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Venus_Playz

Combat Warriors (rblx) script

Jun 22nd, 2024 (edited)
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Lua 3.09 KB | Gaming | 0 0
  1. -- Updated Version
  2. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Venus-Solar-Star/name/main/source"))()
  3.  
  4. local Window = Library.CreateLib("CW Script", "GrapeTheme")
  5.  
  6. local Tab = Window:NewTab("Main")
  7.  
  8. local Section = Tab:NewSection("Scripts")
  9.  
  10.  
  11. Section:NewButton("Bow hitbox expander script, 7", "HitBox set to 7", function()
  12.     _G.HeadSize = 7
  13.     _G.Disabled = true
  14.     game:GetService('RunService').RenderStepped:connect(function()
  15.         if _G.Disabled then
  16.             for i,v in next, game:GetService('Players'):GetPlayers() do
  17.                 if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  18.                     pcall(function()
  19.                         v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
  20.                         v.Character.Head.Transparency = 1
  21.                         v.Character.Head.BrickColor = BrickColor.new("Red")
  22.                         v.Character.Head.Material = "Neon"
  23.                         v.Character.Head.CanCollide = false
  24.                         v.Character.Head.Massless = true
  25.                     end)
  26.                 end
  27.             end
  28.         end
  29.     end)
  30. end)
  31.  
  32. Section:NewButton("Bow hitbox expander script, 4", "HitBox set to 4", function()
  33.     _G.HeadSize = 4
  34.     _G.Disabled = true
  35.     game:GetService('RunService').RenderStepped:connect(function()
  36.         if _G.Disabled then
  37.             for i,v in next, game:GetService('Players'):GetPlayers() do
  38.                 if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  39.                     pcall(function()
  40.                         v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
  41.                         v.Character.Head.Transparency = 1
  42.                         v.Character.Head.BrickColor = BrickColor.new("Red")
  43.                         v.Character.Head.Material = "Neon"
  44.                         v.Character.Head.CanCollide = false
  45.                         v.Character.Head.Massless = true
  46.                     end)
  47.                 end
  48.             end
  49.         end
  50.     end)
  51. end)
  52.  
  53. Section:NewButton("Bow hitbox expander script, 2", "HitBox set to 2", function()
  54.     _G.HeadSize = 2
  55.     _G.Disabled = true
  56.     game:GetService('RunService').RenderStepped:connect(function()
  57.         if _G.Disabled then
  58.             for i,v in next, game:GetService('Players'):GetPlayers() do
  59.                 if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  60.                     pcall(function()
  61.                         v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
  62.                         v.Character.Head.Transparency = 0.9
  63.                         v.Character.Head.BrickColor = BrickColor.new("Red")
  64.                         v.Character.Head.Material = "Neon"
  65.                         v.Character.Head.CanCollide = false
  66.                         v.Character.Head.Massless = true
  67.                     end)
  68.                 end
  69.             end
  70.         end
  71.     end)
  72. end)
  73.  
  74. Section:NewButton("Melee hitbox expander script, 15", "HitBox set to 15", function()
  75.     _G.HeadSize = 15
  76.     _G.Disabled = true
  77.     game:GetService('RunService').RenderStepped:connect(function()
  78.         if _G.Disabled then
  79.             for i,v in next, game:GetService('Players'):GetPlayers() do
  80.                 if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  81.                     pcall(function()
  82.                         v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
  83.                         v.Character.Head.Transparency = 0.9
  84.                         v.Character.Head.BrickColor = BrickColor.new("Red")
  85.                         v.Character.Head.Material = "Neon"
  86.                         v.Character.Head.CanCollide = false
  87.                         v.Character.Head.Massless = true
  88.                     end)
  89.                 end
  90.             end
  91.         end
  92.     end)
  93. end)
  94.  
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