Crystal_Rage

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Sep 16th, 2020 (edited)
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  1. Exosphere Field:
  2.  
  3. Weather effects are nullified
  4.  
  5. All sun related abilities are active at all times
  6.  
  7. Solar power damages the user for 1/5 of max hp each turn
  8.  
  9. Bounce, fly, solar beam and solar blade last one turn
  10.  
  11. Steel type takes neutral damage from fire attacks
  12.  
  13. Special flying moves power is halved
  14.  
  15. Flying type moves never miss.
  16.  
  17. Fire moves have 1.5x base power
  18.  
  19. Ground type moves always fail other than:
  20. Bone rush, bone club, bonemarang and mud shot
  21. (Flying pokemon will still be immune to these moves)
  22.  
  23. Spikes and toxic spikes will fail
  24.  
  25. Certain moves power 1.5x
  26. Scald, moon blast, Heat wave, vacuum wave, plasma fists
  27.  
  28. Certain moves power 2x
  29. dragon ascent, solar beam
  30.  
  31. Charge's effect's are doubled
  32.  
  33. Moonlight and morning sun restore 75% of max hp
  34.  
  35. Gravity will permanantly transform it into a normal field
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