AliceSmith1982

Alice-Tactics&Strats&Regimen-ArenaShooters

Aug 2nd, 2019
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  1. Sup-par/Sup optimal gameplay shifts form concessions and thus gains from the opponent(s), e.g. "Commitments" and how to gain them in real time in Unreal Tournament/Quake/Nexuiz in Duel, Team Deathmatch, Capture the Flag and other game modes, whether you are a working professional that shows up to Dreamhack or Quakecon or WCG, or you are in online Olympics version of the same, or online Professional scene version of the same, or something that's like 2nd tier competition but that preps you for first tier (the aforementioned) will be thusly described below:
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  4. Commitments are when a player and/or the team commit to a course of action that is what you desire or your team desire; e.g. a sub-par/sub-optimal shift in gameplay that therefore gives you an edge, period, due to the opponents then committing to either A. A dubious course of action; stratagems and tactics, or B. A slightly inferior to inferior course of actions; stratagems and tactics, due to headspace shifting the opponent into them. Commitments in essence are when you gain an edge by getting the opponent to commit to either dubious or inferior positioning, timing, aiming, teamwork, headspace (in their mind), powerup control, map control, etc. As in, the goal is to make the opponent(s) majorly misstep mentally; shift focus to an inferior stratagem/tactic or set of them, such that you catch them off guard more frequently and thusly you find advantage due to tricking them into what's called a commitment.
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  6. Some ways to gain commitments from the opponent(s) are the following:
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  8. Feinting with movement tactics to gain commitment tactic 1: Feinting with movement tactics such that at key moments during decisive psychological momentum in game you convince your opponent that you have sucky positioning and therefore you get a commitment from the opponent called arrogance/hubris or misjudgment of your skill level: you are having a bad day, you are overrated in general even though the opp has studied you, etc, surely she is better so she can shift/fall back on strategies and tactics for lesser players because you make deliberately bad positioning moves so her senses proclaim to her. IOW, when you are feinting, you are proclaiming here, here is my sucky positioning that you sense when I move to take this powerup (armor, health, weapon, ammo, etc) or other item, therefore maybe you will think in a way (a commitment) that I want you to think; e.g. I suck, therefore you apply a very different (or at least a little bit different) set of tactics and strategies to me that then apply to inferior players than I am, because surely, surely, with such sucky positioning you need to apply them. The advantage is to get the opponent into a different headspace, she then thinks surely there is then no need to treat you as if you are as skilled as presumed or rated or reputed to be; perhaps you are rusty, or overrated, or something, etc. The advantage from feinting with movement in order to gain a commitment (committed that is, to doing somewhat as you desire to your advantage; committed to a dubious or inferior set of tactics or strategies once the opponent's neurons shift to a different train of thought) should in theory be obvious: if you cannot position properly yourself near powerups, armor, weapons, ammo, in a way that indicates you mean to frag the opponent or kind of gnaw at the opponent with your weapons to effectively herd her to another part of the map such that you have map control and your teammates then finish her off, then maybe it will not be so hard for her, she will grow used to expectations that you are a weakling of some sort, then you show your strength later after you feint a few times to get her into a different pattern of behavior, etc. In practice it's more subtle: it's that feinting with movement tactics of inferiority (but not of a dubious nature unless you are really sure you will gain a very advantageous commitment) is used to slowly unhinge the opponent into a state of paranoia and/or uncertainty about your gameplay: it's all about the headplay/headspace you place the opponent in, where you alternate your movement/positioning such that she is eventually in paranoia or uncertainty; such that then the reward for implementing your set of tactics for feinting become manifest later; when you catch her off her guard, and map control and control of the game then either subtly or not so subtly (but either way, with a slight advantage at least) belongs to you and/or your team. IOW, the goal is to get the opponent in a type of headspace where they cannot anticipate your movement/positioning and/or that of your team getting better, then if you're lucky they then think "Maybe you're just some pahtzer/putz/fish somewhat and I'm going to do you in with a different set of ideas" and then the process is making them pay for that thought process and the resultant mental shift to expectations they are then dealing with an inferior playstyle from you than your normal playstyle they then presumptively studied.
