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Ultra power tycoon script

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  9. Ultra power tycoon script
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  18. scripts / Ultra Power Tycoon
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  25. --// Variables \\-- local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local PlayersTycoon = function() for i,v in pairs(game.Workspace.TycoonDirectory:GetChildren()) do if v.Name:find(game.Players.LocalPlayer.Name) then return v end end end local Tycoon = PlayersTycoon() local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Ultra Power Tycoon", "Ocean") --// Tabs \\-- local MainTab = Window:NewTab("Main") local PlayerTab = Window:NewTab("Player") local VisualsTab = Window:NewTab("Visuals") local MiscTab = Window:NewTab("Misc") --// Sections \\-- local MainSection = MainTab:NewSection("Main") local PlayerSection = PlayerTab:NewSection("Player") local VisualsSection = VisualsTab:NewSection("Visuals") local MiscSection = MiscTab:NewSection("Misc") --// Main Functions \\-- function UpgradeTycoon() for i,v in pairs(Tycoon:GetDescendants()) do if v.Name == "Button" and v:FindFirstChild("Touch") then v.Touch.Error.Volume = 0 firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Touch,0) wait() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Touch,1) end end end function CollectMoney() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, Tycoon.BasicCollector.Touch,0) wait() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, Tycoon.BasicCollector.Touch,1) end --// Player Functions \\-- function EnableClickTp() local Plr = game:GetService("Players").LocalPlayer local Mouse = Plr:GetMouse() Mouse.Button1Down:connect(function() if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end if not Mouse.Target then return end Plr.Character:MoveTo(Mouse.Hit.p) end) end --// Visual Functions \\-- function FullLight() loadstring(game:HttpGet("https://raw.githubusercontent.com/CosmoCircle/scripts/main/Full%20Light", true))() end --// Misc Functions \\-- function AntiAFK() loadstring(game:HttpGet("https://raw.githubusercontent.com/CosmoCircle/scripts/main/Anti%20AFK", true))() end function SpyChat() loadstring(game:HttpGet("https://github.com/CosmoCircle/scripts/blob/main/Spy_Chat", true))() end --// Main Contents \\-- MainSection:NewToggle("Auto Collect", "Auto collects cash", function(state) local AutoCollect = true if state then AutoCollect = true while AutoCollect == true do wait(0.1) CollectMoney() end else AutoCollect = false end end) MainSection:NewToggle("Auto Upgrade", "Auto collects cash", function(state) local AutoCollect = true if state then AutoUpgrade = true while AutoUpgrade == true do wait(0.1) UpgradeTycoon() end else AutoUpgrade = false end end) MainSection:NewButton("Grab All Weapons", "Grabs all weapons", function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "BasicPowerSpawn" then local TPBack = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.touchPart.CFrame wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = TPBack end end end) MainSection:NewButton("Activate All Items", "Activates all your items guaranteed to kill the enemy", function() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do local tool = v v.Parent = game.Players.LocalPlayer.Character tool:Activate() end end) --// Player Contents \\-- PlayerSection:NewButton("CTRL-Click TP", "Enable ctrl click tp", function() EnableClickTp() end) PlayerSection:NewSlider("Walk Speed", "Slide your walkspeed", 250, 16, function(s) Players.LocalPlayer.Character.Humanoid.WalkSpeed = s end) PlayerSection:NewSlider("Jump Power", "Slide your jump power", 350, 50, function(s) Players.LocalPlayer.Character.Humanoid.JumpPower = s Players.LocalPlayer.Character.Humanoid.UseJumpPower = true end) PlayerSection:NewSlider("Hip Height", "Slide your hip height", 150, 0, function(s) Players.LocalPlayer.Character.Humanoid.HipHeight = s end) --// Visual Contents \\-- VisualsSection:NewButton("Full Light", "Reset lighting for more fps/to see better", function() FullLight() end) --// Misc Contents \\-- MiscSection:NewButton("Anti-AFK", "When you are afk, you won't be kicked.", function() AntiAFK() end) MiscSection:NewButton("Perspective Watcher", "Switch to other players camera", function() loadstring(game:HttpGet('https://raw.githubusercontent.com/Gravity-0/CCAMERAv4.0/mainB/CCAMv5.0.lua'))() end) MiscSection:NewButton("Spy Chat", "See messages that are whispered", function() SpyChat() end)
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  28. Ultra-Power-Tycoon-GUI-script / main.lua
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  35. divine_flying = nil if workspace: FindFirstChild ( " divine_flying " ) == nil then divine_flying = Instance. new ( " BoolValue " ) divine_flying. Name = " divine_flying " divine_flying. Value = false else workspace. divine_flying . Value = false divine_flying = workspace. divine_flying end local main = Instance. new ( " ScreenGui " ) local master = Instance. new ( " Frame " ) local title = Instance. new ( " TextLabel " ) local credits = Instance. new ( " TextLabel " ) local auto_claim_cash = Instance. new ( " TextButton " ) local auto_upgrade = Instance. new ( " TextButton " ) local remove_other_walls = Instance. new ( " TextButton " ) local get_all_powers = Instance. new ( " TextButton " ) local get_effecters = Instance. new ( " TextButton " ) local teleport_all_players_locally = Instance. new ( " TextButton " ) local teleport_specific_player_locally = Instance. new ( " TextButton " ) local player_textbox = Instance. new ( " TextBox " ) local speed_textbox = Instance. new ( " TextBox " ) local toggle_other_guis = Instance. new ( " TextButton " ) local divine_flying_button = Instance. new ( " TextButton " ) local teleport_to_spawn = Instance. new ( " TextButton " ) local teleports_label = Instance. new ( " TextLabel " ) local teleport_to_sneak = Instance. new ( " TextButton " ) local teleport_to_death_eye = Instance. new ( " TextButton " ) local teleport_to_push = Instance. new ( " TextButton " ) local teleport_to_Tailed = Instance. new ( " TextButton " ) local teleport_to_Coming_soon = Instance. new ( " TextButton " ) local teleport_to_Cursed = Instance. new ( " TextButton " ) local teleport_to_wood_master = Instance. new ( " TextButton " ) local teleport_to_sand_lord = Instance. new ( " TextButton " ) local teleport_to_dark_flame = Instance. new ( " TextButton " ) local teleport_to_Eternal = Instance. new ( " TextButton " ) local teleport_to_GodSpeed = Instance. new ( " TextButton " ) local teleport_to_rage = Instance. new ( " TextButton " ) local teleport_to_player = Instance. new ( " TextButton " ) local set_speed_button = Instance. new ( " TextButton " ) -- Properties: main. Name = " main " main. Parent = game. Players . LocalPlayer : WaitForChild ( " PlayerGui " ) main. ZIndexBehavior = Enum. ZIndexBehavior . Sibling master. Name = " master " master. Parent = main master. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) master. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) master. Position = UDim2. new ( 0.563909769 , 0 , 0.16435644 , 0 ) master. Size = UDim2. new ( 0 , 428 , 0 , 413 ) title. Name = " title " title. Parent = master title. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) title. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) title. BorderSizePixel = 2 title. Size = UDim2. new ( 0 , 428 , 0 , 50 ) title. Font = Enum. Font . SourceSans title. Text = " Ultra Power Tycoon GUI " title. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) title. TextScaled = true title. TextSize = 14.000 title. TextWrapped = true credits. Name = " credits " credits. Parent = master credits. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) credits. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) credits. Position = UDim2. new ( 0.70888865 , 0 , 0.949331164 , 0 ) credits. Size = UDim2. new ( 0 , 124 , 0 , 20 ) credits. Font = Enum. Font . SourceSans credits. Text = " discord.gg/4jFcGAaq2T " credits. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) credits. TextScaled = true credits. TextSize = 14.000 credits. TextWrapped = true auto_claim_cash. Name = " auto_claim_cash " auto_claim_cash. Parent = master auto_claim_cash. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) auto_claim_cash. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) auto_claim_cash. Position = UDim2. new ( 0.0216606501 , 0 , 0.144742593 , 0 ) auto_claim_cash. Size = UDim2. new ( 0 , 97 , 0 , 31 ) auto_claim_cash. Font = Enum. Font . SourceSans auto_claim_cash. Text = " Auto claim cash " auto_claim_cash. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) auto_claim_cash. TextScaled = true auto_claim_cash. TextSize = 14.000 auto_claim_cash. TextWrapped = true auto_upgrade. Name = " auto_upgrade " auto_upgrade. Parent = master auto_upgrade. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) auto_upgrade. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) auto_upgrade. Position = UDim2. new ( 0.268607259 , 0 , 0.144742593 , 0 ) auto_upgrade. Size = UDim2. new ( 0 , 160 , 0 , 31 ) auto_upgrade. Font = Enum. Font . SourceSans auto_upgrade. Text = " Auto upgrade tycoon " auto_upgrade. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) auto_upgrade. TextScaled = true auto_upgrade. TextSize = 14.000 auto_upgrade. TextWrapped = true remove_other_walls. Name = " remove_other_walls " remove_other_walls. Parent = master remove_other_walls. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) remove_other_walls. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) remove_other_walls. Position = UDim2. new ( 0.0216606501 , 0 , 0.235090107 , 0 ) remove_other_walls. Size = UDim2. new ( 0 , 97 , 0 , 31 ) remove_other_walls. Font = Enum. Font . SourceSans remove_other_walls. Text = " Remove other's walls " remove_other_walls. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) remove_other_walls. TextScaled = true remove_other_walls. TextSize = 14.000 remove_other_walls. TextWrapped = true get_all_powers. Name = " get_all_powers " get_all_powers. Parent = master get_all_powers. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) get_all_powers. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) get_all_powers. Position = UDim2. new ( 0.263934374 , 0 , 0.235090107 , 0 ) get_all_powers. Size = UDim2. new ( 0 , 160 , 0 , 31 ) get_all_powers. Font = Enum. Font . SourceSans get_all_powers. Text = " (OP) Get all powers " get_all_powers. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) get_all_powers. TextScaled = true get_all_powers. TextSize = 14.000 get_all_powers. TextWrapped = true get_effecters. Name = " get_effecters " get_effecters. Parent = master get_effecters. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) get_effecters. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) get_effecters. Position = UDim2. new ( 0.0193242021 , 0 , 0.332701534 , 0 ) get_effecters. Size = UDim2. new ( 0 , 97 , 0 , 31 ) get_effecters. Font = Enum. Font . SourceSans get_effecters. Text = " Get all morphs " get_effecters. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) get_effecters. TextScaled = true get_effecters. TextSize = 14.000 get_effecters. TextWrapped = true teleport_all_players_locally. Name = " teleport_all_players_locally " teleport_all_players_locally. Parent = master teleport_all_players_locally. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_all_players_locally. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_all_players_locally. Position = UDim2. new ( 0.268607259 , 0 , 0.332701534 , 0 ) teleport_all_players_locally. Size = UDim2. new ( 0 , 160 , 0 , 31 ) teleport_all_players_locally. Font = Enum. Font . SourceSans teleport_all_players_locally. Text = " Kill all (use a weapon) " teleport_all_players_locally. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_all_players_locally. TextScaled = true teleport_all_players_locally. TextSize = 14.000 teleport_all_players_locally. TextWrapped = true teleport_specific_player_locally. Name = " teleport_specific_player_locally " teleport_specific_player_locally. Parent = master teleport_specific_player_locally. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_specific_player_locally. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_specific_player_locally. Position = UDim2. new ( 0.0216606501 , 0 , 0.429196596 , 0 ) teleport_specific_player_locally. Size = UDim2. new ( 0 , 264 , 0 , 31 ) teleport_specific_player_locally. Font = Enum. Font . SourceSans teleport_specific_player_locally. Text = " Kill specific player (use a weapon) " teleport_specific_player_locally. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_specific_player_locally. TextScaled = true teleport_specific_player_locally. TextSize = 14.000 teleport_specific_player_locally. TextWrapped = true player_textbox. Name = " player_textbox " player_textbox. Parent = master player_textbox. BackgroundColor3 = Color3. fromRGB ( 203 , 203 , 203 ) player_textbox. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) player_textbox. Position = UDim2. new ( 0.0216606501 , 0 , 0.528857231 , 0 ) player_textbox. Size = UDim2. new ( 0 , 264 , 0 , 26 ) player_textbox. Font = Enum. Font . SourceSans player_textbox. PlaceholderColor3 = Color3. fromRGB ( 36 , 36 , 36 ) player_textbox. PlaceholderText = " Write a player's name here " player_textbox. Text = " " player_textbox. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) player_textbox. TextScaled = true player_textbox. TextSize = 14.000 player_textbox. TextWrapped = true speed_textbox. Name = " speed_textbox " speed_textbox. Parent = master speed_textbox. BackgroundColor3 = Color3. fromRGB ( 203 , 203 , 203 ) speed_textbox. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) speed_textbox. Position = UDim2. new ( 0.656457663 , 0 , 0.332701504 , 0 ) speed_textbox. Size = UDim2. new ( 0 , 138 , 0 , 31 ) speed_textbox. Font = Enum. Font . SourceSans speed_textbox. PlaceholderColor3 = Color3. fromRGB ( 36 , 36 , 36 ) speed_textbox. PlaceholderText = " Speed " speed_textbox. Text = " " speed_textbox. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) speed_textbox. TextScaled = true speed_textbox. TextSize = 14.000 speed_textbox. TextWrapped = true toggle_other_guis. Name = " toggle_other_guis " toggle_other_guis. Parent = master toggle_other_guis. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) toggle_other_guis. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) toggle_other_guis. Position = UDim2. new ( 0.657174647 , 0 , 0.528857172 , 0 ) toggle_other_guis. Size = UDim2. new ( 0 , 138 , 0 , 26 ) toggle_other_guis. Font = Enum. Font . SourceSans toggle_other_guis. Text = " Toggle other GUI's " toggle_other_guis. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) toggle_other_guis. TextScaled = true toggle_other_guis. TextSize = 14.000 toggle_other_guis. TextWrapped = true divine_flying_button. Name = " divine_flying_button " divine_flying_button. Parent = master divine_flying_button. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) divine_flying_button. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) divine_flying_button. Position = UDim2. new ( 0.656457663 , 0 , 0.429196537 , 0 ) divine_flying_button. Size = UDim2. new ( 0 , 138 , 0 , 31 ) divine_flying_button. Font = Enum. Font . SourceSans divine_flying_button. Text = " Divine Flying " divine_flying_button. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) divine_flying_button. TextScaled = true divine_flying_button. TextSize = 14.000 divine_flying_button. TextWrapped = true teleport_to_spawn. Name = " teleport_to_spawn " teleport_to_spawn. Parent = master teleport_to_spawn. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_spawn. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_spawn. Position = UDim2. new ( 0.657174647 , 0 , 0.79653573 , 0 ) teleport_to_spawn. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_spawn. Font = Enum. Font . SourceSans teleport_to_spawn. Text = " Spawn " teleport_to_spawn. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_spawn. TextScaled = true teleport_to_spawn. TextSize = 14.000 teleport_to_spawn. TextWrapped = true teleports_label. Name = " teleports_label " teleports_label. Parent = master teleports_label. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleports_label. BackgroundTransparency = 1.000 teleports_label. BorderColor3 = Color3. fromRGB ( 27 , 42 , 53 ) teleports_label. Position = UDim2. new ( 0 , 0 , 0.636158884 , 0 ) teleports_label. Size = UDim2. new ( 0 , 427 , 0 , 24 ) teleports_label. Font = Enum. Font . SourceSans teleports_label. Text = " Teleports " teleports_label. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleports_label. TextScaled = true teleports_label. TextSize = 14.000 teleports_label. TextWrapped = true teleport_to_sneak. Name = " teleport_to_sneak " teleport_to_sneak. Parent = master teleport_to_sneak. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_sneak. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_sneak. Position = UDim2. new ( 0.0277674645 , 0 , 0.716632605 , 0 ) teleport_to_sneak. Size = UDim2. new ( 0 , 103 , 0 , 26 ) teleport_to_sneak. Font = Enum. Font . SourceSans teleport_to_sneak. Text = " Sneak tycoon " teleport_to_sneak. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_sneak. TextScaled = true teleport_to_sneak. TextSize = 14.000 teleport_to_sneak. TextWrapped = true teleport_to_death_eye. Name = " teleport_to_death_eye " teleport_to_death_eye. Parent = master teleport_to_death_eye. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_death_eye. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_death_eye. Position = UDim2. new ( 0.288302571 , 0 , 0.716632545 , 0 ) teleport_to_death_eye. Size = UDim2. new ( 0 , 84 , 0 , 26 ) teleport_to_death_eye. Font = Enum. Font . SourceSans teleport_to_death_eye. Text = " Death eye " teleport_to_death_eye. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_death_eye. TextScaled = true teleport_to_death_eye. TextSize = 14.000 teleport_to_death_eye. TextWrapped = true teleport_to_push. Name = " teleport_to_push " teleport_to_push. Parent = master teleport_to_push. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_push. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_push. Position = UDim2. new ( 0.500632584 , 0 , 0.716632545 , 0 ) teleport_to_push. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_push. Font = Enum. Font . SourceSans teleport_to_push. Text = " Push " teleport_to_push. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_push. TextScaled = true teleport_to_push. TextSize = 14.000 teleport_to_push. TextWrapped = true teleport_to_Tailed. Name = " teleport_to_Tailed " teleport_to_Tailed. Parent = master teleport_to_Tailed. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_Tailed. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Tailed. Position = UDim2. new ( 0.0207581222 , 0 , 0.796734154 , 0 ) teleport_to_Tailed. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_Tailed. Font = Enum. Font . SourceSans teleport_to_Tailed. Text = " Tailed " teleport_to_Tailed. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Tailed. TextScaled = true teleport_to_Tailed. TextSize = 14.000 teleport_to_Tailed. TextWrapped = true teleport_to_Coming_soon. Name = " teleport_to_Coming_soon " teleport_to_Coming_soon. Parent = master teleport_to_Coming_soon. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_Coming_soon. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Coming_soon. Position = UDim2. new ( 0.190416366 , 0 , 0.796734154 , 0 ) teleport_to_Coming_soon. Size = UDim2. new ( 0 , 126 , 0 , 26 ) teleport_to_Coming_soon. Font = Enum. Font . SourceSans teleport_to_Coming_soon. Text = " Coming soon " teleport_to_Coming_soon. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Coming_soon. TextScaled = true teleport_to_Coming_soon. TextSize = 14.000 teleport_to_Coming_soon. TextWrapped = true teleport_to_Cursed. Name = " teleport_to_Cursed " teleport_to_Cursed. Parent = master teleport_to_Cursed. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_Cursed. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Cursed. Position = UDim2. new ( 0.0216606501 , 0 , 0.879257083 , 0 ) teleport_to_Cursed. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_Cursed. Font = Enum. Font . SourceSans teleport_to_Cursed. Text = " Cursed " teleport_to_Cursed. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Cursed. TextScaled = true teleport_to_Cursed. TextSize = 14.000 teleport_to_Cursed. TextWrapped = true teleport_to_wood_master. Name = " teleport_to_wood_master " teleport_to_wood_master. Parent = master teleport_to_wood_master. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_wood_master. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_wood_master. Position = UDim2. new ( 0.495057166 , 0 , 0.796734154 , 0 ) teleport_to_wood_master. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_wood_master. Font = Enum. Font . SourceSans teleport_to_wood_master. Text = " Wood master " teleport_to_wood_master. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_wood_master. TextScaled = true teleport_to_wood_master. TextSize = 14.000 teleport_to_wood_master. TextWrapped = true teleport_to_sand_lord. Name = " teleport_to_sand_lord " teleport_to_sand_lord. Parent = master teleport_to_sand_lord. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_sand_lord. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_sand_lord. Position = UDim2. new ( 0.671724796 , 0 , 0.879058599 , 0 ) teleport_to_sand_lord. Size = UDim2. new ( 0 , 126 , 0 , 26 ) teleport_to_sand_lord. Font = Enum. Font . SourceSans teleport_to_sand_lord. Text = " Sand Lord " teleport_to_sand_lord. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_sand_lord. TextScaled = true teleport_to_sand_lord. TextSize = 14.000 teleport_to_sand_lord. TextWrapped = true teleport_to_dark_flame. Name = " teleport_to_dark_flame " teleport_to_dark_flame. Parent = master teleport_to_dark_flame. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_dark_flame. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_dark_flame. Position = UDim2. new ( 0.353436381 , 0 , 0.879257083 , 0 ) teleport_to_dark_flame. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_dark_flame. Font = Enum. Font . SourceSans teleport_to_dark_flame. Text = " Dark Flame " teleport_to_dark_flame. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_dark_flame. TextScaled = true teleport_to_dark_flame. TextSize = 14.000 teleport_to_dark_flame. TextWrapped = true teleport_to_Eternal. Name = " teleport_to_Eternal " teleport_to_Eternal. Parent = master teleport_to_Eternal. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_Eternal. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Eternal. Position = UDim2. new ( 0.191318899 , 0 , 0.879257083 , 0 ) teleport_to_Eternal. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_Eternal. Font = Enum. Font . SourceSans teleport_to_Eternal. Text = " Eternal " teleport_to_Eternal. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_Eternal. TextScaled = true teleport_to_Eternal. TextSize = 14.000 teleport_to_Eternal. TextWrapped = true teleport_to_GodSpeed. Name = " teleport_to_GodSpeed " teleport_to_GodSpeed. Parent = master teleport_to_GodSpeed. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_GodSpeed. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_GodSpeed. Position = UDim2. new ( 0.512846231 , 0 , 0.879257083 , 0 ) teleport_to_GodSpeed. Size = UDim2. new ( 0 , 63 , 0 , 26 ) teleport_to_GodSpeed. Font = Enum. Font . SourceSans teleport_to_GodSpeed. Text = " GodSpeed " teleport_to_GodSpeed. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_GodSpeed. TextScaled = true teleport_to_GodSpeed. TextSize = 14.000 teleport_to_GodSpeed. TextWrapped = true teleport_to_rage. Name = " teleport_to_rage " teleport_to_rage. Parent = master teleport_to_rage. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_rage. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_rage. Position = UDim2. new ( 0.820354998 , 0 , 0.796535671 , 0 ) teleport_to_rage. Size = UDim2. new ( 0 , 62 , 0 , 26 ) teleport_to_rage. Font = Enum. Font . SourceSans teleport_to_rage. Text = " Rage " teleport_to_rage. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_rage. TextScaled = true teleport_to_rage. TextSize = 14.000 teleport_to_rage. TextWrapped = true teleport_to_player. Name = " teleport_to_player " teleport_to_player. Parent = master teleport_to_player. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) teleport_to_player. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_player. Position = UDim2. new ( 0.658794105 , 0 , 0.144742593 , 0 ) teleport_to_player. Size = UDim2. new ( 0 , 139 , 0 , 31 ) teleport_to_player. Font = Enum. Font . SourceSans teleport_to_player. Text = " Teleport to player " teleport_to_player. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) teleport_to_player. TextScaled = true teleport_to_player. TextSize = 14.000 teleport_to_player. TextWrapped = true set_speed_button. Name = " set_speed_button " set_speed_button. Parent = master set_speed_button. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) set_speed_button. BorderColor3 = Color3. fromRGB ( 0 , 0 , 0 ) set_speed_button. Position = UDim2. new ( 0.658794105 , 0 , 0.235090107 , 0 ) set_speed_button. Size = UDim2. new ( 0 , 139 , 0 , 31 ) set_speed_button. Font = Enum. Font . SourceSans set_speed_button. Text = " Set speed " set_speed_button. TextColor3 = Color3. fromRGB ( 0 , 0 , 0 ) set_speed_button. TextScaled = true set_speed_button. TextSize = 14.000 set_speed_button. TextWrapped = true -- Scripts: local function FPEL_fake_script () -- auto_claim_cash.LocalScript local script = Instance. new ( ' LocalScript ' , auto_claim_cash) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local user_tycoon = get_user_tycoon () local cash_register = user_tycoon. CashRegister . Ching cash_register. Transparency = 1 cash_register. CanCollide = false local ultima_cash_register = nil while true do cash_register. Position = game. Players . LocalPlayer . Character . Head . Position if user_tycoon: FindFirstChild ( " UltimaPad " ) then if user_tycoon: FindFirstChild ( " CashRegister2 " ) then ultima_cash_register = user_tycoon. UltimaPad . CashRegister2 . Ching ultima_cash_register. Transparency = 1 ultima_cash_register. CanCollide = false ultima_cash_register. Position = game. Players . LocalPlayer . Character . Head . Position end end wait ( 0.5 ) end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (FPEL_fake_script)() local function KPQMV_fake_script () -- auto_upgrade.LocalScript local script = Instance. new ( ' LocalScript ' , auto_upgrade) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local function iterate_in ( object ) for i,v in pairs (object: GetChildren ()) do if v. Name == " Touch " then if v. Parent . Name : match ( " Robux " ) or v. Parent . Name : match ( " Shop " ) then else v. CanCollide = false v. Transparency = 1 v. Position = game. Players . LocalPlayer . Character . Head . Position end end if v: IsA ( " BillboardGui " ) then v: Remove () end wait ( 0 ) iterate_in (v) end end local user_tycoon = get_user_tycoon () while true do iterate_in (user_tycoon) wait ( 0.5 ) end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (KPQMV_fake_script)() local function UAWCPB_fake_script () -- remove_other_walls.LocalScript local script = Instance. new ( ' LocalScript ' , remove_other_walls) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local other_tycoons = local user_tycoon = get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v ~= user_tycoon then table.insert (other_tycoons, v) end end for i,v in pairs (other_tycoons) do for j,w in pairs (v: GetChildren ()) do if w. Name : match ( " Wall " ) then w: Remove () end end end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (UAWCPB_fake_script)() local function BEIGO_fake_script () -- get_all_powers.LocalScript local script = Instance. new ( ' LocalScript ' , get_all_powers) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () for i,v in pairs (workspace. Tycoons : GetChildren ()) do for j,w in pairs (v: GetChildren ()) do if w. Name : match ( " Giver " ) then w. Neon . CanCollide = false w. Neon . Transparency = 1 w. Neon . Position = game. Players . LocalPlayer . Character . Head . Position end end end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (BEIGO_fake_script)() local function LBSW_fake_script () -- get_effecters.LocalScript local script = Instance. new ( ' LocalScript ' , get_effecters) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " Effecter " ) then local head_position = game. Players . LocalPlayer . Character . Head . Position v. Effecter . Buton . Position = Vector3. new (head_position. X + i, head_position. Y , head_position. Z ) end end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (LBSW_fake_script)() local function AXTGTMH_fake_script () -- teleport_all_players_locally.