. bed-block-dye: true
  251.  
  252. # The itemspawner that'll be dropped when a player is destroying a bed
  253. bed-drops-type: %Spawner_Gold%
  254.  
  255. # The amount of the materials that will be droped once a player destroyed a bed (it'll take the material of the spawner by the config 'bed-drops-type')
  256. bed-drops-amount: 4
  257.  
  258. # Enabling this config will make that the bed is only destroyable with tnt.
  259. bed-onlydestroyablewith-tnt: false
  260.  
  261. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  262. bed-hologram-enabled: true
  263.  
  264. # Disabling this will cause that the player won't be able to interact with the bed block which you've placed during set-up
  265. # This will cause that e.g. the 'You can only sleep at night' won't appear
  266. # If you really want the player to be able to sleep then you should also disable the 'interactable' config
  267. bed-interactable: true
  268.  
  269. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  270. # Placeholders: {teamcolor}, {team}, {heart}
  271. bed-hologram-message-alive: {teamcolor}{team}
  272.  
  273. # If this config is enabled then the message of the config 'beddestroy-message' will be send, when somebody breaks a bed
  274. beddestroy-message-enabled: false
  275.  
  276. # The message that will be send when someone breaks a bed
  277. # Placeholders: {team}, {teamcolor}, {player}, {playerteam}, {playerteamcolor}
  278. beddestroy-message: %Prefix% %Destroyed_Bed%
  279.  
  280. # ========== ITEM SPAWNER ==========
  281.  
  282. # If this config is enabled, iron and gold are making particles once they spawn
  283. itemspawner-effect: true
  284.  
  285. # If this config is enabled, iron and gold are making a sound once they spawn
  286. itemspawner-sound: true
  287.  
  288. # The height of the item spawner holograms
  289. spawnerhologram-height: 0.5
  290.  
  291. # The animation speed of the item spawner holograms
  292. spawnerhologram-speed: 5
  293.  
  294. # ========== BLOCK PLACE/BREAK ==========
  295.  
  296. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  297. notbuildableradius-enabled: true
  298.  
  299. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  300. notbuildableradius-teamspawn: 3
  301.  
  302. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  303. notbuildableradius-itemspawner: 3
  304.  
  305. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  306. dye-block: true
  307.  
  308. # If this config is disabled, then the config 'placeableblock-whitelist' won't have any effect and every type of block will be placeable
  309. placeableblock-whitelist-enabled: true
  310.  
  311. # In this config you're able to add blocks that players can place
  312. # Purchasable blocks are automatically in this list
  313. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  314. placeableblock-whitelist:
  315.  
  316. # If this config is disabled, players can't trample on wheat anymore
  317. destroyable-farmland: true
  318.  
  319. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  320. # By which it's not possible to break the arena.
  321. destroyblock-builtbyplayers: true
  322.  
  323. # TNT will get ignited automatically if someone is placing TNT
  324. tnt-autoignite: true
  325.  
  326. # TNT won't break any blocks if this config is disabled
  327. tnt-canbreakblocks: false
  328.  
  329. # If this config is enabled then TNT will only break blocks placed by players
  330. tnt-canbreakblocks-breakby-player: false
  331.  
  332. # ========== DEATH ==========
  333.  
  334. # If this config is enabled, particles will be created at the location some player dies
  335. particles-ondeath: true
  336.  
  337. # If this config is enabled, then the screen which will be displayed when someone dies skipped
  338. death-skipscreen: true
  339.  
  340. # If this config is enabled then players who died will turn to a spectator for a few seconds
  341. death-spectate-enabled: true
  342.  
  343. # How long the player will spectate after his death in seconds
  344. death-spectate-time: 3
  345.  
  346. # If this config is enabled, players will die in water
  347. diein-water: false
  348.  
  349. # If this config is enabled, players will die instantly if they're touching the void
  350. diein-void: false
  351.  
  352. # If this config is enabled, players will die instantly if they're touching the lower part of the border. Only works for arenas with the type region
  353. diein-border-bottom: true
  354.  
  355. # ========== DEATH-MESSAGE ==========
  356.  
  357. # It'll completly remove the deathmessage. Any other 'deathmessage-*' won't have any affect if enabled!
  358. deathmessage-remove: false
  359.  
  360. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  361. deathmessage-private: true
  362.  