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  10. Feinting with powerup control to gain commitment, tactic 1: Delaying collection of powerups by a few seconds to throw the opponent(s) off to gain a certain type of commitment from the opponent that causes them to doubt whether the powerup is really going to spawn, and therefore whether it's worth it to stay in the area rather than move on, or whether you really where in the area to collect that powerup, etc.
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  12. Feinting you are a friend to disrupt weapon cycling and headspace: toss a weapon to the opponent as if you are on the opponents team (here, have a weapon) such that the opponent then neuronally switches to a different headspace, that being, wow, this is my friend, they must be on my team, therefore, even though this is like practice, man, no shit, it's cool if like I lose and blow the game because that's my friend, the proof being she tossed me a weapon, because friends do weapon toss, no kidding. This feinting is particularly lethal when executed right, whether it's Duel, CTF, or Team Deathmatch, or some other game mode, due to disrupting the weapon cycling of the opponent; if the opponent so much as fumbles her weapon cycling because you tossed a weapon to them, or switches to a headspace where obviously this is Team Deathmatch, say, rather than duel, so you are handing a weapon to her, you can then score a huge advantage potentially from her, where she involuntarily switches to a commitment mentally, where you are truly her friend, so perhaps this is not this serious: this is practice or something, warmup or something, etc; this gets the opponent to take the game far less seriously, perhaps it's just a casual pub even might be the headspace she snaps into due to this, all the while fumbling her weapon switch. As in, rather than firing at the opponent, toss them a weapon to get them into a different headspace, even (and especially at times) if that's the weapon you are most deadly with or that they prefer in this situation or that; as if you are on her team when you are most assuredly not. If this is done right in duel or other mentioned gametypes, and it works, it's very VERY disorienting due to the opponent switching to a different game-mode headspace even; e.g. Team Deathmath or CTF headspace, where they're then, due to that type of headspace commitment, as good as dead, because then the game is not to be taken that seriously; e.g. they switch to a headspace where you are obviously their friend whose a tempo opponent, rather than, money or winning the bracket might be at stake; as in if the competition is amateur and it's more like the Olympics, you will still take advantage in your bracket by winning, just as you would if you where Pro for lots of money, etc. If executed correctly, a pliable dumbass might even result: she might even type "Hey thanks, bro", etc, and not realize till later, that she's been tricked, due to the implied nature of the weapon toss, etc. If a fumble results, that's even better: that's part of it as well.
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  14. Feinting with a full stack of armor and health, or a nice stack of the aforementioned, while standing next to armor or health and allowing the opponent to take it without firing a shot and then allowing her to get in a couple of shots on you while not moving at all or moving as a friendly on her team but of course without firing, or doing goofy firing over her head or at the ceiling or the floor; has the objective to get the opponent(s) into a different headspace such that the opponent begins to treat you like you're a friend and she's a piece of shit for treating you that way and trying to kill you with friendly fire on.
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  16. Feinting via baiting greater or lesser stack of armor/health like such that you deliberately miss the pickup (while exhibiting cautious, fearful positioning/footwork) for the powerup and nail combo shots instead every once in awhile while you got decent stack already but not ideal stack of powerups, and therefore you need to give the opponent(s) a form of confidence they don't have: like maybe they're herding you or controlling you mentally; your headspace such that you show up and for some reason you showed up late so they got stack and you didn't, they overestimate and you gain yet again, a type of commitment: this mofo is off a bit therefore I am in control and confident, this quickly translates to overconfidence, you then rush the opponent(s) later while doing subtle weapon control of the weapons they need to pickup as powerup for ideal weapon cycling chained combos on you while they have greater stack because you baited them. You then catch them off guard via gaining a commitment of this sort that works in your favor.
