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- function Farm()
- while wait(0,5) do
- local Remote = game.ReplicatedStorage.Events['VacuumObject']
- local Coin = game.Workspace.GameComponents.ClientCoins:FindFirstChild('Rebirth Zone - 9').Coin.CFrame.Position
- local Arguments = {
- [1] = Coin
- }
- Remote:FireServer(unpack(Arguments))
- end
- end
- function sell()
- while wait(0,5) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(14,-6,216)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(8,-6,201)
- end
- end
- function Rebirth()
- while wait(1) do
- local Remote = game.ReplicatedStorage.Events['Rebirth']
- Remote:FireServer()
- end
- end
- function Fix()
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild('Notifications') then
- game.Players.LocalPlayer.PlayerGui.Notifications:Destroy()
- end
- end
- spawn(sell)
- spawn(Farm)
- spawn(Rebirth)
- spawn(Fix)
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