  363. # If this config is enabled, death-messages will be changed
  364. deathmessage-custom-enabled: true
  365.  
  366. # How the custom deathmessages has to look like
  367. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  368. deathmessage-custom-killed {
  369. &b%DeathMessage_Killed_1%
  370. &b%DeathMessage_Killed_2%
  371. &b%DeathMessage_Killed_3%
  372. }
  373. # Placeholder for any of these: {player}, {team}, {teamcolor}
  374. deathmessage-custom-void {
  375. &b%DeathMessage_Void_1%
  376. &b%DeathMessage_Void_2%
  377. }
  378. deathmessage-custom-explosion {
  379. &b%DeathMessage_Explosion_1%
  380. &b%DeathMessage_Explosion_2%
  381. }
  382. deathmessage-custom-fall {
  383. &b%DeathMessage_Fall_1%
  384. &b%DeathMessage_Fall_2%
  385. }
  386. deathmessage-custom-fire {
  387. &b%DeathMessage_Fire_1%
  388. &b%DeathMessage_Fire_2%
  389. }
  390. deathmessage-custom-default {
  391. &b%DeathMessage_Default_1%
  392. }
  393.  
  394. # ========== PRIZE ==========
  395.  
  396. # If this config is enabled, the winner team will get a prize
  397. prize-enabled: true
  398.  
  399. # The command that'll be executed when somebody wins a round.
  400. # Arguments: {name}
  401. prize-commands {
  402. eco give {name} 15
  403. }
  404.  
  405. # ========== PERFORMANCE ==========
  406.  
  407. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  408. # Possibilities:
  409. # - Very_Low
  410. # - Low
  411. # - Normal
  412. # - High
  413. # - Ultra
  414. performance: Normal
  415.  
  416. # Change the regeneration speed by an arena (1 = slowest)
  417. # Only works for arenas who have region as the regeneration type and only if 'regeneration-threadsafe' is set to false
  418. regeneration-speed-ms: 45
  419.  
  420. # This config can significantly decrease the CPU usage as the regeneration process will be executed on a second thread, if enabled
  421. regeneration-threadsafe: true
  422.  
  423. # ========== INGAME/ROUND TIMER ==========
  424.  
  425. # If this config is enabled then an arena will automatically stop after a countdown has stopped
  426. timer-enabled: true
  427.  
  428. # The amount of time until an arena will end by itself (in secounds)
  429. timer: 1800
  430.  
  431. # ========== SPECTATING ==========
  432.  
  433. # If this config is enabled, people who aren't playing can spectate a running game
  434. spectating: true
  435.  
  436. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  437. spectator-joinmessage: true
  438.  
  439. # Dead players will automatically enter the spectator mode if this config is enabled
  440. spectator-autojoin: true
  441.  
  442. # The types of speed that the player can choose with the ChangeSpeed item
  443. # Each type should be build like this: <name>:<speed>
  444. # The default speed is 1, the max value is 10
  445. spectator-changespeed-types {
  446. &21:1.0
  447. &a2:1.5
  448. &63:2.0
  449. &c4:2.5
  450. &45:3.0
  451. }
  452.  
  453. # If spectators should have a night vision effect
  454. spectator-nightvision: false
  455.  
  456. # ========== SPECIAL ITEMS ==========
  457.  
  458. # The material of the item for each special item
  459. teleporter-item: sulphur
  460. minishop-item: monster_egg:villager
  461. rescueplatform-item: slime_block
  462. tntsheep-item: monster_egg:sheep
  463. magneticshoes-item: chainmail_boots
  464. trap-item: stone_plate
  465. bridge-item: ink_sack:4
  466. guarddog-item: monster_egg:wolf
  467.  
  468. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  469. teleporter-countdown-enabled: true
  470.  
  471. # The secounds the player will have to wait until he will be teleported (in secounds)
  472. teleporter-countdown: 5
  473.  
  474. # The speed of the MiniShop
  475. minishop-speed: 0.2
  476.  
  477. # The width of the rescue platform
  478. rescueplatform-width: 2
  479.  
  480. # The material that will be placed when using the rescue platform
  481. rescueplatform-material: slime_block
  482.  
  483. # If players should get damage because of the rescue platform
  484. rescueplatform-nodamage: true
  485.  
  486. # If the rescue platform should get destroyed automatically after a specified time
  487. rescueplatform-autobreak-enabled: false
  488.  