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  18. Crawling or crouching right next to the wall, staying quiet through this tactic and waiting for the opponent(s) to pass you by on their anticipated route so you can take them by surprise and say, getting in some air rockets after popping them up in the air with rockets or flak (or a similar enough weapon) followed by lightening gun/pulse, or sniper/lightening gun (Unreal Tournament) etc.
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  20. Using air rockets or impact hammer jumps to fly around the map with the objective being to get to powerups quicker and evade detection by the opponent(s) using a tricky means and methods, that if done right, and timed right, makes you very hard to get at if you time the powerups correctly enough that you are controlling; typically Armor/Keg/Mega or Weapons, but occasionally you need to do this to ammo packs that give you the edge in spam then control resulting herded mentality type tactics concerning the map.
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  22. Spam then control resulting herded mentality, herder type tactics: This section focuses on the mindplay of getting the opponent(s) into what I like to call an "I'm the sheep" type of commitment, where they start viewing you as the border collie or the blue Australian, and they're the sheep you are herding. Btw, my grandfather taught me how to herd sheep with a special type of whistle as well as vocal commands, in case people where wondering if I know how to do this, as I indeed do know how to do this. So how this works is, you take the flak cannon, you then spam around corners such that you chase the opponent(s) while traveling in the general map direction the opponent is traveling in for at least a few feet/yards while spamming in order to feint such that you then gain a certain type of commitment that is, the commitment that then results from opponent(s) headspace/mentalspace shifting to one of you are attacking in a certain way, that might indicate you have a nice stack, so the opponent(s) might have to hide for a bit (wasting the opponent(s) time) or commit to a sub-par route or travel due to the problem of your spam from your flak cannon (or other weapon) due to not being sure if you have a nice stack; powerups of armor and health usually is what this refers to, but also in general, good weapons control, where you have the more relevant weapons to control for that map, or the more powerful ones for that type of map/gametype; or not, therefore maybe the opponent(s) shouldn't then engage you (fight) rather than flight from you. This if executed right as a tactic gains a certain type of commitment that if done correctly makes the opponent paranoid or uncertain in a way that you can then use to your advantage. If this tactic is done the right way, you can also gnaw at your opponents armor and health, and with really good positioning, there isn't much they can do, especially if you currently (during the round) have the advantage in timing and/or obtaining stack (powerups to stack) and/or positioning and they don't have the advantage you do so much, etc, etc.
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  24. Getting the opponent(s) into the "I'm being herded and that's ok" is a certain type of mental game that takes finesse to pull off, but the gist of it is, you want to gain from them a type of commitment that basically goes like this "Mkay, I'll fuck off to over there, because if I don't, something bad might happen, or I'll fuck off to this kind of positioning I know might not be to my advantage, but might be necessary, due to sup (superior) stack that my opponent(s) whom keep spam herding me might have. You need to make sure that when you do this, if you have Sup Stack (Superior Stack) or you estimate you might, that you take advantage of it later once you gain this edge in overall map control that's not easy to gain, but once gained, your opponent(s) movement patterns (and the resulting positioning) is then either slightly inferior, inferior, or dubious, and that's exactly what you want; you want them to make a mental shift that gains you that type of commitment such that you slowly take control of the headspace of your opponent by timing your spammy herder type shots, etc.
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  26. The Commodus style strategy: I am an elite of a sort, even though you've been out in the field Supreme Commander; I've trained with the best of Gladiators, therefore I will knife you in the heart, and duel you in the Arena, even though you trained with mofos so badass out in the field of combat, where you all setup miniature Gladiatorial Arenas to solve dishonorments and wish people into a peaceful existence because surely such a dishonorable doesn't have anything akin to peace out here in the field of combat, and I wouldn't wish anything on her other than this... So here is how that goes: if someone takes a certain type of trojan, whether it's online or LAN, that begins introducing major input lag into your mouse, keyboard, setup, you have to be able to train such that you can still whip the shit out of that bitch, because he's got political clout in the scene: he's the Emperor of that particular scene you see; he places you in the Commodus position and woe is you indeed. What this means in practice is that you need to use various VPN's to introduce lag; like you usually get 40-80ms and you need something in practice like 160-300 (like back in dialup days) and you need to use then various mice you practice with, with the ability to introduce sub-par mousepads per that mouse (whether it's optical, Bluetooth, or laser) such that you then prepare for the Commodus style strategy where you are dealing with the Little Man indeed, whom is the King or the Emperor of that scene, and whether you like it or not you most assuredly will be knifed in the heart and tossed into the Arena, and fuck you too while we're at it, isn't but most assuredly that person's strategy then. You need to anticipate this, and have an answer to this that consists of this: what the fuck pwning the best of the best, whether it's online or offline opponents by artificially inducing input lag, training to get used to it, so you are then prepared for the Commodus strategy.
