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xRelic

Fix auto learn skill (Freeze)

Jul 9th, 2021
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  1. ### Eclipse Workspace Patch 1.0
  2. #P L2jFrozen_GameServer
  3. Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
  4. @@ -3903,52 +3891,41 @@
  5.  
  6. - public void giveAvailableSkills()
  7. - {
  8. - // int unLearnable = 0;
  9. - int skillCounter = 0;
  10. -
  11. - // Get available skills
  12. - // L2SkillLearn[] skills = SkillTreeTable.getInstance().getAvailableSkills(this, getClassId());
  13. - // while(skills.length > unLearnable)
  14. - // {
  15. - // unLearnable = 0;
  16. - // for(L2SkillLearn s : skills)
  17. - Collection<L2Skill> skills = SkillTreeTable.getInstance().getAllAvailableSkills(this, getClassId());
  18. - for (final L2Skill sk : skills)
  19. - {
  20. - // {
  21. - // L2Skill sk = SkillTable.getInstance().getInfo(s.getId(), s.getLevel());
  22. - // if(sk == null || (sk.getId() == L2Skill.SKILL_DIVINE_INSPIRATION && !Config.AUTO_LEARN_DIVINE_INSPIRATION))
  23. - // {
  24. - // unLearnable++;
  25. - // continue;
  26. - // }
  27. -
  28. - if (getSkillLevel(sk.getId()) == -1)
  29. - {
  30. - skillCounter++;
  31. - }
  32. -
  33. - // Penality skill are not auto learn
  34. - if (sk.getId() == 4267 || sk.getId() == 4270)
  35. - continue;
  36. -
  37. - // fix when learning toggle skills
  38. - if (sk.isToggle())
  39. - {
  40. - final L2Effect toggleEffect = getFirstEffect(sk.getId());
  41. - if (toggleEffect != null)
  42. - {
  43. - // stop old toggle skill effect, and give new toggle skill effect back
  44. - toggleEffect.exit(false);
  45. - sk.getEffects(this, this, false, false, false);
  46. - }
  47. - }
  48. -
  49. - addSkill(sk, true);
  50. - }
  51.  
  52.  
  53. + public void giveAvailableSkills()
  54. + {
  55. + int unLearnable = 0;
  56. + int skillCounter = 0;
  57. + L2SkillLearn skills[];
  58. + for(skills = SkillTreeTable.getInstance().getAvailableSkills(this, getClassId()); skills.length > unLearnable; skills = SkillTreeTable.getInstance().getAvailableSkills(this, getClassId()))
  59. + {
  60. + unLearnable = 0;
  61. + L2SkillLearn arr$[] = skills;
  62. + int len$ = arr$.length;
  63. + for(int i$ = 0; i$ < len$; i$++)
  64. + {
  65. + L2SkillLearn s = arr$[i$];
  66. + L2Skill sk = SkillTable.getInstance().getInfo(s.getId(), s.getLevel());
  67. + if(sk == null || sk.getId() == 1405 && !Config.AUTO_LEARN_DIVINE_INSPIRATION)
  68. + {
  69. + unLearnable++;
  70. + continue;
  71. + }
  72. + if(getSkillLevel(sk.getId()) == -1)
  73. + skillCounter++;
  74. + if(sk.isToggle())
  75. + {
  76. + L2Effect toggleEffect = getFirstEffect(sk.getId());
  77. + if(toggleEffect != null)
  78. + {
  79. + toggleEffect.exit(false);
  80. + sk.getEffects(this, this, false, false, false);
  81. + }
  82. + }
  83. + addSkill(sk, true);
  84. + }
  85. +
  86. + }
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