  489. # The time in seconds when the rescue platform should get destroyed
  490. rescueplatform-autobreak-time: 10
  491.  
  492. # The speed of the TNT Sheep
  493. tntsheep-speed: 0.33
  494.  
  495. # The maximum length of the bridge
  496. bridge-maxlength: 16
  497.  
  498. # The material that will be placed and taken from the player when using the bridge
  499. bridge-material: stained_clay
  500.  
  501. # The time a player has to wait until he can use the tracker again (0 = instantly)
  502. tracker-delay: 10.0
  503.  
  504. # The entitytype of the guarddog
  505. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  506. guarddog-type: WOLF
  507.  
  508. # ========== GUIS ==========
  509.  
  510. # The material of each team in the select team gui
  511. gui-selectteam-teammaterial: leather_chestplate
  512.  
  513. # The lore lines of each team material in the select team gui
  514. # Placeholders: {eachplayer}, {players}, {allplayers}, {maxplayers}, {teams}, {maxplayersperteam}
  515. gui-selectteam-teammaterial-lore {
  516. &7&m============
  517. {eachplayer}
  518. }
  519.  
  520. # The {eachplayer} placeholder for the config gui-selectteam-teammaterial-lore
  521. # Placeholders: {name}
  522. gui-selectteam-teammaterial-lore-eachplayer: &f&o{name}
  523.  
  524. # The background material in the select team gui
  525. gui-selectteam-backgroundmaterial: stained_glass_pane
  526.  
  527. # If the select team gui should be centered
  528. gui_selectteam_centered: false
  529.  
  530. # The unearned material of each achievement in the achievements gui
  531. gui-achievements-material-unearned: ink_sack:8
  532.  
  533. # The earned material of each achievement in the achievements gui
  534. gui-achievements-material-earned: ink_sack:10
  535.  
  536. # The background material in the achievements gui
  537. gui-achievements-backgroundmaterial: air
  538.  
  539. # If the achievements gui should be centered
  540. gui-achievements-centered: false
  541.  
  542. # The background material in the spectator teleport gui
  543. gui-spectatortp-backgroundmaterial: air
  544.  
  545. # If the spectator teleport gui should be centered
  546. gui-spectatortp-centered: false
  547.  
  548. # If the hubvillager gui should be centered
  549. gui-hubvillager-centered: true
  550.  
  551. # The item that'll be displayed in /bw arenasgui if the arena is joinable
  552. gui-arenasgui-joinable-item: emerald_block
  553.  
  554. # The item that'll be displayed in /bw arenasgui if the arena is not joinable
  555. gui-arenasgui-not-joinable-item: emerald_block
  556.  
  557. # ========== CUSTOM MOTD ==========
  558.  
  559. # If this config is enabled, this plugin will change the motd
  560. motd-enabled: false
  561.  
  562. # Type in here the name of your arena to make more multiple placeholders possible
  563. motd-arena:
  564.  
  565. # How the motd has to look like (motd-enabled has to be true)
  566. # Placeholders: {arena}, {players}, {maxplayers}, {status}, {statusname}
  567. motd-line1: &bBedwars &3{arena} {status}
  568. motd-line2: {players}/{maxplayers}
  569.  
  570. # ========== SIGN ==========
  571.  
  572. # Configurations for the antispam at a sign you can create with /bw addsign
  573. sign-antispam-enabled: true
  574. sign-antispam-delay: 1.0
  575.  
  576. # The text of the lines by the sign you can create with /bw addsign
  577. # Placeholders: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  578. sign-line1: &9{arena}
  579. sign-line2: &7------------------
  580. sign-line3: {status}
  581. sign-line4: &e{players}&7 / &e{maxplayers}
  582.  
  583. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  584. signblock-enabled: false
  585.  
  586. # The material of the block
  587. signblock-material: STAINED_CLAY
  588.  
  589. # The color of the block at the specifc states
  590. signblock-color-stopped: RED
  591. signblock-color-lobby: YELLOW
  592. signblock-color-running: ORANGE
  593. signblock-color-reseting: RED
  594. # The text of the lines of the stats sign which you can create with /bw addstatssign
  595. # Placeholders: {player}, {rank}, {kd}, {wl}, {wins}, {loses}, {kills}, {deaths}, {bedsdestroyed}, {roundsplayed}, {playtime}
  596. statssign-line1: &2&l&n{rank}
  597. statssign-line2: {player}
  598. statssign-line3:
  599. statssign-line4: &3W/L: &b{wl}
  600.  