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  28. Inferior chain combinations or dubious chain combinations of fired weaponry: so e.g. let's say you chain together bio-rifle in a particularly stupid way of shooting from time to time (a goofy shot or series of them) followed by pulling out a weapon after that that ensures that your opponent(s) perceive an inferior chain combination of weapon cycling and shooting ammo, that's essentially a goofy combo of fired weapons, and by virtue of this perception, you gain a certain type of commitment that assures your opponent is caught off guard if this causes them to make a mental shift towards: that's goofy, therefore that is my friend/teammate, this is just practice/warmup, no biggie if I don't win necessarily. E.g. you need to either act like a teammate to the opponent(s), after studying the footwork (positioning) of their teammates, such that you can imitate the positioning of said teammates in specificity in order to gain this particular type of commitment from the opponent(s) such that the headspace/mentalspace results in dubious or inferior play from the opponent(s), or you need to do general all purpose friendly goofy feinting such that you INDICATE that you are then friendly because after all, you're just the newb/pahtzer/fish/putz in this way or that; so goes the mental/neuronal presumptions the opponent then switches to concerning the witnessed inferior chain combination of weapon switching and firing you just exhibited then to her as an opponent.
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  30. Making sure to hide behind walls, never being out in the open and controlling movement of the opponent always with your weapons if you're out in the open, firing from the top down and keeping the high ground through that strategy due to neuronal advantage.
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  32. Controlling weapons (if the game/game mode makes weapons re-spawn slow enough for this to work) in such a way that you focus your game on giving say, 100 stack armor/shield belt/red armor, etc, as well as Mega/Keg, either occasionally to the opponent(s) on purpose or more frequently, while settling for lesser stack (50 armor, 25 armor, 15 armor, shards, etc) and focusing on controlling the weapons in such a way that the opponent(s) finds themselves in a situation such that, the weapons they prefer in various situations during the match (with full stack even) and/or their more favorite weapons to use with various weapon chaining combos (I fire this weapon, then that weapon, then this weapon after weapon cycling and/or tossing), and/or their favorite weapons slowly get denied to them, or even most weapons that have to do with the ones that give access to superior tactics in the form of superior weapon cycling chaining shot combos (perhaps referred to with different terminology) being denied them, this is then a headgame of it's own.
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  34. Some of this stuff in e-sports is the equivalent of, say in a controlled fight (sparring or not) or not so controlled fight, doing really astute and well timed JKD (Jeet Kune do) push shuffles, and charlie horsing the underside of the mark's foot in a devastating well executed strike, or charlie horsing the mark's groin, or charlie horsing the mark in the fucking nuts after kicking sand in their face, or spitting in the mark's face and kicking sand in it, then landing a shot to an artery or a tendon/muscle such that immobility cramps then result where there's major immobility in a limb, e.g. "charlie horsing". It's pretty much evil stuff with the wrong followup (which shouldn't be done due to ethics), let's just say: dirty tricks. If you get away with the above so written, your opponent(s) might eventually feel (in some situations perhaps, with some opponents(s) perhaps) like enough of a dumbass that you are then on the way to the opponent(s) being controlled by submission to commitments you committed them to that are dubious commitments rather than just inferior ones, or questionable ones, that are presumptively inferior that is. In that situation, after charlie horsing 'em, you walk away, you don't go after them further, due to ethics..
