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Jun 26th, 2017
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  1. #include "BIS_AddonInfo.hpp"
  2. // config.bin - 21:29:53 05/28/16, generated in 0.04 seconds
  3. // Generated by unRap v1.06 by Kegetys
  4. // Separate rootclasses: Disabled, Automatic comments: Enabled
  5.  
  6. #define private 0
  7. #define protected 1
  8. #define public 2
  9.  
  10. class CfgPatches {
  11. class DN_Melb {
  12. units[] = {"DN_MELB_Medic1","DN_MELB_Medic2"};
  13. weapons[] = {};
  14. requiredVersion = 0.1;
  15. requiredAddons[] = {"A3_Soft_F", "MELB"};
  16. };
  17. };
  18.  
  19. class CfgVehicles {
  20.  
  21. class DN_MELB_Medic1;
  22.  
  23. class DN_MELB_Medic1 : MELB {
  24.  
  25. displayName = "[Air1]";
  26.  
  27. class eventhandlers
  28. {
  29. init = "(_this select 0) setobjecttexture [0,""\MELB\data\MEDIC1.paa""]";
  30. };
  31.  
  32.  
  33. };
  34.  
  35. class DN_MELB_Medic2;
  36.  
  37. class DN_MELB_Medic2 : MELB {
  38.  
  39. displayName = "[Air2]";
  40.  
  41. class eventhandlers
  42. {
  43. init = "(_this select 0) setobjecttexture [0,""\MELB\data\MEDIC2.paa""]";
  44. };
  45. };
  46. };
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