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hhaos

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Jan 6th, 2022
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  1. venom = {}
  2. function dodsl()
  3. if ak.defs.shield or ak.defs.rebounding then --if the target is shielded, use this to raze so you don't mess up in the heat of battle
  4. send("setalias pvp stand/stand/wipe left/wipe right/rsl "..target.." curare")
  5. else --if not shielded then attack normally
  6. send("setalias pvp stand/stand/wipe left/wipe right/dsl "..target.." "..venom[1].." "..venom[2].." /assess "..target)
  7. end
  8. dsl = {}
  9. end
  10.  
  11. function addAff(aff)
  12. table.insert(venom, 1, aff)
  13. end
  14.  
  15. function venomselect()
  16. venom = {} --ressetting your venom table so you can add the right venoms into it every time the script is ran
  17. local sc = affstrack.score --sets a local variable to shorten the namespace of ak's aff tracker
  18. --This next section will set up your first venom that you attack with. This will mostly be paralysis because its generally one of the most cured affstrack
  19. if sc.paralysis < 65 then
  20. venom[1] = "curare"
  21.  
  22. end
  23. if sc.nausea < 65 then
  24. venom[2] = "euphorbia"
  25. elseif sc.asthma < 65 then
  26. venom[2] = "kalmia"
  27. elseif sc.anorexia < 65 then
  28. venom[2] = "slike"
  29. elseif sc.sensitivity < 65 then
  30. venom[2] = "prefarar"
  31. elseif sc.darkshade < 65 then
  32. venom[2] = "darkshade"
  33. elseif sc.weariness < 65 then
  34. venom[2] = "vernalius"
  35. elseif sc.clumsiness < 65 then
  36. venom[2] = "xentio"
  37.  
  38.  
  39. end
  40. end
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