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  36. E-sports needs the equivalent of Elo that I saw in Chess, when I played USCF rated chess, seriously, it needs to be built in to Quake/Nexuiz/Unreal Tournament, as well as other games (Counter-strike, Call of Duty, Fortnite, Overwatch) if it isn't-as the case may be, and some of those games I don't even bother but to peruse very rarely and only to watch people play.
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  38. This is in order for the billionaire club to take you seriously, as well as many in the millionaire club, or the local academy of the comintern depending on where you live, or the Baron/Duke/Earl/Marquis depending on where you live: e.g. you need the equivalent of Elo; it's not enough to have double elimination and round robin down as formats as well as bracket rankings, etc; that's too basic. People need to be able to say that so and so is the e-sports equivalent of a Super-GM and I can bet on this (if betting is legal) because I have a sound rating system that allows me as a political elite in the upper crust of Society to then bet, or if not bet, I can invest in this and allow it to flourish as a competitive sport, because it's kind of broken in it's horsebit as the phrase goes; it's broken in, everyone is broken into this sport due to the ratings and thusly it's a mature thing, for mature adults. This isn't to say folks need to not cuss, that's not the point with such bloody games as the aforementioned; would you expect that Boxing Pros or MMA pros not ever cuss either in or outside the ring? Fuck no, but that's due to the blood in the sport, it's more the rating system and the professionality of it that needs to be incorporated into the sport of playing Quake/Nexuiz/Unreal Tournament for a certain crowd of moneyed elites to then sink so much money into it that you can make a serious living off of it, rather than earning 10-50k a year from your salary of being a top professional elite at it, and having to do the usual promos and demos and endorsements for Intel/AMD/Nvidia/Corsair/Razer/Steelseries, etc, whatever it is, etc, in order to pocket some of that commish (commission) on the side, etc, or whatever you got going on, even if it's a line of products with your name on it as a champ of a pro even.
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  40. Consistent income where you're earning at least six figures a year irregardless of how it's delivered (wage, salary, commish) needs to be the goal of e-sports whether you are top tier or not so much, with top tier always raking in 700,000 to a few million bare minimum concerning these e-sports in terms of end year income (what you got post taxes end of the year): e.g. you need to be able to truly get rich over time with wise budgeting/spending/investment habits just like any other pro sport. If you cannot do this, it's due to things like not having an ELO rating system, as well as not having custom devved mousepads, mice, keyboards, headphones that are the absolute very best the company cannot but produce and made custom for each tournament and not available regularly for sale online; such that there can be what's called a memento market where people buy through secretive or not so secretive auctions the custom mouse that World Champ so and so used way back when, that she used to win that particular tournament and funky wonky lighting that isn't optimal for the players being sold as a joke even, rather than being used in said tournaments, etc. As well as specific product lines that get marketed and sold to the public; Alice and Bob average who might not be that good, but for damn sure know the difference between very good product, good product, as well as custom devved best of the best product, and shun investing in tournaments and thus the e-sports scene because what the hell are you doing making your pros play with a mouse they can buy online for 30-50 USD that's not a custom devved mouse that costs an extra 20-50 bucks to make due to it being more "leet", etc. There also needs to be specific custom made energy drinks for each tournament that are specifically made and marketed for tournament settings and tournament stresses on the Pro's: I love Red Bull and Monster and Bawlz Guarana same as the next playa that merks shit in these games, whether I show up to a LAN (never happens due to stuff like Epilepsy and Psychosis, but very very rarely) or I play online or I play offline against the AI's, but the reality is, folks whom play this game need you to custom dev a line of products ENDORSED by them that in specificity they can go on a screen (YouTube, Twitch, Ownage, and elsewhere) and in specificity tell average joe or jane, average alice or bob, that they endorse specific energy drink due to this exotic ingredient, that exotic ingredient that makes sure they just have that extra edge they need in game to merk that bitch that is the opponent; wtfpwnt them, etc.