  601. # ========== SCOREBOARD ==========
  602.  
  603. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  604. scoreboard-enabled: true
  605.  
  606. # The look of the heart at the scoreboard if the team is alive
  607. scoreboard-heart-alive: &c❤
  608.  
  609. # The look of the heart at the scoreboard if the team is dead
  610. scoreboard-heart-dead: &7❤
  611.  
  612. # Wether the ingame scoreboard should display empty teams or not
  613. scoreboard-ingame-display-emptyteams: true
  614.  
  615. # ========== CHAT ==========
  616.  
  617. # If this config is enabled, every title-message will be sent to the player in the chat
  618. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  619. title-inchat: false
  620.  
  621. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  622. teamchat-enabled: true
  623.  
  624. # What the players have to write behind their message to write with other teams
  625. # Examples:
  626. # Hello mates - only visible for team mates
  627. # @hello others! - visible for everyone
  628. teamchat-public-prefix: @
  629.  
  630. # The prefix which is beeing displayed when typed
  631. teamchat-public-prefix-msg: &7[ALL]
  632.  
  633. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  634. customchatmessage-enabled: false
  635.  
  636. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  637. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  638. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  639.  
  640. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  641. customchatmessage-onlyfor-players: true
  642.  
  643. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  644. customchatmessage-spectator-enabled: true
  645.  
  646. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  647. customchatmessage-spectator-public: true
  648.  
  649. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  650. customchatmessage-spectator-message: &7<Spectator> &f{chat}
  651.  
  652. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  653. chat-others-unvisible: false
  654.  
  655. # If enabled then messages by playing players will be hidden for players who aren't playing (except spectators) in the same arena
  656. chat-playing-private: false
  657.  
  658. # ========== ENTITY TYPE ==========
  659.  
  660. # The name of the dealer you can spawn with /bw summon dealer
  661. # (You are able to spawn a dealer with spawnegg too)
  662. # It's possible to have multiple lines by simply splitting the lines through a
  663.  
  664. dealer-title: &eDEALER
  665. upgradedealer-title: &6UPGRADES
  666. # The title of the GUI when opening it
  667. dealer-title-gui: &e%ItemShop%
  668. upgradedealer-title-gui: &e%UpgradeShop%
  669.  
  670. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  671. lobbyvillager-prefix: &6Bedwars &e
  672.  
  673. # You can change the entity types for the dealer, hub and teamselect here.
  674. # Wiki entry: https://mbedwars.marcely.de/index.php?title=Holographic_Entity_Types
  675. # You can choose between:
  676. # - Villager
  677. # - NPC[<UUID from owner of skin>] (suggested min. version: MC1.7.9)
  678. # - NPC[self] (suggsted min. version: MC1.7.9)
  679. # - ArmorStand{<Parameters>} (min. version: MC1.8)
  680.  
  681. entitytype-dealer: Villager
  682. entitytype-hub: Villager
  683. entitytype-teamselect: Villager
  684. entitytype-upgradedealer: Villager
  685.  
  686. # ========== PLACEHOLDERS ==========
  687.  
  688. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  689. # Disabling this config may increase your performance
  690. placeholderapi-enabled: true
  691.  
  692. # Allows you to use placeholders by this plugin in a PlaceholderAPI plugin
  693. # 'placeholderapi-enabled' has to be enabled for this
  694. Available placeholders:
  695. - mbedwars_{arena}-players
  696. - mbedwars_{arena}-maxplayers
  697. - mbedwars_{arena}-status
  698. - mbedwars_{arena}-teams
  699. - mbedwars_{arena}-teamsize
  700. - mbedwars_playerarena-name
  701. - mbedwars_playerarena-players
  702. - mbedwars_playerarena-maxplayers
  703. - mbedwars_playerarena-status
  704. - mbedwars_playerarena-teams
  705. - mbedwars_playerarena-teamsize
  706. - mbedwars_playerarena-current-team
  707. - mbedwars_playerarena-current-team-color
  708. - mbedwars_stats-rank
  709. - mbedwars_stats-wins
  710. - mbedwars_stats-loses
  711. - mbedwars_stats-kills
  712. - mbedwars_stats-deaths
  713. - mbedwars_stats-bedsdestroyed
  714. - mbedwars_stats-roundsplayed
  715. - mbedwars_stats-playtime
  716. placeholderapi-registercustom: false
  717.  