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_all_players_locally) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () for i,v in pairs (game. Players : GetChildren ()) do if v ~= game. Players . LocalPlayer then local success, response = pcall ( function () local head_position = game. Players . LocalPlayer . Character . Head . Position local new_cframe = CFrame. new (head_position. X + 4 , head_position. Y , head_position. Z ) for i,v in pairs (v. Character : GetChildren ()) do if v: IsA ( " Part " ) or v: IsA ( " MeshPart " ) then v. Anchored = true v. CanCollide = false end end v. Character : SetPrimaryPartCFrame (new_cframe) end ) end end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (AXTGTMH_fake_script)() local function LMVMGTD_fake_script () -- teleport_specific_player_locally.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_specific_player_locally) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () for i,v in pairs (game. Players : GetChildren ()) do if v. Name : lower (): match (script. Parent . Parent . player_textbox . Text : lower ()) then local head_position = game. Players . LocalPlayer . Character . Head . Position local new_cframe = CFrame. new (head_position. X + 4 , head_position. Y , head_position. Z ) for i,v in pairs (v. Character : GetChildren ()) do if v: IsA ( " Part " ) or v: IsA ( " MeshPart " ) then v. Anchored = true v. CanCollide = false end end v. Character : SetPrimaryPartCFrame (new_cframe) end end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (LMVMGTD_fake_script)() local function OXHFJG_fake_script () -- toggle_other_guis.LocalScript local script = Instance. new ( ' LocalScript ' , toggle_other_guis) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () for i,v in pairs (game. Players . LocalPlayer . PlayerGui : GetChildren ()) do if v: IsA ( " ScreenGui " ) and v ~= script. Parent . Parent . Parent then if v. Enabled == true then v. Enabled = false else v. Enabled = true end end end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (OXHFJG_fake_script)() local function PIKYZK_fake_script () -- divine_flying_button.LocalScript local script = Instance. new ( ' LocalScript ' , divine_flying_button) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local R15 = false local platform = Instance. new ( " Part " ) platform. Size = Vector3. new ( 6 , 0.25 , 6 ) platform. Orientation = Vector3. new ( 0 , 0 , 0 ) platform. Transparency = 1 local hoverboard = Instance. new ( " Model " ) hoverboard. Name = " hoverboard " hoverboard. Parent = workspace local wedge1 = Instance. new ( " WedgePart " ) wedge1. Anchored = true wedge1. Size = Vector3. new ( 0.354 , 1.063 , 1.772 ) wedge1. Position = Vector3. new ( 47.05 , 0.177 , 90.383 ) wedge1. Orientation = Vector3. new ( - 0.02 , - 90 , - 90.03 ) wedge1. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge1. Material = Enum. Material . Sand wedge1. Parent = hoverboard local wedge2 = Instance. new ( " WedgePart " ) wedge2. Anchored = true wedge2. Size = Vector3. new ( 0.354 , 1.063 , 1.772 ) wedge2. Position = Vector3. new ( 47.047 , 0.197 , 88.965 ) wedge2. Orientation = Vector3. new ( 0.98 , - 90 , 89.97 ) wedge2. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge2. Material = Enum. Material . Sand wedge2. Parent = hoverboard local wedge3 = Instance. new ( " WedgePart " ) wedge3. Anchored = true wedge3. Size = Vector3. new ( 0.354 , 0.709 , 1.418 ) wedge3. Position = Vector3. new ( 42.264 , 0.179 , 90.915 ) wedge3. Orientation = Vector3. new ( - 0.02 , - 90 , - 90.04 ) wedge3. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge3. Material = Enum. Material . Sand wedge3. Parent = hoverboard local wedge4 = Instance. new ( " WedgePart " ) wedge4. Anchored = true wedge4. Size = Vector3. new ( 0.354 , 0.709 , 1.418 ) wedge4. Position = Vector3. new ( 42.264 , 0.18 , 88.434 ) wedge4. Orientation = Vector3. new ( - 0.02 , - 90 , 89.97 ) wedge4. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge4. Material = Enum. Material . Sand wedge4. Parent = hoverboard local wedge5 = Instance. new ( " WedgePart " ) wedge5. Anchored = true wedge5. Size = Vector3. new ( 0.354 , 0.355 , 1.064 ) wedge5. Position = Vector3. new ( 45.632 , 0.178 , 90.738 ) wedge5. Orientation = Vector3. new ( 0.02 , 90 , 90.03 ) wedge5. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge5. Material = Enum. Material . Sand wedge5. Parent = hoverboard local wedge6 = Instance. new ( " WedgePart " ) wedge6. Anchored = true wedge6. Size = Vector3. new ( 0.354 , 1.418 , 2.836 ) wedge6. Position = Vector3. new ( 40.138 , 0.18 , 90.56 ) wedge6. Orientation = Vector3. new ( 0.02 , 90 , 90.03 ) wedge6. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge6. Material = Enum. Material . Sand wedge6. Parent = hoverboard local wedge7 = Instance. new ( " WedgePart " ) wedge7. Anchored = true wedge7. Size = Vector3. new ( 4.608 , 0.354 , 1.772 ) wedge7. Position = Vector3. new ( 43.859 , 0.179 , 89.674 ) wedge7. Orientation = Vector3. new ( 0.03 , 0 , - 0.02 ) wedge7. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge7. Material = Enum. Material . Sand wedge7. Parent = hoverboard local wedge8 = Instance. new ( " WedgePart " ) wedge8. Anchored = true wedge8. Size = Vector3. new ( 0.354 , 1.418 , 2.836 ) wedge8. Position = Vector3. new ( 40.137 , 0.18 , 88.788 ) wedge8. Orientation = Vector3. new ( 0.02 , 90 , - 89.97 ) wedge8. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge8. Material = Enum. Material . Sand wedge8. Parent = hoverboard local wedge9 = Instance. new ( " WedgePart " ) wedge9. Anchored = true wedge9. Size = Vector3. new ( 0.354 , 0.355 , 1.064 ) wedge9. Position = Vector3. new ( 45.632 , 0.179 , 88.611 ) wedge9. Orientation = Vector3. new ( 0.02 , 90 , - 89.97 ) wedge9. Color = Color3. fromRGB ( 17 , 17 , 17 ) wedge9. Material = Enum. Material . Sand wedge9. Parent = hoverboard local wedge10 = Instance. new ( " WedgePart " ) wedge10. Anchored = true wedge10. Size = Vector3. new ( 0.273 , 1.094 , 2.188 ) wedge10. Position = Vector3. new ( 40.907 , 0.494 , 90.367 ) wedge10. Orientation = Vector3. new ( 0.02 , 90 , 90.03 ) wedge10. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge10. Material = Enum. Material . Sand wedge10. Parent = hoverboard local wedge11 = Instance. new ( " Part " ) wedge11. Anchored = true wedge11. Size = Vector3. new ( 3.555 , 0.273 , 1.367 ) wedge11. Position = Vector3. new ( 43.778 , 0.494 , 89.684 ) wedge11. Orientation = Vector3. new ( 0.03 , 0 , - 0.02 ) wedge11. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge11. Material = Enum. Material . Sand wedge11. Parent = hoverboard local wedge12 = Instance. new ( " WedgePart " ) wedge12. Anchored = true wedge12. Size = Vector3. new ( 0.273 , 0.82 , 1.367 ) wedge12. Position = Vector3. new ( 46.239 , 0.493 , 90.231 ) wedge12. Orientation = Vector3. new ( - 0.02 , - 90 , - 90.03 ) wedge12. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge12. Material = Enum. Material . Sand wedge12. Parent = hoverboard local wedge13 = Instance. new ( " WedgePart " ) wedge13. Anchored = true wedge13. Size = Vector3. new ( 0.273 , 0.274 , 0.82 ) wedge13. Position = Vector3. new ( 45.145 , 0.494 , 88.863 ) wedge13. Orientation = Vector3. new ( 0.02 , 90 , - 89.97 ) wedge13. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge13. Material = Enum. Material . Sand wedge13. Parent = hoverboard local wedge14 = Instance. new ( " WedgePart " ) wedge14. Anchored = true wedge14. Size = Vector3. new ( 0.273 , 0.82 , 1.367 ) wedge14. Position = Vector3. new ( 46.236 , 0.507 , 89.137 ) wedge14. Orientation = Vector3. new ( 0.98 , - 90 , 89.97 ) wedge14. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge14. Material = Enum. Material . Sand wedge14. Parent = hoverboard local wedge15 = Instance. new ( " Part " ) wedge15. Anchored = true wedge15. Size = Vector3. new ( 0.273 , 0.274 , 0.82 ) wedge15. Position = Vector3. new ( 45.145 , 0.493 , 90.504 ) wedge15. Orientation = Vector3. new ( 0.02 , 90 , 90.03 ) wedge15. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge15. Material = Enum. Material . Sand wedge15. Parent = hoverboard local wedge16 = Instance. new ( " WedgePart " ) wedge16. Anchored = true wedge16. Size = Vector3. new ( 0.273 , 1.094 , 2.188 ) wedge16. Position = Vector3. new ( 40.906 , 0.495 , 89 ) wedge16. Orientation = Vector3. new ( 0.02 , 90 , - 89.97 ) wedge16. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge16. Material = Enum. Material . Sand wedge16. Parent = hoverboard local wedge17 = Instance. new ( " WedgePart " ) wedge17. Anchored = true wedge17. Size = Vector3. new ( 0.273 , 0.547 , 1.094 ) wedge17. Position = Vector3. new ( 42.547 , 0.495 , 88.727 ) wedge17. Orientation = Vector3. new ( - 0.02 , - 90 , 89.97 ) wedge17. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge17. Material = Enum. Material . Sand wedge17. Parent = hoverboard local wedge18 = Instance. new ( " Part " ) wedge18. Anchored = true wedge18. Size = Vector3. new ( 0.273 , 0.547 , 1.094 ) wedge18. Position = Vector3. new ( 42.547 , 0.494 , 90.641 ) wedge18. Orientation = Vector3. new ( - 0.02 , - 90 , - 90.04 ) wedge18. Color = Color3. fromRGB ( 255 , 0 , 0 ) wedge18. Material = Enum. Material . Sand wedge18. Parent = hoverboard for i,v in pairs (hoverboard: GetChildren ()) do for j,w in pairs (hoverboard: GetChildren ()) do local weld = Instance. new ( " WeldConstraint " ) weld. Part0 = v weld. Part1 = w weld. Parent = v v. CanCollide = false end end hoverboard: MoveTo (game. Players . LocalPlayer . Character . Head . Position ) local head_attachment = Instance. new ( " Attachment " ) head_attachment. Parent = game. Players . LocalPlayer . Character . Head head_attachment. Position = Vector3. new ( 0 , - 4.853 , 0 ) head_attachment. Orientation = Vector3. new ( - 0 , - 91.716 , - 0 ) local hover_attachment = Instance. new ( " Attachment " ) hover_attachment. Parent = wedge11 local align_position = Instance. new ( " AlignPosition " ) align_position. Parent = wedge11 align_position. Attachment0 = hover_attachment align_position. Attachment1 = head_attachment local align_orientation = Instance. new ( " AlignOrientation " ) align_orientation. Parent = wedge11 align_orientation. Attachment0 = hover_attachment align_orientation. Attachment1 = head_attachment for i,v in pairs (hoverboard: GetChildren ()) do v. Anchored = false end if divine_flying. Value == true then divine_flying. Value = false else divine_flying. Value = true end if game. Players . LocalPlayer . Character : FindFirstChild ( " RightLowerLeg " ) then R15 = true end local function dismiss () platform: Remove () for i,v in pairs (workspace: GetChildren ()) do if v. Name == " hoverboard " then v: Remove () end end end if R15 == true then platform. Parent = workspace platform. Anchored = true while divine_flying. Value == true do local leg_position = game. Players . LocalPlayer . Character : FindFirstChild ( " RightLowerLeg " ). Position platform. Position = Vector3. new (leg_position. X , leg_position. Y - 1.2 , leg_position. Z ) wait ( 0 ) end dismiss () else platform. Parent = workspace platform. Anchored = true while divine_flying. Value == true do local leg_position = game. Players . LocalPlayer . Character : FindFirstChild ( " Right Leg " ). Position platform. Position = Vector3. new (leg_position. X , leg_position. Y - 1.2 , leg_position. Z ) wait ( 0 ) end dismiss () end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (PIKYZK_fake_script)() local function AXQI_fake_script () -- teleport_to_spawn.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_spawn) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 106.31307983398438 , 5.585007667541504 , - 62.818885803222656 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (AXQI_fake_script)() local function PQOXD_fake_script () -- teleport_to_sneak.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_sneak) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 256.2744445800781 , 5.653741836547852 , - 53.34526062011719 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (PQOXD_fake_script)() local function FWETMOC_fake_script () -- teleport_to_death_eye.