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  42. The e-sports scene needs to think of this, seriously, because it's something that, until this stuff gets resolved, people kind of laugh in a sad way. It's the same reason that in many places, in some chess scenes, people refuse to take it seriously: same fluorescent lighting; same coffee and donuts and sub-par lighting type atmosphere, rather than nutrition shakes and the very best bottled spring water money can buy, etc. You need lighting that gives the players the utmost edge, nutrition pastes and/or shakes/drinks that give the players the utmost edge, you need bracket formatting that is the most competitive; fairest and therefore most ethical to all players in an every player effectively has the same chance as any other at winning when you subtract their individual skill range and account for all other factors, etc. You need to have enigmatic, bizarre, artsy lighting and architecture for the chairs and the tables and the buildings that also is very very optimal and even the best of optimal, for the players, that attracts various crowds whom then invest in you more due to that lighting, and targeted marketing of various sorts to then do this after market research and SEO and the like to obtain this. IOW, don't look like every other game show, or follow standard formats, break a new mold, be inventive, be creative, and thusly pull more money into it through the right cost engineer, the right architect, the right materials physicist concerning lighting, surfaces and their resiliency to various substances for the playing arena, wardrobe consultant, etc. Allow the players the ability to fully be themselves but in a tasteful artistic way, with allowances for tasteless stunts at times depending on the implicative stated or unstated political climate and how implicative operative political philosophy pans out in a pragmatic way in each environments' audience as target observers whom as target audiences observe the professionals and amateurs that are the best or the very best duke it out in the arena shooter; have market analysts figure that out very well, etc, and implement what will most assuredly draw in the biggest numbers and over shorter or longer time periods, the most stable income for everyone in the industry, not just the professionals, whom themselves need to absolutely demand and get at a minimum high to very high six figure yearly income for what they do (700,000 to 950-970,000 USD), for the time they put in, if they put in decent (functional) showmanship/sportsmanship/gamesmanship, etc, in terms of showing up and pwning one another as they should. In terms of those with the very best showmanship/sportsmanship/gamesmanship you need to have extra financial incentive for them on top of these end yearly incomes that has special side tournies just for them, special map modding teams that take their opinion and make mods in their honor and maps in their honor, named in their honor even after them, etc, to honor them, special products to market, interviews, special VIP access to special places and folks, etc. Such and such, or if not in their honor, because they got the best showmanship/sportsmanship/gamesmanship, etc. However it's seen, this stuff needs to be like standard. Then you need like the Harlem Globetrotters of these games whom AREN'T the very best of the best, but can take them down a notch occasionally, to promo and demo like a mofo: that stuff needs to be done to get people interested: have them do interesting de-frag demos at tournies and create de-frag movies they promo and demo, as well as do their tricks and record a frag movie of super amazing shots, etc. Have a dog and pony show going on for the equiv in the Quake/Nexuiz/Unreal Tournament scene of the Harlem Globetrotter like crew, because that gets you publicity: you need to have a good trick crew, that pulls off really tricky shots, even though aiming is like just one part of the game and every professional knows this; bad timing of powerups and bad positioning and bad teamwork but with the best of aiming, never defeats the professionals whom have good aim and/or amazing aim, and every last one of those things is amazing other than their aim, vs the obvious with the Harlem Globetrotters crowd; their aim is mooseballs crazy good; the very very very best of it, but they might suck at say, lots of other things at times; be decent only, good occasionally, good but not great etc. However, they sure do make for good frag and de-frag videos, even if they are only good at aim or movement, and kinda sucky at other things. Please make sure to dog and pony show them, pay them well, pocket some serious fuckin' $$ and increase your viewer base.
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  44. Those are my suggestions, such as it is.