  718. # The format of the dates which are being used
  719. dateformat: MM.dd.yyyy
  720.  
  721. # The ip for the placeholder {ip} in the scoreboard
  722. ip-display: nestmc.org
  723.  
  724. # The letter for the placeholder {teamsleft} in the ingame scoreboard
  725. # Placeholders: {team}, {teamcolor}
  726. scoreboard-ingame-teamsleft: {teamcolor}▣
  727.  
  728. # The same as 'scoreboard-ingame-teamsleft', only if the team is destroyed
  729. scoreboard-ingame-teamsleft: {teamcolor}X
  730.  
  731. # ========== PLUGIN: PvPLevels ==========
  732.  
  733. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  734. # Requires of course the plugin PvPLevels
  735. pvplevels-enabled: false
  736.  
  737. # The amount of exp that'll be given for doing an event
  738. pvplevels-exp-win: 100
  739. pvplevels-exp-lose: 60
  740. pvplevels-exp-beddestroy: 20
  741. pvplevels-exp-killplayer: 5
  742.  
  743. # ========== PLUGIN: DKCoins/NickAPI (Coins) ==========
  744.  
  745. # Enabling this will give players a specified amount of coins if they do something special as breaking a bed
  746. # Obviously requires DKCoins or NickAPI installed
  747. coins-enabled: false
  748.  
  749. # The amount of coins that'll be given for doing an event
  750. coins-give-win: 100
  751. coins-give-lose: 60
  752. coins-give-beddestroy: 20
  753. coins-give-killplayer: 5
  754.  
  755. # ========== AUTOMATIC JOIN ==========
  756.  
  757. # If this config is enabled, people will automatically join an arena if they're joining the server.
  758. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  759. autojoin-enabled: true
  760.  
  761. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  762. autojoin-arena: waitlobby
  763.  
  764. # Specify the way how the player should be send back.
  765. # You can choose between 'Kick', 'BungeeCord' and 'Nothing'.
  766. autojoin-way: BungeeCord
  767.  
  768. # Make sure to fill this if you choosed BungeeCord.
  769. # Remember: This won't work with the BungeeCord Add-On
  770. autojoin-way-bungeecord-lobby: LOBBY-1
  771.  
  772. # ========== CLOUDSYSTEM ==========
  773.  
  774. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  775. # Currently supported CloudSystems: CloudSystemIO, CaveCloud, CloudNetV2, CloudNetV3, TimoCloud, ReformCloud
  776. # Wiki page: https://mbedwars.marcely.de/index.php?title=Library_CloudSystem
  777. cloudsystem-enabled: true
  778.  
  779. # Specify here which arena should be send to the CloudSystem
  780. cloudsystem-arena: waitlobby
  781.  
  782. # What the extra field should be.
  783. # If the config does not have an extra field, the motd will be set with the extra.
  784. # You can choose between:
  785. # - NONE
  786. # - ARENA
  787. # - TEAMS_X_TEAMPLAYERS
  788. cloudsystem-extra: ARENA
  789.  
  790. # ========== SQL ==========
  791.  
  792. # If this config is enabled, you can use sql to save the stats
  793. sql-enabled: false
  794.  
  795. # The type of your SQL.
  796. # Currently you can chose between: MySQL, MariaDB, MSSQL
  797. # MySQL is currently the most stable type
  798. sql-type: MySQL
  799.  
  800. # The sql settings (sql-enabled has to be enabled)
  801. sql-host: 62.210.144.129
  802. sql-port: 3306
  803. sql-database: MBedwars
  804. sql-user: Ferith
  805. sql-password: azerazer
  806. sql-parameters: ?characterEncoding=utf8_general_ci
  807.  
  808. # ========== BUNGEECORD ==========
  809.  
  810. # Enables bungeecord
  811. # Use the bedwars-bungeecord-ressource for your hub!
  812. bungeecord-enabled: false
  813.  
  814. # The address of your hub-server
  815. # Example: bungeecord-hub-address: 127.0.0.1:25568
  816. bungeecord-hub-address:
  817.  
  818. # The subchannel name of this server
  819. bungeecord-subchannel:
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