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_death_eye) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 230.6952667236328 , 5.641608238220215 , 97.05528259277344 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (FWETMOC_fake_script)() local function TOLT_fake_script () -- teleport_to_push.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_push) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 238.043212890625 , 5.6389570236206055 , 260.17242431640625 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (TOLT_fake_script)() local function LFTY_fake_script () -- teleport_to_Tailed.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_Tailed) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 159.31170654296875 , 5.7441558837890625 , 359.699462890625 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (LFTY_fake_script)() local function FIIYZID_fake_script () -- teleport_to_Coming_soon.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_Coming_soon) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 44.73637771606445 , 5.7345380783081055 , 365.550048828125 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (FIIYZID_fake_script)() local function CGNRUCO_fake_script () -- teleport_to_Cursed.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_Cursed) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( - 30.711519241333008 , 5.696794509887695 , 253.08351135253906 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (CGNRUCO_fake_script)() local function ASCYL_fake_script () -- teleport_to_wood_master.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_wood_master) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( - 25.156490325927734 , 5.711849212646484 , 94.76807403564453 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (ASCYL_fake_script)() local function IZNQ_fake_script () -- teleport_to_sand_lord.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_sand_lord) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( - 25.367494583129883 , 5.700593948364258 , - 65.0982437133789 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (IZNQ_fake_script)() local function LXJYRAX_fake_script () -- teleport_to_dark_flame.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_dark_flame) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( - 25.445959091186523 , 5.696580410003662 , - 232.77435302734375 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (LXJYRAX_fake_script)() local function FZIZ_fake_script () -- teleport_to_Eternal.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_Eternal) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 51.18541717529297 , 5.700597763061523 , - 339.5649719238281 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (FZIZ_fake_script)() local function JDTLH_fake_script () -- teleport_to_GodSpeed.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_GodSpeed) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 155.865966796875 , 5.702101707458496 , - 338.9039611816406 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (JDTLH_fake_script)() local function OGIQN_fake_script () -- teleport_to_rage.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_rage) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () local new_cframe = CFrame. new ( 228.47349548339844 , 5.637722969055176 , - 232.05169677734375 ) game. Players . LocalPlayer . Character : SetPrimaryPartCFrame (new_cframe) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (OGIQN_fake_script)() local function MKBJ_fake_script () -- teleport_to_player.LocalScript local script = Instance. new ( ' LocalScript ' , teleport_to_player) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () for i,v in pairs (game. Players : GetChildren ()) do if v. Name : lower (): match (script. Parent . Parent . player_textbox . Text : lower ()) then game. Players . LocalPlayer . Character : MoveTo (v. Character . Head . Position ) end end end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (MKBJ_fake_script)() local function MVRM_fake_script () -- set_speed_button.LocalScript local script = Instance. new ( ' LocalScript ' , set_speed_button) function get_user_tycoon () for i,v in pairs (workspace. Tycoons : GetChildren ()) do if v: FindFirstChild ( " isim " ) then if v. isim . Value == game. Players . LocalPlayer . Name then return v end end end end function run () game. Players . LocalPlayer . Character . Humanoid . WalkSpeed = tonumber (script. Parent . Parent . speed_textbox . Text ) end script. Parent . MouseButton1Click : Connect (run) end coroutine.wrap (MVRM_fake_script)() main. ResetOnSpawn = false function make_draggable ( gui ) local UserInputService = game: GetService ( " UserInputService " ) local dragging local dragInput local dragStart local startPos local function update ( input ) local delta = input. Position - dragStart gui. Position = UDim2. new (startPos. X . Scale , startPos. X . Offset + delta. X , startPos. Y . Scale , startPos. Y . Offset + delta. Y ) end gui. InputBegan : Connect ( function ( input ) if input. UserInputType == Enum. UserInputType . MouseButton1 or input. UserInputType == Enum. UserInputType . Touch then dragging = true dragStart = input. Position startPos = gui. Position input. Changed : Connect ( function () if input. UserInputState == Enum. UserInputState . End then dragging = false end end ) end end ) gui. InputChanged : Connect ( function ( input ) if input. UserInputType == Enum. UserInputType . MouseMovement or input. UserInputType == Enum. UserInputType . Touch then dragInput = input end end ) UserInputService. InputChanged : Connect ( function ( input ) if input == dragInput and dragging then update (input) end end ) end make_draggable (master)
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