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  46. Tuts from Professionals or those they hire from their "practice crew" need to do distinguishing between Laser, Optical, Bluetooth, etc, and Clawgrip, Palmgrip, and Fingertip, for mice and various mouse surfaces, they need to go on (mouse pads) etc. Distinguishing between built in DPI switching and true 1:1 movement concerning mouse movement with or without various forms of acceleration, due to proper INI settings/in game menu settings/operating system settings. There also needs to be technical discussion of WHY this mouse and Cherry MX-Switch is the better one for this type of competitive game mode/mode, by at least the crew the Pro has, or the Pro themselves, otherwise, what are you but rich kids from the upper class that wouldn't know your ass from your elbow that show up to tourney with sub-par equipment without even being able to articulate why that is in generality in a way that doesn't even begin to violate a proper ethical NDA where you don't mention the companies' names, but say it might be a company AKIN to that one, etc. IOW, where is the professionals in these e-sports having a candid admission that the playing equipment is sub-par dogshit compared to say, this mouse made by the exact same company, maybe even the exact same series of mice, and here's why; they used a sub-par Bluetooth, laser, or optical sensor for that specific model of mouse, or a sub-par material for the buttons or the finish of the mouse, etc, and here's why, say, to this OTHER mouse made by the same godderned company that AIN'T dogshit compared to this mouse, etc. In other words, why can't the "professionals" that earn up to a million at quakecon not tell the average college computer engineer who has buddies that make serious money with Uncle Sam's super secret alphabet soup agencies and their corporate contracts this information, so he can go, well hey, let's get with this company and design a better mouse and sub-contract that out, and get the players to say how amazing it is we helped them out, etc, or you know, the corporate equivalent of secretive alphabet soup super fly spy agencies that have access to stuff that some of the folks that make these mice need to get their hands on. IOW, get your crew to get technical if you are a "Pro" or get technical yourself about why THIS SPECIFIC MODEL of a mouse is at least sub-par compared to another one, or downright sucks, or be vague and say that this TYPE of mouse tends to suck and don't reference the company, etc. IOW, respect the corporate ethics of the NDA and demonstrate you're not just privileged rich kid that grew up in upper middle class or upper class and goes to tournament that doesn't even have an ELO rating system but somehow wants to rake in a smooth few mil each year with your end year income post taxes when you do this shit called wtfpwn a bitch in a tourney at Dreamhack. You need to get the interest of MONEY: go back to your roots as Geeks, talk about how you love Windows Powershell and here's your leet ini hack or your love Sudo'ing this way and that and grubbing this way and that and here's why. Don't become BLAND MAN, because what the hell, you're a geek right? If you're not, there's plenty of folks who are; they aren't just there for the sport so at least have one of your pro crew be the geek and get "technical" so you'll rake in the dough.
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  48. Once you do these things, mad money comes your way eventually, same as anything else. You have to have an enigmatic ethos and atmosphere, and pull in the programmer scene even by having some of your crew talk about the custom mod or map they made and why it's good for duel/ctf/team deathmatch in a way that gets programmers with computer engineering degrees from elite universities interested in getting their very very rich buddies and pals to put lots of money into you and your brand and help you market it. Don't be bland: go back to your roots as geeks and promo and demo that, don't lose sight of the fact that it started in mIRC with mofos that, if you didn't have a VPN setup the right way or even a VM-ware setup the right way back in the day, they couldn't but know your social and stalk you for years on end driving you nuts, trying get at your D even because they're a fan. In other words, be real, and money follows.
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  50. Be real, explain it, demand it, and just do it. Otherwise you're all smoking hot chicks, secretly bi-sexual or the usual fags, and I show up with a boob job someday with one hand tied behind my back like I'm El Capitain in that Suckerpunch video and you're smoking hot chicks fagguts, or show up like I'm Sarge or Major, and kick your ass all over the place because you're rich kid with money that just so happened to get good at vidya games' e-sports and you fall all over the place laughing at yourself that I'm in my late 30's, have regular petite-mal and temporal lobe epileptic seizures, the occasional grand-mal, full on psychosis when I'm not medicated, but whatever Man, you'll never get at my D because of the obvious, and that's for damn sure.
  51.  
  52. Training Regimen for exercise should be pushups, situps, flutterkicks, pullups, jumping jacks, skipping rope, anything that improves dexterity of hand, and adequate proteins and carbs for each match as well as adequate optimal hydration and nutrition and what calms your nervous system that you can make from herbs you know that you can mortar and pestel by hand together for under 50-100 bux, either that or nootropics and/or custom devved drugs that calm your nerves and make them very smooth and unshakeable in a way that nobody will know exists for decades because you don't sell them, nobody would because it's that easy to make them and you make them in the kitchen from stuff you studied on a darknet. I know what I'm talking about, beyotches. Don't ignore the obvious: why can I say this stuff as no name you never heard of, but bitches know I'm right. And while bitches is, isn't it, that isn't even the point: make shit connect I just mentioned, and make it connect well; what happened to the "scene" where there's interesting characters that keep stuff real while being professional about it. Do you know how embarrassing it is to certain scenes that some of you don't seem to know your ass from your elbow when it comes to the "technical": like you ain't geek so you ain't shit: you just jock that's average with money with closed up/in pro rich kid scene that gets your ass busted online by no names with 1,000's of aliases or well known in the pug scene and because they have regular lives or not so regular lives but ultimately nothing that's "pro" they don't then bother with showing up because you're like "pro scene" aka jock scene, even though they'd kick your ass at LAN all over the place, just as they used to in some scenes.
  53.  
  54. Why don't you AVOID that stuff? Eliminate it? Bring in serious money? What's wrong with you anyway? Did somehow idiots take the reins? Change it. Change starts with you, playa. Otherwise, I guess I show you fools up in my late 30's, early 40's once I'm able to get out of the fetal position in bed due to seizures, my back bent over at times due to time served in the Infantry, because I'm Major in real life, and your bitch ass is in a gimp suit the minute I assert myself in person, and some of you are liking it, same as you used to, way back when I guess, although you keep that stuff on the low and low I'm sure.
  55.  
  56. IOW, fix stuff mangina, seriously, what the heck happened to the scene that it got blanded like this?
  57.  
  58. Btw, how can I tell you basic betty bitches advanced tactics and strategems and yet none of this stuff shows up in your newb tube videos? Do you even begin to know how bland you look? Like you're jock and come from money, and you got bored in life and picked up e-sports therefore you are success? Rather than you abandoned ataraxia as an intellectual, a warrior in spirit if not in practice (and I used to be one in practice mangina) whom studies various forms of obtaining ataraxia and then going on retreat to figure out what reality is after taking drugs that cause you psychosis so you have a different perspective on how reality then might work; various forms of ataraxia and what's not that, and how to reassess your training regimen as a result as a professional; you go off to ashram or monastery and do retreat, you study various traditions to do this in a secular way even at times so you understand that perspective as well, etc.
  59.  
  60. This is basic man, basic stuff, in terms of advanced theory for strategy and tactics. And for some reason...you're all as bland as it gets.
  61.  
  62. APPLY ETHICS ALWAYS, if you are the Corporations in question funding these folks (or what's not that in places that don't have corporations), refuse to budge, explain what ethics is, and DEMAND that this then be followed, every last bit of it. Then do an accounting for ppls' habits, the statistics of them changing their behaviors to then comply with ethics, and put reasonable expectations on them until this then gets done.
  63.  
  64. I'm sorry, but I have privilege (if we're talking microbial privilege, always have), and lots of it, a TON of it. THAT is how I see my existence, but it's that way because I studied history growing up, yet again, a privilege: to read, write, even just one language, in a way that allowed me to obtain information on what ethics was even, rather than wakeup from sleep, follow the popular under the presumption that's really a leader of anything at all, or microbial or spiritual ruination be done unto me if I do not then do these things.
  65.  
  66. Some of this was sort of kind of trolling a little, I'd say, friendly I think though, but it's got pretty good information I'd say. Do you enjoy my monologues? Awesome. What is it other than this though?
  67.  
  68.  
  69. -Alice Smith
  70.  
  71. Aka KingsIndian/Kouleh/AliceBailey/CherryBlossomGirl in UT3
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